Editing Game:Saïx

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 24: Line 24:
  |s2=Anti-Saïx
  |s2=Anti-Saïx
  |REability=Combo Boost
  |REability=Combo Boost
|abilitylink=Combo Boost (KHRECOM)
  |desc=Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.
  |desc=Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.
  |duration=20 attacks
  |duration=20 attacks
  |CP=80
  |CP=80
|COMget=[[Traverse Town]] [[Room of Rewards]]
  |KH2HP1=1500
  |KH2HP1=1500
  |KH2EXP=0
  |KH2EXP=0
Line 44: Line 42:
  |KH2world=The World That Never Was
  |KH2world=The World That Never Was
  |FM2tab=*
  |FM2tab=*
  |358HP=6.80
|358heart=—
|358munny=—
  |358HP=5.44
  |358EXP=99.83
  |358EXP=99.83
  |358flinch=X
  |358DEF=1.28
|358STUN=—
  |358M1=91
  |358M1=91
|358M1nomm=*
  |358LVL1=61
  |358LVL1=61
|358partdef1=1.28
  |358fire=x0.63
  |358fire=x0.63
  |358bliz=x0.66
  |358bliz=x0.66
Line 61: Line 60:
  |358reward6=—
  |358reward6=—
  |358world=The World That Never Was
  |358world=The World That Never Was
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |358battlefile=Critical Drive (OST) KHD.ogg
  |358battlefile=Critical Drive (OST) KHD.ogg
Line 128: Line 127:
  |KH2world=Radiant Garden
  |KH2world=Radiant Garden
  |FM2ex=*
  |FM2ex=*
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |KH3HP=3400
  |KH3HP=3400
Line 170: Line 169:
Throughout this battle, Saïx's attack pattern is determined by a "Berserk Gauge" in the top-left corner of the screen. When the battle begins, the gauge will be full and Saïx will rise into the air and enter his "Berserk" state. The gauge will begin slowly emptying and once empty, he will revert to a calmer attack pattern, wherein the gauge begins filling again. Note that the burst of light that emanates from Saïx's body when he enters his berserk state can damage Sora.
Throughout this battle, Saïx's attack pattern is determined by a "Berserk Gauge" in the top-left corner of the screen. When the battle begins, the gauge will be full and Saïx will rise into the air and enter his "Berserk" state. The gauge will begin slowly emptying and once empty, he will revert to a calmer attack pattern, wherein the gauge begins filling again. Note that the burst of light that emanates from Saïx's body when he enters his berserk state can damage Sora.


While in Berserk mode, Saïx attacks very quickly with powerful attacks, slamming his claymore into the ground to unleash large shockwaves of energy. He also throws his claymores at Sora, unleashing streams of energy when they impact. While in this state, Saïx's attacks have a large range and high power.  
While in Berserk mode, Saïx attacks very quickly with powerful attacks, slamming his claymore into the ground to unleash large shockwaves of energy. He also throws his claymores at Sora, unleashing streams of energy when they impact. While in this state, Saïx's attacks have a large range and high power. In addition, he is invulnerable to normal attacks and extremely resistant to magic attacks. However, Sora can pick up his thrown claymores with the [[Reaction Command]] "Berserk", then use the Command "Eclipse" to slam Saïx into the air and finally "Magna Storm" to attack him rapidly. If "Magna Storm" connects with Saïx, his Berserk gauge immediately empties and he reverts to his "normal" state.
 
[[File:Versus Saïx KHII.png|right|thumb|Saïx battles Sora, Donald, and Goofy within [[The World That Never Was]].]]
In addition, he is invulnerable to normal attacks and extremely resistant to magic attacks. However, Sora can pick up his thrown claymores with the [[Reaction Command]] "Berserk", then use the Command "Eclipse" to slam Saïx into the air and finally "Magna Storm" to attack him rapidly. If "Magna Storm" connects with Saïx, his Berserk gauge immediately empties and he reverts to his "normal" state.


