Editing Game:Marluxia
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{{game|COM|REC|FM2|UCX|KH3|3RM}} | {{game|COM|REC|FM2|UCX|KH3|3RM}} | ||
{{suite}} | {{suite}} | ||
{{tab|o-info|360px}} | {{tab|o-info|360px}} | ||
{{tab|Marluxia}} | {{tab|Marluxia}} | ||
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|jpname=Marluxia (First Form) | |jpname=Marluxia (First Form) | ||
|fr=Marluxia (Ennemi) | |fr=Marluxia (Ennemi) | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHD.png|350x400px]] | ||
|image2=[[File:Marluxia KHIII.png|350x400px]] | |image2=[[File:Marluxia KHIII.png|350x400px]] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|game2=Kingdom Hearts III | |game2=Kingdom Hearts III | ||
|tab1= | |tab1=KHCoM | ||
|tab2=KHIII | |tab2=KHIII | ||
|type=Organization XIII | |type=Organization XIII | ||
|spec=NobodyBoss | |spec=NobodyBoss | ||
|s1=Marluxia's Absent Silhouette | |s1=Marluxia's Absent Silhouette | ||
|s2=Marluxia's | |s2=Marluxia's Data Rematch | ||
|COM13=s | |COM13=s | ||
|COMHP13=2240 | |COMHP13=2240 | ||
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|ReCOMfree=x0.5 | |ReCOMfree=x0.5 | ||
|ability=Double Sleight | |ability=Double Sleight | ||
|desc | |desc=Use stocked cards and sleights twice in a row.<br>Resistant to fire, ice, lightning, and special attacks, but weak against physical attacks. | ||
|duration=2 sleights | |||
|duration= | |||
|CP=99 | |CP=99 | ||
|value=0, 3-9 | |||
|duel=— | |||
|time=— | |||
|COMworld=Castle Oblivion | |COMworld=Castle Oblivion | ||
|COMbattlename=Graceful Assassin | |COMbattlename=Graceful Assassin | ||
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|KH3reward='''Sora:''' Max MP +5<ref>Shared with Larxene</ref> | |KH3reward='''Sora:''' Max MP +5<ref>Shared with Larxene</ref> | ||
|KH3world=Keyblade Graveyard | |KH3world=Keyblade Graveyard | ||
}} | }} | ||
{{tab|c}}{{tab|Second Form}} | {{tab|c}}{{tab|Second Form}} | ||
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|katakana=マールーシャ(2回目) | |katakana=マールーシャ(2回目) | ||
|romaji=Mārūsha (2-kaime) | |romaji=Mārūsha (2-kaime) | ||
|image=[[File:Marluxia (Second Form) | |image=[[File:Marluxia (Second Form) KHRECOM.png|350x400px]] | ||
|sprite1=[[File:Marluxia (Second Form) | |sprite1=[[File:Marluxia (Second Form) KHCoM.png|Battle sprite in Kingdom Hearts Chain of Memories]] | ||
|tab1=Render | |tab1=Render | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
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|ReCOMmagn=x0 | |ReCOMmagn=x0 | ||
|ReCOMfree=x0 | |ReCOMfree=x0 | ||
|ability=— | |||
|desc=— | |||
|duration=— | |||
|CP=— | |||
|value=0-9 | |||
|duel=— | |||
|time=— | |||
|COMworld=Castle Oblivion | |COMworld=Castle Oblivion | ||
|COMbattlename=Scythe of Petals | |COMbattlename=Scythe of Petals | ||
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|romaji=Kama | |romaji=Kama | ||
|image=[[File:Scythe KHRECOM.png|350x400px]] | |image=[[File:Scythe KHRECOM.png|350x400px]] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
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|ReCOMmagn=x0 | |ReCOMmagn=x0 | ||
|ReCOMfree=x0 | |ReCOMfree=x0 | ||
|COMworld=Castle Oblivion | |COMworld=Castle Oblivion | ||
}} | }} | ||
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|romaji=Bitto | |romaji=Bitto | ||
|image=[[File:Bit KHRECOM.png|350x400px]] | |image=[[File:Bit KHRECOM.png|350x400px]] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
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}} | }} | ||
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|Third Form}} | {{tab|c}}{{tab|c}}{{tab|c}}{{tab|Third Form}} | ||
{{Character | {{Character | ||
|name=Marluxia (Third Form) | |name=Marluxia (Third Form) | ||
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|fr=Marluxia (Angélique) | |fr=Marluxia (Angélique) | ||
|image=[[File:Marluxia (Third Form) KHRECOM.png|350x400px]] | |image=[[File:Marluxia (Third Form) KHRECOM.png|350x400px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
|spec=NobodyBoss | |spec=NobodyBoss | ||
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|ReCOMmagn=x0 | |ReCOMmagn=x0 | ||
|ReCOMfree=x0 | |ReCOMfree=x0 | ||
|ability=— | |||
|desc=— | |||
|duration=— | |||
|CP=— | |||
|value=1-9 | |||
|duel=— | |||
|time=— | |||
|COMworld=Castle Oblivion | |COMworld=Castle Oblivion | ||
|COMbattlename=Lord of the Castle | |COMbattlename=Lord of the Castle | ||
|COMbattlefile=Lord of the Castle KHHD.ogg | |COMbattlefile=Lord of the Castle KHHD.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|Absent Silhouette}} | {{tab|c}}{{tab|c}}{{tab|c}}{{tab|Absent Silhouette}} | ||
{{Character | {{Character | ||
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|romaji=Mārūsha | |romaji=Mārūsha | ||
|jpname=Marluxia | |jpname=Marluxia | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHCOM.png|350x400px]] | ||
|game1=Kingdom Hearts II Final Mix | |game1=Kingdom Hearts II Final Mix | ||
|type=Organization XIII | |type=Organization XIII | ||
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|KH2dark=×0.5 | |KH2dark=×0.5 | ||
|KH2neut=×1.0 | |KH2neut=×1.0 | ||
|KH2reward='''Sora:''' Drive gauge +1<br>'''Donald:''' Max HP +3<br>'''Goofy:''' Max HP +4<br>Eternal Blossom, Lost Illusion (100%) | |KH2reward='''Sora:''' Drive gauge +1<br>'''Donald:''' Max HP +3<br>'''Goofy:''' Max HP +4<br>Eternal Blossom, Lost Illusion (100%) | ||
|FM2ex=* | |FM2ex=* | ||
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}} | }} | ||
{{tab|c}}{{tab|Data Rematch}} | {{tab|c}}{{tab|Data Rematch}} | ||
{{Character | {{Character | ||
|name=Marluxia's Recreated Data | |name=Marluxia's Recreated Data | ||
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|romaji=Mārūsha no Saigen Dēta | |romaji=Mārūsha no Saigen Dēta | ||
|jpname=Marluxia's Recreated Data | |jpname=Marluxia's Recreated Data | ||
|image=[[File:Marluxia | |image=[[File:Marluxia KHCOM.png|350x400px]] | ||
|image2=[[File:Marluxia (Battle) KHUX.png]] | |image2=[[File:Marluxia (Battle) KHUX.png]] | ||
|image3=[[File:Marluxia KHIII.png|350x400px]] | |image3=[[File:Marluxia KHIII.png|350x400px]] | ||
