Editing Game:Lexaeus
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{{game|COM|REC|FM2|UCX}} | {{game|COM|REC|FM2|UCX}} | ||
{{suite}} | {{suite}} | ||
{{cleanup|Strategy for Data Rematch}} | |||
{{tab|o-info|360px}} | {{tab|o-info|360px}} | ||
{{tab|Lexaeus}} | {{tab|Lexaeus}} | ||
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|romaji=Rekuseusu | |romaji=Rekuseusu | ||
|fr=Lexaeus (Ennemi) | |fr=Lexaeus (Ennemi) | ||
|image=[[File:Lexaeus | |image=[[File:Lexaeus KHD.png|350x400px]] | ||
|game1=Kingdom Hearts Chain of Memories | |game1=Kingdom Hearts Chain of Memories | ||
|type=Organization XIII | |type=Organization XIII | ||
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|COMthun=x0.5 | |COMthun=x0.5 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x0 | ||
|COMstun= | |COMstun=x0.5 | ||
|COMstop= | |COMstop=x0 | ||
|COMwarp= | |COMwarp=x0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x0 | ||
|COMterr= | |COMterr=x0 | ||
|ReCOM9=r | |ReCOM9=r | ||
|ReCOMHP9=1860 | |ReCOMHP9=1860 | ||
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|ReCOMthun=x0.5 | |ReCOMthun=x0.5 | ||
|ReCOMneut=x1.0 | |ReCOMneut=x1.0 | ||
|ReCOMgrav= | |ReCOMgrav=x0 | ||
|ReCOMstun= | |ReCOMstun=x0.5 | ||
|ReCOMstop= | |ReCOMstop=x0 | ||
|ReCOMwarp= | |ReCOMwarp=x0 | ||
|ReCOMbind= | |ReCOMbind=x1.0 | ||
|ReCOMconf= | |ReCOMconf=x0 | ||
|ReCOMterr= | |ReCOMterr=x0 | ||
|ReCOMmagn= | |ReCOMmagn=x0.33 | ||
|ReCOMfree= | |ReCOMfree=x1.0 | ||
|ability=Warp Break | |ability=Warp Break | ||
|desc=Obliterate enemies with the finishing blow of a combo with a high success rate.<br>Immune to ice, and resistant to physical attacks, but weak against special attacks. | |desc=Obliterate enemies with the finishing blow of a combo with a high success rate.<br>Immune to ice, and resistant to physical attacks, but weak against special attacks. | ||
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|katakana=レクセウス | |katakana=レクセウス | ||
|romaji=Rekuseusu | |romaji=Rekuseusu | ||
|image=[[File:Lexaeus | |image=[[File:Lexaeus KHCOM.png|350x400px]] | ||
|game1=Kingdom Hearts II Final Mix | |game1=Kingdom Hearts II Final Mix | ||
|type=Organization XIII | |type=Organization XIII | ||
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|katakana=レクセウス | |katakana=レクセウス | ||
|romaji=Rekuseusu | |romaji=Rekuseusu | ||
|image=[[File:Lexaeus | |image=[[File:Lexaeus KHCOM.png|350x400px]] | ||
|tab2=KHUχ | |tab2=KHUχ | ||
|image2=[[File:Lexaeus (Battle) KHUX.png]] | |image2=[[File:Lexaeus (Battle) KHUX.png]] | ||
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|FM2ex=* | |FM2ex=* | ||
|KH2battlename=The 13th Reflection | |KH2battlename=The 13th Reflection | ||
|KH2battlefile=The 13th Reflection | |KH2battlefile=The 13th Reflection KHIIFM.ogg | ||
}} | }} | ||
{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}} | ||
'''[[Lexaeus]]''' appears as a boss in ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts Union χ]]''. | '''[[Lexaeus]]''' appears as a boss in ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts Union χ]]''. | ||
== | ==Strategies== | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
Lexaeus's moves consist of him hitting the ground, tilting the arena, stunning Riku and one Sleight. He also has a solid defense that prevents him from flinching when taking damage, though he does flinch after receiving a card break | Lexaeus's moves consist of him hitting the ground, tilting the arena, stunning Riku and one Sleight. He also has a solid defense that prevents him from flinching when taking damage, though he does flinch after receiving a card break. Try to dodge his Rockshatter sleight by dashing behind him, then card break it. First focus on card breaking Lexaeus's cards to turn into [[Dark Mode]] and use [[sleight]]s to deal heavy damage. Use MM Miracles or the [[Oogie Boogie]] card if low on HP. Use sleights while he is charging the reload card so he can't card break Riku, unless he is low on DP, then use as many sleights as possible. | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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{{Atk|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | {{Atk|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | ||