While in this state, he walks slowly and attacks with slow, but powerful combos. At this time he is more vulnerable to damage, but he can still defend himself, so it's best to use [[Guard]] when he attacks or deflect his attack with one of Sora's own, to make him drop his claymore. This will cause him to cease attacking for a while, as well as give Sora the opportunity to use Reaction Commands and attack with the dropped claymore for massive damage. At times, Saïx will stand still and raise his arms to hasten the speed the Berserk Gauge fills. As Saïx loses more health, the Berserk Gauge fills at a much faster rate.
While in this state, he walks slowly and attacks with slow, but powerful combos. At this time he is more vulnerable to damage, but he can still defend himself, so it's best to use [[Guard]] when he attacks or deflect his attack with one of Sora's own, to make him drop his claymore. This will cause him to cease attacking for a while, as well as give Sora the opportunity to use Reaction Commands and attack with the dropped claymore for massive damage. At times, Saïx will stand still and raise his arms to hasten the speed the Berserk Gauge fills. As Saïx loses more health, the Berserk Gauge fills at a much faster rate.
Line 182: Line 178:
Saïx's Data Rematch begins slightly differently from his first encounter. His Berserk bar will begin empty and he will immediately call to the moon and start charging it for a short period. Sora can use a finishing move to interrupt Saïx' charge early, so it is recommended to remove any Combo Plus abilities prior to the battle.
Saïx's Data Rematch begins slightly differently from his first encounter. His Berserk bar will begin empty and he will immediately call to the moon and start charging it for a short period. Sora can use a finishing move to interrupt Saïx' charge early, so it is recommended to remove any Combo Plus abilities prior to the battle.


[[File:Versus Saïx's Replica Data KHIIFM.png|thumb|right|Saïx's Replica Data appears before Sora in the [[Garden of Assemblage]].]]
Once Saïx enters his Berserk state the battle becomes purely survival and waiting for him to drop a claymore. Saïx will take damage in his Berserk state, but it is not without risk because of the large amount of damage that can be dealt. The best strategy is to keep as much distance between Saïx and Sora as possible and look for one of three things to happen: Saïx will stand in place and use his "All shall be lost to you!" desperation move (which he uses at full berserk when below 60% HP); it is at this time that he is truly invincible and Sora must stay away. Saïx may also begin his "Move aside!" combo, provided enough distance is put between Saïx and Sora, simply stand in place and wait for his claymores to drop close by. The third thing that will happen is Saïx will begin to run towards Sora, once close Saïx will either perform his "Begone!" combo or leap into the air and perform his large shockwave attack. If not Reflected, do not count on grabbing the large shockwave claymore, by the time Sora is close enough it will vanish and Sora will be close to Saïx and vulnerable. After every one of his combos, he will recharge his Berserk bar and the only way to stop this is to attack him. However, this comes as a risk because he will attack back with one of his combos, except his "All shall be lost to you!" desperation move since it requires a full Berserk bar to perform.
Once Saïx enters his Berserk state the battle becomes purely survival and waiting for him to drop a claymore. Saïx will take damage in his Berserk state, but it is not without risk because of the large amount of damage that can be dealt. The best strategy is to keep as much distance between Saïx and Sora as possible and look for one of three things to happen: Saïx will stand in place and use his "All shall be lost to you!" desperation move (which he uses at full berserk when below 60% HP); it is at this time that he is truly invincible and Sora must stay away.  
 
Saïx may also begin his "Move aside!" combo, provided enough distance is put between Saïx and Sora, simply stand in place and wait for his claymores to drop close by. The third thing that will happen is Saïx will begin to run towards Sora, once close Saïx will either perform his "Begone!" combo or leap into the air and perform his large shockwave attack. If not Reflected, do not count on grabbing the large shockwave claymore, by the time Sora is close enough it will vanish and Sora will be close to Saïx and vulnerable.  
 
After every one of his combos, he will recharge his Berserk bar and the only way to stop this is to attack him. However, this comes as a risk because he will attack back with one of his combos, except his "All shall be lost to you!" desperation move since it requires a full Berserk bar to perform.