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|KH3battlefile=Lord of the Castle -Marluxia- KHIIIRM.ogg | |KH3battlefile=Lord of the Castle -Marluxia- KHIIIRM.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|c}} | |||
'''[[Marluxia]]''' appears as the final boss of Sora's Story in ''[[Kingdom Hearts Chain of Memories]]''. | '''[[Marluxia]]''' appears as the final boss of Sora's Story in ''[[Kingdom Hearts Chain of Memories]]''. | ||
In ''[[Kingdom Hearts II Final Mix]]'', his Absent Silhouette and Data Rematch appear as optional | In ''[[Kingdom Hearts II Final Mix]]'', his Absent Silhouette and Data Rematch appear as optional boss. | ||
In ''[[Kingdom Hearts Union χ]]'', his data can be fought. | In ''[[Kingdom Hearts Union χ]]'', his data can be fought. | ||
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In ''[[Kingdom Hearts III]]'', Marluxia, along with [[Luxord]] and [[Larxene]], appear as a boss battle in the [[Keyblade Graveyard]]. A data replica of him is also a optional boss in ''[[Kingdom Hearts III Re Mind]]''. | In ''[[Kingdom Hearts III]]'', Marluxia, along with [[Luxord]] and [[Larxene]], appear as a boss battle in the [[Keyblade Graveyard]]. A data replica of him is also a optional boss in ''[[Kingdom Hearts III Re Mind]]''. | ||
== | ==Strategies== | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
====Marluxia (First Form)==== | ====Marluxia (First Form)==== | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|x0.8 | |x0.8 | ||
|{{sleight|Marluxia - M|com=*}} | |{{sleight|Marluxia - M|com=*}} | ||
|Marluxia strikes the ground | |Marluxia strikes the ground with his scythe, generating a shockwave around it. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Deathscythe'''|デスサイズ|<br>Desusaizu}} | {{Atk|{{nihongo|'''Deathscythe'''|デスサイズ|<br>Desusaizu}} | ||
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|— | |— | ||
|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia - | |{{Sleight|Marluxia - A1|Marluxia - M|Marluxia - A2|com=*}} | ||
|Marluxia moves to match Sora's vertical position and cuts the space where Sora is, regardless of distance. | |Marluxia moves to match Sora's vertical position and cuts the space where Sora is, regardless of distance. | ||
}} | }} | ||
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|— | |— | ||
|x0.5 | |x0.5 | ||
|{{Sleight|Marluxia - M|Marluxia - | |{{Sleight|Marluxia - M|Marluxia - A1|Marluxia - M|com=*}} | ||
|Marluxia sends out a spiral of flower petals from his hand. Has a very wide range. | |Marluxia sends out a spiral of flower petals from his hand. Has a very wide range. | ||
}} | }} | ||
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|— | |— | ||
|{{Sleight|Elixir|com=*}} | |{{Sleight|Elixir|com=*}} | ||
| | |Quickly reloads attack cards and magic cards, including normally unreloadable cards. | ||
{{Atk-c | }} | ||
{{Atk-c}} | |||
A good tactic for Phantom Saber is to use a 0 attack card to break the attack and deal damage. The other attacks can be dodged by jumping over them. His two [[sleight]]s, '''Deathscythe''' and '''Blossom Shower''', on the other hand, are easy to dodge. For Deathscythe, all [[Sora]] has to do is head up or down towards the wall after he swings the scythe. If timed well, this can allow Sora to dodge the attack. Blossom Shower can also be dodged. If [[Dodge Roll]] is used at the right moment, it can nullify the damage the sleight would have otherwise caused. Dodging Marluxia's attacks as often as possible is the key to victory. | |||
====Marluxia (Second Form)==== | ====Marluxia (Second Form)==== | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|Marluxia moves | |Marluxia moves forward and swings his scythe down. Used when at least one scythe remains. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | {{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | ||
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|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
|Marluxia summons three flowers, and turns them into vacuum waves that fly straight ahead. The number of flowers increases by 1 for each scythe that is destroyed. | |Marluxia summons three flowers, and turns them into vacuum waves that fly straight ahead. The number of flowers increases by 1 for each scythe that is destroyed. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | {{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | ||
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|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
| | |Marluxia summons three bits, which fire beams. The beam only damages Sora when it hits the ground. Every time a scythe gets destroyed, the number of beams fired increases. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | {{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
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|x0.8 | |x0.8 | ||
|{{sleight|Marluxia (Second Form)|com=*}} | |{{sleight|Marluxia (Second Form)|com=*}} | ||
| | |Marluxia strikes the ground with the Specter's tip to create a shock wave. Only used after both scythes have been destroyed. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|x1.3 | |x1.3 | ||
|{{Sleight|Marluxia (Second Form)|com=*}} | |{{Sleight|Marluxia (Second Form)|com=*}} | ||
| | |Marluxia rushes forward with the Specter. Only used after both scythes have been broken. | ||
}} | |||
{{Atk-c}} | |||
This battle is the first time the real Marluxia is fought. Marluxia fuses with the giant [[Specter]] and is fought largely in two stages. In the first stage, the objective is to destroy the scythe hands. The main attack it uses in this stage is a minor version of Deathscythe. It is possible to damage the main body in this stage, but Marluxia is only vulnerable after a card break. Once the blades are destroyed, Marluxia takes on a different strategy. He uses floating flowers that shoot lasers first, which can be easily destroyed simply by card breaking them. At regular intervals during the battle, he fires 2-5 slicer waves which can be dodged by jumping and heading to the fore/background. He occasionally uses Blossom Shower, which can be dodged with a well-timed Dodge Roll. | |||
