Editing Game:Saïx

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  |s2=Anti-Saïx
  |s2=Anti-Saïx
  |REability=Combo Boost
  |REability=Combo Boost
|abilitylink=Combo Boost (KHRECOM)
  |desc=Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.
  |desc=Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.
  |duration=20 attacks
  |duration=20 attacks
  |CP=80
  |CP=80
|COMget=[[Traverse Town]] [[Room of Rewards]]
  |KH2HP1=1500
  |KH2HP1=1500
  |KH2EXP=0
  |KH2EXP=0
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  |KH2world=The World That Never Was
  |KH2world=The World That Never Was
  |FM2tab=*
  |FM2tab=*
  |358HP=6.80
|358heart=—
|358munny=—
  |358HP=5.44
  |358EXP=99.83
  |358EXP=99.83
  |358flinch=X
  |358DEF=1.28
|358STUN=—
  |358M1=91
  |358M1=91
|358M1nomm=*
  |358LVL1=61
  |358LVL1=61
|358partdef1=1.28
  |358fire=x0.63
  |358fire=x0.63
  |358bliz=x0.66
  |358bliz=x0.66
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  |358reward6=—
  |358reward6=—
  |358world=The World That Never Was
  |358world=The World That Never Was
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |358battlefile=Critical Drive (OST) KHD.ogg
  |358battlefile=Critical Drive (OST) KHD.ogg
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  |KH2world=Radiant Garden
  |KH2world=Radiant Garden
  |FM2ex=*
  |FM2ex=*
  |KH2battlefile=The 13th Dilemma KHIIHD.ogg
  |KH2battlefile=The 13th Dilemma KHII.ogg
  |KH2battlename=The 13th Dilemma
  |KH2battlename=The 13th Dilemma
  |KH3HP=3400
  |KH3HP=3400
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==Strategy==
==Strategy==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
[[File:
Throughout this battle, Saïx's attack pattern is determined by a "Berserk Gauge" in the top-left corner of the screen. When the battle begins, the gauge will be full and Saïx will rise into the air and enter his "Berserk" state. The gauge will begin slowly emptying and once empty, he will revert to a calmer attack pattern, wherein the gauge begins filling again. Note that the burst of light that emanates from Saïx's body when he enters his berserk state can damage Sora.
Throughout this battle, Saïx's attack pattern is determined by a "Berserk Gauge" in the top-left corner of the screen. When the battle begins, the gauge will be full and Saïx will rise into the air and enter his "Berserk" state. The gauge will begin slowly emptying and once empty, he will revert to a calmer attack pattern, wherein the gauge begins filling again. Note that the burst of light that emanates from Saïx's body when he enters his berserk state can damage Sora.


While in Berserk mode, Saïx attacks very quickly with powerful attacks, slamming his claymore into the ground to unleash large shockwaves of energy. He also throws his claymores at Sora, unleashing streams of energy when they impact. While in this state, Saïx's attacks have a large range and high power.  
While in Berserk mode, Saïx attacks very quickly with powerful attacks, slamming his claymore into the ground to unleash large shockwaves of energy. He also throws his claymores at Sora, unleashing streams of energy when they impact. While in this state, Saïx's attacks have a large range and high power.  


[[File:Versus Saïx KHII.png|right|thumb|Saïx battles Sora, Donald, and Goofy within [[The World That Never Was]].]]
[[File:The Luna Diviner Saïx 03 KHII.png|right|thumb|Saïx battles Sora, Donald, and Goofy within [[The World That Never Was]].]]
In addition, he is invulnerable to normal attacks and extremely resistant to magic attacks. However, Sora can pick up his thrown claymores with the [[Reaction Command]] "Berserk", then use the Command "Eclipse" to slam Saïx into the air and finally "Magna Storm" to attack him rapidly. If "Magna Storm" connects with Saïx, his Berserk gauge immediately empties and he reverts to his "normal" state.
In addition, he is invulnerable to normal attacks and extremely resistant to magic attacks. However, Sora can pick up his thrown claymores with the [[Reaction Command]] "Berserk", then use the Command "Eclipse" to slam Saïx into the air and finally "Magna Storm" to attack him rapidly. If "Magna Storm" connects with Saïx, his Berserk gauge immediately empties and he reverts to his "normal" state.


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Saïx's Data Rematch begins slightly differently from his first encounter. His Berserk bar will begin empty and he will immediately call to the moon and start charging it for a short period. Sora can use a finishing move to interrupt Saïx' charge early, so it is recommended to remove any Combo Plus abilities prior to the battle.
Saïx's Data Rematch begins slightly differently from his first encounter. His Berserk bar will begin empty and he will immediately call to the moon and start charging it for a short period. Sora can use a finishing move to interrupt Saïx' charge early, so it is recommended to remove any Combo Plus abilities prior to the battle.


[[File:Versus Saïx's Replica Data KHIIFM.png|thumb|right|Saïx's Replica Data appears before Sora in the [[Garden of Assemblage]].]]  
[[File:Computer is Activated 08 KHIIFM.png|thumb|right|Saïx's Replica Data appears before Sora in the [[Garden of Assemblage]].]]  
Once Saïx enters his Berserk state the battle becomes purely survival and waiting for him to drop a claymore. Saïx will take damage in his Berserk state, but it is not without risk because of the large amount of damage that can be dealt. The best strategy is to keep as much distance between Saïx and Sora as possible and look for one of three things to happen: Saïx will stand in place and use his "All shall be lost to you!" desperation move (which he uses at full berserk when below 60% HP); it is at this time that he is truly invincible and Sora must stay away.  
Once Saïx enters his Berserk state the battle becomes purely survival and waiting for him to drop a claymore. Saïx will take damage in his Berserk state, but it is not without risk because of the large amount of damage that can be dealt. The best strategy is to keep as much distance between Saïx and Sora as possible and look for one of three things to happen: Saïx will stand in place and use his "All shall be lost to you!" desperation move (which he uses at full berserk when below 60% HP); it is at this time that he is truly invincible and Sora must stay away.  


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After breaking Saïx's berserk state, it is pivotal to guard in order to block his attacks, as they can still deal heavy damage and will allow Saïx to call to the moon to charge his Berserk gauge faster. The "Magna Storm" Reaction Command will still reset Saïx's Berserk gauge in the Data Rematch, but the dropped claymores vanish much faster and the window to use Magna Storm after seizing one is shorter.
After breaking Saïx's berserk state, it is pivotal to guard in order to block his attacks, as they can still deal heavy damage and will allow Saïx to call to the moon to charge his Berserk gauge faster. The "Magna Storm" Reaction Command will still reset Saïx's Berserk gauge in the Data Rematch, but the dropped claymores vanish much faster and the window to use Magna Storm after seizing one is shorter.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-2)|Physical|—|x1.0<br>Hit 2+: x0.25|O{{Note|Saïx drops his Claymore when parried.}}|Strikes three times with weapon.|Only used during normal combat.|(Swing 3)|Physical|—|x0.25|O{{Note|Saïx drops his Claymore when parried.}}}}
{{Atk-m|col=3|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat, notably after taking repetitive hits.|(Sweep)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Charge Attack'''|突進攻撃|<br>Tosshin Kōgeki}}|(Charge)|Physical|—|x0.25|△|Charges at high speed and sweeps with weapon.|Only used during normal combat.|(Sweep)|Physical|—|x0.5|△}}
{{Atk|col=3|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his Berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge starts full in the initial fight, but starts empty during the Data Rematch.}}
{{Atk|{{nihongo|'''Berserk'''|バーサク|<br>Bāsaku}}|Physical|—|x0.25<br>Hit 6+: x0.5|△|Floats in the air, sheds light, and enters his berserk mode.|Only used during normal combat when the Berserk Gauge is full. The Berserk Gauge is full at the start of the fight, but starts empty during the Data Rematch.}}
{{Atk-m|col=3|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk mode.|(Throw)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Berserk V-Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|lit. "Berserk Vertical Swing"}}|(V-Swing)|Physical|—|x1.0<br>Hit 2+: x0.25|△|Swings weapon twice, then throws it downward while in midair.|Only used when in Berserk state.|(Throw)|Physical|—|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|x0.5|△}}
{{Atk-m|{{nihongo|'''Berserk Sweep'''|バーサクなぎ払い|<br>Bāsaku Nagiharai}}|(Sweep)|Physical|—|x1.0<br>Hit 2+: x0.25|△|Moves forward and attacks with sweeps and shock waves, then throws weapon at the end.|Only used when in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Shockwave)|Neutral|—|x0.5<ref name="data">x1.0 when fighting Saïx's Replica Data.</ref>|X|(Throw)|Physical|—|x0.5|△}}
{{Atk-m|col=3|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk mode, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|x0.25|△|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|{{nihongo|'''Berserk Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|lit. "Berserk Weapon Throw"}}|(Sweep)|Physical|—|x1.0|△|Attacks with sweeps, then jumps and throws weapon, generating an explosion.|Only used in Berserk state, when HP drops to 70% (85% for the Replica Data).|(Throw)|Physical|—|x0.25|△|(Explosion)|Neutral|—|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|col=3|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk mode, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|x0.5|△|(Shockwave)|Neutral|x0.5<ref name="data"/>|X|(Explosion)|Neutral|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-m|{{nihongo|'''Craze'''|狂気|<br>Kyōki}}|(Sweep)|Physical|—|x0.25|△|Unleashes explosions and shock waves, then goes on a violent rampage.|Only used when in Berserk state, when HP drops to 30% (60% for the Replica Data).|(Charge)|Physical|—|x0.25<ref>x0.5 when fighting Saïx's Replica Data.</ref>|△|(V-Swing)|Physical|—|x0.5|△|(Shockwave)|Neutral|—|x0.5<ref name="data"/>|X|(Explosion)|Neutral|—|x0.25<br>Hit 5+: x0.5<ref name="data"/>|X}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
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|X
|X
|Moves to high ground, and jumps down, emitting a shock wave.
|Moves to high ground, and jumps down, emitting a shock wave.
}}
}}{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
{{Atk|{{nihongo|'''Warp Attack'''|ワープ攻撃|Wāpu Kōgeki}}
|{{AT|att}} —
|{{AT|att}} —
|—
|—
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===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
[[File:Versus Saïx (Berserk) KHIII.png|thumb|right|Saïx fighting against Sora, Roxas and Xion in the Keyblade Graveyard.]]
Saïx is one of the bosses at the Keyblade Graveyard. In the first part of the fight, in which Saïx fights alongside Xion, Sora has Lea and Kairi as allies. At the start of the fight, Saïx uses '''Berserk''' to enter Berserk Mode. Thereafter, he switches between Normal, Berserk, and Blue Berserk Modes depending on the status of the Berserk Mode. When he reaches Blue Berserk Mode and uses '''Blue Berserk Burst''' for the first time during the first part of the fight, the battle is interrupted by a cutscene in which Xion defects to the Guardians of Light, Roxas appears to fight alongside Sora, Lea is injured and left to recover, and Kairi is abducted by Xemnas.
Saïx is one of the bosses at the Keyblade Graveyard. In the first part of the fight, in which Saïx fights alongside Xion, Sora has Lea and Kairi as allies. At the start of the fight, Saïx uses '''Berserk''' to enter Berserk Mode. Thereafter, he switches between Normal, Berserk, and Blue Berserk Modes depending on the status of the Berserk Mode. When he reaches Blue Berserk Mode and uses '''Blue Berserk Burst''' for the first time during the first part of the fight, the battle is interrupted by a cutscene in which Xion defects to the Guardians of Light, Roxas appears to fight alongside Sora, Lea is injured and left to recover, and Kairi is abducted by Xemnas.


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In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
In addition to retaining all his energy attacks in his fights in the previous games, Saïx also becomes able to use melee attacks in his Berserk State as he does in his normal form previously. His second Berserk State greatly augments his attacks as he gains access to several Claymores that he can plant on the ground before exploding when he slams his Claymore to the ground, launch several Claymores at once and create nearly omnidirectional shockwaves by slamming all the Claymores into the ground.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
{{Atk|{{nihongo|'''Berserk'''|バーサク|Bāsaku}}
|—
|—
|—
|—
|—
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|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
|Floats in the air and releases shock waves around himself. Used when entering Berserk Mode from Normal Mode.
}}
}}
{{atk|col=5|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
{{Atk|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}}
|Physical
|Physical
|—
|0.5 + 0.5 + 1.0
|0.5 + 0.5 + 1.0
|△
|△
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|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
|Swings weapon twice, swings it upward, then swings it downward. Used during Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Rush Attack'''|突進攻撃|<br>Tosshin Kōgeki|}}
|(rush)
|(rush)
|Physical
|Physical
|—
|0.5
|0.5
|△
|△
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|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△ (Risk Dodge)
|△ (Risk Dodge)
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
{{Atk-m|{{nihongo|'''Berserk Vertical Swing'''|バーサク縦振り|<br>Bāsaku Tate Furi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Berserk Mow Down'''|バーサクなぎ払い|<br>Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|0.5 per hit
|0.5 per hit
|△
|△
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|(weapon throw)
|(weapon throw)
|Neutral
|Neutral
|—
|2.0
|2.0
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
{{Atk-m|{{nihongo|'''Berserk Weapon Throw'''|バーサク武器投げ|<br>Bāsaku Buki Nage|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.5
|2.5
|△{{note|Can be blocked from behind.}}
|△
|2
|2
|Jumps and throws a homing weapon which explodes on contact with its target. Used during Berserk Mode.
|Jumps and throws a homing weapon which explodes on contact with its target. The weapon attack can be blocked from behind. Used during Berserk Mode.
|
|
|(explosion)
|(explosion)
|Neutral
|Neutral
|—
|1.5
|1.5
|△
|△
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|
|
}}
}}
{{atk|col=5|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
{{Atk|{{nihongo|'''Berserk Blue Burst'''|バーサク・ブルーバースト|Bāsaku Burū Bāsuto}}
|—
|—
|—
|—
|—
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|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
|Floats in the air and releases widespread shock waves around himself. Used when entering Blue Berserk Mode from Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Moon Downswing'''|青月振り下ろし|<br>Aotsuki Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0
|1.0
|△{{note|Can be blocked from behind.}}
|△
|—
|—
|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
{{Atk|{{nihongo|'''Blue Moon Mow Down'''|青月なぎ払い|<br>Aotsuki Nagiharai|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
|Moves forward and swings weapon, leaving shock waves in his wake. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
{{Atk-m|{{nihongo|'''Blue Moon Rush Attack'''|青月突進攻撃|<br>Aotsuki Tosshin Kōgeki|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|2.0
|2.0
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|
|
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
{{Atk-m|{{nihongo|'''Blue Berserk Downswing'''|青バーサク振り下ろし|<br>Ao Bāsaku Furioroshi|}}
|(weapon)
|(weapon)
|Physical
|Physical
|—
|1.0 per hit
|1.0 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|3.0 per hit
|3.0 per hit
|△
|△
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|
|
}}
}}
{{atk|col=5|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
{{Atk|{{nihongo|'''Blue Berserk Vertical Swing'''|青バーサク縦振り|<br>Ao Bāsaku Tate Furi|}}
|Neutral
|Neutral
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
|Swings weapon twice, generating shock waves with each attack, then thrusts it into the ground, generating more shock waves around it. Used during Blue Berserk Mode.
}}
}}
{{atk-m|col=5|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
{{Atk-m|{{nihongo|'''Blue Berserk Mow Down'''|青バーサクなぎ払い|<br>Ao Bāsaku Nagiharai|}}
|(weapon swing)
|(weapon swing)
|Physical
|Physical
|—
|1.5 per hit
|1.5 per hit
|△
|△
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|(shockwave)
|(shockwave)
|Neutral
|Neutral
|—
|1.0 per hit
|1.0 per hit
|△
|△
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====Data Rematch====
====Data Rematch====
[[File:Versus Saïx's Recreated Data KHIIIRM.png|thumb|right|Saïx's recreated data engaging in combat against Sora's data.]]
[[File:Recreated Data 07 KHIIIRM.png|thumb|right|Saïx's recreated data engaging in combat against Sora's data.]]
Saïx's data rematch is less upgraded compared to the other Real Organization XIII members, but he is still among the strongest of them. Several of his attacks can Stun Sora, so it is recommended to equip [[Stun Protection]] through equipment such as the [[Nano Gear]] Keyblade.
Saïx's data rematch is less upgraded compared to the other Real Organization XIII members, but he is still among the strongest of them. Several of his attacks can Stun Sora, so it is recommended to equip [[Stun Protection]] through equipment such as the [[Nano Gear]] Keyblade.


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