Editing Game:Vanitas
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|spec=CharacterBoss | |spec=CharacterBoss | ||
|BBSloc1V=Keyblade Graveyard | |BBSloc1V=Keyblade Graveyard | ||
|BBSHP1=700 | |BBSHP1=700 | ||
|BBSSTR1=26 | |BBSSTR1=26 | ||
|BBSDEF1=15 | |BBSDEF1=15 | ||
|BBSphys=x1.0 | |BBSphys=x1.0 | ||
|BBSfire=x1.0 | |BBSfire=x1.0 | ||
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{{atk-m|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzokukiri}}|Weapon|Physical|—|0.5 + 1.5|◯|Performs a rushing slash, a spinning slash, and fires a crescent-shaped blade of darkness.|Only used during normal combat.|Blade of darkness|Physical|—|0.5|△}} | {{atk-m|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzokukiri}}|Weapon|Physical|—|0.5 + 1.5|◯|Performs a rushing slash, a spinning slash, and fires a crescent-shaped blade of darkness.|Only used during normal combat.|Blade of darkness|Physical|—|0.5|△}} | ||
{{atk|{{nihongo|'''[[Dark Thundaga]]'''|ダークサンダガ|<br>Dāku Sandaga}}|Neutral|—|1.5|X|Jumps up and shoots lightning in a fan shape diagonally downward.|Only used during normal combat.}} | {{atk|{{nihongo|'''[[Dark Thundaga]]'''|ダークサンダガ|<br>Dāku Sandaga}}|Neutral|—|1.5|X|Jumps up and shoots lightning in a fan shape diagonally downward.|Only used during normal combat.}} | ||
{{atk-m|{{nihongo|'''X Discharge'''|Xディスチャージ|<br>X Disuchāji}}|Shock wave|Neutral|—|1.0 per hit|X|After releasing a shock wave from his body, he performs a spinning slash, followed by a jumping slash that releases shock waves in 4 directions, followed by another spinning slash, followed by an X-shaped slash which fires an X-shaped blade.|Only used during normal combat | {{atk-m|{{nihongo|'''X Discharge'''|Xディスチャージ|<br>X Disuchāji}}|Shock wave|Neutral|—|1.0 per hit|X|After releasing a shock wave from his body, he performs a spinning slash, followed by a jumping slash that releases shock waves in 4 directions, followed by another spinning slash, followed by an X-shaped slash which fires an X-shaped blade.|Only used during normal combat.|Spin Slash|Neutral|—|1.5|X|Jump Slash|Neutral|—|1.0|X|X-shape Slash|Neutral|—|2.0|X|X-shape Blade|Neutral|—|1.0|X}} | ||
{{atk|{{nihongo|'''[[Dark Splicer]]'''|ダークスプライサー|<br>Dāku Supuraisā}}|Dark|—|1.0 - 1.5 per hit|◯|Warps to the opponent's side and performs several slashes one to several times. The warping itself also damages the opponent. The attack's power depends on the action used.|Can be used as a counterattack. During the phase after breaking the Station of Awakening, this attack is used either separately or at the same time as Ventus's Dark Splicer, which can be used to counter Vanitas's.}} | {{atk|{{nihongo|'''[[Dark Splicer]]'''|ダークスプライサー|<br>Dāku Supuraisā}}|Dark|—|1.0 - 1.5 per hit|◯|Warps to the opponent's side and performs several slashes one to several times. The warping itself also damages the opponent. The attack's power depends on the action used.|Can be used as a counterattack. During the phase after breaking the Station of Awakening, this attack is used either separately or at the same time as Ventus's Dark Splicer, which can be used to counter Vanitas's.}} | ||
{{atk|{{nihongo|'''[[Dark Spiral]]'''|ダークスパイラル|<br>Dāku Supairaru}}|Neutral|—|2.0 x3|X|Rushes 3 times with the χ-blade held sideways.|During the phase after breaking the Station of Awakening, this attack can be countered with either Dark Spiral or Dark Link.}} | {{atk|{{nihongo|'''[[Dark Spiral]]'''|ダークスパイラル|<br>Dāku Supairaru}}|Neutral|—|2.0 x3|X|Rushes 3 times with the χ-blade held sideways.|During the phase after breaking the Station of Awakening, this attack can be countered with either Dark Spiral or Dark Link.}} | ||
{{atk|{{nihongo|'''Dark Cannon'''|ダークキャノン|<br>Dāku Kyanon}}|Neutral|—|2.0 per hit|X|After locking-on multiple times, turns towards the opponent and fires a laser.|Only used after breaking the Station of Awakening. Can be countered with either Dark Spiral or [[Dark Link]].}} | {{atk|{{nihongo|'''Dark Cannon'''|ダークキャノン|<br>Dāku Kyanon}}|Neutral|—|2.0 per hit|X|After locking-on multiple times, turns towards the opponent and fires a laser.|Only used after breaking the Station of Awakening. Can be countered with either Dark Spiral or [[Dark Link]].}} | ||