After this, Marluxia hovers above Sora and slams the mechanical vehicle down, creating a shockwave that can be avoided by jumping at the right time. He does this three times in succession, and it is important to note that as his HP get lower, the succession becomes faster and harder to dodge. After this attack, Marluxia rears back and shoots across the screen. Card breaking this is important, as doing so puts Marluxia in his most vulnerable position. Once the attack is broken, Sora is placed on the back of the mech and Marluxia sends out three more shot buds to protect him. It's important to note is that the less buds remain on screen, the harder it is to remain on the mech, as Sora is constantly forced backwards away from Marluxia. A good strategy is to use high level [[Cloud]] cards (around 7-9) in succession (one at a time, not in a sleight) while in front of Marluxia. Doing so deals a lot of damage in a short amount of time, and can also deal with the shot buds when card breaking them. Eventually, Sora is forced off and the whole process begins again. This pattern repeats until Marluxia is defeated. | |||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
====Marluxia (First Form)==== | ====Marluxia (First Form)==== | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|x0.6 | |x0.6 | ||
|{{Sleight|Marluxia - A2}} | |{{Sleight|Marluxia - A2}} | ||
|Marluxia dashes and attacks 3 times. When Marluxia has less than 40% of his HP remaining, he'll perform 3 extra attacks when hitting Sora | |Marluxia dashes and attacks 3 times. When Marluxia has less than 40% of his HP remaining, he'll perform 3 extra attacks when hitting Sora. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | {{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
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|— | |— | ||
|{{Sleight|Elixir}} | |{{Sleight|Elixir}} | ||
| | |Quickly reloads attack cards and magic cards, including normally unreloadable cards. | ||
{{Atk-c | }} | ||
{{Atk-c}} | |||
In ''Kingdom Hearts Re:Chain of Memories'', Marluxia's attacks are drastically redesigned. For example, '''Blossom Shower''' has changed completely from being just a rose petal shower, to a long, virtually unavoidable Sleight, and the '''Deathscythe ''' Sleight has gone from one strike to three, much faster strikes. | |||
When the battle begins, Sora should be ready to Dodge Roll or [[Card Break]], because as soon as Marluxia plays an attack card, he takes no time in attacking. During '''Phantom Saber''', Marluxia dashes towards Sora and immediately start striking, so Sora should always keep a good distance from Marluxia in case he pulls this card. In '''Crescent Shock Wave''', Sora has a little bit more time to react and should either have a higher card ready or just Dodge Roll towards Marluxia. | |||
When Marluxia uses '''Circle Reject''', it is always a good thing to be as far away as possible before he plays it, that way Sora has time to run and find a card to break it. | |||
The only sure way to survive Marluxia's '''Blossom Shower''' is to have the [[Auto-Life]] [[Vexen]] card or have a 0 card in place before the Sleight is played. During '''Deathscythe''', if Sora doesn't break it, he should wait until his scythe spinning and immediately Dodge Roll to the left or right of him. In '''Drop Shot''', either try to Dodge Roll and continue moving around or the fissure will hit you, but this sleight should give enough time to pull a 0 card. | |||
One can also create a deck containing only cards with a value of 0, as well as three Cures of a high value. | |||
Another strategy is to create a strong [[Firaga]] deck and add a [[Curaga]] and [[Elixir]]s at the end. Keep using the Firaga cards and they will deal a lot of damage, enough to defeat him pretty quickly. | |||
====Marluxia (Second Form)==== | |||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | ||
|Used when at least one scythe remains. Swings the right scythe down, followed by the left, shooting vacuum waves forward. After swinging the scythe, a shock wave appears where the scythe struck the ground. | |Used when at least one scythe remains. Swings the right scythe down, followed by the left, shooting vacuum waves forward. After swinging the scythe, a shock wave appears where the scythe struck the ground. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | {{Atk|{{nihongo|'''Crescent Shock Wave'''|クレセントショックウェイブ|<br>Kuresento Shokkuweibu}} | ||
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|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 1~8}} | ||
| | |Marluxia summons 3 to 5 flowers that rotate in front of him, then turns one into an X-shaped blade and fires it. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 6~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 6~8}} | ||
|Marluxia collects flower petals overhead and scatters them. The attack covers the entire arena, and can't be evaded with Dodge Roll. At the beginning of the attack, the camera zooms in on Marluxia, but Sora can move | |Marluxia collects flower petals overhead and scatters them. The attack covers the entire arena, and can't be evaded with Dodge Roll. At the beginning of the attack, the camera zooms in on Marluxia, but Sora can move as usual. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | {{Atk|{{nihongo|'''Bit Attack'''|ビット攻撃|<br>Bitto Kōgeki}} | ||
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|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 0~6}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 0~6}} | ||
| | |One of the bits fires a bullet. The bullets can be avoided by running in a big circle or gliding. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Radiance of Darkness'''|暗黒の輝き|<br>Ankoku no Kagayaki}} | {{Atk|{{nihongo|'''Radiance of Darkness'''|暗黒の輝き|<br>Ankoku no Kagayaki}} | ||
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|— | |— | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 7~9}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 7~9}} | ||
|Marluxia gathers darkness overhead and releases it. It deals no damage, but covers all of Sora's cards, excluding the Reload Card, with darkness, making them invisible | |Marluxia gathers darkness overhead and releases it. It deals no damage, but covers all of Sora's cards, excluding the Reload Card, with darkness, making them invisible. The effect will remain until Marluxia finishes the next series of moves. At the beginning of the attack, the camera zooms in on Marluxia, but Sora can move as usual. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Body Blow'''|体当たり|<br>Tai Atari}} | {{Atk|{{nihongo|'''Body Blow'''|体当たり|<br>Tai Atari}} | ||
