Editing Game:Riku
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Latest revision | Your text | ||
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|KHbattlefile=Bustin' Up on the Beach KHHD.ogg | |KHbattlefile=Bustin' Up on the Beach KHHD.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|Riku ( | {{tab|c}}{{tab|Riku (Soul Eater)}} | ||
{{Character | {{Character | ||
|name=Riku | |name=Riku | ||
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|FMtab=* | |FMtab=* | ||
|KHbattlename=Forze del Male | |KHbattlename=Forze del Male | ||
|KHbattlefile=Forze | |KHbattlefile=Forze del Male KH.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|KHII}} | {{tab|c}}{{tab|c}}{{tab|c}}{{tab|KHII}} | ||
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|FM2tab=* | |FM2tab=* | ||
|KH2battlename=The 13th Struggle | |KH2battlename=The 13th Struggle | ||
|KH2battlefile=The 13th Struggle | |KH2battlefile=The 13th Struggle KHII.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|KHD}} | {{tab|c}}{{tab|KHD}} | ||
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{{tab|???}} | {{tab|???}} | ||
{{Character | {{Character | ||
|name= | |name=??? | ||
|katakana= | |katakana=??? | ||
|romaji= | |romaji=??? | ||
|image=[[File:Unknown (Riku) KHD.png|350x400px]] | |image=[[File:Unknown (Riku) KHD.png|350x400px]] | ||
|game1=Kingdom Hearts 358/2 Days | |game1=Kingdom Hearts 358/2 Days | ||
Line 153: | Line 153: | ||
|s2=Anti-Riku | |s2=Anti-Riku | ||
|journal358=Little is known about this man, save that he wears the coat of our Organization.<br>He has not been seen to engage members in combat, instead merely jumping and guarding while watching our movements.<br>Do enough damage, and he'll warp away. | |journal358=Little is known about this man, save that he wears the coat of our Organization.<br>He has not been seen to engage members in combat, instead merely jumping and guarding while watching our movements.<br>Do enough damage, and he'll warp away. | ||
| | |358heart=— | ||
|358munny=— | |||
|358HP=— | |||
|358EXP=— | |||
|358DEF=— | |||
|358STUN=O | |||
|358M1=74 | |358M1=74 | ||
|358LVL1=42 | |358LVL1=42 | ||
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|s2=Anti-Riku | |s2=Anti-Riku | ||
|journal358=This warrior of the dark wears our Organization's coat.<br>A master of combat, he combines combo attacks with a tight defense, a homing projectile, and a block-counter.<br>His weapon grows in power when the tides turn against him, increasing his attack range. | |journal358=This warrior of the dark wears our Organization's coat.<br>A master of combat, he combines combo attacks with a tight defense, a homing projectile, and a block-counter.<br>His weapon grows in power when the tides turn against him, increasing his attack range. | ||
|358HP= | |358heart=— | ||
|358munny=— | |||
|358HP=8.56 | |||
|358EXP=118.05 | |358EXP=118.05 | ||
| | |358DEF=1.20 | ||
|358STUN=X | |||
|358M1=93 | |358M1=93 | ||
|358LVL1=61 | |358LVL1=61 | ||
|358fire=x0.33 | |358fire=x0.33 | ||
|358bliz=x0.33 | |358bliz=x0.33 | ||
Line 196: | Line 202: | ||
|358reward6=— | |358reward6=— | ||
|358world=The World That Never Was | |358world=The World That Never Was | ||
|358battlefile=Another Side -Battle Ver.- | |358battlefile=Another Side -Battle Ver.- KHHD.ogg | ||
|358battlename=Another Side -Battle Ver. | |358battlename=Another Side -Battle Ver. | ||
}} | }} | ||
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | ||
