Editing Game:Master Xehanort
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|image=[[File:Master Xehanort KHBBS.png|350x400px]] | |image=[[File:Master Xehanort KHBBS.png|350x400px]] | ||
|image2=[[File:Master Xehanort KHIII.png|350x400px]] | |image2=[[File:Master Xehanort KHIII.png|350x400px]] | ||
|tab1= | |tab1=KHBbS | ||
|tab2=KHIII | |tab2=KHIII | ||
|game1=Kingdom Hearts Birth by Sleep | |game1=Kingdom Hearts Birth by Sleep | ||
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|KH3battlefile=Dark Domination KHIII.ogg | |KH3battlefile=Dark Domination KHIII.ogg | ||
|KH3battlename=Dark Domination | |KH3battlename=Dark Domination | ||
}} | }} | ||
{{tab|c}}{{tab|Armored}} | {{tab|c}}{{tab|Armored}} | ||
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|katakana=マスター・ゼアノートの再現データ | |katakana=マスター・ゼアノートの再現データ | ||
|romaji=Masutā Zeanōto no Saigen Dēta | |romaji=Masutā Zeanōto no Saigen Dēta | ||
|jpname=Master Xehanort's Recreated Data | |||
|image=[[File:Master Xehanort KHIII.png|350x400px]] | |image=[[File:Master Xehanort KHIII.png|350x400px]] | ||
|game1=Kingdom Hearts III Re Mind | |game1=Kingdom Hearts III Re Mind | ||
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===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
====First Battle==== | ====First Battle==== | ||
Terra will fight both Master Xehanort and | {{Atk-o|BBS|*}} | ||
{{Atk-m|{{nihongo|'''4-part Combo'''|4連コンボ|<br>4-ren Konbo}} | |||
|(slash) | |||
|Physical | |||
| | |||
|0.5 (3 times) | |||
|O | |||
|Quickly slashes three times, then either thrusts or shoots an ice block. Sometimes Xehanort will warp closer before attacking. | |||
| | |||
|(thrust) | |||
|Physical | |||
| | |||
|1.0 | |||
|O | |||
|(ice block) | |||
|Blizzard | |||
| | |||
|1.0 | |||
|△ | |||
}} | |||
{{Atk|{{nihongo|'''Blizzaga Shot'''|ブリザガ弾|<br>Burizaga-dan}} | |||
|Blizzard | |||
| | |||
|1.5 (3 times) | |||
|△ | |||
|Fires ice bullets in three directions. | |||
}} | |||
{{Atk|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}} | |||
|Thunder | |||
| | |||
|1.5 (per hit) | |||
|△ | |||
|Summons powerful lightning around the opponent. | |||
}} | |||
{{Atk-c}} | |||
Terra will fight both Master Xehanort and Vanitas two-on-one. Vanitas should be the primary target as Xehanort will mostly dodge and keep a distance from Terra. Xehanort isn't very difficult and after sustaining minor damage, the battle will end. | |||
====Second Battle==== | ====Second Battle==== | ||
{{Atk-o|BBS|*}} | {{Atk-o|BBS|*}} | ||
{{Atk-m|{{nihongo|'''4-part Combo'''|4連コンボ|<br>4-ren Konbo}} | {{Atk-m|{{nihongo|'''4-part Combo'''|4連コンボ|<br>4-ren Konbo}} | ||
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|X | |X | ||
|Instantly raises the ground beneath the opponent's feet. | |Instantly raises the ground beneath the opponent's feet. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blade Tornado'''|ブレードトルネード|<br>Burēdo Torunēdo}} | {{Atk|{{nihongo|'''Blade Tornado'''|ブレードトルネード|<br>Burēdo Torunēdo}} | ||
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|X | |X | ||
|Summon a bunch of Keyblades to attack the opponent. | |Summon a bunch of Keyblades to attack the opponent. | ||
}} | }} | ||
{{Atk-m|{{nihongo|'''Ultima Freeze'''|アルテマフリーズ|<br>Arutema Furīzu}} | {{Atk-m|{{nihongo|'''Ultima Freeze'''|アルテマフリーズ|<br>Arutema Furīzu}} | ||
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|1.0 | |1.0 | ||
|X | |X | ||
|Warps above the opponent, grabs them with his right hand | |Warps above the opponent, grabs them with his right hand and pushed them down, then hit them with cold air from his left hand. Repeatedly press the {{button|x}} button while being pushed down to escape before being hit by the cold air. | ||
| | | | ||
|(cold air) | |(cold air) | ||
|Blizzard | |Blizzard | ||
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}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
<!--not listed | |||
* Xehanort repeatedly attacks Terra with his [[Keyblade]], teleporting around him to attack from all sides. | |||