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|x1.3 | |x1.3 | ||
|{{Sleight|Marluxia (Second Form)||||Cards valued 5~8}} | |{{Sleight|Marluxia (Second Form)||||Cards valued 5~8}} | ||
|Only used after both scythes have been broken. Marluxia rushes forward with the Specter. The attack covers a lot of distance, sometimes | |Only used after both scythes have been broken. Marluxia rushes forward with the Specter. The attack covers a lot of distance, sometimes moving out of the arena. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | {{Atk|{{nihongo|'''Circle Reject'''|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
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|x0.8 | |x0.8 | ||
|{{sleight|Marluxia (Second Form)||||Cards valued 6~8}} | |{{sleight|Marluxia (Second Form)||||Cards valued 6~8}} | ||
|Only used after both scythes have been destroyed. | |Only used after both scythes have been destroyed. The Specter flies up and plunges down, causing an explosion. The explosion spreads over a wide area, but can be avoided by running behind where Marluxia jumped up. | ||
}} | |||
{{Atk-c | {{Atk-c}} | ||
The battle in ''Kingdom Hearts Re:Chain of Memories'' is very similar to the battle in ''Kingdom Hearts Chain of Memories'', although Marluxia spends much more time on the field and is more vulnerable to attacks, the field is much larger, and Marluxia will often glide away from Sora. He uses many of his attacks from ''Kingdom Hearts Chain of Memories'', including the shot buds, slicing waves, and the drop-down shockwave attack. Marluxia still uses only one card at a time, but his new attacks are more like sleights. The first of which is when he engulfs the field in [[darkness]], preventing Sora from seeing his cards (except for the reload card) and the second is when he creates a massive Blossom Shower. The perspective in these attacks changes to Marluxia, which can make it difficult to dodge these attacks. There is a way around the card seeing, stock cards and keep using sleights or removing when they are memorized. | |||
For the first part of the battle, the objective is the same as in ''Kingdom Hearts Chain of Memories'': destroy the scythes. Marluxia will swing at Sora with his scythes in a manner similar to Deathscythe. This can be avoided by dodge rolling around the machine he rides. It is possible to attack Marluxia directly, but destroying the scythe blades first makes this easier. When destroyed, each of the blades releases a few HP orbs. When Marluxia's HP Gauge is reduced to three bars, any remaining scythe blades will be destroyed. After both are destroyed, Marluxia will rocket across the field in an attempt to ram into Sora, though this can easily be dodged with a well-timed Dodge Roll. | |||
Marluxia | |||
He will summon three shot buds, but they can be disposed of easily by simply card breaking them. Afterwards, he will create a rotating ring of five "X"-shaped flower waves and fire them at Sora. He does this faster as his HP gets lower. At regular intervals, he will use his sleight-like attacks: the mega Blossom Shower and the "dark void". As previously mentioned, the "dark void" attack turns the entire deck completely black (with the exception of the reload card), preventing Sora from seeing them. He repeats this attack pattern until his HP almost reaches halfway, then he begins using the drop down shockwave attack. Marluxia does this three times in a row, then repeats the previous attack pattern. This continues until he is defeated. | |||
====Marluxia (Third Form)==== | |||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|x0.5 | |x0.5 | ||
|{{Sleight|Marluxia (Third Form)||||Cards valued 1~7}} | |{{Sleight|Marluxia (Third Form)||||Cards valued 1~7}} | ||
| | |One of the bits fires a bullet. Compared to the previous battle, it has less power and 0 cards aren't used. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Doom'''|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | {{Atk|{{nihongo|'''Doom'''|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | ||
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|— | |— | ||
|x0.8 | |x0.8 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 6 | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 6}} | ||
|Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the | |Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the specter will make Sora's HP drop to 0 with a scythe swing, ignoring any Enemy Card effects. The thorns can be evaded with Dodge Roll. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Mega Deathscythe'''|超ド級デスサイズ|<br>Chō do-kyū Desusaizu}} | {{Atk|{{nihongo|'''Mega Deathscythe'''|超ド級デスサイズ|<br>Chō do-kyū Desusaizu}} | ||
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|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Third Form)||||Cards valued 5~9}} | |{{Sleight|Marluxia (Third Form)||||Cards valued 5~9}} | ||
|The Specter warps to Sora and swings | |The Specter warps to Sora and swings its scythe, shooting a vacuum blade. Unlike the previous battle's Deathscythe, no shock waves appear. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Whirlwind to the Void'''<ref>Some versions of the game misspell this Sleight as "Whirldwind to the Void".<!--Which versions? KHHD has this mistake.--></ref> | {{Atk|{{nihongo|'''Whirlwind to the Void'''|虚無への旋風|<br>Kyomu e no Senpū}}<ref>Some versions of the game misspell this Sleight as "Whirldwind to the Void".<!--Which versions? KHHD has this mistake.--></ref> | ||
|Neutral | |Neutral | ||
|— | |— | ||
|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 7 | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 7}} | ||
