Editing Game:Sephiroth
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
|image2=[[File:Sephiroth KHII.png|300x400px]] | |image2=[[File:Sephiroth KHII.png|300x400px]] | ||
|tab2=KHII | |tab2=KHII | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts II | |game2=Kingdom Hearts II | ||
Line 61: | Line 59: | ||
'''Sephiroth''' is an optional boss in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Union χ]]''. He was originally the main antagonist from ''{{ff|Final Fantasy VII}}''. | '''Sephiroth''' is an optional boss in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Union χ]]''. He was originally the main antagonist from ''{{ff|Final Fantasy VII}}''. | ||
In ''Kingdom Hearts'', he appears in [[Olympus Coliseum|Olympus Coliseum's]] [[Platinum Match]]. In ''Kingdom Hearts II'', he is the antagonist of [[Cloud]]'s side story, and is fought in the | In ''Kingdom Hearts'', he appears in [[Olympus Coliseum|Olympus Coliseum's]] [[Platinum Match]]. In ''Kingdom Hearts II'', he is the antagonist of [[Cloud]]'s side story, and is fought in the [[Dark Depths]]. | ||
==Strategy== | ==Strategy== | ||
Line 67: | Line 65: | ||
Sephiroth's attacks are quite powerful, but many of them can be negated using the invincibility frames of [[Leaf Bracer]] or Sora's Special Attacks. [[Sonic Blade]] and [[Strike Raid]] are most reliable for this, and Strike Raid is particularly good at hitting Sephiroth from a distance; in ''Final Mix'', however, Sonic Blade only has invincibility frames through the first thrust. In order to provide for maximum defense and restoration, [[Second Chance]], [[Dodge Roll]], [[Superglide]], at least one [[MP Rage]], and in ''Final Mix'', [[Leaf Bracer]] should be equipped. While [[Guard]] can be used against several of Sephiroth's techniques, it is not as reliable for defense as using a Special Attack due to Sephiroth's Rapid Mow Down and Stepping Mow Down, which telegraph similarly but require different timing to successfully block. [[Curaga]] and [[Aeroga]] should be set as shortcuts, as well as several [[Elixir]]s or [[Hi-Potion]]s in order to recover from Heartless Angel. Sora should equip a Keyblade that boosts his MP and magic, such as [[Ultima Weapon]] or [[Diamond Dust]], as well as armor that boosts his HP, defense, and resistance to the Dark element, such as [[Crystal Crown]], [[Gaia Bangle]], or [[Omega Arts]]. Sephiroth's blockable techniques all have maximum recoil, so dodging or negating them is preferable to blocking unless Sora is equipped with the Ultima Weapon or [[Divine Rose]]. Sora should focus on keeping his MP up so that he can quickly heal whenever his HP gets low, and performing a Special Attack to deal damage if he has excess MP. In ''Final Mix'' and ''HD 1.5 ReMIX'', [[Hurricane Blast]], [[Slapshot]], and [[Combo Master]] are useful for dealing large amounts of damage to Sephiroth, although they do not provide the invincibility frames of a Special Attack. | Sephiroth's attacks are quite powerful, but many of them can be negated using the invincibility frames of [[Leaf Bracer]] or Sora's Special Attacks. [[Sonic Blade]] and [[Strike Raid]] are most reliable for this, and Strike Raid is particularly good at hitting Sephiroth from a distance; in ''Final Mix'', however, Sonic Blade only has invincibility frames through the first thrust. In order to provide for maximum defense and restoration, [[Second Chance]], [[Dodge Roll]], [[Superglide]], at least one [[MP Rage]], and in ''Final Mix'', [[Leaf Bracer]] should be equipped. While [[Guard]] can be used against several of Sephiroth's techniques, it is not as reliable for defense as using a Special Attack due to Sephiroth's Rapid Mow Down and Stepping Mow Down, which telegraph similarly but require different timing to successfully block. [[Curaga]] and [[Aeroga]] should be set as shortcuts, as well as several [[Elixir]]s or [[Hi-Potion]]s in order to recover from Heartless Angel. Sora should equip a Keyblade that boosts his MP and magic, such as [[Ultima Weapon]] or [[Diamond Dust]], as well as armor that boosts his HP, defense, and