Editing Game:Saïx
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{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}} | {{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}} | ||
{{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat, | {{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat, notably after taking repetitive hits.|(Sweep)|Physical|x0.5|△}} | ||
{{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his Berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge starts full in the initial fight, but starts empty during the Data Rematch. During Berserk mode, Saïx takes only 1 HP of damage from any hit, and his HP cannot be reduced to 0.}} | {{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his Berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge starts full in the initial fight, but starts empty during the Data Rematch. During Berserk mode, Saïx takes only 1 HP of damage from any hit, and his HP cannot be reduced to 0.}} | ||
{{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk mode.|(Throw)|Physical|x0.5|△}} | {{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk mode.|(Throw)|Physical|x0.5|△}} | ||
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|{{AT|att}} Moon | |{{AT|att}} Moon | ||
|Silence (10%) | |Silence (10%) | ||
| | |<ref>The shockwave that moves along the ground has a power of 1.43, while the shockwave that comes from the thrown weapon has a power of 1.30.</ref> | ||
|X | |X | ||
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|2 | |2 | ||
|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode. | |Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode. | ||
}} | }} | ||
{{atk-m|col=5|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}} | {{atk-m|col=5|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}} | ||
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}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
===''Kingdom Hearts III Re Mind''=== | ===''Kingdom Hearts III Re Mind''=== |