Editing Game:Hector Barbossa
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{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk|col=3|{{nihongo|'''Rushing Cut'''|突進斬り|<br>Tosshin Kiri}}|Physical|x1.5<br>Hit 2+: x0.25|△|Slashes twice while charging forward quickly.}} | {{Atk|col=3|{{nihongo|'''Rushing Cut'''|突進斬り|<br>Tosshin Kiri}}|Physical|x1.5<br>Hit 2+: x0.25|△|Slashes twice while charging forward quickly.}} | ||
{{Atk-m|col=3|{{nihongo|'''Chasing Cut'''|追い打ち斬り|<br>Oiuchi Kiri}}|(Hit & Elbow)|Physical|x0|X|Staggers the opponent with an elbow blow, then follows with two cuts.||(Cut)|Physical|x2.0|X|(Second-phase attack)|Physical|x2.5<br>Hit 2+: x0.5|X}} | {{Atk-m|col=3|{{nihongo|'''Chasing Cut'''|追い打ち斬り|<br>Oiuchi Kiri}}|(Hit & Elbow)|Physical|x0|X|Staggers the opponent with an elbow blow, then follows with two cuts.||(Cut)|Physical|—|x2.0|X|(Second-phase attack)|Physical|x2.5<br>Hit 2+: x0.5|X}} | ||
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-7)|Physical|x0.5<br>Hit 2+: x0.25|△|Slashes three times, stabs four times, then slashes twice more.|Used at low HP.|(Swing 8-9)|Physical|x2.0<br>Hit 3+: x0.5|△}} | {{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Swing 1-7)|Physical|x0.5<br>Hit 2+: x0.25|△|Slashes three times, stabs four times, then slashes twice more.|Used at low HP.|(Swing 8-9)|Physical|x2.0<br>Hit 3+: x0.5|△}} | ||
{{Atk|col=3|{{nihongo|'''Bomb'''|爆弾|<br>Bakudan}}|Fire|x1.0|X|Throws three bombs that explode after four seconds.}} | {{Atk|col=3|{{nihongo|'''Bomb'''|爆弾|<br>Bakudan}}|Fire|x1.0|X|Throws three bombs that explode after four seconds.}} | ||
{{Atk|col=3|{{nihongo|'''Gunshot'''|銃撃|<br>Jūgeki}}|Neutral|x1.5|X|Takes out gun and fires.|Usually used right after the Illuminator has been taken out once. Used as a counter to Sora's Land Reaction Command.}} | {{Atk|col=3|{{nihongo|'''Gunshot'''|銃撃|<br>Jūgeki}}|Neutral|x1.5|X|Takes out gun and fires.|Usually used right after the Illuminator has been taken out once. Used as a counter to Sora's Land Reaction Command.}} | ||
{{Atk-c | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Twin Counter'''|ツインカウンタ|<br>Tsuin Kaunta}}|Physical|x3.0{{KHII}}<br>x2.0{{FMII}}|Can be used when Barbosssa targets Jack with the Hit & Elbow portion of his Chasing Cut attack.<br>Prevent the next attack from hitting Jack and counter by having Jack spin Sora around to knock Barbossa into the air.}} | {{rc|{{nihongo|'''Twin Counter'''|ツインカウンタ|<br>Tsuin Kaunta}}|Physical|x3.0{{KHII}}<br>x2.0{{FMII}}|Can be used when Barbosssa targets Jack with the Hit & Elbow portion of his Chasing Cut attack.<br>Prevent the next attack from hitting Jack and counter by having Jack spin Sora around to knock Barbossa into the air.}} | ||
{{rc|{{nihongo|'''Sonic Dive'''|ソニックダイブ|<br>Sonikku Daibu}}|Physical|x10.0{{KHII}}<br>x4.0{{FMII}}|Can be used after using Twin Counter.<br>Leap from Jack's shoulder and slam the Keyblade into Barbossa while he is airborne.}} | {{rc|{{nihongo|'''Sonic Dive'''|ソニックダイブ|<br>Sonikku Daibu}}|Physical|x10.0{{KHII}}<br>x4.0{{FMII}}|Can be used after using Twin Counter.<br>Leap from Jack's shoulder and slam the Keyblade into Barbossa while he is airborne.}} | ||
{{rc|{{nihongo|'''Land'''|ランディング|<br>Randingu|lit. "Landing"}}|—|—|Can be used when near Barbossa as he momentarily rests after Combo Attack's three slashes and four stabs.<br>Step on Barbossa's sword to stop his combo | {{rc|{{nihongo|'''Land'''|ランディング|<br>Randingu|lit. "Landing"}}|—|—|Can be used when near Barbossa as he momentarily rests after Combo Attack's three slashes and four stabs.<br>Step on Barbossa's sword to stop his combo.}} | ||
{{rc|{{nihongo|'''Reverse Blade'''|リバースエッジ|<br>Ribāsu Ejji|lit. "Reverse Edge"}}|Physical|x5.0{{KHII}}<br>X4.0{{FMII}}|Can be used after using Land.<br>Strike Barbosssa before he can fire his gun. Acts as a finisher.}} | {{rc|{{nihongo|'''Reverse Blade'''|リバースエッジ|<br>Ribāsu Ejji|lit. "Reverse Edge"}}|Physical|x5.0{{KHII}}<br>X4.0{{FMII}}|Can be used after using Land.<br>Strike Barbosssa before he can fire his gun. Acts as a finisher.}} | ||
{{rc|c}} | {{rc|c}} |