Editing Game:Ursula
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{{game|KH1|FM1|COM|REC|KH2|FM2|DDD|DHD}} | {{game|KH1|FM1|COM|REC|KH2|FM2|DDD|DHD}} | ||
{{suite}} | {{suite}} | ||
{{tab|o-info| | {{tab|o-info|360px}} | ||
{{tab| | {{tab|Normal}} | ||
{{Character | {{Character | ||
|name=Ursula | |name=Ursula | ||
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|katakana=アースラ | |katakana=アースラ | ||
|romaji=Āsura | |romaji=Āsura | ||
|image=[[File:Ursula (Giant) KH.png|350x400px]] | |image=[[File:Ursula (Giant) KH.png|350x400px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|ReCOMAP6=16 | |ReCOMAP6=16 | ||
|ReCOMEXP6=1470 | |ReCOMEXP6=1470 | ||
|ReCOMHP7=555 | |ReCOMHP7=555{{SS}}, 620{{RR}} | ||
|ReCOMAP7=17 | |ReCOMAP7=17 | ||
|ReCOMEXP7=1630 | |ReCOMEXP7=1630 | ||
|ReCOMHP8=594 | |ReCOMHP8=594{{SS}}, 660{{RR}} | ||
|ReCOMAP8=19 | |ReCOMAP8=19 | ||
|ReCOMEXP8=1789 | |ReCOMEXP8=1789 | ||
|ReCOMHP9=633 | |ReCOMHP9=633{{SS}}, 700{{RR}} | ||
|ReCOMAP9=21 | |ReCOMAP9=21 | ||
|ReCOMEXP9=1849 | |ReCOMEXP9=1849 | ||
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|ReCOMmagn=x0 | |ReCOMmagn=x0 | ||
|ReCOMfree=x0 | |ReCOMfree=x0 | ||
|KHbattlefile=The Deep End | |KHbattlefile=The Deep End KH.ogg | ||
|KHbattlename=The Deep End | |KHbattlename=The Deep End | ||
|COMbattlename=The Fight for my Friends | |COMbattlename=The Fight for my Friends | ||
|COMbattlefile=The Fight for my Friends KHRECOM.ogg | |COMbattlefile=The Fight for my Friends KHRECOM.ogg | ||
|COMbattlename2=Face It! | |COMbattlename2=Face It! | ||
|COMbattlefile2=Face It! KHRECOM.ogg | |COMbattlefile2=Face It! KHRECOM.ogg | ||
}} {{tab|c}}{{tab|Tentacle}} | }} {{tab|c}}{{tab|Tentacle}} | ||
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|ReCOMAP6=16 | |ReCOMAP6=16 | ||
|ReCOMEXP6=0 | |ReCOMEXP6=0 | ||
|ReCOMHP7=46 | |ReCOMHP7=46{{SS}}, 86{{RR}} | ||
|ReCOMAP7=18 | |ReCOMAP7=18 | ||
|ReCOMEXP7=0 | |ReCOMEXP7=0 | ||
|ReCOMHP8=49 | |ReCOMHP8=49{{SS}}, 89{{RR}} | ||
|ReCOMAP8=20 | |ReCOMAP8=20 | ||
|ReCOMEXP8=0 | |ReCOMEXP8=0 | ||
|ReCOMHP9=52 | |ReCOMHP9=52{{SS}}, 92{{RR}} | ||
|ReCOMAP9=22 | |ReCOMAP9=22 | ||
|ReCOMEXP9=0 | |ReCOMEXP9=0 | ||
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|DDDBSrewards=Max HP +20 | |DDDBSrewards=Max HP +20 | ||
|DDDBSworlds=Destiny Islands | |DDDBSworlds=Destiny Islands | ||
|DDDbattlefile=Night of Fate KHHD.ogg | |||
|DDDbattlefile=Night of Fate | |||
|DDDbattlename=Night of Fate | |DDDbattlename=Night of Fate | ||
}}{{tab|c}}{{tab|Tentacle}} | }}{{tab|c}}{{tab|Tentacle}} | ||
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|DDDBSfree=x0 | |DDDBSfree=x0 | ||
|DDDBSworlds=Destiny Islands | |DDDBSworlds=Destiny Islands | ||
}}{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | }}{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | ||
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==Strategies== | ==Strategies== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
====First | ====First encounter==== | ||
The first encounter with Ursula is in Ursula's Lair. Ursula has stolen King Triton's trident, but does not use it in this battle. Rather, she fights by swinging her hands and tentacles, and every now and then, she will spin vigorously round the room, injuring Sora and company if they come near. This is the most difficult attack to avoid, so ignore everything else when she does so, and concentrate on swimming up and down to avoid her when this happens. Flotsam and Jetsam are also in the lair to deal damage to Sora, however, they are simple to avoid, and Ursula will use cure on them if they are both defeated, so it's easier to ignore them, and concentrate on Ursula. | The first encounter with Ursula is in Ursula's Lair. Ursula has stolen King Triton's trident, but does not use it in this battle. Rather, she fights by swinging her hands and tentacles, and every now and then, she will spin vigorously round the room, injuring Sora and company if they come near. This is the most difficult attack to avoid, so ignore everything else when she does so, and concentrate on swimming up and down to avoid her when this happens. Flotsam and Jetsam are also in the lair to deal damage to Sora, however, they are simple to avoid, and Ursula will use cure on them if they are both defeated, so it's easier to ignore them, and concentrate on Ursula. | ||