Master Xehanort utilizes the quick combo and ice spell from the previous battle but can now also fire the ice spell without the combo, in addition to a powerful overhead thunder spell. Master Xehanort can cast a powerful earth spell, causing a huge piece of land to rise under Terra, lifting him upward and damaging him. Xehanort's most dangerous attacks are his Keyblade spiral and his teleport combo. The former, while relatively easy to avoid, will deal massive damage if it connects. The latter attack is more unpredictable—when Terra attacks, Xehanort can simply teleport away and attack with magic. | |||
After landing a successful combo, Master Xehanort will hold Terra onto the ground by the shoulder, at which point {{button|x}} must be pressed repeatedly in order to break free. Failure to do so will allow Master Xehanort to attack with a powerful [[Blizzard]] spell. On rare occasions, he will teleport directly behind Terra and continually attack with warping Keyblade combos.--> | |||
The second battle is the true battle against Master Xehanort. Like the previous battle, Xehanort will keep a distance, but now has access to wide-ranged magic spells. All of his attacks, including magic-based ones, can be dodged with the right timing. [[Cure]] commands and [[Shotlock]]s ease this battle significantly. | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
=====Armored Xehanort===== | =====Armored Xehanort===== | ||
{{Atk-o|KH3|*}} | {{Atk-o|KH3|*}} | ||
{{ | {{Atk-m|{{nihongo|'''Continuous Attacks'''|連続攻撃||<br>Renzoku Kougeki}} | ||
|(vertical swing)<!--縦振り--> | |(vertical swing)<!--縦振り--> | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
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|(horizontal swing)<!--横振り--> | |(horizontal swing)<!--横振り--> | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
|2 | |2 | ||
|(horizontal spinning swing)<!--横回転振り--> | |(horizontal spinning swing)<!--横回転振り--> | ||
|Physical | |Physical | ||
|0.5 (per hit)<br>1.0 (final spin) | |0.5 (per hit)<br>1.0 (final spin) | ||
|△ | |△ | ||
|2 | |2 | ||
|(charging thrust)<!--突進突き--> | |(charging thrust)<!--突進突き--> | ||
|Physical | |Physical | ||
|0.5 or 1.0 | |0.5 or 1.0 | ||
|△ (O when repeated x3) | |△ (O when repeated x3)<!--この動作を3回くり返すときは「O」、それ以外は「△」--> | ||
|2 | |2 | ||
|(rising thrust)<!--上昇突き--> | |(rising thrust)<!--上昇突き--> | ||
|Physical | |Physical | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|2 | |2 | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Knock Down'''|たたき落とし||<br>Tataki Otoshi}} | ||
|Physical | |Physical | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|2 | |2 | ||
|Warps near the opponent and performs a downswing with his Keyblade, then knocks them down.<!--相手のそばにワープして武器を振り下ろし、下へたたき沙とす--> | |Warps near the opponent and performs a downswing with his Keyblade, then knocks them down.<!--相手のそばにワープして武器を振り下ろし、下へたたき沙とす--> | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Face Claw'''|フェイスクロー|<br>Feisu Kurō}} | ||
|(grab)<!--つかみ--> | |(grab)<!--つかみ--> | ||
|— | |— | ||
|— | |— | ||
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|— | |— | ||
|Warps to grab at the opponent, and if he catches them, throws them down so they crash into the ground.<!--ワープして相手につかみかかり、つかんだら下に投げて地面に激突させる--> | |Warps to grab at the opponent, and if he catches them, throws them down so they crash into the ground.<!--ワープして相手につかみかかり、つかんだら下に投げて地面に激突させる--> | ||
|Used in the closing phase. Telegraphed by Xehanort | |Used in the closing phase. Telegraphed by Xehanort's hand glowing blue. | ||
|(crash)<!--激突--> | |(crash)<!--激突--> | ||
|Physical | |Physical | ||
|2.0 (HP to 1)<!--このダメージでは、相手のHPは残り1までしか減らない--> | |||
|2.0 | |||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Flare'''|フレア|<br>Furea}} | ||
|Neutral | |Neutral | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
|— | |— | ||
|Converges flames on the opponent's position. The flames explode after drawing in the opponent.<!--相手の位置に炎を集める。炎は相手を引き寄せたあと爆発する--> | |Converges flames on the opponent's position. The flames explode after drawing in the opponent.<!--相手の位置に炎を集める。炎は相手を引き寄せたあと爆発する--> | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Siege Flare'''|囲みフレア|<br>Kakomi Furea}} | ||