The Lunatics that Saïx throws disappear very quickly, so get to them quickly by using Dodge Roll or guarding the attack that launched them with Reflect. Unlike in the original battle, Sora will be invulnerable while holding a Lunatic, and the "Berserk" Reaction Command after grabbing one becomes available almost instantly.
The Lunatics that Saïx throws disappear very quickly, so get to them quickly by using Dodge Roll or guarding the attack that launched them with Reflect. Unlike in the original battle, Sora will be invulnerable while holding a Lunatic, and the "Berserk" Reaction Command after grabbing one becomes available almost instantly.
Line 193: Line 184:
After breaking Saïx's berserk state, it is pivotal to guard in order to block his attacks, as they can still deal heavy damage and will allow Saïx to call to the moon to charge his Berserk gauge faster. The "Magna Storm" Reaction Command will still reset Saïx's Berserk gauge in the Data Rematch, but the dropped claymores vanish much faster and the window to use Magna Storm after seizing one is shorter.
After breaking Saïx's berserk state, it is pivotal to guard in order to block his attacks, as they can still deal heavy damage and will allow Saïx to call to the moon to charge his Berserk gauge faster. The "Magna Storm" Reaction Command will still reset Saïx's Berserk gauge in the Data Rematch, but the dropped claymores vanish much faster and the window to use Magna Storm after seizing one is shorter.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|—|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|—|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat, either at long range or as a Revenge Action.|(Sweep)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|—|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat.|(Sweep)|Physical|—|x0.5|△}}
{{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his Berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge starts full in the initial fight, but starts empty during the Data Rematch. During Berserk mode, Saïx takes only 1 HP of damage from any hit, and his HP cannot be reduced to 0.}}
{{Atk|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|—|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge is full at the start of the fight, but starts empty during the Data Rematch.}}
{{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk mode.|(Throw)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|—|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward.|Only used when in Berserk state.|(Throw)|Physical|—|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|—|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|—|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|—|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|x0.25|△|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|—|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|—|x0.25|△|(Explosion)|Neutral|—|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|col=3|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk mode, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|x0.5|△|(Shockwave)|Neutral|x0.5<ref name="data"/>|X|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|—|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk state, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|—|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|—|x0.5|△|(Shockwave)|Neutral|—|x0.5<ref name="data"/>|X|(Explosion)|Neutral|—|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
{{rc|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|—|—|Can be used when near one of Saïx's dropped or thrown weapons.<br>Pick up a weapon with Berserk, and move around at high speed for 6 seconds (2 seconds in the data battle); damage won't cause you to flinch while in this state.}}
{{rc|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|—|—|Can be used when near one of Saïx's dropped weapons.<br>Pick up a weapon with Berserk, and move around at high speed for 6 seconds (2 seconds in the data battle); damage won't cause you to flinch while in this state.}}
{{rc|{{nihongo|'''Eclipse'''|ストライド|<br>Sutoraido|lit. "Stride"}}|Physical|x2.0{{KHII}}<br>x0.5{{FMII}}|Can be used 3-6 seconds (1-2 seconds in the data battle) after using Berserk.<br>Flip backwards and hit the enemy with Saïx's Claymore. The combo can be continued for two more attacks.}}
{{rc|{{nihongo|'''Eclipse'''|ストライド|<br>Sutoraido|lit. "Stride"}}|Physical|x2.0{{KHII}}<br>x0.5{{FMII}}|Can be used 3-6 seconds (1-2 seconds in the data battle) after using Berserk.<br>Flip backwards and hit the enemy with Saïx's Claymore. The combo can be continued for two more attacks.}}
{{rc|{{nihongo|'''Magna Storm'''|マグナストーム|<br>Maguna Sutōmu}}|Physical|x2.0<ref>x5.0 for the final hit.</ref>{{KHII}}<br>x0.5<ref>x3.0 for the final hit.</ref>{{FMII}}|Can be used after using Eclipse.<br>Start a combo from the ground until mid-air with Saïx's Claymore. Ends Saïx's Berserk mode and empties his Berserk gauge.}}
{{rc|{{nihongo|'''Magna Storm'''|マグナストーム|<br>Maguna Sutōmu}}|Physical|x2.0<ref>x5.0 for the final hit.</ref>{{KHII}}<br>x0.5<ref>x3.0 for the final hit.</ref>{{FMII}}|Can be used after using Eclipse.<br>Start a combo from the ground until mid-air with Saïx's Claymore. Neutralizes Saïx's Berserk state.}}
{{rc|c}}
{{rc|c}}


Line 261: Line 252:
|{{AT|att}} Moon
|{{AT|att}} Moon
|Silence (10%)
|Silence (10%)
|Moving shockwave: 1.43<br>Weapon shockwave: 1.30
|<ref>The shockwave that moves along the ground has a power of 1.43, while the shockwave that comes from the thrown weapon has a power of 1.30.</ref>
|X
|X
|
|
Line 271: Line 262:
|X
|X
|Moves to high ground, and jumps down, emitting a shock wave.
|Moves to high ground, and jumps down, emitting a shock wave.
}}
}}{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
|{{AT|att}} —
|{{AT|att}} —
|—
|—
Line 296: Line 286:


