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| {{game|KH2|FM2|UCX|KH3|3RM}} | | {{game|KH2|FM2|HD2}} |
| {{suite|Luxord}} | | {{suite}} |
| {{tab|o-info|360px}}
| | <div class="tabber" style="float: right;"> |
| {{tab|Luxord}}
| | <div class="tabbertab" title="Luxord" style="background-color:white; width:365px"> |
| {{Character | | {{Enemy |
| |name=Luxord | | |name=Luxord |
| |katakana=ルクソード | | |katakana=ルクソード |
| |romaji=Rukusōdo | | |romaji=Rukusōdo |
| |fr=Luxord (Ennemi) | | |fr=Luxord (Ennemi) |
| |image=[[File: Luxord (Fair Game) KHII.png|350x400px]] | | |image=[[File:Luxord KHD.png|350x400px]] |
| |image2=[[File: Luxord KHIII.png|350x400px]]
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| |game1=Kingdom Hearts II | | |game1=Kingdom Hearts II |
| |game2=Kingdom Hearts III
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| |tab1=KHII
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| |tab2=KHIII
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| |type=Organization XIII | | |type=Organization XIII |
| |spec=NobodyBoss | | |spec=NobodyBoss |
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| |duration=15 cards | | |duration=15 cards |
| |CP=99 | | |CP=99 |
| |COMget=[[Agrabah]] [[Room of Rewards]]
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| |KH2HP1=1500<ref>Appears as a Time Gauge for Luxord. Individual cards have 50 HP.</ref>
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| |KH2EXP=0
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| |KH2loc1=The World That Never Was | | |KH2loc1=The World That Never Was |
| |KH2LV1=50 | | |KH2LVL1=50 |
| |KH2phys=×1.0 | | |KH2HP1=N/A |
| |KH2fire=×0.5 | | |KH2EXP1=0 |
| |KH2bliz=×0.5 | | |KH2STR1=45 |
| |KH2thun=×0.5 | | |KH2DEF1=26 |
| |KH2dark=×0.5 | | |KH2weapon=x1.0 |
| |KH2neut=×0.5 | | |KH2fire=x1.0 |
| |FM2neut=×1.0
| | |KH2bliz=x1.0 |
| |KH2reward='''Sora:''' Max HP +5<br>Secret Ansem Report 8<ref>Japanese</ref>/Secret Ansem Report 9<ref>English</ref><br><br>'''If Sora wins a "Find the ◯" game'''<br>HP prize (1) ×5, HP prize (5) ×20<br><br>'''If a card is reduced to 0 HP'''<br>MP prize (1) ×10, MP prize (3) ×5 | | |KH2thun=x1.0 |
| |FM2reward='''Sora:''' Max HP +5, [[Magnet]] element<br>Secret Ansem Report 9<br><br>'''If Sora wins a "Find the ◯" game'''<br>HP prize (1) ×5, HP prize (5) ×20<br><br>'''If a card is reduced to 0 HP'''<br>MP prize (1) ×4, MP prize (3) ×2
| | |KH2dark=x1.0 |
| | |KH2other=x1.0 |
| | |KH2reward='''The World That Never Was'''<br>HP +5, [[Magnet|Magnet Element]]{{FMII}} (Sora)<ref>Luxord drops (1) HP Orb x5 and (5) HP Orb x20 when Start Game is correctly performed, and the Cards drop (1) MP Orb x10 and (3) MP Orb x5 when destroyed. ((1) MP Orb x4 and (3) MP Orb x2 in ''Kingdom Hearts II Final Mix''.)</ref><br>'''Data Rematch'''<br>AP Boost |
| |KH2world=The World That Never Was | | |KH2world=The World That Never Was |
| |FM2tab=*
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| |KH2battlename=The 13th Struggle
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| |KH2battlefile=The 13th Struggle KHII.ogg
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| |KH3HP=400
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| |KH3EXP=0
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| |KH3loc1=Keyblade Graveyard
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| |KH3LV1=46
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| |KH3phys=×0.05<ref name="normdmg">Normal</ref>/×1.5<ref name="staggerdmg">Staggered</ref>
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| |KH3fire=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3bliz=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3thun=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3water=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3aero=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3dark=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3neutral=×0.05<ref name="normdmg" />/×1.5<ref name="staggerdmg" />
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| |KH3rapid=×0.05<ref name="normdmg" />/×1.0<ref name="staggerdmg" />
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| |KH3free=✕
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| |KH3elec=✕