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[[Sora]] can fight Riku on Destiny Islands before reporting to Kairi for the first time. Riku is the most difficult challenge on the island. His attacks are similar to other battles with his normal strikes. He has two special attacks; if Riku gets knocked down, he will jump back up kicking Sora, this can be dodged by jumping out of the way. His other comes if Sora hits him while he is guarding three times, he will unleash a powerful strike though this can be countered or dodged. The difficulty of this battle comes from falling off the small battle arena (if Sora goes out of bounds, the battle ends in defeat). Riku is worth 5 EXP. | [[Sora]] can fight Riku on Destiny Islands before reporting to Kairi for the first time. Riku is the most difficult challenge on the island. His attacks are similar to other battles with his normal strikes. He has two special attacks; if Riku gets knocked down, he will jump back up kicking Sora, this can be dodged by jumping out of the way. His other comes if Sora hits him while he is guarding three times, he will unleash a powerful strike though this can be countered or dodged. The difficulty of this battle comes from falling off the small battle arena (if Sora goes out of bounds, the battle ends in defeat). Riku is worth 5 EXP. | ||
{{Atk-o|KH1}} | {{Atk-o|KH1}} | ||
{{Atk|{{nihongo|'''Stab'''|突き| | {{Atk|{{nihongo|'''Stab'''|突き|Tsuki}} | ||
|None | |None | ||
|x0.1 | |x0.1 | ||
|0 | |0 | ||
| | |Blockable (Recoil:20) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Spinning Art'''|回転技| | {{Atk|{{nihongo|'''Spinning Art'''|回転技|Kaitengi}} | ||
|None | |None | ||
|x0 | |x0 | ||
|2 | |2 | ||
| | |Blockable (Recoil:100) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Continuous Art | {{Atk-m|{{nihongo|'''Continuous Art'''|連続技|Renzokugi}} | ||
|(1st stage) | |||
|None | |None | ||
|x0.1 | |x0.1 | ||
|0 | |0 | ||
| | |Blockable (Recoil:20) | ||
| | | | ||
| | |||
|(2nd stage) | |||
|None | |None | ||
|x0 | |x0 | ||
|2 | |2 | ||
| | |Blockable (Recoil:100) | ||
}} | }} | ||
{{Atk|{{nihongo|'''Damage Counter'''|ダメージカウンター| | {{Atk|{{nihongo|'''Damage Counter'''|ダメージカウンター|Damēji Kauntā}} | ||
|None | |None | ||
|x0 | |x0 | ||
|4 | |4 | ||
| | |Blockable (Recoil:100) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Guard Counter'''|ガードカウンター| | {{Atk|{{nihongo|'''Guard Counter'''|ガードカウンター|Gādo Kauntā}} | ||
|None | |None | ||
|x0.1 | |x0.1 | ||
|2 | |2 | ||
| | |Blockable (Recoil:90) | ||
|}} | |}} | ||
{{Atk-c|kh1}} | {{Atk-c|kh1}} | ||
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Consider summoning Tinker Bell to restore Sora's HP periodically and to revive him if he falls. | Consider summoning Tinker Bell to restore Sora's HP periodically and to revive him if he falls. | ||
{{Atk-o|KH1}} | {{Atk-o|KH1}} | ||
{{Atk|{{nihongo|'''Vertical Swing'''|縦振り| | {{Atk|{{nihongo|'''Vertical Swing'''|縦振り|Tatefuri}} | ||
|None | |None | ||
|x0.002 | |x0.002 | ||
|2 | |2 | ||
| | |Blockable (Recoil:50) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Shake Off'''|振り払い|Furiharai}} | ||
|None | |None | ||
|x0 | |x0 | ||
|4 | |4 | ||
| | |Blockable (Recoil:100) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Dash Swing'''|ダッシュ振り| | {{Atk|{{nihongo|'''Dash Swing'''|ダッシュ振り|Dasshu Furi}} | ||
|None | |None | ||
|x0.002 | |x0.002 | ||
|2 | |2 | ||
| | |Blockable (Recoil:50) | ||
|}} | |}} | ||
{{Atk-c|kh1}} | {{Atk-c|kh1}} | ||
====Riku (Keyblade)==== | ====Riku (Keyblade)==== | ||