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
[[File:Versus Saïx (Berserk) KHIII.png|thumb|right|Saïx fighting against Sora, Roxas and Xion in the Keyblade Graveyard.]]
Saïx is one of the bosses at the Keyblade Graveyard. In the first part of the fight, in which Saïx fights alongside Xion, Sora has Lea and Kairi as allies. At the start of the fight, Saïx uses '''Berserk''' to enter Berserk Mode. Thereafter, he switches between Normal, Berserk, and Blue Berserk Modes depending on the status of the Berserk Mode. When he reaches Blue Berserk Mode and uses '''Blue Berserk Burst''' for the first time during the first part of the fight, the battle is interrupted by a cutscene in which Xion defects to the Guardians of Light, Roxas appears to fight alongside Sora, Lea is injured and left to recover, and Kairi is abducted by Xemnas.
Saïx is one of the bosses at the Keyblade Graveyard. In the first part of the fight, in which Saïx fights alongside Xion, Sora has Lea and Kairi as allies. At the start of the fight, Saïx uses '''Berserk''' to enter Berserk Mode. Thereafter, he switches between Normal, Berserk, and Blue Berserk Modes depending on the status of the Berserk Mode. When he reaches Blue Berserk Mode and uses '''Blue Berserk Burst''' for the first time during the first part of the fight, the battle is interrupted by a cutscene in which Xion defects to the Guardians of Light, Roxas appears to fight alongside Sora, Lea is injured and left to recover, and Kairi is abducted by Xemnas.


Line 305: Line 294:
In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
{{Atk|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
|—
|—
|—
|—
|—
Line 313: Line 301:
|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
}}
}}
{{atk|col=5|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
{{Atk|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
|Physical
|Physical
|—
|0.5 + 0.5 + 1.0
|0.5 + 0.5 + 1.0
|△
|△
Line 321: Line 308:
|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
|(rush)
|(rush)
|Physical
|Physical
|—
|0.5
|0.5
|△
|△
Line 332: Line 318:
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△ (Risk Dodge)
|△ (Risk Dodge)
Line 338: Line 323:
|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
{{Atk-m|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
Line 349: Line 333:
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
Line 355: Line 338:
|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
Line 366: Line 348:
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
Line 372: Line 353:
|(weapon throw)
|(weapon throw)
|Neutral
|Neutral
|—
|2.0
|2.0
|△
|△
Line 378: Line 358:
|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
{{Atk-m|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.5
|2.5
|△{{note|Can be blocked from behind.}}
|△
|2
|2
|Jumps and throws a homing weapon which explodes on contact with its target. Used during Berserk Mode.
|Jumps and throws a homing weapon which explodes on contact with its target. The weapon attack can be blocked from behind. Used during Berserk Mode.
|
|
|(explosion)
|(explosion)
|Neutral
|Neutral
|—
|1.5
|1.5
|△
|△
Line 395: Line 373:
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
{{Atk|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
|—
|—
|—
|—
|—
Line 402: Line 379:
|2
|2
|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
|When Blue Berserk Mode is over, Saïx gets afflicted with Stun.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
Line 415: Line 390:
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0
|1.0
|△{{note|Can be blocked from behind.}}
|△
|—
|—
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
{{Atk|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
Line 429: Line 402:
|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
Line 440: Line 412:
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△
Line 446: Line 417:
|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
|2
|2
|Sends the weapons floating around him to the ground and swings his weapon down, creating a shockwave from all weapons. Used during Blue Berserk Mode.
|Sends the weapons floating around him to the ground and swings his weapon down, creating a shockwave from all weapons. The shockwave attack can be blocked from behind. Used during Blue Berserk Mode.
|
|
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|3.0 per hit
|3.0 per hit
|△{{note|Can be blocked from behind.}}
|△
|—
|—
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
{{Atk|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
Line 471: Line 439:
|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.5 per hit
|1.5 per hit
|△
|△
Line 482: Line 449:
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△
Line 488: Line 454:
|
|
}}
}}
{{Atk-c|note=The Deadly Blow EZ Code can only reduce Saïx's HP to 1 during the first phase.}}
{{Atk-c}}


===''Kingdom Hearts III Re Mind''===
===''Kingdom Hearts III Re Mind''===
Line 496: Line 462:


====Data Rematch====
====Data Rematch====
[[File:Versus Saïx's Recreated Data KHIIIRM.png|thumb|right|Saïx's recreated data engaging in combat against Sora's data.]]
Saïx's data rematch is less upgraded compared to the other Real Organization XIII members, but he is still among the strongest of them. Several of his attacks can Stun Sora, so it is recommended to equip [[Stun Protection]] through equipment such as the [[Nano Gear]] Keyblade.
Saïx's data rematch is less upgraded compared to the other Real Organization XIII members, but he is still among the strongest of them. Several of his attacks can Stun Sora, so it is recommended to equip [[Stun Protection]] through equipment such as the [[Nano Gear]] Keyblade.


Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)