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| |KH3stun=✕
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| |KH3hunny=✕
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| |KH3reac=0
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| |KH3rev=7<ref name="normdmg" />/—<ref name="staggerdmg" />
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| |KH3att=—
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| |KH3dam=24
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| |KH3reward=N/A
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| |KH3world=Keyblade Graveyard
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| |KH3battlename=Lord of the Castle
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| |KH3battlenamen=<ref>Before Xemnas leaves</ref>
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| |KH3battlefile=Lord of the Castle (OST) KHRECOM.ogg
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| |KH3battlename2=The 13th Struggle
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| |KH3battlename2n=<ref>After Xemnas leaves</ref>
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| |KH3battlefile2=The 13th Struggle KHIIHD.ogg
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| }} | | }} |
| {{tab|c}}{{tab|Data Rematch}}
| | </div><div class="tabbertab" title="Data Rematch" style="background-color:white; width:365px"> |
| {{Character | | {{Enemy |
| |name=Luxord's Recreated Data | | |name=Luxord |
| |katakana=ルクソードの再現データ | | |katakana=ルクソード |
| |romaji=Rukusōdo no Saigen Dēta | | |romaji=Rukusōdo |
| |jpname=Luxord's Recreated Data
| |
| |image=[[File:Luxord KHII.png|350x400px]] | | |image=[[File:Luxord KHII.png|350x400px]] |
| |image2=[[File:Luxord (Battle) KHUX.png]]
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| |image3=[[File:Luxord KHIII.png|350x400px]]
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| |tab1=KHII
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| |tab2=KHUχ
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| |tab3=KHIII
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| |game1=Kingdom Hearts II Final Mix | | |game1=Kingdom Hearts II Final Mix |
| |game2=Kingdom Hearts Union χ
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| |game3=Kingdom Hearts III Re Mind
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| |type=Organization XIII | | |type=Organization XIII |
| |spec=NobodyBoss | | |spec=NobodyBoss |
| |s1=Luxord | | |s1=Luxord |
| |KH2HP1=2715<ref>Appears as a Time Gauge for Luxord. Individual cards have 91 HP.</ref> | | |KH2loc1=The World That Never Was |
| | |KH2LVL1=99 |
| | |KH2HP1=2715 |
| |KH2EXP1=0 | | |KH2EXP1=0 |
| |KH2loc1=Radiant Garden | | |KH2STR1=86 |
| |KH2enc1=Garden of Assemblage | | |KH2DEF1=51 |
| |KH2LV1=99FM | | |KH2weapon=x0.3 |
| |KH2phys=×0.3
| | |KH2fire=x0.15 |
| |KH2fire=×0.15 | | |KH2bliz=x0.15 |
| |KH2bliz=×0.15 | | |KH2thun=x0.15 |
| |KH2thun=×0.15 | | |KH2dark=x0.15 |
| |KH2dark=×0.15 | | |KH2other=x0.3 |
| |KH2neut=×0.3 | | |KH2reward=AP Boost |
| |KH2reward=AP Boost<br><br>'''If Sora wins a "Find the ◯" game'''<br>HP prize (1) ×5, HP prize (5) ×20<br><br>'''If a card is reduced to 0 HP'''<br>HP prize (1) ×4, HP prize (3) ×2 | |
| |KH2world=Radiant Garden | | |KH2world=Radiant Garden |
| |FM2ex=*
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| |KH2battlename=The 13th Struggle
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| |KH2battlefile=The 13th Struggle KHII.ogg
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| |KH3HP=?
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| |KH3EXP=0
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| |KH3loc1=Radiant Garden
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| |KH3enc1=Garden of Assemblage
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| |KH3LV1=
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| |KH3phys=?
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| |KH3fire=?
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| |KH3bliz=?
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| |KH3thun=?
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| |KH3water=?
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| |KH3aero=?
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| |KH3dark=?