This fight pits Sora against [[Ansem, Seeker of Darkness]], who is possessing Riku | This fight pits Sora against [[Ansem, Seeker of Darkness]], who is possessing Riku. Before approaching him, restock [[Sora]]'s items and make sure that he is in top notch condition as he fights alone. It is strongly recommended to equip [[Guard]], [[Dodge Roll]], [[Glide]], and [[Counterattack]] abilities. Also, it is highly recommended that Sora beat the three cups at [[Olympus Coliseum]] and get the [[Olympia]] Keyblade. The [[Metal Chocobo]] can be useful as well. Riku's HP is made up of several bars. In his first HP bar, he'll attempt to toy with Sora, passing around him and executing his standard two-hit combo; just simply dodge and attack him. Whatever combo is used, try to refrain from executing the combo finisher (unless Sora has Blitz equipped); Riku has fast recovery and can unleash devastating counterattacks. If Sora has [[Ars Arcanum]] equipped, save it for later. Using magic causes Riku to counterattack with [[Dark Firaga]]. Occasionally, Riku will put up a blocking stance. Do not attack at this point- doing so will cause him to retaliate. However, using Ars Arcanum can break through and deal damage without flinching him. | ||
Riku's | After Riku's first life bar has been drained, he will start using a new attack; he'll spin around while swinging his Keyblade, similar to Sora's {{c|Vortex|ability}}. He uses this attack very often, mostly to break Sora's combos. During this time, try keeping Sora at a safe distance, but not too far or Riku will make a high leap and attempt to stab him with his Keyblade, creating shockwaves that move sideways from his position. Now will be a good time to use Ars Arcanum, but just use it a few times and try saving MP, because Sora will be needing it later. | ||
Eventually, Riku will cloak himself with darkness and a purple aura will surround him. During this period, his speed and agility increase and he gains two new attacks; one involves throwing his Keyblade at Sora, similar to [[Strike Raid]] (be careful when countering this attack, as if it hits Riku he will use Dark Firaga) and his infamous [[Dark Aura]]. Fortunately, his thrown Keyblade can be deflected either by guarding or striking with perfect timing; for each successful deflect, Riku will receive damage and be momentarily stunned. Seize this opportunity and attack relentlessly. | |||
When Riku's health bar drops to his final one, he'll stay in his Dark form permanently and become more aggressive and uses Dark Aura very often, telegraphed by him announcing, "Behold the power of darkness!" or "Open your heart to darkness!". Riku's Dark Aura is predictable, but it can be difficult to dodge. When he begins floating and charging, stay a safe distance away from him and High Jump right before he starts shooting around. Immediately execute Glide and move around in a circular fashion. Near the end of his assault, repeat the phase and start Gliding again. Riku's finisher covers about 60% of the arena, so it'll be pretty hard to evade it. Alternatively, when he charges to one particular end of the arena (he usually starts with the top left corner), jump and stay there: Riku will not charge into the same area twice. | |||
When Riku's health bar drops to his final one, he'll stay in his | |||
Attacking and counterattacking are good tactics while Riku is in this form, just pay attention to what he says and heal occasionally. | Attacking and counterattacking are good tactics while Riku is in this form, just pay attention to what he says and heal occasionally. | ||
Note that aside from the first hit, he cannot use Dark Aura when Sora stands directly next to the computer. However, he will Strike Raid and combo Sora immediately afterward. | |||