resistance to the Dark element, such as [[Crystal Crown]], [[Gaia Bangle]], or [[Omega Arts]]. Sephiroth's blockable techniques all have maximum recoil, so dodging or negating them is preferable to blocking unless Sora is equipped with the Ultima Weapon or [[Divine Rose]]. Sora should focus on keeping his MP up so that he can quickly heal whenever his HP gets low, and performing a Special Attack to deal damage if he has excess MP. In ''Final Mix'' and ''HD 1.5 ReMIX'', [[Hurricane Blast]], [[Slapshot]], and [[Combo Master]] are useful for dealing large amounts of damage to Sephiroth, although they do not provide the invincibility frames of a Special Attack. | ||
In the first phase, Sephiroth will walk around the arena, occasionally performing Rapid Mow Down, Stepping Mow Down, or Figa Wall. It is possible to hit him with Keyblade combos by jumping towards him to dodge his Rapid Mow Down, but it is more reliable to focus on Strike Raid or Sonic Blade. If [[Scan]] is equipped, Sephiroth's HP Gauge will not appear to deplete at first even though he is taking damage | In the first phase, Sephiroth will walk around the arena, occasionally performing Rapid Mow Down, Stepping Mow Down, or Figa Wall. It is possible to hit him with Keyblade combos by jumping towards him to dodge his Rapid Mow Down, but it is more reliable to focus on Strike Raid or Sonic Blade. If [[Scan]] is equipped, Sephiroth's HP Gauge will not appear to deplete at first even though he is taking damage. | ||
Once Sephiroth's first, red HP bar is depleted, he will enter the second phase, telegraphed by him holding out his hand and saying "Come." In the second phase, Sephiroth will run instead of walk, and more frequently use Rapid Mow Down. His first action will be to cast Heartless Angel, and he will occasionally recast throughout the rest of the phase. He will also begin using Wild Dance. | Once Sephiroth's first, red HP bar is depleted, he will enter the second phase, telegraphed by him holding out his hand and saying "Come." In the second phase, Sephiroth will run instead of walk, and more frequently use Rapid Mow Down. His first action will be to cast Heartless Angel, and he will occasionally recast throughout the rest of the phase. He will also begin using Wild Dance. | ||
Line 90: | Line 88: | ||
Although this is easily Sephiroth's most dangerous form, the damage all of his moves can be minimized with deft dodging and usage of ''Strike Raid'' to exploit its temporary invincibility. Since he may still be landing hits on you quite often, your MP should be high throughout the phase, and healing yourself and attacking should be no trouble. As long as you can react to Sephiroth's moves quickly with the appropriate counter, you can defeat him. Focus on getting in hits whenever possible, while surviving his attacks using Curaga and ''Strike Raid'' and he will eventually be defeated. | Although this is easily Sephiroth's most dangerous form, the damage all of his moves can be minimized with deft dodging and usage of ''Strike Raid'' to exploit its temporary invincibility. Since he may still be landing hits on you quite often, your MP should be high throughout the phase, and healing yourself and attacking should be no trouble. As long as you can react to Sephiroth's moves quickly with the appropriate counter, you can defeat him. Focus on getting in hits whenever possible, while surviving his attacks using Curaga and ''Strike Raid'' and he will eventually be defeated. | ||
In '' | In the ''Final Mix'' version, there are more options, due to the new Leaf Veil/Leaf Bracer ability, you can time Curaga right to avoid most of Sepiroth's blows and powerful finishers. Thus, you can also avoid and heal at the same time, so if you see a powerful attack coming, don't hesitate to heal if you have the chance. In this version you should keep track of the number of hits you deal, since on the 7th hit Sephiroth will immediately react with one of his attacks no matter what. You may want to use ''Strike Raid'' right after dealing the 7th hit so he doesn't catch you off guard. Only attacks that stagger him do count.--> | ||