|Physical | |Physical | ||
| | |Stun (requires [[File:Lexaeus (card) KHCOM.png|15px]]) | ||
|x1.5 | |x1.5 | ||
|{{Sleight|Lexaeus - A1|com=*}} | |{{Sleight|Lexaeus - A1|com=*}} | ||
|Lexaeus swings his axe sword down. If it hits, he performs a second strike. | |Lexaeus swings his axe sword down. If it hits, he performs a second strike. If the Lexaeus Enemy Card is in effect, the second strike will stun Riku. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Tomahawk Shot'''|トマホークショット|<br>Tomahōku Shotto}} | {{Atk|{{nihongo|'''Tomahawk Shot'''|トマホークショット|<br>Tomahōku Shotto}} | ||
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===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
In ''Re:Chain of Memories'', most of Lexaeus's attacks are similar. He repeatedly strikes the ground and jagged rocks shoot up, attempting to impale Riku. A new attack is when Lexaeus starts to emit a yellow aura, during which his strength is temporarily increased, as well as his defense to which he doesn't flinch when taking damage. Using Dark Aura there can deal even more damage. He can do this a second time while it is already in effect, emitting a red aura, gaining another boost and becomes temporarily invulnerable to all attacks except card duel sleights. These buffs also allow him to use stronger sleights. | |||
In '' | |||
His first card is usually an eight, as is Riku's, so he has an immediate opportunity for a card duel. Use all the card duel opportunities as possible, as they do a lot of damage (one and a half bars). Focus on breaking his cards and then go in for the combos, because he will smash Riku with his axe sword if he gets too close. After the first card break or combo, Lexaeus will use his Enemy Card, use Parasite Cage to negate the effect, since it causes his Combo Attack to be able to stun him. If choosing to focus on attacking him, Riku will have to side step every time Lexaeus attacks, to avoid being stunned. Use Dodge Roll to pick up Mickey cards. Use the Enemy Cards Maleficent (to power up cards) and Oogie Boogie (if low on HP). Another option is to wait for his attacks and try to card duel him; after the card duel, recharge the deck and repeat. | His first card is usually an eight, as is Riku's, so he has an immediate opportunity for a card duel. Use all the card duel opportunities as possible, as they do a lot of damage (one and a half bars). Focus on breaking his cards and then go in for the combos, because he will smash Riku with his axe sword if he gets too close. After the first card break or combo, Lexaeus will use his Enemy Card, use Parasite Cage to negate the effect, since it causes his Combo Attack to be able to stun him. If choosing to focus on attacking him, Riku will have to side step every time Lexaeus attacks, to avoid being stunned. Use Dodge Roll to pick up Mickey cards. Use the Enemy Cards Maleficent (to power up cards) and Oogie Boogie (if low on HP). Another option is to wait for his attacks and try to card duel him; after the card duel, recharge the deck and repeat. | ||
Since his power up can be fatal if allowed to go through, a good approach to the battle is to prevent him from being able to power up, but beware that all of his magic cards are valued 9, and thus Riku will have to use his 0s or 9s or stack cards to break them. The player should use Sleights, preferably through the lower valued cards (although it is still recommended to leave a few). Through this method, Lexaeus not only will be prevented from powering up but also from attacking, while accumulating DP quick. Once the player enters Dark Mode, the player should assault Lexaeus with Sleights, such as Dark Aura or Dark Break (hence why to leave a few low valued cards, otherwise a 0-7-7 combo can also work). These, in conjunction with the Maleficent Card, will deal a large amount of damage quick all the while stunning Lexaeus, thus greatly simplifying the battle. In order to optimize the damage dealt by Dark Aura, Riku may wait until Lexaeus charges to his yellow aura to then perform Dark Aura | Since his power up in ''Re:Chain of Memories'' can be fatal if allowed to go through, a good approach to the battle is to prevent him from being able to power up, but beware that all of his magic cards are valued 9, and thus Riku will have to use his 0s or 9s or stack cards to break them. The player should use Sleights, preferably through the lower valued cards (although it is still recommended to leave a few). Through this method, Lexaeus not only will be prevented from powering up but also from attacking, while accumulating DP quick. Once the player enters Dark Mode, the player should assault Lexaeus with Sleights, such as Dark Aura or Dark Break (hence why to leave a few low valued cards, otherwise a 0-7-7 combo can also work). These, in conjunction with the Maleficent Card, will deal a large amount of damage quick all the while stunning Lexaeus, thus greatly simplifying the battle. In order to optimize the damage dealt by Dark Aura, Riku may wait until Lexaeus charges to his yellow aura to then perform Dark Aura, so that Lexaeus won't stagger while taking all hits, for the reason that when Lexaeus isn't under the Charge status, Dark Aura knocks him back at each strike and can cause him to accidentally avoid one strike or two. | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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{{Atk|{{nihongo|'''Combo Attack'''|連撃|<br>Rengeki}} | {{Atk|{{nihongo|'''Combo Attack'''|連撃|<br>Rengeki}} | ||
|Physical | |Physical | ||
| | |Stun (66%; requires [[File:Lexaeus (card).png|15px]]) | ||
| | |x1.0 / x1.5<ref>After using Charge once.</ref> / x2.0<ref>After using Charge twice.</ref> | ||
|{{Sleight|Lexaeus - A1}} | |{{Sleight|Lexaeus - A1}} | ||
|Used at close range. Lexaeus swings his axe sword down | |Used at close range. Lexaeus swings his axe sword down. If it hits, he performs a second strike. If the Lexaeus Enemy Card is in effect, the second strike has a 2/3 chance to stun Riku. After using Charge once, the second hit will create a shock wave. After using Charge twice, the shock wave will cover the entire arena. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Tomahawk Shot'''|トマホークショット|<br>Tomahōku Shotto}} | {{Atk|{{nihongo|'''Tomahawk Shot'''|トマホークショット|<br>Tomahōku Shotto}} | ||
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|{{sleight|Lexaeus - M}} | |{{sleight|Lexaeus - M}} | ||
|Used at long range. Lexaeus powers himself up. If he has stocked any cards, they will be removed.<br>When using Charge once, Lexaeus gains a yellow aura, doesn't flinch, can't be stunned, can use Rockshatter, and his Combo Attack becomes stronger.<br>When using Charge twice, Lexaeus gains a red aura, becomes invulnerable (excluding Duels and certain hits of [[Holy Burst]] and [[Inverse Burst]]), can use Ground Impact, and his Combo Attack covers more range. | |Used at long range. Lexaeus powers himself up. If he has stocked any cards, they will be removed.<br>When using Charge once, Lexaeus gains a yellow aura, doesn't flinch, can't be stunned, can use Rockshatter, and his Combo Attack becomes stronger.<br>When using Charge twice, Lexaeus gains a red aura, becomes invulnerable (excluding Duels and certain hits of [[Holy Burst]] and [[Inverse Burst]]), can use Ground Impact, and his Combo Attack covers more range. | ||
|After taking | |After taking repeated card breaks, Lexaeus loses his current state of the Charge status : reverts to the yellow Charge if the aura is red or reverts to normal if his Charge aura is yellow. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Impact Quake'''|インパクトクエイク|<br>Inpakuto Kueiku}} | {{Atk|{{nihongo|'''Impact Quake'''|インパクトクエイク|<br>Inpakuto Kueiku}} | ||
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|x1.0 | |x1.0 | ||
|{{Sleight|Lexaeus - A2|Lexaeus - M|Lexaeus - A1}} | |{{Sleight|Lexaeus - A2|Lexaeus - M|Lexaeus - A1}} | ||
| | |Lexaeus gathers energy and slams the ground with his axe sword. Rocks then appear from the ground around Riku. Can be difficult do avoid, and Riku can get hit multiple times. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Rockshatter'''|ロックブレイク|<br>Rokkubureiku|lit. "Rockbreak"}} | {{Atk|{{nihongo|'''Rockshatter'''|ロックブレイク|<br>Rokkubureiku|lit. "Rockbreak"}} | ||
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|x2.5 | |x2.5 | ||
|{{Sleight|Lexaeus - A2|Lexaeus - A1|Lexaeus - M}} | |{{Sleight|Lexaeus - A2|Lexaeus - A1|Lexaeus - M}} | ||
|Can be used | |Can be used after using Charge once (yellow aura). Lexaeus moves to the center of the arena, summons 6 rocks around him and shatters them with his axe sword, sending debris flying. Both the rocks and the debris deal damage. The attack can be avoided by side-stepping the moment the rocks break, or by double jumping in Dark Mode within a narrow timing. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Ground Impact'''| | {{Atk|{{nihongo|'''Ground Impact'''|グラウンドインパクト|<br>Guraundo Inpakuto}} | ||
|Neutral | |Neutral | ||
|— | |— | ||
|x3.5 | |x3.5 | ||
|{{Sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - M}} | |{{Sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - M}} | ||
|Can be used | |Can be used after using Charge twice (red aura). Lexaeus hits the ground from the sky, and creates a shock wave that covers the entire arena. If the attack is not broken, Lexaeus will lose all Charge status after the attack.}} | ||
{{Atk-c|com}} | {{Atk-c|com}} | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
====Absent Silhouette==== | ====Absent Silhouette==== | ||
During this battle, Sora and Lexaeus have a special power meter. Sora's power level is capped at 100, whereas Lexaeus steadily increases his power level throughout the fight, up to a maximum of 99999. As Lexaeus's power rises, his attack power and | During this battle, Sora and Lexaeus have a special power meter. Sora's power level is capped at 100, whereas Lexaeus steadily increases his power level throughout the fight, up to a maximum of 99999. As Lexaeus's power rises, his attack power, range, and defense increase. | ||
Lexaeus has several moves in his arsenal. In one, he leaps upwards and slams the ground with his Skysplitter; evade this attack using Reflect or Dodge Roll. In another, he hurls the Skysplitter up into the air and punches the ground twice before the Skysplitter lands back down in his grasp, of which it is then slammed into the ground on the third attack, each time causing rocks to erupt from the ground. The finisher is the most powerful of the three, but comes with an exploitable delay, allowing Sora to predict when to Dodge Roll. In the third attack, Lexaeus drags the Skysplitter on the ground to strike Sora. Blocking this attack with Guard or Reflect creates the opportunity to use the Mega-Impact Reaction command. When this command is used, Sora temporarily increases his power level by Lexaeus's current power level and strikes Lexaeus, stripping him of his aura and stunning him; the stronger the power level, the longer Lexaeus stays stunned. After the Reaction Command is complete, Sora loses the power bonus. | |||
Lexaeus has several moves in his arsenal. In one, he | |||
Lexaeus steadily boosts his power level as his health dwindles. When increasing his power, he gains a red aura and pushes the party back. At higher power, Lexaeus's attacks gain further properties. For instance, when he | Lexaeus steadily boosts his power level as his health dwindles. When increasing his power, he gains a red aura and pushes the party back. At higher power, Lexaeus's attacks gain further properties. For instance, when he drags the Skysplitter on the ground to strike Sora, the attack has more range on higher levels. Lexaeus can also charge at Sora, throw him against a stone pillar, and hurl his aura-infused Skysplitter at Sora. Alternately, he can grab Sora, throw him skyward, and slam him to the ground while pillars of earth erupt around the arena. | ||
Lexaeus's ultimate attack | Lexaeus's ultimate attack involves him flying outside the arena for a number of seconds, before charging back into the arena. He finishes his attack by causing rocks to erupt over the entire arena. Sora should guard the charge and cast Reflect; alternately, High Jump and Glide around the arena. | ||
====Data Rematch==== | ====Data Rematch==== | ||
The Data Rematch plays out nearly identically to the Absent Silhouette battle. Lexaeus's health has greatly increased, and begins the fight with higher power. | The Data Rematch plays out nearly identically to the Absent Silhouette battle. Lexaeus's health has greatly increased, and begins the fight with higher power. | ||
To defeat the Data Replica, Sora should use the same strategy he used when taking on the original Absent Silhouette. However, while Sora has access to much more abilities than he had when taking down the Silhouette, Lexaeus is much stronger, and can employ countermeasures as well. Sora however needs to finish him quickly after Lexaeus used Earthen Fury, otherwise his power will keep growing, reaching 99999, making all of his attacks deadly. | To defeat the Data Replica, Sora should use the same strategy he used when taking on the original Absent Silhouette. However, while Sora has access to much more abilities than he had when taking down the Silhouette, Lexaeus is much stronger, and can employ countermeasures as well. Sora however needs to finish him quickly after Lexaeus used Earthen Fury, otherwise his power will keep growing, reaching 99999, making all of his attacks deadly. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai}} | ||
|(Weapon) | |(Weapon) | ||
|Physical | |Physical | ||
|— | |||
|x0.5<ref name="dmg05">Becomes x1.5 when Lexaeus's power level is at least 30000, x3.0 when his power level is at least 60000, and x6.0 when his power level is 99999.</ref> | |x0.5<ref name="dmg05">Becomes x1.5 when Lexaeus's power level is at least 30000, x3.0 when his power level is at least 60000, and x6.0 when his power level is 99999.</ref> | ||
|O | |O | ||
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|(Rocks) | |(Rocks) | ||
|Neutral | |Neutral | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|X | |X | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Spin Slash'''|回転斬り|<br>Kaitengiri}} | ||
|(Weapon) | |(Weapon) | ||
|Physical | |Physical | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|△ | |△ | ||
|Lexaeus spins sideways and swings his axe sword down. When his power level is at least 30000, a rock will thrust up beneath Sora. | |Lexaeus spins sideways and swings his axe sword down. When his power level is at least 30000, a rock will thrust up beneath Sora. | ||
|He retaliates with this attack if he | |He retaliates with this attack if he rallies from his stun due to Mega Impact. | ||
|(Rocks) | |(Rocks) | ||
|Neutral | |Neutral | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|X | |X | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Helmet Split'''|かぶと割り|<br>Kabuto-wari}} | ||
|(Weapon) | |(Weapon) | ||
|Physical | |Physical | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|△ | |△ | ||
|Lexaeus jumps and swings down his axe sword. When his power level is at least 30000, rocks will thrust up at his sides. | |Lexaeus jumps and swings down his axe sword. When his power level is at least 30000, rocks will thrust up at his sides. | ||
| | | | ||
|(Rocks) | |(Rocks) | ||
|Neutral | |Neutral | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|X | |X | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Impact Quake'''|インパクトクエイク|<br>Inpakuto Kueiku}} | ||
|Neutral | |Neutral | ||
|— | |||
|Hit 1: x0.5<ref name="dmg05"/><br>Hit 2+: x0.01<ref>Becomes x0.25 when Lexaeus's power level is at least 30000, x0.5 when his power level is at least 60000, and x1.0 when his power level is 99999.</ref> | |Hit 1: x0.5<ref name="dmg05"/><br>Hit 2+: x0.01<ref>Becomes x0.25 when Lexaeus's power level is at least 30000, x0.5 when his power level is at least 60000, and x1.0 when his power level is 99999.</ref> | ||
|X | |X | ||
|Lexaeus throws his axe sword up, and hits the floor 3 times, each time thrusting up rocks beneath Sora's feet | |Lexaeus throws his axe sword up, and hits the floor 3 times, each time thrusting up rocks beneath Sora's feet. Large rocks can hit 3 to 4 times. | ||
|The rocks may not appear if Sora jumps within a narrow timing for each hit | |The rocks may not appear if Sora jumps within a narrow timing for each hit. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Spin Throw'''|回転投げ|<br>Kaiten'nage}} | ||
|Neutral | |Neutral | ||
|— | |||
|Grab: x0<br>Throw: x0.5<ref name="dmg05"/><ref name="grab1hp">Cannot drop Sora's HP below 1.</ref> | |Grab: x0<br>Throw: x0.5<ref name="dmg05"/><ref name="grab1hp">Cannot drop Sora's HP below 1.</ref> | ||
|X | |X | ||
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|Lexaeus generally follows with Impact Quake. | |Lexaeus generally follows with Impact Quake. | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Tackle'''|タックル|<br>Takkuru}} | ||
|Neutral | |Neutral | ||
|— | |||
|Tackle: x0<br>Hit: x0.5<ref name="dmg05"/><ref name="grab1hp"/> | |Tackle: x0<br>Hit: x0.5<ref name="dmg05"/><ref name="grab1hp"/> | ||
|X | |X | ||
|Lexaeus rams Sora with his shoulder, hitting him at the end. Sora then gets knocked into the air, before Lexaeus jumps and slams him down to the ground, thrusting up rocks. | |Lexaeus rams Sora with his shoulder, hitting him at the end. Sora then gets knocked into the air, before Lexaeus jumps and slams him down to the ground, thrusting up rocks. | ||
| | |Lexaeus generally follows with Helmet Split. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Earthen Fury'''|アースフューリー|<br>Āsu Fyūrī|lit. "Earth Fury"}} | ||
|(Weapon) | |(Weapon) | ||
|Physical | |Physical | ||
|— | |||
|x0.5<ref name="dmg05"/> | |x0.5<ref name="dmg05"/> | ||
|△ | |△ | ||
|Lexaeus moves far away in the air, then rushes in at high speed, covered in white light. When landing, rocks thrust up around him, then thrust up around the arena. | |Lexaeus moves far away in the air, then rushes in at high speed, covered in white light. When landing, rocks thrust up around him, then thrust up around the arena. | ||
| | |Only used below a certain amount of HP. He follows with either Spin Throw or Mow Down. | ||
|(Rocks) | |(Rocks) | ||
|Neutral | |Neutral | ||
|— | |||
|Hit 1: x0.5<ref name="dmg05"/><br>Hit 2+: x0.01<ref>Becomes x0.25 when Lexaeus's power level is at least 30000, x2.0 when his power level is at least 60000, and x6.0 when his power level is 99999.</ref> | |Hit 1: x0.5<ref name="dmg05"/><br>Hit 2+: x0.01<ref>Becomes x0.25 when Lexaeus's power level is at least 30000, x2.0 when his power level is at least 60000, and x6.0 when his power level is 99999.</ref> | ||
|X | |X | ||
}} | }} | ||
{{Atk-c | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Mega Impact'''|メガインパクト|<br>Mega Inpakuto}}|Physical|x4.0|Can be used when staggering Lexaeus by blocking his Mow Down.<br> | {{rc|{{nihongo|'''Mega Impact'''|メガインパクト|<br>Mega Inpakuto}}|Physical|x4.0|Can be used when staggering Lexaeus by blocking his Mow Down.<br>Approach Lexaeus and stun him by swinging the Keyblade upward. The higher Sora's power is, the longer Lexaeus is stunned (damage dealt is unaltered). Acts as a finisher.}} | ||
{{rc|c}} | {{rc|c}} | ||