|Neutral | |Neutral | ||
|— (1.0 for everyone but Sora) | |— (1.0 for everyone but Sora) | ||
|X | |X | ||
|— | |— | ||
|Generates eight green fireballs surrounding Sora. The fireballs revolve around Sora, then converge and explode, warping him to Armored Xehanort if he's hit.<!--8つの緑色の火球を、ソラの周囲に出現させる。火球はソラのまわりをまわってから集まって爆発し、爆発がソラに当たるとアーマー・ゼアノートのそばへワープさせる--> | |Generates eight green fireballs surrounding Sora. The fireballs revolve around Sora, then converge and explode, warping him to Armored Xehanort if he's hit.<!--8つの緑色の火球を、ソラの周囲に出現させる。火球はソラのまわりをまわってから集まって爆発し、爆発がソラに当たるとアーマー・ゼアノートのそばへワープさせる--> | ||
|Used during the opening and closing phases if Sora is far from Xehanort. Leaves Sora wide open to further attacks | |Used during the opening and closing phases if Sora is far from Xehanort. Leaves Sora wide open to further attacks. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Flare Shot'''|フレアショット|<br>Furea Shotto}} | ||
|Neutral | |Neutral | ||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
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|'''Flare Shot''' is Xehanort's secondary attack. | |'''Flare Shot''' is Xehanort's secondary attack. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Flare Pillar'''|フレアピラー|<br>Furea Pirā}} | ||
|Neutral | |Neutral | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|— | |— | ||
|Generates | |Generates slender pillars of light, then erects a pillar of fire.<!--細い光の柱を発生させ、そこに火柱を立てる--> | ||
| | | | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Flare Tornado'''|フレアトルネード|<br>Furea Torunēdo}} | ||
|(fire pillar)<!--火柱--> | |(fire pillar)<!--火柱--> | ||
|Neutral | |Neutral | ||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
|Erects four pillars of fire revolving around the opponent, performs "Continuous Attacks"<!--redundant: この連続攻撃の動作や威力倍率などは、『連続攻撃』と同じ--> twice using his Keyblade, converges and fuses the pillars of fire into a tornado of flame, then fires three volleys of fireballs.<!-- | |Erects four pillars of fire revolving around the opponent, performs "Continuous Attacks"<!--redundant: この連続攻撃の動作や威力倍率などは、『連続攻撃』と同じ--> twice using his Keyblade, converges and fuses the pillars of fire into a tornado of flame, then fires three volleys of fireballs.<!-- | ||
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④火球を並べて放つことを3回くり返す | ④火球を並べて放つことを3回くり返す | ||
--> | --> | ||
|Used | |Used after receiving a set amount of damage, only during the underwater phase.{{?}} | ||
|(tornado)<!--竜巻--> | |(tornado)<!--竜巻--> | ||
|Neutral | |Neutral | ||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Neutral | |Neutral | ||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Heavenly Pillar'''|ヘヴンリーピラー|<br>Hevunrī Pirā}} | ||
|(gigantic fire pillar)<!--巨大火柱--> | |(gigantic fire pillar)<!--巨大火柱--> | ||
|Neutral | |Neutral | ||
|1.5 (per hit) | |1.5 (per hit) | ||
|X | |X | ||
|— | |— | ||
|Erects a gigantic pillar of fire at the center of the plaza, damaging the surroundings, erects pillars of fire several other places | |Erects a gigantic pillar of fire at the center of the plaza, damaging the surroundings, erects pillars of fire several other places, does things like scattering fireballs or performing "Continuous Attacks"<!--redundant: この連続攻撃の動作や威力倍率などは、『連続攻撃』と同じ--> using his Keyblade, erases the gigantic pillar of fire and draws the opponent to the center of the plaza while engulfing their body in flames, using "Siege Flare" if they are far away,<!--このとき、相手が遠くにいたら『囲みフレア」も使う--> then detonates a big bang (which also sprays rubble in the closing phase). | ||
<!-- | <!-- | ||
以下の順番で攻撃する | 以下の順番で攻撃する | ||
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⑤大爆発を起こす(終盤戦ではガレキも飛ばす) | ⑤大爆発を起こす(終盤戦ではガレキも飛ばす) | ||
--> | --> | ||