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| |KH3neutral=?
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| |KH3rapid=?
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| |KH3free=✕
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| |KH3elec=✕
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| |KH3stun=✕
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| |KH3hunny=✕
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| |KH3reac=?
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| |KH3rev=7<ref>Normal</ref>/10.5<ref>Desperate Move</ref>
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| |KH3att=—
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| |KH3dam=?
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| |KH3reward=Magic Weight
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| |KH3world=Radiant Garden
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| |KH3battlename=The 13th Struggle -Luxord-
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| |KH3battlefile=The 13th Struggle -Luxord- KHIIIRM.ogg
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| |KH3battlename2=The 13th Struggle -Luxord-
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| |KH3battlename2n=(Ultimate attack variation)
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| |KH3battlefile2=The 13th Struggle -Luxord- (Alternate) KHIIIRM.ogg
| |
| }} | | }} |
| {{tab|c}}{{tab|c}}
| | </div></div> |
| '''[[Luxord]]''' is fought as a boss in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Union χ]]'', and ''[[Kingdom Hearts III]]''. | | '''[[Luxord]]''' is fought as a boss in ''[[Kingdom Hearts II]]''. He battles Sora alone at Havoc's Divide, a balcony overlooked by [[Kingdom Hearts]] in the [[Castle That Never Was]]. |
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| In ''Kingdom Hearts II'', he battles Sora alone at [[Havoc's Divide]], a balcony overlooked by [[Kingdom Hearts]] in the [[Castle That Never Was]].
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| In ''Kingdom Hearts III'', he challenges Sora and company at the Caribbean in a ship battle and eventually battles Sora alone in one final game at the Keyblade Graveyard with Mickey at stake. A data replica of him is also an optional boss in ''[[Kingdom Hearts III Re Mind]]''.
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| ==Strategy== | | ==Strategies== |
| ===''Kingdom Hearts II''=== | | ===''Kingdom Hearts II''=== |
| The battle with Luxord is not so much a battle as it is a timed game. Luxord does not have an HP bar; rather, both he and Sora have a '''Time Gauge''', which has a default value of 1500. The time gauge's value decreases by 5 per second, however it will not decrease during a game. When Sora is hit, his time gauge decreases by 2, or 150 if hit by a bomb card. When Luxord is hit, his time gauge decreases by the same amount of damage a typical attack would deal. | | The battle with Luxord is not so much a battle, but a timed game. Luxord does not have an HP bar, rather, both he and Sora have a time bar. The time bars decrease as the battle progresses. When either of them is hit with an attack, the time bar decreases even more. Sora must watch both his HP and his time. |
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| As soon as the battle begins, Sora is forced into [[Die Form]]. When the Form Gauge depletes, Sora returns to normal, so either avoid Luxord until then or jump at him multiple times to make the Gauge deplete faster. Luxord frequently leaps around the arena. His cards spin and float on their own to strike Sora, and can be destroyed by attacking them (dropping MP orbs) or using the '''Flip''' [[Reaction Command]]. Using Flip can either trigger a positive effect (signified by a twisting black clock on one side of the card) or a trap (signified by a fireball symbol instead), assuming the card has one. Luxord will periodically summon an orb of dark energy that creates tendrils of energy around Sora, which continuously deal damage. This can be avoided by attacking Luxord before he finishes summoning the orb of energy, by using Reflect at the right timing, or by triggering the Reaction Command '''Begin Game'''.
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| Luxord will frequently give Sora the chance to use the "Begin Game" Reaction Command, which allows Sora to initiate the "Find the ◯" game. | | As soon as the battle begins, Sora is [[Die Form|transformed into a die]]—this is unavoidable. When the Drive Gauge depletes, he changes back, so simply avoid Luxord until then. Luxord frequently leaps around the arena, his cards spin and float on their own to strike Sora. The cards can be destroyed by attacking them (dropping MP orbs) or using the "Flip" Reaction Command. Using "Flip" can also trigger a trap, assuming the card has one (signified by the fireball symbol on one side of the card). Luxord will also stop and say "a challenge is it," at which point he summons an orb of dark energy that creates tendrils of energy around Sora and continuously deal damage. This can be avoided by attacking Luxord before he finishes summoning the orb of energy or by triggering the Reaction Command "Begin Game". |
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| [[File:Versus Luxord KHII.png|right|thumb|Luxord battles Sora after whisking his friends away from the battlefield.]]