|Marluxia | |Marluxia generates 3 tornadoes that chase Sora and circle around. When hit, it shatters the Cards from Sora's Deck across the arena (excluding stocked Cards, Enemy Cards, and Special Cards). Sora can retrieve the Cards by walking over them. After about 20 seconds, Cards that haven't been picked up will fly away (except the Reload Card), but will return to the Deck when reloading. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | {{Atk|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
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|— | |— | ||
|x1.0 | |x1.0 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 5 | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 5}} | ||
| | |The Specter warps to Sora and strikes the ground with the scythe's hilt, creating a shock wave. Has a shorter attack range compared to the previous battle. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Gale of Severance'''|断絶の烈風|<br>Danzetsu no Reppū | {{Atk|{{nihongo|'''Gale of Severance'''|断絶の烈風|<br>Danzetsu no Reppū}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
|x1.3 | |x1.3 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 8 | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 8}} | ||
|Used at short range. A shock wave sends Sora flying, and a gust of wind | |Used at short range. A shock wave sends Sora flying, and a gust of wind prevents him from approaching. However, Sora can still glide to get closer. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Omni Laser'''|全方位レーザー|<br>Zenhoui Rēzā|lit. " | {{Atk|{{nihongo|'''Omni Laser'''|全方位レーザー|<br>Zenhoui Rēzā|lit. "Omnidirectional Laser"}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
|x1.5 | |x1.5 | ||
|{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 4 | |{{Sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards with a value of 4}} | ||
|Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. | |Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. Since the ray is fired for 6 seconds, it hits up to 6 times, but it can be avoided with Dodge Roll. | ||
}} | |||
{{Atk-c | {{Atk-c}} | ||
Marluxia has three regular attacks, the first of which are the shot buds from the second battle which have higher accuracy and card value than last time, the second attack is Marluxia's mega Blossom Shower which has not changed from the last battle, and the third attack is a blast of energy similar to Deathscythe. | |||
As this fight takes place as soon as Marluxia's second form is defeated and there is no chance to modify the deck. So what will work well is before the battle with Marluxia, put in at least 12 attack cards, three or six of which are zeroes. Put in several [[Cure]] and [[Thunder]] cards and if possible some Cloud and [[Stop]] cards to use Cross Slash+. Finally, put in the [[Vexen]], [[Oogie Boogie]], [[Jafar]], [[Shadow]], [[Trickmaster]], [[Barrel Spider]], and [[Air Soldier]] [[Enemy Card]]s. [[Guard Armor]] and [[Axel]] are also useful as Guard Armor lets Sora attack Marluxia from a greater distance and Axel gives a slightly better chance of escaping Omni Laser. | |||
When the battle begins use either the Jafar or Trickmaster cards to make [[attack cards]] invincible or decrease the value of Marluxia's cards, respectively; these are pretty strategic as Marluxia uses high value cards at the start of the battle. Then follow with the Shadow card to boost card values and even try to activate [[Ars Arcanum]], [[Blitz]] or [[Strike Raid]] to deal more damage; Ars Arcanum (three 1s) and Blitz (two 1s and a 9) become possible due to Shadow's effect. Marluxia's sleights have a maximum value of 24, so take advantage of Shadow to top this and deal some damage. When Shadow is used up, reload with an item card or let Marluxia use Gale of Severance so Sora can reload without interruption. Omni Laser is likely to follow, so use the Vexen card to increase chances of survival; if revived, follow up with Oogie Boogie to heal. Afterwards, simply attack Marluxia to finish him off; use the Air Soldier card to dodge Marluxia's attacks and reload at the same time, and then use the Barrel spider card for faster reloading from here on out. | |||
===''Kingdom Hearts II Final Mix''=== | |||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzokukiri}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△<ref>Last hit: O</ref> | ||
|Marluxia performs a series of strikes with his scythe. | |Marluxia performs a series of strikes with his scythe. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Tornado Slash'''|竜巻斬り|<br>Tatsumakigiri}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|Marluxia spins his scythe over his head, drawing opponents in, and slashing continuously. | |Marluxia spins his scythe over his head, drawing opponents in, and slashing continuously. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Warp Slash'''|ワープ斬り|<br>Wāpu Kiri}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|Marluxia teleports to the opponent and slashes. | |Marluxia teleports to the opponent and slashes. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Phantom Saber'''|ファントムセイバー|<br>Fantomu Seibā}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|Marluxia moves forward while slashing. | |Marluxia moves forward while slashing. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Ambush Slash'''|奇襲斬り|<br>Kishū Kiri}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|Marluxia emerges from the ground and slashes, before sinking back in the floor. | |Marluxia emerges from the ground and slashes, before sinking back in the floor. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Bloom Shark'''|ブルームシャーク|<br>Burūmu Shāku}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|Marluxia sinks in the floor and spins his scythe vertically. | |Marluxia sinks in the floor and spins his scythe vertically. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Super Bloom Shark'''|超ブルームシャーク|<br>Chō Burūmu Shāku}} | ||
|Physical | |Physical | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|While dimming the light, Marluxia sinks in the floor and spins his scythe vertically for a long time. | |While dimming the light, Marluxia sinks in the floor and spins his scythe vertically for a long time. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Flower Wreath'''|花まとい|<br>Hana Matoi}} | ||
|Dark | |Dark | ||
|— | |||
|x2.0 | |x2.0 | ||
|X | |X | ||