{{Atk-o|KH1}} | {{Atk-o|KH1}} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Rapid Mow Down'''|高速なぎ払い|<br>Kousoku Nagiharai}} | ||
|None | |None<br>Dark (in dark aura) | ||
|x0 | |x0 | ||
|6 | |6<br>8 (in dark aura) | ||
|Blockable (Recoil:100) | |||
|Swings | |Swings the Masamune from left to right. | ||
|Often used in response to combo finishers, with Sephiroth teleporting behind Sora before performing. Sora can use Lock-On while Sephiroth is teleporting in order to predict where he will reappear. Can be blocked with [[Guard]], dodged with Jump, [[Dodge Roll]], or [[Sliding Dash]], or negated using the invincibility frames of [[Leaf Bracer]] or a Special Attack. It has a slightly shorter pause beforehand compared to Stepping Mow Down. | |||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Stepping Mow Down'''|ステップなぎ払い|<br>Suteppu Nagiharai}} | ||
|None | |None<br>Dark (in dark aura) | ||
|x0 | |x0 | ||
|6 | |6<br>8 (in dark aura) | ||
|Blockable (Recoil:100) | |||
| | |''"Meet your fate."'' <br>Leaps forward swinging the Masamune, then springs back to his original location. | ||
|Often used in response to combo finishers, with Sephiroth teleporting behind Sora before performing. Sora can use Lock-On while Sephiroth is teleporting in order to predict where he will reappear. Can be blocked with [[Guard]], dodged with Jump, [[Dodge Roll]], or [[Sliding Dash]], or negated using the invincibility frames of [[Leaf Bracer]] or a Special Attack. It has a slightly longer pause beforehand compared to Rapid Mow Down. | |||
}} | }} | ||
{{Atk|{{nihongo|'''Firaga Wall'''|ファイガウォール|<br>Faiga Wōru|lit. "Figa Wall"}} | {{Atk|{{nihongo|'''Firaga Wall'''|ファイガウォール|<br>Faiga Wōru|lit. "Figa Wall"}} | ||
Line 111: | Line 112: | ||
|8 | |8 | ||
|— | |— | ||
|Summons three pillars of fire around himself. | |''"Out of my way."'' / ''"Time to end this."''{{?}}<br>Summons three pillars of fire around himself. | ||
|Sephiroth is stationary while performing the technique, making him vulnerable to attack, but will not flinch. Sephiroth often performs this technique when close to Sora, making it difficult to dodge | |Can be negated using a Special Attack. Sephiroth is stationary while performing the technique, making him vulnerable to attack, but will not flinch. Sephiroth often performs this technique when close to Sora, making it difficult to dodge. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Spin Attack'''|スピン攻撃|<br>Supin Kougeki}} | {{Atk|{{nihongo|'''Spin Attack'''|スピン攻撃|<br>Supin Kougeki}} | ||
Line 132: | Line 119: | ||
|x0 | |x0 | ||
|10 | |10 | ||
| | |Blockable (Recoil:100) | ||
| | |''"Dodge this!"'' <br>Leaps forward at an angle while spiraling. | ||
|Only used in the | |Only used in the second phase. Frequently used after performing Shadow Flare, and usually followed by Rapid Mow Down or Stepping Mow Down. If Sephiroth hits Sora or is deflected, he will finish the attack while no longer moving forward. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu}} | {{Atk-m|{{nihongo|'''Wild Dance'''|乱舞|<br>Ranbu}} | ||
|(main) | |||
|None | |None | ||
|x0 | |x0 | ||
|10 | |10 | ||
| | |Blockable (Recoil:100) | ||
| | |''"Come power!"'' / "''Prepare yourself!"''<br>Swings the Masamune several times while chasing Sora, then leaps up and swings it downward while falling<!--KHU desc-->, releasing shockwaves in a cross-shaped pattern. | ||
|Telegraphed by the arena darkening. Usually followed with Heartless Angel. If Leaf Bracer is not equipped, Sephiroth will usually interrupt any healing that Sora attempts, so it is more reliable to use a Special Attack. | |Telegraphed by the arena darkening. Sephiroth will occasionally try to flank Sora from the side or rear, usually after he connects with a previous slash. Can be blocked with well-timed [[Guard]]s, dodged with [[Dodge Roll]] or [[Sliding Dash]], or negated using the invincibility frames of [[Leaf Bracer]] or a Special Attack; the final blow and its shockwaves can also be negated using the invulnerability frames of a midair attack. Usually followed with Heartless Angel. If Leaf Bracer is not equipped, Sephiroth will usually interrupt any healing that Sora attempts, so it is more reliable to use a Special Attack. | ||