{{atk-c|note=When at 1 HP, Vanitas becomes invincible while he breaks the Station of Awakening, giving Ventus access to | {{atk-c|note=When at 1 HP, Vanitas becomes invincible while he breaks the Station of Awakening, giving Ventus access to his D-Link afterwards.<br>During that time, Vanitas can only use Dark Splicer, Dark Spiral or Dark Cannon. The D-Link's command gauge must be filled by winning clashes to get access to [[Last Word]], which is required in order to drop Vanitas's HP to 0.}} | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
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====Data Rematch==== | ====Data Rematch==== | ||
[[File:Versus Vanitas's Recreated Data KHIIIRM.png|thumb|right|Vanitas's recreated data engaging in combat against Sora's data.]] | [[File:Versus Vanitas's Recreated Data KHIIIRM.png|thumb|right|Vanitas's recreated data engaging in combat against Sora's data.]] | ||
Vanitas's data serves as a boss in the Limitcut Episode, where his moveset has been heavily upgraded. Several of Vanitas' attacks can Freeze Sora, so it is recommended to equip Freeze Protection through equipment such as the [[Snowman Rosette]] armor or the [[Crystal Snow]] Keyblade. Due to some of Vanitas's openings that involve teleporting can only be obtained through the use of a well-timed pre-launch Aero, it is essential to have it | Vanitas's data serves as a boss in the Limitcut Episode, where his moveset has been heavily upgraded. Several of Vanitas' attacks can Freeze Sora, so it is recommended to equip Freeze Protection through equipment such as the [[Snowman Rosette]] armor or the [[Crystal Snow]] Keyblade. Due to some of Vanitas's openings that involve teleporting can only be obtained through the use of a well-timed pre-launch Aero, it is essential to have it on the shortcut menu. Aerora and Aeroga are preferrable here due to their larger range. Using accessories like [[Rune Ring]] and [[Flanniversary Badge]] to ensure that you have enough magic to exploit this opening, especially when fighting Vanitas with all pro codes on. Having [[Block Replenisher]] ability equipped can help greatly in this matter since you can block a lot during this fight and avoid MP recharge. | ||
If Vanitas appears in the air above Sora, he is doing his triple downward slash combo. He will do three downward slashes, with the last breaking Sora's guard and leaving a cluster of ice on the ground. If Sora is hit by this third strike, he may get frozen. Block each strike, risk dodge after Sora's guard is broken, and attack. If Sora is in the air when blocking the third strike, he can perform a normal reprisal and still hit Vanitas for the punish. | If Vanitas appears in the air above Sora, he is doing his triple downward slash combo. He will do three downward slashes, with the last breaking Sora's guard and leaving a cluster of ice on the ground. If Sora is hit by this third strike, he may get frozen. Block each strike, risk dodge after Sora's guard is broken, and attack. If Sora is in the air when blocking the third strike, he can perform a normal reprisal and still hit Vanitas for the punish. | ||
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If Vanitas cartwheels some distance away and casts two Fire spells, he is doing his Fire combo. For each set of two shots, the lower fireball is fast while the upper fireball is slow and will break into smaller ones after a brief moment. He will cast two sets of these, then will rapidly teleport 5 times on the left, then right, left, right, and finally left before casting one fast Fire spell. Afterwards, he will cast a quick Fire up close, teleport twice and shoot a slow-moving Fire, shoot a fast-moving Fire, do a cartwheel, and cast one final Fire spell. Block the first two sets of Fire spells, and when he starts his five-teleport sequence, keep an eye on the left and count three teleports. Just before he casts his Fire, dodge roll towards him and attack. It is also possible to block and then Airstep to him to attack instead. If this fails, quickly block the next Fire, wait a moment to guard the slow Fire and the fast one, wait for the cartwheel, and then block the final Fire. | If Vanitas cartwheels some distance away and casts two Fire spells, he is doing his Fire combo. For each set of two shots, the lower fireball is fast while the upper fireball is slow and will break into smaller ones after a brief moment. He will cast two sets of these, then will rapidly teleport 5 times on the left, then right, left, right, and finally left before casting one fast Fire spell. Afterwards, he will cast a quick Fire up close, teleport twice and shoot a slow-moving Fire, shoot a fast-moving Fire, do a cartwheel, and cast one final Fire spell. Block the first two sets of Fire spells, and when he starts his five-teleport sequence, keep an eye on the left and count three teleports. Just before he casts his Fire, dodge roll towards him and attack. It is also possible to block and then Airstep to him to attack instead. If this fails, quickly block the next Fire, wait a moment to guard the slow Fire and the fast one, wait for the cartwheel, and then block the final Fire. | ||
If Vanitas cartwheels to the side and fires white beams at Sora, this is his white beam combo. He will fire three beams, with the third spinning. He will then repeat the three-beam combo, and backflip away. Guard the first beam, then use Counter Kick to close the distance and attack. It is common to get hit by the first couple of hits unexpectedly, but it is very possible to recover and block the remaining hits. | If Vanitas cartwheels to the side and fires white beams at Sora, this is his white beam combo. He will fire three beams, with the third spinning. He will then repeat the three-beam combo, and backflip away. Guard the first beam, then use Counter Kick to close the distance and attack. It is common to get hit by the first couple of hits unexpectedly, but it is very possible to recover and block the remaining hits. In the 2nd phase, he has a variation where he will launch the beam one and teleport one at a time before doing this. | ||
If Vanitas appears far away but instantly teleports before materializing (essentially, a black ball in the distance), he will do his six-hit combo. He will perform four quick flashes at Sora with the fourth being a downward slash, then he will cartwheel on the ground, and follow up with two more hits. Guard immediately when Vanitas teleports at the start, block the first four hits, wait for the cartwheel, and then block the last two hits. To get the opening for this move, you must cast Aerora/Aeroga before he starts this attack and stay near the wind but not too close to the centre to avoid Sora going into a jump animation. If you are next to a wall, launching Aerora/Aeroga to the outside of the wall can prevent the jumping animation from happening. | If Vanitas appears far away but instantly teleports before materializing (essentially, a black ball in the distance), he will do his six-hit combo. He will perform four quick flashes at Sora with the fourth being a downward slash, then he will cartwheel on the ground, and follow up with two more hits. Guard immediately when Vanitas teleports at the start, block the first four hits, wait for the cartwheel, and then block the last two hits. To get the opening for this move, you must cast Aerora/Aeroga before he starts this attack and stay near the wind but not too close to the centre to avoid Sora going into a jump animation. If you are next to a wall, launching Aerora/Aeroga to the outside of the wall can prevent the jumping animation from happening. | ||
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When Vanitas' revenge value is hit, he will teleport above Sora and perform a single downward slash, which can be blocked. | When Vanitas' revenge value is hit, he will teleport above Sora and perform a single downward slash, which can be blocked. | ||
Vanitas has two type of patterns that he will follow for the 1st phase and he | Vanitas has two type of patterns that he will follow for the 1st phase and he will cycle through the other pattern if he doesn't perform his ultimate attack. | ||
'''Pattern A''' | '''Pattern A''' | ||
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This Keyblade cloud move can be cancelled the same way as before, with a Thunder while the dark portal is still visible. Since he will use the move at about six HP bars remaining, watch his HP carefully and prepare a Thunder cast when he is close to the threshold. | This Keyblade cloud move can be cancelled the same way as before, with a Thunder while the dark portal is still visible. Since he will use the move at about six HP bars remaining, watch his HP carefully and prepare a Thunder cast when he is close to the threshold. | ||
After the variant of his ultimate attack (whether it was cancelled or not), Vanitas will be in his second phase and will gain some new attacks. The opening for these attacks can only be exploited through the use of a well timed Aerora/Aeroga while Sora is stationary. If you case Aero while moving Sora will end up going into the spring board or out of the hitbox range to force Vanitas out of the teleport. | After the variant of his ultimate attack (whether it was cancelled or not), Vanitas will be in his second phase and will gain some new attacks. The opening for these attacks can only be exploited through the use of a well timed Aerora/Aeroga while Sora is stationary. If you case Aero while moving Sora will end up going into the spring board or out of the hitbox range to force Vanitas out of the teleport. | ||
* If Vanitas fires a single slow Fire before disappearing, he will do his fireball-plus-Teleport Slashes combo. He will appear with an upward slash while the fireball is still far away, then the fireball will break into pieces and approach, and Vanitas will follow with a quick slash. Vanitas will then shoot two fast Fires, do an upward slash. If Vanitas retaliate from the previous opening, wait | * If Vanitas flings a stream of Keyblades from his hand, he is doing his Keyblade flurry combo. He will fling two streams, pause, fling a third stream, perform an upward slash, pause, fling another stream, and finally spiral into the air with a fountain of Keyblades. Carefully time a block for each attack, keeping the pauses in mind if you had no MP to use. To get the opening here, dodge roll the first two Keyblade streams, cast Aero as soon as the second keyblade stream fully launched (no more keyblade came out from the tip of Void Gear) then guard the 3rd Keyblade stream and guard his upward slash before reprising and punishing him. | ||
* If Vanitas fires a single slow Fire before disappearing, he will do his fireball-plus-Teleport Slashes combo. He will appear with an upward slash while the fireball is still far away, then the fireball will break into pieces and approach, and Vanitas will follow with a quick slash. Vanitas will then shoot two fast Fires, do an upward slash, and then do three white beams with a teleport in between each. He will perform a cartwheel just before the last white beam. Be careful not to block too early upon seeing the first fireball, and guard each attack carefully, minding the pauses. If Vanitas retaliate from the previous opening, wait one second after he vanished before casting Aerora/Aeroga to outside the boundary, then guard when you see the second yellow cursor from afar to guard his teleport slash and he will be knocked out of the teleport. While he can be knocked and punished right there, the fireball attack will split and hit Sora so be sure to guard and reprise that unless you use Counter Kick for the I-frames from the previous guard. You could technically get the opening with Aerora/Aeroga after you block the split fireball attacks but the timing is quite strict so its better to just prepare for its early windows of punish. | |||
Like phase 1, he has two type of pattern for phase 2 after his second variation ultimate attack that goes as follows. If you didn't beat Vanitas when both pattern C and D are out, he may do another Keyblade Flurry combo at the end of any two pattern or if you are a few hits away from defeating Vanitas before doing the second variant of his ultimate attack again. | Like phase 1, he has two type of pattern for phase 2 after his second variation ultimate attack that goes as follows. If you didn't beat Vanitas when both pattern C and D are out, he may do another Keyblade Flurry combo at the end of any two pattern or if you are a few hits away from defeating Vanitas before doing the second variant of his ultimate attack again. |