|Marluxia envelops the party in | |Marluxia envelops the party in light, which explodes after 3 seconds. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Disturbed Bloom'''|乱れ咲き|<br>Midare Saki}} | ||
|Dark | |Dark | ||
| | |— | ||
|x0 | |||
|X | |X | ||
|Marluxia hits the ground with the scythe's hilt, generating three huge red circles that cover most of the field. | |Marluxia hits the ground with the scythe's hilt, generating three huge red circles that cover most of the field. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Final Judgment'''|最後の審判|<br>Saigo no Shinpan}} | ||
|Scythe & Swoop | |Scythe & Swoop | ||
|Dark | |Dark | ||
|— | |||
|x0 | |x0 | ||
|△ | |△ | ||
|The light dims and petals fall. Marluxia follows Sora around, summoning red light from the floor 15 times, before throwing his scythe | |The light dims and petals fall. Marluxia follows Sora around, summoning red light from the floor 15 times, before throwing his scythe, and ends with a plunging attack. | ||
| | | | ||
|Light | |Light | ||
|Dark | |Dark | ||
|— | |||
|x1.5 | |x1.5 | ||
|X | |X | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
====Absent Silhouette==== | |||
Due to the absence of cards, Marluxia's battle strategies are changed. At the start of the fight, Marluxia curses Sora with a counter above his head, its maximum value being Sora's current level. Every strike from Marluxia's scythe decreases this counter by one, and it is game over if the counter hits zero. This means that on Level 1 Critical Mode, almost all of Marluxia's attacks are guaranteed to one-hit kill Sora. | |||
As the battle commences, Marluxia will begin to perform a combo with his scythe. While this combo can be blocked, it cannot be interrupted; as such, [[Keyblade]] strikes must be done after Marluxia finishes his or is stunned by blocks. After two finishers, Marluxia will teleport to Sora and swing his scythe, which can be easily dodged with Dodge Roll. If the attack connects, Sora is flung into the air, allowing Marluxia to perform a lengthy combo. [[Aerial Recovery]] is necessary at this point, as it can nullify Marluxia's scythe slash. Marluxia will also create a whirlwind that sucks the party towards him and follow it up with a barrage of scythe attacks. Successfully Guarding or Reflecting the attack grants access to two [[Reaction Commands]]. If Sora is near the scythe, he can use '''Restore Count''', in which he steals Marluxia's scythe, swings it several times, and hurls it back to its owner, restoring 13 points of Sora's counter. If near Marluxia himself, Sora can use '''Aerial Strike''', in which he narrowly evades Marluxia's scythe swing, leaps from atop the scythe itself, and bombards him with an aerial combo before sending him flying with a backswing. | |||
As Marluxia's health dwindles, he gains several additional attacks. He can teleport into the center of the arena and generate three circles surrounded by wisps of thorns, which cannot deplete Sora's counter but can deplete his health. The circles can dissipate after a while. Casting Firaga or quickly initiating a combo as he emerges can prevent him from attacking. During this phase, Marluxia can repeat his scythe combo, draw the party towards him with the whirlwind, or sink into the ground and spin towards Sora, the blade of his scythe visible. During the latter attack, Marluxia will only emerge once he hits Sora, or if Sora guards the attack. Marluxia can also slash Sora multiple times, each time preceded by him teleporting in a portal of flowers. | |||
The final phase introduces Marluxia's two ultimate attacks. His first is an extended version of his scythe wheel attack that does not end when it lands or is blocked. The second begins with the screen darkening as Marluxia rises upward before appearing above Sora and following his position, surrounded by a pink aura and laughing. Portals of darkness can appear and erupt within the radius of Sora's position, which can be evaded by Gliding or running in a close (but not tight) circle. Eventually, Marluxia will hurl his scythe towards Sora, which can hit multiple times, and then dive to and slam the ground. [[Reflect]] magic is necessary to survive the final hit. | |||
Both forms of Marluxia can be looped until his final phase. When Marluxia is teleporting to the middle of the arena before using the thorn circle attack, he is briefly vulnerable to damage, and attacking him will stagger him and create an opening. The vulnerability is short-lived, and the easiest way to exploit it is through landing a [[Slapshot]] or casting [[Fire]] as Marluxia is arriving at the middle of the arena. After landing a combo and hitting a revenge trigger, Marluxia will retaliate by vanishing, slashing Sora once, teleporting away, and then attempting to teleport to the middle of the arena to use the thorn attack again; leaving him open to an interruption and another combo. This loop works until his final phase, where he randomly begins to use his two desperation moves.{{?}}<!--use correct names--> | |||
====Data Rematch==== | |||
The strategy for taking down Marluxia's Data Rematch is the same, but he has more health. Marluxia, however, now begins the match by warping to the center of the arena, so try to intercept him quickly or spam Firaga until he emerges. Whenever he does this, he now instantly surrounds Sora with an aura of thorns. In addition, every successive time after the first that Sora uses '''Restore Count''', the amount of points he regains is cut by a half (13, 7, 3, 2, 1). As such, it's even more crucial to utilize Sora's defensive options this time around than ever. If Sora is close to level 99, his normal strikes should not be an issue. | |||
===''Kingdom Hearts III''=== | |||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{Atk | {{Atk|{{nihongo|'''Warp Slash'''|ワープ斬り|<br>Wāpu-kiri}} | ||
|Physical | |Physical | ||
| | |x0.7 per hit | ||
|△ | |△ | ||
|2 | |2 | ||
|Marluxia warps near the opponent and slashes 1-5 times. | |Marluxia warps near the opponent and slashes 1-5 times. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Tornado Slash'''|竜巻斬り|<br>Tatsumakigiri}} | ||
|(Weapon Spin) | |(Weapon Spin) | ||
|Physical | |Physical | ||
| | |x0.1 per hit | ||
|△ | |△ | ||