| | Luxord will frequently give Sora the chance to use the "Begin Game" Reaction Command. When used, Sora's command window is filled with "X" symbols and an "O" symbol flashes by the command window. Pressing {{button|x}} when the "O" symbol is highlighted will stun Luxord and cause him to drop HP orbs. Failing to "catch" the "O" symbol will cause Sora to transform into a card or die. |
| When Luxord's Time Gauge drops to around two-thirds, he will transform himself into a card and summon two more cards. The cards shuffle themselves around on the ground, then flip up and circle Sora. Sora must find the card with Luxord's image on it and "Flip" it to dispel the cards and make Luxord reappear. The other cards contain traps that are set off when the card is Flipped. Luxord will do this two more times, mixing his own card among five, then nine, traps cards each time. After being found three times, Luxord resumes his normal attack pattern, but summons more cards to attack Sora than before. | |
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| When Luxord's Time Gauge is reduced to 25%, he will unleash his ultimate attack, [[Dancing Deck]], where he covers the arena in his cards face-down, and rise from the cards behind Sora to attack him rapidly. He also spins around the arena with his cards. Luxord's attacks become more unpredictable, but his attacks can be defended with quick timing. Luxord ends this sequence by summoning giant versions of his cards to surround him and Sora, beginning the "Match the four ◯s" game. | | When Luxord's time bar is around half-depleted, he will transform himself into a card and summon more cards. The cards shuffle themselves around on the ground, then flip up and circle Sora. Sora must find the card with Luxord's image on it and "Flip" it to dispel the cards and make Luxord reappear. The other cards contain traps that are set off when the card is Flipped. Luxord will do this several times, mixing his own card among more and more trap cards each time. After being found three times, Luxord resumes his normal attack pattern, but summons more cards to attack Sora than before. |
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| When Luxord's Time Gauge is nearly depleted, either because of the aforementioned giant cards or simply because of basic attacks, he will completely stop attacking, instead staying in one spot and repeating the phrase "Don't squander your time." His Time Gauge no longer drops after this point and Sora must deliver a finishing combo to end the fight. | | When low on time, Luxord will cover the arena in his cards and rise from the cards behind Sora to attack him rapidly. He also spins around the arena with his cards. It is difficult to anticipate Luxord's attacks at this time, but his attacks can be defended with quick timing. Luxord ends this sequence by summoning giant versions of his cards to surround him and Sora and begin another game. Sora must now "catch" four "O" symbols, one in each slot in the command window as the symbols cycle. Once four symbols are caught, Sora attacks Luxord with his own cards, reducing his time bar to nearly zero. Failure to do so will result in Sora being transformed into a card or die. After this, Luxord resumes his normal attack pattern. When Luxord's time bar is nearly depleted, either because of the aforementioned giant cards or simply because of basic attacks, he will completely stop attacking, instead staying in one spot and repeating the phrase "Don't squander your time." His time bar no longer drop after this point and Sora must deliver a finishing combo to end the fight. |
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| | ===''Kingdom Hearts II Final Mix''=== |
| ====Data Rematch==== | | ====Data Rematch==== |
| Luxord can be fought again in his Data Rematch. This time around, winning Luxord's minigames becomes critical to victory, but are made more difficult as a result. | | Luxord can be fought again in a Data Rematch, but unlike the previous battle, Sora will not be turned into a die at the beginning of the battle. A major difference is that in order to take away his time this time around, Sora must win some of the games; especially the last one. |
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| [[File:Versus Luxord's Replica Data KHIIFM.png|thumb|right|Luxord's Replica Data appears before Sora in the [[Garden of Assemblage]].]]
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| The Time Gauge has been altered in the rematch, as it now has a default value of 2715 and decreases by 6 per second. Sora's Time Gauge still decreases by 2 when hit, though bomb cards reduce it by 271. Luxord still takes time damage based off Sora's attacks, though now flipping a time card with a Reaction Command decreases Luxord's remaining time by 5%. Games now cause the loser to have his Time Gauge drained by the winner; for the "Find the ◯" game the amount drained is 12.5%, and for the "Match the four ◯s" game the amount is 50%.