|Used during the opening | |Used during the opening and closing phases. The attack will launch Sora into the air, so [[Glide]] can be used to avoid the pillars. Xehanort will hide within the central pillar, only emerging to perform "Continuous Attacks". [[Dodge Roll]] or [[Air Slide]] can be used to avoid being sucked in to the warping fireballs and the big bang. After using this attack, Xehanort will be vulnerable for a short period. | ||
|(fire pillar)<!--火柱--> | |(fire pillar)<!--火柱--> | ||
|Neutral | |Neutral | ||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Neutral | |Neutral | ||
|0.35 (per hit) | |0.35 (per hit) | ||
|△ | |△ | ||
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|(flames)<!--炎--> | |(flames)<!--炎--> | ||
|Neutral | |Neutral | ||
|0.1 (per hit) | |0.1 (per hit) | ||
|X | |X | ||
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|(big bang)<!--大爆発--> | |(big bang)<!--大爆発--> | ||
|Neutral | |Neutral | ||
|2.0 | |2.0 | ||
|X | |X | ||
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|(rubble)<!--ガレキ--> | |(rubble)<!--ガレキ--> | ||
|Neutral | |Neutral | ||
|0.1 (per hit) | |0.1 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
[[Sora]] should have several [[Elixir]]s equipped, with [[Curaga]] set as a shortcut. Stocking a [[Kupo Coin]] is also helpful. The [[Ultima Weapon]] will be the most efficient Keyblade to have equipped, but [[Hero's Origin]], [[Shooting Star]], [[Crystal Snow]], [[Hunny Spout]], and [[Wheel of Fate]] are also useful for their Formchanges. | |||
After the [[Replica Xehanort]]s are defeated, Master Xehanort absorbs them and dons his new [[Keyblade Armor]], then reshapes the plaza into a closed chamber to initiate the beginning phase. Keeping track of Xehanort's position can be difficult due to his speed and the size of the arena. [[Airstep]]ping can be used to stay close to Xehanort, but can sometimes result in accidentally leaping to one of the flagpoles dotting the arena. Speedy or homing attacks such as [[Flare Force]], [[Double Arrowguns]], [[Hunny Blasters]], [[Highwind]], and [[Blizzard Blades]] will be useful for dealing damage, while the defensive [[Counter Shield]] can be used for its [[Wrathful Fist]] reprisal. | |||
[[ | |||
After getting his health down to a certain point,{{?}}<!--how much--> Xehanort will move the battle underwater, initiating the middle phase. As formchanges cannot be used underwater, Sora will not have access to [[Rage Form]]. | |||
Finally, after reducing his health even lower,{{?}}<!--how much--> Xehanort will move the battle to the stormy skies above the city, initiating the closing phase. Sora will be alone during this phase, meaning that [[Donald Duck]] and [[Goofy]] cannot heal or support him. Sora should focus on dodging Xehanort's attacks and healing when necessary. | |||
=====Final Battle===== | |||
{{Atk-o|KH3|*}} | {{Atk-o|KH3|*}} | ||
{{ | {{Atk-m|{{nihongo|'''Continuous Attacks'''|連続攻撃||<br>Renzoku Kougeki}} | ||
|(vertical swing)<!--縦振り--> | |(vertical swing)<!--縦振り--> | ||
|Physical | |Physical | ||
|0.5{{note|1.5 when emitting halos}} | |0.5{{note|1.5 when emitting halos}} | ||
|△ | |△ | ||
|2 | |2 | ||
|Unleashes a specific series of four types of attacks while holding the χ-blade (see below). While "Ascension" is active, the χ-blade will also release halos that deal dark damage.<!--武器を使った4種類の攻撃を、特定の流れでくり出す(下の表を参照)。 ー部の流れでは、武器から光輪も放つ--><!--これらの流れのときのみ、武器から光輪も放つ--> | |Unleashes a specific series of four types of attacks while holding the χ-blade (see below). While "Ascension" is active, the χ-blade will also release halos that deal dark damage.<!--武器を使った4種類の攻撃を、特定の流れでくり出す(下の表を参照)。 ー部の流れでは、武器から光輪も放つ--><!--これらの流れのときのみ、武器から光輪も放つ--> | ||
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*Upswing > Upswing > Upswing | *Upswing > Upswing > Upswing | ||
</div> | </div> | ||
| | |"Continuous Attacks" is Xehanort's primary attack. | ||
|(horizontal swing)<!--横振り--> | |(horizontal swing)<!--横振り--> | ||
|Physical | |Physical | ||
|0.5{{note|1.5 when emitting halos}}<!--武器から光輪も放つときは「1.5」--> | |||
|0.5{{note|1.5 when emitting halos | |△ | ||
|△ | |||
|2 | |2 | ||
|(diagonal swing)<!--ななめ振り--> | |(diagonal swing)<!--ななめ振り--> | ||
|Physical | |Physical | ||
|0.5{{note|1.5 when emitting halos}} | |||