|2 | |2 | ||
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|(Swings) | |(Swings) | ||
|Physical | |Physical | ||
| | |x0.3 per hit | ||
|△ | |△ | ||
|2 | |2 | ||
|(Final Blow) | |(Final Blow) | ||
|Physical | |Physical | ||
| | |x1.2 | ||
|▲ | |||
| | |||
|3 | |3 | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Phantom Blitz'''|ファントムブリッツ|<br>Fantomu Burittsu}} | ||
|(Weapon) | |(Weapon) | ||
|Physical | |Physical | ||
| | |x0.8 per hit | ||
|△ | |△ | ||
|2 | |2 | ||
|Marluxia throws his scythe, which flies around, attacking opponents 5 times, before he strikes the ground, cracking it. Marluxia disappears while the scythe flies around, but may appear for a moment to throw the scythe again. | |Marluxia throws his scythe, which flies around, attacking opponents 5 times, before he strikes the ground, cracking it. Marluxia disappears while the scythe flies around, but may appear for a moment to throw the scythe again. | ||
| | | | ||
|(Cracks) | |(Cracks) | ||
|Physical | |Physical | ||
| | |x3.0 | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
During the first part of the fight, [[Xemnas]] stays behind while [[Luxord]], Marluxia and [[Larxene]] attack. Chain some combos to the target of your choice until Xemnas leaves the arena. | |||
Following Luxord's defeat, the real fight against Marluxia and Larxene begins. He and Larxene will begin with their ultimate attacks. For his ultimate attack, when the screen darkens, Marluxia spins at high speed across the area. Watch his movements and dodge just before each impact. This technique ends when Marluxia strikes the ground, creating a zone of darkness on the entire terrain and causing petals to emerge from the ground to launch Sora skyward. | |||
Following this, Marluxia has only two main attacks. His most used attack is simply teleporting in front of either Sora or Mickey, and slashing them upward. He will slash around 1-3 times before teleporting back to the ground. He is wide open for a lot of the fight, as, sometimes, he simply walks around the arena without a care in the world. When you see him walking around, immediately airstep to him and combo him. Sometimes, however, he will teleport away and use his other main attack, of which he creates a field that draws Sora towards him before repeatedly striking with his scythe, dealing heavy damage which can and will reduce Sora's [[HP]] to 0 unless he has [[Withstand Combo]] active. His slashes can be blocked, but his finisher will break Sora's guard and trigger [[Risk Dodge]], which Sora can use to attack Marluxia, who is vulnerable after this combo. | |||
With patience, Marluxia should fall with ease. | |||
===''Kingdom Hearts III Re Mind''=== | ===''Kingdom Hearts III Re Mind''=== | ||
====Data Rematch==== | ====Data Rematch==== | ||
Marluxia's data rematch is naturally significantly stronger and has more HP. He gains access to the abilities used by his Absent Silhouette and ''Chain of Memories'' boss fights, only modified and expanded. | Marluxia's data rematch is naturally significantly stronger and has more HP. He gains access to the abilities used by his Absent Silhouette and ''Chain of Memories'' boss fights, only modified and expanded. | ||
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If Marluxia teleports close to Sora, he is doing his five-hit combo. He will start with one slash, teleport, do one slash, teleport, do two slashes, and do one final slash where he is glowing pink, which is unblockable. He will then re-appear and be open for attack. Block the first four hits, dodge the fifth, then jump and attack to close on on his position for a combo. | If Marluxia teleports close to Sora, he is doing his five-hit combo. He will start with one slash, teleport, do one slash, teleport, do two slashes, and do one final slash where he is glowing pink, which is unblockable. He will then re-appear and be open for attack. Block the first four hits, dodge the fifth, then jump and attack to close on on his position for a combo. | ||
If Marluxia throws a large spinning scythe, he is doing his three-hit scythe spin combo. The scythe will start by spinning vertically along the ground toward Sora, then spin horizontally, then Marluxia will re-appear with a pink aura and catch the scythe, then throw his scythe vertically for the final hit. This final hit is | If Marluxia throws a large spinning scythe, he is doing his three-hit scythe spin combo. The scythe will start by spinning vertically along the ground toward Sora, then spin horizontally, then Marluxia will re-appear with a pink aura and catch the scythe, then throw his scythe vertically for the final hit. This final hit is unnblockable. Marluxia will re-appear in the last scythe's path to catch it, and will be open to attack. Block the first two hits, dodge the third, then jump and attack to get to Marluxia's position. Alternatively, enter focus at the end and Airstep to him to attack. | ||
If Marluxia charges up a large black tornado under him, he will do his tornadoes-into-armor combo. The tornado will pull Sora in, then Marluxia will do one unblockable pink swing. He will follow up with another tornado, then jump into the air and crash down with a large pink shockwave. This shockwave move will give him armor, and will make him immune to stagger for its duration. However, one Fire spell will instantly destroy his armor. If his armor is not destroyed, then he will resume using other moves, and the armor should wear off after a couple moves have completed. There are several ways to handle this: | If Marluxia charges up a large black tornado under him, he will do his tornadoes-into-armor combo. The tornado will pull Sora in, then Marluxia will do one unblockable pink swing. He will follow up with another tornado, then jump into the air and crash down with a large pink shockwave. This shockwave move will give him armor, and will make him immune to stagger for its duration. However, one Fire spell will instantly destroy his armor. If his armor is not destroyed, then he will resume using other moves, and the armor should wear off after a couple moves have completed. There are several ways to handle this: | ||