When Riku's health reaches critical levels, be sure to finish him quickly, as he will use Dark Aura very often, prolonging the fight. Aside from that, he'll start to keep his distance from Sora, so track him down and continue attacking. A good pattern to get into that causes great damage is immediately after executing a full or half combo, Guard, and repeat, almost never giving him a chance to attack. | When Riku's health reaches critical levels, be sure to finish him quickly, as he will use Dark Aura very often, prolonging the fight. Aside from that, he'll start to keep his distance from Sora, so track him down and continue attacking. A good pattern to get into that causes great damage is immediately after executing a full or half combo, Guard, and repeat, almost never giving him a chance to attack. | ||
Line 300: | Line 300: | ||
However, a strategy to cause Riku to loop his tactics can make the fight much easier at any level. During the first phase, spamming magic on him (especially Fire or any of its variants) at him just to goad him into using Dark Firaga works wonders, as Sora can deflect it back at him each time, gaining Tech points and inflicting damage back at him. For the second phase however, whenever Riku is open, time Sora's basic attacks correctly so that his combo finisher gets deflected by his spinning attack (normally done with hitting him once before returning to neutral, then proceeding with the usual three-hit combo which requires no Combo Plus abilities equipped), and repeat the cycle after Riku recovers. Looping him like this will prevent him from using Dark Aura. | However, a strategy to cause Riku to loop his tactics can make the fight much easier at any level. During the first phase, spamming magic on him (especially Fire or any of its variants) at him just to goad him into using Dark Firaga works wonders, as Sora can deflect it back at him each time, gaining Tech points and inflicting damage back at him. For the second phase however, whenever Riku is open, time Sora's basic attacks correctly so that his combo finisher gets deflected by his spinning attack (normally done with hitting him once before returning to neutral, then proceeding with the usual three-hit combo which requires no Combo Plus abilities equipped), and repeat the cycle after Riku recovers. Looping him like this will prevent him from using Dark Aura. | ||
{{Atk-o|KH1}} | {{Atk-o|KH1}} | ||
{{Atk|{{nihongo|'''Vertical Swing'''|縦振り| | {{Atk|{{nihongo|'''Vertical Swing'''|縦振り|Tatefuri}} | ||
|None | |None | ||
|x0.002 | |x0.002 | ||
|2 | |2 | ||
| | |Blockable (Recoil:50) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Dash Swing'''|ダッシュ振り| | {{Atk|{{nihongo|'''Dash Swing'''|ダッシュ振り|Dasshu Furi}} | ||
|None | |None | ||
|x0.002 | |x0.002 | ||
|2 | |2 | ||
| | |Blockable (Recoil:50) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Shake Off'''|振り払い|Furiharai}} | ||
|None | |None | ||
|x0 | |x0 | ||
|4 | |4 | ||
| | |Blockable (Recoil:100) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|'''Helm Split'''|兜割り| | {{Atk|{{nihongo|'''Helm Split'''|兜割り|Kabuto Wari}} | ||
|None | |None | ||
|x0 | |x0 | ||
|4 | |4 | ||
| | |Blockable (Recoil:99) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk-m|{{nihongo|'''Dark Hand Vertical Swing'''|縦振り|Dāku Hando Tatefuri}} | ||
|(main) | |||
|Dark | |Dark | ||
|x0.002 | |x0.002 | ||
|4 | |4 | ||
| | |Blockable (Recoil:90) | ||
| | | | ||
| | |||
|(racing shockwave) | |||
|Dark | |Dark | ||
|— | |— | ||
|6 | |6 | ||
|— | |— | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk-m|{{nihongo|'''Dark Hand Dash Swing'''|ダッシュ振り|Dāku Hando Dasshu Furi}} | ||
|(main) | |||
|Dark | |Dark | ||
|x0.002 | |x0.002 | ||
|4 | |4 | ||
| | |Blockable (Recoil:90) | ||
| | | | ||
| | |||
|(shock slash) | |||
|Dark | |Dark | ||
|x0.004 | |x0.004 | ||
|6 | |6 | ||
| | |Negatable (Recoil:0) | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Dark Hand Shake Off'''|振り払い|Dāku Hando Furiharai}} | ||
|None | |None | ||
|x0 | |x0 | ||
|6 | |6 | ||
| | |Blockable (Recoil:100) | ||
| | | | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk-m|{{nihongo|'''Dark Hand Helm Split'''|兜割り|Dāku Hando Kabuto Wari}} | ||
|(main) | |||
|Dark | |Dark | ||
|x0 | |x0 | ||
|6 | |6 | ||
| | |Blockable (Recoil:99) | ||
| | | | ||
| | |||
|(fire pillar) | |||
|Dark | |Dark | ||
|— | |— | ||
|4 | |4 | ||
|— | |— | ||
}} | }} | ||
{{Atk | {{Atk|'''[[Dark Firaga]]''' | ||
|Dark | |Dark | ||
|x0.004 | |x0.004 | ||
|8 | |8 | ||
| | |Negatable (Recoil:0) | ||
| | | | ||
}} | }} | ||
{{Atk-m|{{nihongo|'''Dark Aura'''|闇のオーラ| | {{Atk-m|{{nihongo|'''Dark Aura'''|闇のオーラ|Yami no Ōra}} | ||
|(main) | |(main) | ||
|Dark | |Dark | ||
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|8 | |8 | ||
|— | |— | ||
| | | | ||
| | | | ||
|(final | |(final stab) | ||
|Dark | |Dark | ||
|x0 | |x0 | ||
|8 | |8 | ||
| | |Blockable (Recoil:100)}} | ||
{{Atk-c|kh1}} | {{Atk-c|kh1}} | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Sora battles the hooded Riku in a one-on-one match in the Land of Dragons. He can be damaged with the Reaction Command provided by the [[Rapid Thruster]]s that surround him. If enough Ethers are stocked, a good way to damage Riku is by using Trinity Limit. The battle ends when Sora deals enough damage to Riku. If Sora is struggling, just battle the Rapid Thrusters since they are endless and try to level up. | |||
Riku | |||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Combo Cut'''|連続斬り|<br>Renzoku Kiri|lit. "Continuous Slash"}} | ||
|Physical | |Physical | ||
| | |||
|1.0<br>0.25 (2nd hit+) | |1.0<br>0.25 (2nd hit+) | ||
|△ | |△ | ||
|Slashes three times in succession. | |Slashes three times in succession. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Dashing Cut'''|ダッシュ斬り|<br>Dasshu Kiri|lit. "Dash Slash"}} | ||
|Physical | |Physical | ||
| | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
|Slashes while nimbly stepping close to Sora. | |Slashes while nimbly stepping close to Sora. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Helmet Breaker'''|兜割り|<br>Kabuto Wari|lit. "Helm Split"}} | ||
|(sword) | |(sword) | ||
|Physical | |Physical | ||
| | |||
|1.0 | |1.0 | ||
|△ | |△ | ||
|Slams his sword into the ground, emitting a shockwave stretching ahead of himself. | |Slams his sword into the ground, emitting a shockwave stretching ahead of himself. | ||
| | | | ||
|(shockwave) | |(shockwave) | ||
|Dark | |Dark | ||
| | |||
|0.25 | |0.25 | ||
|X | |X | ||
}} | }} | ||
{{Atk-m | {{Atk-m|'''[[Dark Firaga]]''' | ||
|(sword) | |(sword) | ||
|Physical | |Physical | ||
| | |||
|1.0 (sword)<br>0.25 (2nd hit+) | |1.0 (sword)<br>0.25 (2nd hit+) | ||
|△ | |△ | ||
|Rips with a sword and aura while turning horizontally, continuously, then fires shots over a wide range from his left hand. | |Rips with a sword and aura while turning horizontally, continuously, then fires shots over a wide range from his left hand. | ||
| | | | ||
|(dark aura) | |(dark aura) | ||
|Dark | |Dark | ||
| | |||
|0.25 | |0.25 | ||
|X | |X | ||
|(shot) | |(shot) | ||
|Dark | |Dark | ||
| | |||
|0.5 | |0.5 | ||
|△ | |△ | ||
Line 461: | Line 462: | ||
Riku is weak to [[Aero]], and can be brought down from long-range with little risk to Roxas is he has stocked enough of the spell, but make sure not to let them be negated by Guard Counter. Stocking several [[Cure]]s is also useful, unless grinding Riku for EXP using the [[Extreme]]. In that case, Roxas should rely only on Aero to avoid taking damage. | Riku is weak to [[Aero]], and can be brought down from long-range with little risk to Roxas is he has stocked enough of the spell, but make sure not to let them be negated by Guard Counter. Stocking several [[Cure]]s is also useful, unless grinding Riku for EXP using the [[Extreme]]. In that case, Roxas should rely only on Aero to avoid taking damage. | ||