|(final blow) | |||
|None | |None | ||
|x0 | |x0 | ||
|12 | |12 | ||
| | |Blockable (Recoil:100) | ||
| | |(final shockwave) | ||
|Dark | |Dark | ||
|x0 | |x0 | ||
Line 158: | Line 142: | ||
|— | |— | ||
}} | }} | ||
{{Atk|{{nihongo|'''Supernova | {{Atk-m|{{nihongo|'''Supernova'''|スーパーノヴァ|Sūpānova}} | ||
|(meteor) | |||
|Dark | |Dark | ||
|— | |— | ||
|8 | |8 | ||
|— | |— | ||
|Drops meteorites | | | ||
|The rings of meteorites have gaps between them, which can be threaded with well-timed running or [[Dodge Roll]]s. Although Sephiroth is stationary, he is invulnerable for the duration of the technique. | ''"I shall lead you to the Promised Land."'' / ''"The Planet and I ... to be one!"''<br>Drops meteorites around himself, spins them with himself at the center, then fires the energy forward and detonates it. | ||
|The rings of meteorites have gaps between them, which can be threaded with well-timed running or [[Dodge Roll]]s. The final energy detonation can be dodged with a well-timed [[Dodge Roll]], [[Superglide]], or [[Sliding Dash]], or negated using the invulnerability frames of [[Leaf Bracer]] or a Special Attack. Although Sephiroth is stationary, he is invulnerable for the duration of the technique. | |||
|(energy) | |||
|Dark | |Dark | ||
|— | |— | ||
| | |6 | ||
|— | |— | ||
| | |(main explosion) | ||
|Dark | |Dark | ||
|— | |— | ||
| | |12 | ||
|— | |— | ||
}} | }} | ||
{{Atk|{{nihongo|'''Shadow Flare'''|シャドウフレア| | {{Atk|{{nihongo|'''Shadow Flare'''|シャドウフレア|Shadou Furea}} | ||
|Dark | |Dark | ||
|— | |— | ||
|8 | |8 | ||
| | |Blockable (Recoil:100) | ||
|Summons pale | |Summons pale spheres in midair<!--KHU desc--> which home in on Sora. | ||
|The spheres are summoned in various configurations. Often followed by Spin Attack, while the spheres are still following Sora. | |The spheres are summoned in various configurations. Often followed by Spin Attack, while the spheres are still following Sora. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Heartless Angel'''|心無い天使| | {{Atk|{{nihongo|'''Heartless Angel'''|心無い天使|Kokoronai Tenshi}} | ||
|None | |None | ||
|HP to 1<br>MP to 0 | |||
|— | |— | ||
|— | |— | ||
| | |''"Descend, Heartless Angel!"''<ref>The Bradygames guide for ''Kingdom Hearts'' misquotes the telegraph for Heartless Angel as "Sin Harvest".</ref> / ""Time to end your misery..."''{{fact}}<br>Summons a halo over Sora's head that depletes his HP to 1 and MP to 0. | ||
|Only used in the second and third phases. Telegraphed by Sephiroth summoning a halo above himself before transferring it to Sora, sometimes teleporting beforehand to gain distance from Sora. Can be interrupted by attacking Sephiroth in between his telegraph and the halo being transferred to Sora. If interrupted, Sephiroth will perform | |Only used in the second and third phases. Telegraphed by Sephiroth summoning a halo above himself before transferring it to Sora, sometimes teleporting beforehand to gain distance from Sora. Can be interrupted by attacking Sephiroth in between his telegraph and the halo being transferred to Sora, so Superglide or Sliding Dash toward him and attack, or use Strike Raid if Sora is on the ground. If interrupted, Sephiroth will perform Figa Wall. If Sora can't get to Sephiroth in time, he should immediately heal himself with a Hi-Potion or Elixir as soon as his HP depletes. In the third phase, he will not always call out "Descend, Heartless Angel!" when performing the technique. | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
{{Q|Use all your skills and all your strategies to defeat Sephiroth!|Battle hint}} | |||