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| Unlike before, Sora will not be turned into a die at the start of the battle; instead, Luxord always begins the battle with his '''Flash''' attack. During the "Find the ◯" game, the game now has a time limit of 2.6 seconds, and the shifting of the "◯" slows down and speeds up at random, making it much more difficult to win each game. If Sora wins, Luxord drops HP prizes and has his Time Gauge decreased by 12.5%. If Sora loses the game and is turned into a card, a good strategy is to move away from Luxord as fast as possible and keep moving until the "Drive" empties. When Sora returns to normal, attack whenever there is an opening. When Luxord transforms himself into a card and shuffles around, manipulate the camera quickly to see which card Luxord is in, then follow that same card until the cards stop shuffling.
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| While singling out Luxord is of highest priority, paying attention to the cards he summons can help dramatically. In particular, the cards with twisting black clocks will deplete a small amount of Luxord's Time Gauge when Flipped, helping to bring him down. As he summons multiple of those specific cards when he tries to shuffle himself among his cards, spending some time searching for those cards instead of just Luxord's can be of great use. However, remaining cautious of the explosive trap cards still applies.
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| During this battle, Luxord will always activate his strongest attack when his Time Gauge drops to 25% regardless of how hard he is attacked. The "Match the four ◯s" game has a more generous time limit of 20 seconds, however it now punishes failure more severely, as Sora is forced into Dice Form and loses 50% of his time while Luxord gains 50%. In this battle, winning the "Match the four ◯s" game is essential to victory. If Sora loses, Luxord will activate this sequence again once Sora reverts from Dice Form.
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| A rather cheap strategy for this final game is to continuously press the Pause button, to ease the process of spotting "◯" commands. Be very careful when using this strategy, however, because recklessly pressing the button when witnessing an "◯" during pause mode may result in the "◯" becoming an "X" as soon as the pause ends. Instead, pause continuously while the command displays an "X", and then press the command as soon as the "◯" appears in pause mode.
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| Once Sora wins the game, Luxord's Time Gauge will fall, and all he must do is inflict a combo finisher or cast magic (preferably Thundaga) to win. Be careful if moving in to finish him off with a physical combo, as he'll still unleash his close-ranged attack one more time before giving up and idling.
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| {{Atk-o|KH2}}
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| {{Atk-m|col=3|{{nihongo|'''Card Slash'''|カードスラッシュ|<br>Kādo Surasshu}}|(Sweep)|Physical|x0.25|△|Sweeps and lunges with numerous cards.|Starts with this attack during the initial battle.|(Thrust)|Physical|x1.0|△}}
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| {{Atk-m|col=3|{{nihongo|'''Flash'''|フラッシュ|<br>Furasshu}}|(Light)|Physical|x0|X|Emits light; the seven additional hits deal damage.|Starts with this attack during the Data Rematch.<br>The extra hits require Sora to be in Luxord's line of sight to activate, which stops moving when crossing his arms.|(Extra hits)|Physical|x0.25|X}}
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| {{Atk|col=3|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|x0.25|△|Attacks by swinging giant cards sideways.|Used while giant cards are on the field. If none remain, Luxord summons two of them before swinging them sideways.}}
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| {{Atk|col=3|{{nihongo|'''Exploding Card'''|爆弾カード|<br>Bakudan Kādo|lit. "Bomb Card"}}|Physical|x0.25<ref>Also depletes Sora's Time Gauge by 250, or 271 in the Data Rematch.</ref>|X|Card with a red mark explodes.|Used if Sora uses "Flip" on the card.}}
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| {{Atk-m|col=3|{{nihongo|'''Dancing Deck'''|カード乱舞|<br>Kādo Ranbu|lit. "Card Wild Dance"}}|(Spin)|Physical|x1.0|△|Swings and throws cards.|Used below 25% Time Gauge. Begins the "Match the four ◯s" game at the end.|(Throw)|Physical|x0.25|△}}
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| {{Atk-c|note=In the initial fight, Luxord starts by turning Sora into a Dice.}}
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| {{rc|o}}
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| {{rc|{{nihongo|'''Flip'''|めくる|<br>Mekuru|lit. "Turn Over"}}|—|—|Can be used when near a standing card.<br>Flip and erase a card.<br>Flipping a time card decreases Luxord's remaining time by 5% in the Data Rematch.}}
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| {{rc|{{nihongo|'''Begin Game'''|ゲームスタート|<br>Gēmu Sutāto|lit. "Game Start"}}|—|—|Can be used when near Luxord before he emits light with Flash.<br>Begins the "Find the ◯" game.}}