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* Marluxia will often perform this dark pool combo right after the other one, but not always. Be prepared just in case. | * Marluxia will often perform this dark pool combo right after the other one, but not always. Be prepared just in case. | ||
* It is also possible to air slide away from the tornadoes, however it must be timed so that Sora will either land on the ground before he needs to block, or still be in the air when he needs to mid-air block. If Sora lands too close to the moment he needs to block, then his landing animation may make the block timing difficult. | * It is also possible to air slide away from the tornadoes, however it must be timed so that Sora will either land on the ground before he needs to block, or still be in the air when he needs to mid-air block. If Sora lands too close to the moment he needs to block, then his landing animation may make the block timing difficult. | ||
When Marluxia's revenge value is hit, he will yell "Settle down!" and sometimes perform a quick pink unblockable slash. Sometimes his slash will be blocked by the arena's edge and be cancelled, but be ready to dodge whenever he says that line, just in case. | When Marluxia's revenge value is hit, he will yell "Settle down!" and sometimes perform a quick pink unblockable slash. Sometimes his slash will be blocked by the arena's edge and be cancelled, but be ready to dodge whenever he says that line, just in case. | ||
Line 1,000: | Line 905: | ||
When Marluxia's HP has been depleted to 1, he will do a variation of his ultimate attack. He will rise into the air with his pendulum-swinging scythe and whisper in Sora's ear again, this time giving him a Doom counter of 99 that decrements rapidly. He will gain armor, then throw a vertically-spinning scythe that will repeatedly attack Sora. Block the first five hits, then dodge the sixth. Block four more hits, and dodge the fifth. Block two hits, and dodge three hits in a row. Afterwards, Marluxia will lose his armor, summon four dark pools and slam the ground one last time, turning the arena black. Try to get close to him, then jump to avoid the slam and attack to use Falling Slash on him for the final blow. | When Marluxia's HP has been depleted to 1, he will do a variation of his ultimate attack. He will rise into the air with his pendulum-swinging scythe and whisper in Sora's ear again, this time giving him a Doom counter of 99 that decrements rapidly. He will gain armor, then throw a vertically-spinning scythe that will repeatedly attack Sora. Block the first five hits, then dodge the sixth. Block four more hits, and dodge the fifth. Block two hits, and dodge three hits in a row. Afterwards, Marluxia will lose his armor, summon four dark pools and slam the ground one last time, turning the arena black. Try to get close to him, then jump to avoid the slam and attack to use Falling Slash on him for the final blow. | ||
* It is also possible to cast Fire and have it fly into Marluxia for the final blow, however this must be cast some moments in advance to have enough time. | * It is also possible to cast Fire and have it fly into Marluxia for the final blow, however this must be cast some moments in advance to have enough time. | ||
For PRO Code players, due to the heavy reliance on magic to make the fight easier (Fire on the armor, Thunder on the buds), it is not recommended to use Wizard's Ruse healing unless Marluxia is close to defeat, and Sora has a lot of MP available. | For PRO Code players, due to the heavy reliance on magic to make the fight easier (Fire on the armor, Thunder on the buds), it is not recommended to use Wizard's Ruse healing unless Marluxia is close to defeat, and Sora has a lot of MP available. | ||
==Videos== | ==Videos== | ||
{| class="video" | {|class="video" | ||
|style="border-radius:10px"|'''Marluxia I – ''[[Kingdom Hearts Chain of Memories]]''''' | |||
|style="border-radius:10px"|'''Marluxia II – ''[[Kingdom Hearts Chain of Memories]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=Ldv_ut-_Xfw|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=Ldv_ut-_Xfw|width=320|height=240}} | ||
| {{#widget:YouTube|id=po9Z-WM2-L4|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=po9Z-WM2-L4|width=320|height=240}} | ||
|- | |- | ||
|colspan="2" style="border-radius:10px"|'''Marluxia – ''[[Kingdom Hearts: Re:Chain of Memories]]''''' | |||
|- | |- | ||
| colspan="2" | {{#widget:YouTube|id=JSLQK1fewWg|width=320|height=240}} | |colspan="2" style="border-radius:10px"|{{#widget:YouTube|id=JSLQK1fewWg|width=320|height=240}} | ||
|- | |- | ||
|style="border-radius:10px"|'''Marluxia's Absent Silhouette – ''[[Kingdom Hearts II Final Mix]]''''' | |||
|style="border-radius:10px"|'''Marluxia's Replica Data – ''[[Kingdom Hearts II Final Mix]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=oolzxZfaYU4|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=oolzxZfaYU4|width=320|height=240}} | ||
| {{#widget:YouTube|id=kHjyzPAGzQ4|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=kHjyzPAGzQ4|width=320|height=240}} | ||
|- | |- | ||
|style="border-radius:10px"|'''Luxord, Marluxia, and Larxene – ''[[Kingdom Hearts III]]''''' | |||
|style="border-radius:10px"|'''Marluxia – ''[[Kingdom Hearts III]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=rymDJuKdKYs|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=rymDJuKdKYs|width=320|height=240}} | ||
| {{#widget:YouTube|id=CHqsYxwhkco|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=CHqsYxwhkco|width=320|height=240}} | ||
|- | |- | ||
|style="border-radius:10px"|'''Marluxia and Larxene – ''[[Kingdom Hearts III Re Mind]]''''' | |||
|style="border-radius:10px"|'''Marluxia's Recreated Data – ''[[Kingdom Hearts III Re Mind]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=ji4xmH39p8U|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=ji4xmH39p8U|width=320|height=240}} | ||
| {{#widget:YouTube|id=uur1k5NjexA|width=320|height=240}} | |style="border-radius:10px"|{{#widget:YouTube|id=uur1k5NjexA|width=320|height=240}} | ||
|} | |} | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{NobodyDirectory}} | {{NobodyDirectory}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |