Editing Game:Vexen

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  |romaji=Vikusen
  |romaji=Vikusen
  |fr=Vexen (Ennemi)
  |fr=Vexen (Ennemi)
  |image=[[File:Vexen KHCOM.png|350x400px]]
  |image=[[File:Vexen KHD.png|350x400px]]
  |sprite1=[[File:Vexen (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |sprite1=[[File:Vexen (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |game1=Kingdom Hearts Chain of Memories
  |game1=Kingdom Hearts Chain of Memories
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  |katakana=ヴィクセン
  |katakana=ヴィクセン
  |romaji=Vikusen
  |romaji=Vikusen
  |image=[[File:Vexen KHD.png|350x400px]]
  |image=[[File:Vexen KHCOM.png|350x400px]]
  |game1=Kingdom Hearts II Final Mix
  |game1=Kingdom Hearts II Final Mix
  |type=Organization XIII
  |type=Organization XIII
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  |katakana=ヴィクセン
  |katakana=ヴィクセン
  |romaji=Vikusen
  |romaji=Vikusen
  |image=[[File:Vexen KHD.png|350x400px]]
  |image=[[File:Vexen KHCOM.png|350x400px]]
  |tab2=KHUχ
  |tab2=KHUχ
  |image2=[[File:Vexen (Battle) KHUX.png]]
  |image2=[[File:Vexen (Battle) KHUX.png]]
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{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Ice|—|x1.0|{{sleight|Vexen - M}}|Vexen fires a homing ice bullet from his right hand. Can be avoided by dodging towards Vexen the moment he fires.}}
{{atk|{{nihongo|'''Blizzara'''|ブリザラ|<br>Burizara}}|Ice|—|x1.0|{{sleight|Vexen - M}}|Vexen fires a homing ice bullet from his right hand. Can be avoided by dodging towards Vexen the moment he fires.}}
{{atk|{{nihongo|'''Ice Needle'''|アイスニードル|<br>Aisu Nīdoru}}|Ice|—|x1.0|{{sleight|Vexen - M|Vexen - M|Vexen - M}}|Vexen protects himself with an ice barrier, while generating ice needles from the ground that follow Sora or Riku 20 times. During Sora's first battle, Vexen only uses it when he has less than 40% of his HP remaining.|While they can be dodged by simply running or using Dodge Roll in the PS2 and PS3 versions, a coding error caused by a shift in framerate to 60FPS means that the needles are nigh-impossible to dodge on ground level in the PS4 version onward, requiring to use Glide to avoid it for a short amount of time; however, setting the framerate to 30FPS on the PC version makes it dodgeable again.}}
{{atk|{{nihongo|'''Ice Needle'''|アイスニードル|<br>Aisu Nīdoru}}|Ice|—|x1.0|{{sleight|Vexen - M|Vexen - M|Vexen - M}}|Vexen protects himself with an ice barrier, while generating ice needles from the ground that follow Sora or Riku 20 times. During Sora's first battle, Vexen only uses it when he has less than 40% of his HP remaining.|While they can be dodged by simply running or using Dodge Roll in the PS2 and PS3 versions, a coding error caused by a shift in framerate to 60FPS means that the needles are nigh-impossible to dodge on ground level in the PS4 version onward, requiring to use Glide to avoid it for a short amount of time; however, setting the framerate to 30FPS on the PC version makes it dodgeable again.}}
{{atk|{{nihongo|'''{{c|Freeze|ability}}'''|フリーズ|<br>Furīzu}}|Ice|Ice block: Freeze<ref>If Sora gets hit by the ice block while able to be stunned by ice, he won't be afflicted by Freeze, only by Stun.<!--Not mentioning Riku because he has no mean to get an Enemy Card with such effect when facing Vexen. This effect implies that the stun status cancels the freeze status, plus, the damage from the ice block remains the same as the shield blow, implying that thawing Sora out of the Freeze status doesn't deal damage, unlike Sora's sleight.--></ref>|x1.5|{{sleight|Vexen - A|Vexen - M|Vexen - A}}|Vexen generates an ice block at Sora or Riku's location. When it hits, he swings his shield to attack. The ice block can be avoided by dodging the moment Vexen raises his right hand (Riku cannot avoid it while in Dark Mode).}}
{{atk|{{nihongo|'''{{c|Freeze|ability}}'''|フリーズ|<br>Furīzu}}|Ice|Ice block: Freeze<ref>If Sora gets hit by the ice block while able to be stunned by ice, he won't be afflicted by Freeze, but by Stun instead.<!--Not mentioning Riku because he has no mean to get an Enemy Card with such effect when facing Vexen. This effect implies that the stun status cancels the freeze status, plus, the damage from the ice block remains the same as the shield blow, implying that thawing Sora out of the Freeze status doesn't deal damage, unlike Sora's sleight.--></ref>|x1.5|{{sleight|Vexen - A|Vexen - M|Vexen - A}}|Vexen generates an ice block at Sora or Riku's location. When it hits, he swings his shield to attack. The ice block can be avoided by dodging the moment Vexen raises his right hand (Riku cannot avoid it while in Dark Mode).}}
{{atk|{{nihongo|'''Slide Break'''|スライドブレイク|<br>Suraido Bureiku}}|Ice|—|x2.0|{{sleight|Vexen - M|Vexen - M|Vexen - A}}|Only used during Sora's second battle, when Vexen has less than 40% of his HP remaining. Vexen elongates his shield with ice, then rapidly approaches and slashes his shield twice, before swinging his shield down and releasing cold air around it. All attacks can be avoided with Dodge Roll.}}
{{atk|{{nihongo|'''Slide Break'''|スライドブレイク|<br>Suraido Bureiku}}|Ice|—|x2.0|{{sleight|Vexen - M|Vexen - M|Vexen - A}}|Only used during Sora's second battle, when Vexen has less than 40% of his HP remaining. Vexen elongates his shield with ice, then rapidly approaches and slashes his shield twice, before swinging his shield down and releasing cold air around it. All attacks can be avoided with Dodge Roll.}}
{{atk|{{nihongo|'''{{c|Diamond Dust|ability}}'''|ダイヤモンドダスト|<br>Daiyamondo Dasuto}}|Ice|—|x2.5<ref>The damage dealt by the constant blizzard is inferior to that of the cold air used at the end of the sleight.</ref><!--Specify whether this power multiplier is about the cold air at the end of the sleight or the constant blizzard before it, and split the stats in two if needed, akin to Shield Blow. From what can be seen in in-game screenshots, the blizzard's damage is lower than that of the cold air, and is around the same as the Freeze sleight.-->|{{sleight|Vexen - A|Vexen - M|Vexen - M}}|Only used against Riku, when Vexen has less than 40% of his HP remaining. Vexen envelops the entire arena in a blizzard that hits 5 times, then sends cold air around the area. The blizzard cannot be avoided.}}
{{atk|{{nihongo|'''{{c|Diamond Dust|ability}}'''|ダイヤモンドダスト|<br>Daiyamondo Dasuto}}|Ice|—|x2.5<ref>The damage dealt by the constant blizzard is inferior to that of the cold air used at the end of the sleight.</ref><!--Specify whether this power multiplier is about the cold air at the end of the sleight or the constant blizzard before it, and split the stats in two if needed, akin to Shield Blow. From what can be seen in in-game screenshots, the blizzard's damage is lower than that of the cold air, and is around the same as the Freeze sleight.-->|{{sleight|Vexen - A|Vexen - M|Vexen - M}}|Only used against Riku, when Vexen has less than 40% of his HP remaining. Vexen envelops the entire arena in a blizzard that hits 5 times, then sends cold air around the area. The blizzard cannot be avoided.}}

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