|0.5{{note|1.5 when emitting halos | |△ | ||
|△ | |||
|2 | |2 | ||
|(upswing)<!--振り上げ--> | |(upswing)<!--振り上げ--> | ||
|Physical | |Physical | ||
|0.5 or 1.0{{note|1.5 when emitting halos}} | |||
|0.5 or 1.0{{note|1.5 when emitting halos | |△ | ||
|△ | |||
|2 | |2 | ||
|(halo)<!--光輪--> | |(halo)<!--光輪--> | ||
|Dark | |Dark | ||
|0.5 | |0.5 | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Knock Down'''|たたき落とし||<br>Tataki Otoshi}} | ||
|Physical | |Physical | ||
|1.0 or 1.5 | |1.0 or 1.5 | ||
|△ | |△ | ||
|2 | |2 | ||
|Warps near the opponent and performs a downswing with the χ-blade while somersaulting, then knocks them down.<!--相手のそばにワープして宙返りしつつ武器を振り下ろし、下へたたき落とす--> | |Warps near the opponent and performs a downswing with the χ-blade while somersaulting, then knocks them down.<!--相手のそばにワープして宙返りしつつ武器を振り下ろし、下へたたき落とす--> | ||
|Xehanort moves through [[Keyhole]]-shaped portals when using Knock Down. He uses Knock Down very frequently, and the warping makes it difficult to land hits on Xehanort. | |Xehanort moves through [[Keyhole]]-shaped portals when using Knock Down. He uses Knock Down very frequently, and the warping makes it difficult to land hits on Xehanort. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Call Calamity'''|コール・カラミティ|<br>Kōru Karamiti}} | ||
|(weapon)<!--武器--> | |(weapon)<!--武器--> | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|O | |O | ||
|2 | |2 | ||
|Releases cold air from the thrown χ-blade, smashes three fireballs together | |Releases cold air from the thrown χ-blade, then smashes three fireballs together, and finally looses three lightning strikes on them.<br>The cold air attack has a 100% chance to {{c|freeze|status}} the target for 3 seconds.<!--投げた武器から冷気を放ったあと、火球を3個ぶつけ、最後に雷を3回落とす[状態異常]冷気のみ「フリーズ(100%/3秒)」--> | ||
|Call Calamity can be | |Call Calamity can be dodged with [[Dodge Roll]]s or deflected with [[Guard]]. However, the timing is quite narrow. | ||
|(cold air)<!--冷気--> | |(cold air)<!--冷気--> | ||
|Blizzard | |Blizzard | ||
|0.5 (per hit) | |0.5 (per hit) | ||
|X | |X | ||
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|(fireball)<!--火球--> | |(fireball)<!--火球--> | ||
|Fire | |Fire | ||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
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|(thunderbolt)<!--落雷--> | |(thunderbolt)<!--落雷--> | ||
|Thunder | |Thunder | ||
|1.0 (per hit) | |1.0 (per hit) | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Dark Shooting'''|ダークシューティング|<br>Dāku Shūtingu}} | ||
|Dark | |Dark | ||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
|Fires dark shots one after another which fly after the opponent.<!--相手を追って飛ぶ闇の弾をつぎつぎと放つ--> | |Fires dark shots one after another which fly after the opponent.<!--相手を追って飛ぶ闇の弾をつぎつぎと放つ--> | ||
| | |First used after Ascension. The shots can be blocked or used to store up charge for [[Wrathful Flurry]]. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Ascension'''|アセンシオン|<br>Asenshion}} | ||
|(light pillar)<!--光の柱--> | |(light pillar)<!--光の柱--> | ||
|Dark | |Dark | ||
|1.0 (per hit) | |1.0 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
| | |Does things like making pillars of light run around or forward, or performing "Continous Attacks"<!--seems redundant {{note|This Continuous Attacks' movements and power multiplier, and so on, are the same as "Continuous Attacks".}} この連続攻撃の動作や威力倍率などは、「連続攻撃」と同じ--> using the χ-blade. Furthermore, if the opponent approaches the light at the center of the plaze, it releases a ring of light to its vicinity.<!--光の柱を周囲や前方走らせたり、武器による連続攻撃(※9)を仕掛けたりする。 さらに、広場の中央の光に相手が近寄ったら、兆の周囲に円形の光を放つ--> Although the attack is made out of beams of light, the attack deals dark damage. | ||
|Only used in the second phase | |Only used in the second phase onward. Telegraphed by Xehanort raising a platform of light and using the χ-blade to summon Kingdom Hearts.<!--is this when Xehanort steals Sora's light?--> The ring of light can be used to trigger Rage Form's reprisal.{{?}}<!--is this talking about the {{button|c}} technique, "Raid"?--><!--light pillars consist of shockwaves forward and pillars circling--> | ||
