Editing Game:Saïx

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  |duration=20 attacks
  |duration=20 attacks
  |CP=80
  |CP=80
|COMget=[[Traverse Town]] [[Room of Rewards]]
  |KH2HP1=1500
  |KH2HP1=1500
  |KH2EXP=0
  |KH2EXP=0
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  |KH2world=The World That Never Was
  |KH2world=The World That Never Was
  |FM2tab=*
  |FM2tab=*
  |358HP=6.80
|358heart=—
|358munny=—
  |358HP=5.44
  |358EXP=99.83
  |358EXP=99.83
  |358flinch=X
  |358DEF=1.28
|358STUN=—
  |358M1=91
  |358M1=91
|358M1nomm=*
  |358LVL1=61
  |358LVL1=61
|358partdef1=1.28
  |358fire=x0.63
  |358fire=x0.63
  |358bliz=x0.66
  |358bliz=x0.66
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  |358reward6=—
  |358reward6=—
  |358world=The World That Never Was
  |358world=The World That Never Was
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |358battlefile=Critical Drive (OST) KHD.ogg
  |358battlefile=Critical Drive (OST) KHD.ogg
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  |KH2world=Radiant Garden
  |KH2world=Radiant Garden
  |FM2ex=*
  |FM2ex=*
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |KH3HP=3400
  |KH3HP=3400
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{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat, notably after taking repetitive hits.|(Sweep)|Physical|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat.|(Sweep)|Physical|x0.5|△}}
{{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his Berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge starts full in the initial fight, but starts empty during the Data Rematch. During Berserk mode, Saïx takes only 1 HP of damage from any hit, and his HP cannot be reduced to 0.}}
{{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge is full at the start of the fight, but starts empty during the Data Rematch.}}
{{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk mode.|(Throw)|Physical|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk state.|(Throw)|Physical|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|x0.25|△|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|col=3|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|x0.25|△|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|col=3|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk mode, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|x0.5|△|(Shockwave)|Neutral|x0.5<ref name="data"/>|X|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|col=3|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk state, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|x0.5|△|(Shockwave)|Neutral|x0.5<ref name="data"/>|X|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
{{rc|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|—|—|Can be used when near one of Saïx's dropped or thrown weapons.<br>Pick up a weapon with Berserk, and move around at high speed for 6 seconds (2 seconds in the data battle); damage won't cause you to flinch while in this state.}}
{{rc|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|—|—|Can be used when near one of Saïx's dropped or thrown weapons.<br>Pick up a weapon with Berserk, and move around at high speed for 6 seconds (2 seconds in the data battle); damage won't cause you to flinch while in this state.}}
{{rc|{{nihongo|'''Eclipse'''|ストライド|<br>Sutoraido|lit. "Stride"}}|Physical|x2.0{{KHII}}<br>x0.5{{FMII}}|Can be used 3-6 seconds (1-2 seconds in the data battle) after using Berserk.<br>Flip backwards and hit the enemy with Saïx's Claymore. The combo can be continued for two more attacks.}}
{{rc|{{nihongo|'''Eclipse'''|ストライド|<br>Sutoraido|lit. "Stride"}}|Physical|x2.0{{KHII}}<br>x0.5{{FMII}}|Can be used 3-6 seconds (1-2 seconds in the data battle) after using Berserk.<br>Flip backwards and hit the enemy with Saïx's Claymore. The combo can be continued for two more attacks.}}
{{rc|{{nihongo|'''Magna Storm'''|マグナストーム|<br>Maguna Sutōmu}}|Physical|x2.0<ref>x5.0 for the final hit.</ref>{{KHII}}<br>x0.5<ref>x3.0 for the final hit.</ref>{{FMII}}|Can be used after using Eclipse.<br>Start a combo from the ground until mid-air with Saïx's Claymore. Ends Saïx's Berserk mode and empties his Berserk gauge.}}
{{rc|{{nihongo|'''Magna Storm'''|マグナストーム|<br>Maguna Sutōmu}}|Physical|x2.0<ref>x5.0 for the final hit.</ref>{{KHII}}<br>x0.5<ref>x3.0 for the final hit.</ref>{{FMII}}|Can be used after using Eclipse.<br>Start a combo from the ground until mid-air with Saïx's Claymore. Neutralizes Saïx's Berserk state.}}
{{rc|c}}
{{rc|c}}


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|X
|X
|Moves to high ground, and jumps down, emitting a shock wave.
|Moves to high ground, and jumps down, emitting a shock wave.
}}
}}{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
|{{AT|att}} —
|{{AT|att}} —
|—
|—
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In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
{{Atk|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
|—
|—
|—
|—
|—
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|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
}}
}}
{{atk|col=5|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
{{Atk|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
|Physical
|Physical
|—
|0.5 + 0.5 + 1.0
|0.5 + 0.5 + 1.0
|△
|△
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|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
|(rush)
|(rush)
|Physical
|Physical
|—
|0.5
|0.5
|△
|△
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|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△ (Risk Dodge)
|△ (Risk Dodge)
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
{{Atk-m|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
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|(weapon throw)
|(weapon throw)
|Neutral
|Neutral
|—
|2.0
|2.0
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
{{Atk-m|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.5
|2.5
|△{{note|Can be blocked from behind.}}
|△
|2
|2
|Jumps and throws a homing weapon which explodes on contact with its target. Used during Berserk Mode.
|Jumps and throws a homing weapon which explodes on contact with its target. The weapon attack can be blocked from behind. Used during Berserk Mode.
|
|
|(explosion)
|(explosion)
|Neutral
|Neutral
|—
|1.5
|1.5
|△
|△
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|
|
}}
}}
{{atk|col=5|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
{{Atk|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
|—
|—
|—
|—
|—
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|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0
|1.0
|△{{note|Can be blocked from behind.}}
|△
|—
|—
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
{{Atk|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
|2
|2
|Sends the weapons floating around him to the ground and swings his weapon down, creating a shockwave from all weapons. Used during Blue Berserk Mode.
|Sends the weapons floating around him to the ground and swings his weapon down, creating a shockwave from all weapons. The shockwave attack can be blocked from behind. Used during Blue Berserk Mode.
|
|
|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|3.0 per hit
|3.0 per hit
|△{{note|Can be blocked from behind.}}
|△
|—
|—
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
{{Atk|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△

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