Sora should have his Defense as high as possible, through the use of equipment such as [[Ribbon]] and [[Cosmic Arts]], or by applying [[Defense Boost]]s. [[Ultima Weapon]] and [[Circle of Life]] are useful Keyblades for their MP regeneration abilities, while [[Decisive Pumpkin]] is useful for its Combo Boost. For maximum mobility, equip Sora with [[High Jump]], [[Aerial Dodge]], [[Glide]], and [[Slide Dash]]; for defense equip [[Guard]], [[Counterguard]], [[Aerial Recovery]], [[Leaf Bracer]], [[Second Chance]], and [[Once More]], and for offense equip [[MP Haste]], [[MP Rage]], and [[Trinity Limit]]. [[Defender]], [[Combo Boost]], [[Air Combo Boost]], [[Finishing Plus]], [[Retaliating Slash]], and several [[Elixir]]s are also useful, but not as essential. [[Reflect]] and [[Cure]] should be set to shortcuts, preferably at their Reflega and Curaga levels, as well as any stocked Elixirs and, in ''Final Mix'', [[Limit Form]]'s Auto Limit. | Sora should have his Defense as high as possible, through the use of equipment such as [[Ribbon]] and [[Cosmic Arts]], or by applying [[Defense Boost]]s. [[Ultima Weapon]] and [[Circle of Life]] are useful Keyblades for their MP regeneration abilities, while [[Decisive Pumpkin]] is useful for its Combo Boost. For maximum mobility, equip Sora with [[High Jump]], [[Aerial Dodge]], [[Glide]], and [[Slide Dash]]; for defense equip [[Guard]], [[Counterguard]], [[Aerial Recovery]], [[Leaf Bracer]], [[Second Chance]], and [[Once More]], and for offense equip [[MP Haste]], [[MP Rage]], and [[Trinity Limit]]. [[Defender]], [[Combo Boost]], [[Air Combo Boost]], [[Finishing Plus]], [[Retaliating Slash]], and several [[Elixir]]s are also useful, but not as essential. [[Reflect]] and [[Cure]] should be set to shortcuts, preferably at their Reflega and Curaga levels, as well as any stocked Elixirs and, in ''Final Mix'', [[Limit Form]]'s Auto Limit. | ||
Line 214: | Line 197: | ||
If using [[Limit Form]], be sure to use Limits frequently (especially Sonic Rave) to attack and heal, but unless proficient in using Guard, avoid using their final blows to prevent Sephiroth from retaliating. Due to Sephiroth's speed, Strike Raid's invincibility frames may not always occur when needed, so be careful to time the attacks well. | If using [[Limit Form]], be sure to use Limits frequently (especially Sonic Rave) to attack and heal, but unless proficient in using Guard, avoid using their final blows to prevent Sephiroth from retaliating. Due to Sephiroth's speed, Strike Raid's invincibility frames may not always occur when needed, so be careful to time the attacks well. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Cut Combo'''|連続斬り|<br>Renzoku Kiri|lit. "Continuous Slash"}} | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
Line 222: | Line 207: | ||
|Can be dodged or deflected with [[Guard]] and [[Counterguard]], which must be activated more than once throughout the combo, or interrupted with an aerial combo if the initial hits are dodged. In the final phase, Sephiroth will warp behind Sora before slashing to evade Sora's Guard, and leap around after to prevent Counterguard from connecting. Keeping Sora's back to the edge of the arena will help prevent Sephiroth flanking him. | |Can be dodged or deflected with [[Guard]] and [[Counterguard]], which must be activated more than once throughout the combo, or interrupted with an aerial combo if the initial hits are dodged. In the final phase, Sephiroth will warp behind Sora before slashing to evade Sora's Guard, and leap around after to prevent Counterguard from connecting. Keeping Sora's back to the edge of the arena will help prevent Sephiroth flanking him. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Aerial Cut Combo'''|空中連続斬り|<br>Kūchū Renzoku Kiri|<br>lit. "Aerial Continuous Slash"}} | ||
|(kiri-age) | |(kiri-age) | ||
|Physical | |Physical | ||
|— | |||
|0.25 | |0.25 | ||
|△ | |△ | ||
Line 231: | Line 217: | ||
|(aerial) | |(aerial) | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Moving Cut'''|移動斬り|<br>Idou Kiri|lit. "Moving Slash"}} | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
Line 241: | Line 229: | ||
|Only performed during final phase, when Sephiroth is flying instead of walking. | |Only performed during final phase, when Sephiroth is flying instead of walking. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Flash'''|一閃|<br>Issen}} | ||