|(light ring)<!--円形の光--> | |(light ring)<!--円形の光--> | ||
|Dark | |Dark | ||
|1.5 (per hit) | |1.5 (per hit) | ||
|△ | |△ | ||
|— | |— | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''XIII Combo'''|XIII連撃|<br>XIII Rengeki}} | ||
|( | |(alters)<!--分身--> | ||
|Physical | |Physical | ||
|0.5 (per hit) | |0.5 (per hit) | ||
|△ | |△ | ||
|2 | |2 | ||
|Repeatedly attacks using his | |Repeatedly attacks using his alters and light rays, then fires many light rays alongside a denser light ray.<!--分身による攻撃と光線による攻撃をくり返したあと、多数の光線と太い光線を放つ | ||
--> | --> Although the attack includes beams of light, those deal dark damage. | ||
|Used once Sora | |Used once Sora terminates Rage Form. Telegraphed by the sky turning grey and thirteen thrones rising to encircle the plaza.<!--The alters and light rays are launched from the thrones, four rounds of alters and light rays, the denser light ray is fired.--> The alters' attacks can be blocked, but the light rays must be dodged. | ||
|(light ray)<!--光線--> | |(light ray)<!--光線--> | ||
|Dark | |Dark | ||
|1.5 (per hit) | |1.5 (per hit) | ||
|X | |X | ||
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|(denser light ray)<!--太い光線--> | |(denser light ray)<!--太い光線--> | ||
|Dark | |Dark | ||
|3.0 (per hit) | |3.0 (per hit) | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
{{ | <!--story section? | ||
With his armor destroyed, Xehanort flees to the top of the tower with Sora and the party in pursuit. Cornered, Xehanort summons the χ-blade and engages the party in one grand final battle. -->Like the previous battle, Sora should equip [[Elixir]]s and a [[Kupo Coin]] for healing, and the [[Ultima Weapon]] for offense. | |||
{{ | |||
Armed with the legendary χ-blade, Xehanort has an arsenal of powerful attacks at his disposal. Sora should focus on defense, as "Knock Down" will prevent him from landing attacks easily. Sora should also be close to Xehanort as much as possibly to prepare for "Call Calamity". While Xehanort uses it occasionally, it is his most dangerous attack and even getting hit by blizzaza can cause devastating damage to Sora. It comes out fast and if Sora is too far when Xehanort throws the χ-blade, it will halt in front of him and activate the -za spell sequence immediately meaning Sora has no choice but to withstand it. The only way to avoid this is to stay very close to Xehanort to properly block the χ-blade throw. Successfully blocking the attack allows for Sora to follow up with a reprisal. Reprisals such [[Counter Blast]] and [[Wrathful Flurry]] are useful for injecting damage, as well as speedy Formchanges like {{c|Highwind|Formchange}}, [[Blizzard Blades]], [[Twin Yo-Yos]], and [[Nano Arms]], or homing techniques like [[Flare Force]]. | |||
{{ | |||
After losing seven and a half health bars, Xehanort will initiate the second phase of the battle by summoning [[Kingdom Hearts]] via "Ascension", then immediately launch into "Dark Shooting". He will continue employing his earlier techniques, albeit enhanced via "Ascension". | |||
After four more of his health bars are depleted, Xehanort will use the power of Kingdom Hearts to steal Sora's [[light]], forcing him into a version of [[Rage Form]] that cannot terminate or use [[Riskcharge]]. In order to return to normal, Sora must attack Xehanort to force him to drop orbs of light{{?}} which both fill the Situation Gauge and restore HP. During this portion, Xehanort cannot be directly damaged, but will continue to use his enhanced attacks. After filling the Situation Gauge, Sora can use "[[Return to the Light]]" to attack Xehanort and revert back to normal. Xehanort will respond with "XIII Combo", then continue attacking as normal. During "XIII Combo", Xehanort will send several shadowy clones to attack Sora before shooting an unblockable laser beam. Sora must block the shadows first and dodge just as a laser comes out. I-frames from the reprisals can help as well but during the final part of the barrage, Xehanort will shoot 4 beams before following up with one one larger beam so Sora has no choice but to dodge in that order. If enough time passes{{?}} without advancing to the final phase, Xehanort will steal Sora's light again, forcing Sora to retrieve it once more. | |||