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| {{rc|c}}
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| ;Games
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| {|border="1" cellspacing="0" width="900px"
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| |-style="{{style|kh2|a}}; font-size:90%"
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| !style="width:40%" colspan="2"|Game||Description
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| |-
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| |-style="text-align:center; font-size:90%"
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| |colspan="2"|{{nihongo|'''Find the ◯'''|◯を引き当てるゲーム|<br>◯ o Hikiateru Gēmu|lit. "Draw a ◯ Game"}}
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| |When initiated, three commands turn into X, and one turns into ◯; ◯ continuously switches positions down the command menu similar to a slot machine. If ◯ is selected, Sora wins the game and Luxord drops HP prizes. If X is selected or 4.5 seconds pass, Luxord wins and Sora is forced into [[Card Form]]. In the Data Rematch, the time to select a command is reduced to 2.6 seconds, the loser's Time Gauge is drained by 12.5%, Sora will turn into either Card Form or Dice Form if he loses, and the winner's Time Gauge will be increased by the amount lost by the loser.
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| |-
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| |-style="text-align:center; font-size:90%"
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| |colspan="2"|{{nihongo|'''Match the four ◯s'''|◯を4つそろえるゲーム|<br>◯ o 4-tsu Soroeru Gēmu|lit. "Match 4 ◯s Game"}}
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| |When initiated, each command shifts between ◯ and X. Switch between the commands and select the command when it appears as ◯; if all four ◯s are selected, Sora takes Luxord's cards and unleashes them onto him, causing Luxord's time gauge to be completely emptied. If X is selected or 9 seconds pass, Luxord wins and Sora is forced into Dice Form. In the Data Rematch, the time to select all commands is increased to 20 seconds, Sora's Time Gauge is drained by 50% if he loses, and the winner's Time Gauge will be increased by the amount lost by the loser.
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| |}
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| ===''Kingdom Hearts III''===
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| ====The Caribbean====
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| {{main|Luxord's Ship}}
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| ====Keyblade Graveyard====
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| [[File:Versus Luxord, Marluxia, and Larxene KHIII.png|thumb|right|Marluxia and Larxene fighting against Sora while Luxord is hiding behind his cards.]]
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| Luxord is initially fought along with Larxene and Marluxia by Sora and King Mickey. His only attack is to conjure an orb of magic and then spawn cards at Sora's location to attack and he mainly keeps a distance. After 30 seconds, Luxord interrupts the battle by holding Mickey hostage as a card and challenging Sora himself. When this happens, any damage previously dealt to Luxord is restored.
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| While Luxord does not physically attack, he challenges Sora by creating an array of 15 cards with himself hiding in one of them. Though Sora can find Luxord's card by simply looking at the back side of the cards, Luxord will eventually indicate which one he is in by saying, "Over here!" while the card he is in will shake ever slightly. Failure to find Luxord in time will result in him reshuffling himself among his cards again. Hitting Luxord's card will leave him vulnerable until 15 seconds have passed or 30% of his HP has been lost, upon which he will return to hiding in his cards.
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| Marluxia and Larxene can occasionally interfere by attacking Sora while he is trying to find Luxord, but will disappear once Luxord has been found. Hitting either of them deals no damage and instead causes that character to vanish for 8 seconds.
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| Eventually, Luxord will fall and the fight against Larxene and Marluxia continues, with Mickey once again as a party member.
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| {{Atk-o|KH3}}
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| {{atk|col=5|{{nihongo|'''Scare Card'''|スケアカード|Sukea Kādo}}
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| |Physical
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| |—
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| |0.25 per hit
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| |△{{note|Can be blocked from behind.}}
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| |—
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| |Four cards surround and strike an opponent.