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Once Ursula is stunned, take this opportunity to use physical attacks on her. It is also possible to attack her while she is conscious, however her HP will go down slowly, and she will use her spin attack after two or three hits, so it would be better to attack the cauldron. Like all other boss battles, heal when necessary. Once she has sustained enough damage, stunning her will finish the battle. | Once Ursula is stunned, take this opportunity to use physical attacks on her. It is also possible to attack her while she is conscious, however her HP will go down slowly, and she will use her spin attack after two or three hits, so it would be better to attack the cauldron. Like all other boss battles, heal when necessary. Once she has sustained enough damage, stunning her will finish the battle. | ||
====Second | ====Second encounter==== | ||
Ursula can be found in an area hidden beyond the Calm Depths (marked with "???"), where the water currents might push Sora away—use the newly acquired ability [[Mermaid Kick]] to get to that area. In this area, Sora's party will confront a gargantuan Ursula, this time, wielding King Triton's trident. She deals | Ursula can be found in an area hidden beyond the Calm Depths (marked with "???"), where the water currents might push Sora away—use the newly acquired ability [[Mermaid Kick]] to get to that area. In this area, Sora's party will confront a gargantuan Ursula, this time, wielding King Triton's trident. She deals non-elemental damage in the form of bolts of lightning; these attacks increase in power and quantity when she raises the trident, or if Sora activates [[Aero]] magic.{{?}} She occasionally blows water currents at Sora, dealing substantial damage to him. When she has only one HP bar left, Ursula can open her mouth to use an ionic laser, which will damage Sora if he gets in the way. | ||
Her only weak point is the head, so it is best to use physical attacks on it. Stop will immobilize her temporarily, making it easier to chain combos. Try and get behind her head, and start hitting her relentlessly. This can be done best by swimming over her head, and then coming down. Occasionally Ursula will push Sora away from her head, so get as close to her as you can. Don't be shy about using the Keyblade—and heal when necessary. When she starts to gasp, swim behind her head and chain combo attacks to the side or back of her head, and swim away when it starts to get dangerous. Magical attacks can damage her as well, but normal combos work best. | Her only weak point is the head, so it is best to use physical attacks on it. Stop will immobilize her temporarily, making it easier to chain combos. Try and get behind her head, and start hitting her relentlessly. This can be done best by swimming over her head, and then coming down. Occasionally Ursula will push Sora away from her head, so get as close to her as you can. Don't be shy about using the Keyblade—and heal when necessary. When she starts to gasp, swim behind her head and chain combo attacks to the side or back of her head, and swim away when it starts to get dangerous. Magical attacks can damage her as well, but normal combos work best. | ||
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The prize for winning is a Thunder upgrade and another [[Ansem Report]]. | The prize for winning is a Thunder upgrade and another [[Ansem Report]]. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
Sora's encounter with Ursula is on some sort of pedestal on the water surface, and again, Sora fights a gargantuan Ursula | Sora's encounter with Ursula is on some sort of pedestal on the water surface, and again, Sora fights a gargantuan Ursula. | ||
Note that while Ursula is alert, most [[sleight]]s do not work on her, so it is best to use melee attacks. It is recommended to stock cards from numbers 7-9, as well as a few [[Cure]] cards—and if there anymore space for more cards, fill it with 0 cards in order to break Ursula's attacks. One may consider getting Premium Bonuses for all cards as they reduce the cost points of each card (especially for cards 7, 8, 9 and 0), allowing room for more cards on the deck. | |||
In ''Chain of Memories'', the [[Gimmick Card]], if used, the ground lifts up so that you can attack her face and her face only. In ''Re:Chain of Memories'', it causes Ursula to choke, and be stunned for a period of time. It is then and only then that Sora should use sleights on her. However, the time period is rather short—Sora can only perform seven melee attacks, or two sleights, before she recovers. Be sure to heal when necessary. Alternatively, one may use the [[Search Ghost]] enemy card to drain out Ursula's HP—every hit Sora lands restores some HP, or use the [[Oogie Boogie]] enemy card to heal tenfold. | |||
This same strategy can be used while playing as Riku in Reverse/Rebirth, only that this time, Riku cannot stock up Cure cards—use either Mickey or Oogie Boogie to recover. | This same strategy can be used while playing as Riku in Reverse/Rebirth, only that this time, Riku cannot stock up Cure cards—use either Mickey or Oogie Boogie to recover. | ||
In ''Kingdom Hearts Chain of Memories'', two tentacles must be taken out to harm Ursula; but in ''[[Kingdom Hearts Re:Chain of Memories]]'', it takes all four. | |||
====Deck Statistics==== | |||
{|class="wikitable" | |||
|- bgcolor="#87CEEB" | |||
|width="85%" style="text-align:center"|'''Attack card''' | |||
| | |-bgcolor="#E6E6FA" | ||
| | |<center>[[File:Ursula (card).png|90px]]</center> | ||
|} | |||
{ | =====Attacks===== | ||
{|class="wikitable" width="90%" | |||
|- bgcolor="#87CEEB" | |||
|width="12%" style="text-align:center"|'''Attack''' | |||
|width="2%" style="text-align:center"|'''Power''' | |||
|width="2%" style="text-align:center"|'''Element''' | |||
|width="5%" style="text-align:center"|'''Card value''' | |||
|width="15%" style="text-align:center"|'''Description''' | |||
|width="5%" style="text-align:center"|'''Card''' | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Bubble Ball'''|バブルボール|Baburu Bōru}} | |||
|x0.3 | |||
|Blizzard | |||
|5–8{{SS}}<br>8, 9{{RR}} | |||
|Ursula spits out bubbles that home on to Sora or Riku. | |||
|<center>[[File:Ursula (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Trident Thunder'''|トライデントサンダー|Toraidento Sandā}} | |||
|x1.0 | |||
|Thunder | |||
|0–8{{SS}}<br>8, 9{{RR}} | |||
|Ursula summons bolts to strike at where Sora or Riku is standing. | |||
|<center>[[File:Ursula (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Trident Thunder Breath'''|トライデントサンダーブレス|Toraidento Sandā Buresu}} | |||
|x1.5 | |||
|Thunder | |||
|7, 8{{SS}}<br>8, 9{{RR}} | |||
|Ursula emits a large bolt from her mouth that sweeps across the area. | |||
|<center>[[File:Ursula (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Tentacle Sweep'''|触手払い|Shokushu Harai}}{{ReCoM}} | |||
|x1.0 | |||
|Physical | |||
|5–8{{SS}}<br>2, 5, 8, 9{{RR}} | |||
|One of Ursula's tentacles sweeps the nearby area. | |||
|<center>[[File:Ursula (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Tentacle Strike'''|触手たたき|Shokushu Tataki|}} | |||
|x1.0 | |||
|Physical | |||
|5–8{{SS}}<br>2, 5, 8, 9{{RR}} | |||
|One of Ursula's tentacles slams onto the area. | |||
|<center>[[File:Ursula (card).png|50px]]</center> | |||
|} | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
====Attacks==== | |||
;Ursula | |||
*{{nihongo|'''Grab'''|つかみ|Tsukami}} | |||
*{{nihongo|'''Thunder'''|サンダー|Sandā}} | |||
*{{nihongo|'''Fire Breath'''|ファイアブレス|Faia Buresu}} | |||
*{{nihongo|'''Bubble Breath'''|泡ブレス|Awa Buresu}} | |||
;Tentacle | |||
*{{nihongo|'''Bubble Throw'''|水泡投げ|Suihō nage}} | |||
Ursula holds the damaged raft built by Riku and Sora with her tentacles, making it easy to strike her. She blows explosive bubbles and summons lightning strikes at will despite the absence of the [[trident]]. At one point, she'll grab Sora, forcing one to wait until Riku hits her until Sora's freed. At some points, she'll lower the raft, using simple attacks. Rely on deck commands, and she'll be easily defeated. | Ursula holds the damaged raft built by Riku and Sora with her tentacles, making it easy to strike her. She blows explosive bubbles and summons lightning strikes at will despite the absence of the [[trident]]. At one point, she'll grab Sora, forcing one to wait until Riku hits her until Sora's freed. At some points, she'll lower the raft, using simple attacks. Rely on deck commands, and she'll be easily defeated. | ||
==Video== | ==Video== |