|(charge) | |(charge) | ||
|Physical | |Physical | ||
|— | |||
|1.0 | |1.0 | ||
|X | |X | ||
|Unleashes a charging slash which inflicts thirteen additional hits if it connects. | |''"That's enough."''<br>Unleashes a charging slash which inflicts thirteen additional hits if it connects. | ||
| | |Can be deflected with [[Guard]] or the [[Block]] Reaction Command if on the ground, or with [[Reflect]] if in the air. Can be dodged with a well-timed jump, [[Dodge Roll]], or [[Quick Run]] towards Sephiroth. Flash is always the first technique Sephiroth uses in the battle, and leaves him open for Keyblade combos if deflected. | ||
|(added) | |(added) | ||
|Physical | |Physical | ||
|— | |||
|0.25 | |0.25 | ||
|X | |X | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Shadow Flare'''|シャドウフレア|<br>Shadou Furea}} | ||
|Dark | |Dark | ||
|— | |||
|0.5 | |0.5 | ||
|O | |O | ||
|Deploys orbs of pale light to surround Sora, then has them suddenly strike him. | |''"Give in to the dark."''<br>Deploys orbs of pale light to surround Sora, then has them suddenly strike him. | ||
|In the final phase, Shadow Flare generates more orbs | |Can be deflected at Sephiroth with Guard or [[Reflega]]. In the final phase, Shadow Flare generates more orbs. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Firaga Wall'''|ファイガウォール|<br>Faiga Wōru|lit. "Figa Wall"}} | ||
|Fire | |Fire | ||
|— | |||
|1.0 | |1.0 | ||
|X | |X | ||
|Raises fifteen pillars of fire around himself, one by one, while drawing Sora toward himself. | |''"Perish, now!"''<br>Raises fifteen pillars of fire around himself, one by one, while drawing Sora toward himself. | ||
|Can be avoided with [[Quick Run]] by dashing away from Sephiroth. | |Can be avoided with [[Quick Run]] by dashing away from Sephiroth, or deflected using Reflega. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''[[Meteor]]'''|メテオ|<br>Meteo}} | ||
|None | |None | ||
|— | |||
|0.25 | |0.25 | ||
|X | |X | ||
|Rains countless meteorites from the sky. | |''"The time has come. Let us make the future!"''<br>Rains countless meteorites from the sky. | ||
| | |Can be avoided with Aerial Dodge or deflected with Reflega. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Heartless Angel'''|心無い天使|<br>Kokoronai Tenshi}} | ||
|None | |None | ||
|HP to 1<br>MP to 0 | |HP to 1<br>MP to 0 | ||
|— | |||
|X | |X | ||
|Rises high into the air, then summons a halo over Sora's head that depletes his HP and MP. | |''"Descend, Heartless Angel..."''<br>Rises high into the air, then summons a halo over Sora's head that depletes his HP and MP. | ||
| | |Can be interrupted by attacking Sephiroth before the halo appears, or practically negated by casting Curaga just before the MP depletes, if Leaf Bracer is equipped. The MP depletion itself can also be negated by hitting Sephiroth with a spell just before the technique finishes. In addition, the MP will sometimes fail to deplete if Sora only has 1 HP when Sephiroth performs the technique. Sephiroth follows with either Firaga Wall if Sora is very close, or Flash if otherwise.{{?}}<!--or Aerial Cut Combo?--> | ||
}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
==Videos== | ==Videos== | ||
{| | <center> | ||
{|border="1" style="text-align:center; border-radius:10px" | |||
|width="360" style="border-radius:10px"|'''Sephiroth – ''[[Kingdom Hearts]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=oTgIi0O_FG4|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=oTgIi0O_FG4|width=320|height=240}} | ||
|- | |- | ||
|width="360" style="border-radius:10px"|'''Sephiroth – ''[[Kingdom Hearts II]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=hEwvQ_hNdEI|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=hEwvQ_hNdEI|width=320|height=240}} | ||
|} | |} | ||
</center> | |||
{{-}} | |||
==Notes and references== | ==Notes and references== | ||
Line 304: | Line 298: | ||
*[[One-Winged Angel]] | *[[One-Winged Angel]] | ||
*[[Fenrir]] | *[[Fenrir]] | ||
{{OptionalBossDirectory}} | |||
[[Category:Gameplay]] | [[Category:Gameplay]] |