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| }}
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| {{atk|col=5|{{nihongo|'''Bomb Card'''|爆弾カード|Bakudan Kādo}}
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| |Physical
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| |0.1
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| |△
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| |—
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| |A blank card explodes.
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| |Triggered if Sora strikes the wrong card.
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| }}
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| {{Atk-c}}
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| ===''Kingdom Hearts III Re Mind''===
| | A good strategy is to move away from Luxord as fast as possible when he changes Sora into a die or card and keep moving until the "Drive" empties. When Sora returns to normal, attack whenever there is an opening. When Luxord transforms himself into a card and shuffles around, manipulate the camera quickly to see which card Luxord is in, then follow that same card until they stop shuffling. |
| ====''Data Rematch''====
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| [[File:Versus Luxord's Recreated Data KHIIIRM.png|thumb|right|Luxord's recreated data engaging in combat against Sora's data.]]
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| Luxord's data rematch uses the same time game mechanics as ''Kingdom Hearts II'' - both he and Sora will have a time gauge, while Sora also has his regular HP bar. Sora's Time Gauge will slowly deplete over time, and will deplete when he takes damage. If Sora successfully attacks Luxord, then Luxord's Time Gauge will decrease and Sora's will increase. Conversely, if Sora fails a mini game then Luxord's time gauge will increase while Sora's decreases. However, Luxord can no longer turn Sora into a die or card, and Luxord's mini games are done on the field of battle rather than in Sora's command menu.
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| Luxord has various short card combos that can be blocked, usually indicated by him shuffling his cards beforehand. When Luxord rises into the air, he will fire a set of 3 homing cards, followed by anther 3 homing cards - block the two sets as they come. If Luxord stays on the ground, he can fire a trident of 3 cards toward Sora - if Sora is close enough then all 3 cards can be blocked, but if there is some distance then Sora may block only 1 or 2. If Luxord summons 4 rotating cards around Sora, wait until they stop rotating and block - or dodge roll toward Luxord for a chance to attack. If he puts a small card a distance away and teleports, this is his slow card combo - the small cards will slowly move toward Sora and glow white when they speed up, so use that visual cue to block. Any cards from these combos that are not blocked (whether by Sora getting hit or by dodging them) will remain on the ground and be used in an attack later.
| | During this battle, Luxord will always activate his strongest attack when his Time Gauge drops to a low value (close to 1/8) regardless of how hard he is attacked, forcing Sora to play the four "O" game with much more severe consequences for failure, as not only does Sora become a die, but his Time Gauge is depleted significantly while Luxord's is restored to a value as high as to half his entire gauge. If Sora is successful in weakening Luxord he will force the game once more, making it impossible to defeat him if this game is not beaten successfully. |
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| If Luxord appears far away and summons 2 cards at his sides, he will do his elemental card move. The cards will flip around and reveal a thunderbolt, indicating that Sora must destroy them with a Thunder spell. After destroying the third set of cards, immediately enter focus to Airstep to Luxord and attack - this opening has a very tight window. If Sora doesn't destroy the cards, they will become red upon reaching Sora's sides, and try to crush him - dodge when the red cards start to move inward. Any cards that became red will linger on the ground afterwards.
| | There is however a rather cheap way to succeed, by continuously pressing the Pause button, in order to have much safer room for victory. Be very careful however, because recklessly pressing the button when witnessing an "O" during pause mode, can cause the "O" to become an "X" as soon as the pause ends. Instead it is recommended to pause continuously while the command features an "X", and then press the command as soon as the "O" appears in pause mode. |
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| If Luxord summons a barrier with cards rotating around him, Sora will need to carefully attack the red O card, avoiding the black X cards. The cards' rotation will slightly slow to make it easier, but if Sora waits too long then he will take damage and the move will end. This rotation slow-down will reset every time a red O is destroyed. Since Sora's attacks can sometimes last too long or deal too many hits, it is recommended to strike once at each red O and then dodge roll away immediately to avoid accidentally hitting an X. Once the last card is destroyed, Luxord's barrier will break and he will be open to attack.
| | Once Sora wins this game, Luxord's Time Gauge will fall and all he must do is inflict a combo finisher or cast magic (preferably Thundaga) to win. |
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| When Luxord hides himself in a card and goes into the ground, he will shuffle his card among any other cards that were lingering on the ground. When the cards go back up, Sora will need to find and attack the red O cards. This game is solved by rotating the camera - unsafe cards will rotate to always face the camera, but red O cards will not rotate. Luxord will occasionally turn a card purple to approach and attack Sora with a fountain of small cards - if this happens, dodge roll away. Once enough red O cards are destroyed, the remaining cards will reveal themselves, and Luxord can be attacked. If not many cards were left lingering before this move began, then there will be fewer cards that need to be searched, making the move easier to deal with. Additionally, with a keen eye it is possible to follow Luxord's card on the ground and then attack him directly, skipping the red O searching process.
| | ==Video== |
| | | <center> |
| Luxord's ultimate attack has him surround the arena with walls of rotating cards. These cards will flip around at random, and occasionally close in on Sora with a fountain attack - dodge roll accordingly. Sora's task here is to find cards with Luxord's image and either attack them or dispel them with {{button|t}} - the latter is recommended for safety, as the cards are so tightly packed that an attack may hit a stray black X card by mistake. Since the cards will reveal themselves at random, carefully search the cards by moving around and rotating the camera - standing and waiting for a specific card to flip will usually not yield good results. When enough Luxord cards have been removed, the background cards will move down and the second phase will start - though it works the same as the first phase. Removing enough Luxords will start the third phase, which works differently. Luxords will now reveal themselves but then hide when approached - the real Luxord will follow up by yelling a battle quote, and will appear as a spinning Luxord card in another part of the circle. He will fire 2 black X's at Sora - dodge roll toward them and dispel the Luxord card with {{button|t}}. Repeat this enough times and the move will end, leaving Luxord finally open to attack. Note that the card walls will slowly close in with every fountain, and if Sora takes too long then he will fail the move.
| | {|border="1" style="text-align:center; border-radius:10px" |
| | | |style="border-radius:10px"|'''Luxord—''[[Kingdom Hearts II]]'' |
| Luxord's moves will be slightly changed after using his ultimate attack. The barrier move now places the cards on the edge of the arena instead of around Luxord, but the strategy of hitting the red O's is the same. The elemental cards attack will now sometimes send out flaming black cards, which need to be destroyed with Fire spells instead of Thunder.
| | |style="border-radius:10px"|'''Luxord's Data Rematch—''[[Kingdom Hearts II Final Mix]]''''' |
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| For PRO code players, note that there are not many opportunities to attack Luxord with magic, so [[Wizard's Ruse]] is not very effective. Luxord does make Sora walk around a lot though, so it is recommended to equip the [[Forest Clasp]] accessory for its [[HP Walker]] effect, in case healing is needed.
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| ==Videos==
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| {| class="video"
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| ! Luxord – ''[[Kingdom Hearts II]]''
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| ! Luxord's Replica Data – ''[[Kingdom Hearts II Final Mix]]''
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| |- | | |- |
| | {{#widget:YouTube|id=aQGoG-vbgGE|width=320|height=240}} | | |style="border-radius:10px"|<youtube width="320" height="240">5o6rJOihYuo</youtube> |
| | {{#widget:YouTube|id=CVVxh5-Iu4k|width=320|height=240}} | | |style="border-radius:10px"|<youtube width="320" height="240">edIiz7WnI4U</youtube> |
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| ! Luxord, Marluxia, and Larxene – ''[[Kingdom Hearts III]]''
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| ! Luxord's Recreated Data – ''[[Kingdom Hearts III Re Mind]]''
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| |-
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| | {{#widget:YouTube|id=rymDJuKdKYs|width=320|height=240}}
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| | {{#widget:YouTube|id=HJdW8AP26Uk|width=320|height=240}}
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| |} | | |} |
| | </center> |
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| ==Notes and references== | | ==Notes and References== |
| {{reflist}} | | {{reflist|1}} |
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| {{NobodyDirectory}} | | {{NobodyDirectory}} |
| [[Category:Gameplay]]
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