When Riku is low on health, he infuses the Oblivion with shining energy, increasing the range and power of his attacks for the rest of the fight. During this phase, Riku no longer staggers from Roxas's attacks. | |||
{{Atk-o|358}} | {{Atk-o|358}} | ||
{{Atk|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzoku Kiri}} | {{Atk|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzoku Kiri}} | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|0.35 (1st hit)<br>0.40 (2nd hit)<br>0.70 (3rd hit) | |0.35 (1st hit)<br>0.40 (2nd hit)<br>0.70 (3rd hit) | ||
Line 470: | Line 473: | ||
}} | }} | ||
{{Atk|{{nihongo|'''Guard Counter'''|ガードカウンター|Gādo Kauntā}} | {{Atk|{{nihongo|'''Guard Counter'''|ガードカウンター|Gādo Kauntā}} | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|1.67 | |1.67 | ||
Line 477: | Line 480: | ||
|Telegraphed by Riku raising his left hand, as well as a ''"shink"'' sound. Can be avoided by simply attacking Riku from the side or rear. If the counterattack is triggered, quickly dodge to the side. | |Telegraphed by Riku raising his left hand, as well as a ''"shink"'' sound. Can be avoided by simply attacking Riku from the side or rear. If the counterattack is triggered, quickly dodge to the side. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Helm Split'''|兜割り|<br>Kabuto | {{Atk|{{nihongo|'''Helm Split'''|兜割り|<br>Kabuto Wari}} | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|1.40 | |1.40 | ||
Line 494: | Line 497: | ||
|Used when at a distance. If it connects, Riku will warp to the target's location and attack with a shockwave. Can be dodged or guarded. | |Used when at a distance. If it connects, Riku will warp to the target's location and attack with a shockwave. Can be dodged or guarded. | ||
|(stab) | |(stab) | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|1.40 | |1.40 | ||
|△ | |△ | ||
}} | }} | ||
{{Atk | {{Atk|'''[[Dark Firaga]]''' | ||
|{{AT|att}} Flower | |{{AT|att}}Flower | ||
|Blind (40%) | |Blind (40%) | ||
|1.50 | |1.50 | ||
|△ | |△ | ||
| | | | ||
|Telegraphed by Riku hopping backwards. | |Telegraphed by Riku hopping backwards. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|'''[[Dark Aura]]''' | ||
|(rush) | |(rush) | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|1.38 | |1.38 | ||
Line 516: | Line 519: | ||
|Only used while the Oblivion is shining. Can be dodged with [[Glide]] or well-timed [[Dodge Roll]]s. | |Only used while the Oblivion is shining. Can be dodged with [[Glide]] or well-timed [[Dodge Roll]]s. | ||
|(stab) | |(stab) | ||
|{{AT|att}} — | |{{AT|att}}— | ||
|— | |— | ||
|1.40 | |1.40 | ||
|△ | |△ | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
==Videos== | ==Videos== | ||
{| class="video" | {|class="video" | ||
|'''Riku I – ''Kingdom Hearts''''' | |||
|'''Riku II – ''Kingdom Hearts''''' | |||
|'''Riku III – ''Kingdom Hearts''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=Ta8H8LP0hPM|width=320|height=240}} | |style="border:1px solid #C0C0C0"|{{#widget:YouTube|id=Ta8H8LP0hPM|width=320|height=240}} | ||
| {{#widget:YouTube|id=oUzt6Tz-kfY|width=320|height=240}} | |style="border:1px solid #C0C0C0"|{{#widget:YouTube|id=oUzt6Tz-kfY|width=320|height=240}} | ||
| {{#widget:YouTube|id=pwPXbfmaPUA|width=320|height=240}} | |style="border:1px solid #C0C0C0"|{{#widget:YouTube|id=pwPXbfmaPUA|width=320|height=240}} | ||
|- | |- | ||
|'''Mysterious Man – ''[[Kingdom Hearts II]]''''' | |||
|style="border-radius:10px"|'''Riku – ''[[Kingdom Hearts 358/2 Days]]''''' | |||
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|} | |} | ||
{{KHBossDirectory}} | {{KHBossDirectory}} |