Once Xehanort is down to 1 HP, Sora can use "[[Last Ray]]"<!-- where Sora will fire a beam of light from his Keyblade-->. However, Xehanort quickly counters and retaliates with a beam of [[darkness]] that seemingly kills Sora. Sora can then use "[[Trinity]]"<!--where Sora calls on Donald and Goofy and the trio combine their powers to fire a beam of light that overpowers Xehanort's beam, piercing the [[Keyblade Master]] and-->, ending the fight. | |||
{{-}} | |||
===''Kingdom Hearts III Re Mind''=== | ===''Kingdom Hearts III Re Mind''=== | ||
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====Data Rematch==== | ====Data Rematch==== | ||
Master Xehanort's data is a recreation of his final boss battle. He retains most of his attacks from the final battle, but this time he can [[Formchange]] the χ-blade into a myriad of weapons, such as a double blade that reduces Sora's maximum HP, a pair of chakrams that stun Sora on impact, a whip that has very long range, spinning bombs that can freeze Sora, spikes that shoot lasers from the sky, and massive aerial cannons that fire large beams. He often combines the Formchanges with his old attacks. | |||
Master Xehanort's data is a recreation of his final boss battle. He retains most of his attacks from the final battle, but this time he can [[Formchange]] the χ-blade into a myriad of weapons, such as a double blade that | |||
Many of his slashes now unleash spinning bombs that can be guarded at first but will explode, freezing Sora and as such must be dodged or blocked and dodged. Xehanort also uses great use of spikes that fire multiple beams of light that will fire exactly where Sora is at and as such, must be dodged right before they hit. Xehanort will also make use of giant cannons he manifests in the air that also track Sora before firing. Dodge the moment the cannons finish charging. | |||
The first opening for when he can be attacked is when he throws the χ-blade at Sora. Close the distance and block the χ-blade so it doesn't chill Sora and Xehanort will be staggered and open for a combo. Another opening for when he can be comboed is whenever he throws a spinning bomb at Sora at a farther distance after a long string of throwing them. While using ascension, Xehanort fires the spinning bombs closer to Sora and while outside ascension, Xehanort fires spinning bombs further. Close the distance by airstepping towards him or strike him with magic. The next opening is when he performs a simple slash with the χ-blade, followed by an uppercut, counter and attack him right after the uppercut. The third opening is when he attempts to strike Sora with the spike lasers and close in for an uppercut simultaneously. Either block the uppercut and immediately use a counter for an invincibility frame and a chance to combo him or dodge roll through Xehanort and the lasers and then combo him. Another opening is when Xehanort manifests four cannons consecutively to fire at Sora, which he will use after using Call Calamity, whether Sora is able to interrupt the move or not. Xehanort will teleport to the center of the area after the second cannon fires. Dodge the next two cannon blasts and immediately combo him. | |||
In his second phase, an opening to combo him is when he manifests two cannons instead of spikes while closing the distance with Sora. Dodge the cannon fire and the spinning bomb he throws simultaneously and the following double blade slash and combo him. Another opening is when he combos with a Formchange whip. Block or dodge the whip and the following chakram slash, dodge the double blade slash, dodge another double blade slash, dodge or block two chakram slashes, dodge one last double blade slash, then immediately combo him. | |||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== |