Editing Game:Hades
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|KHseed11=10 | |KHseed11=10 | ||
|ability=Berserk | |ability=Berserk | ||
|desc=Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice. | |desc=Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice. | ||
|duration=30 attacks | |duration=30 attacks | ||
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|ReCOMAP5=13 | |ReCOMAP5=13 | ||
|ReCOMEXP5=351 | |ReCOMEXP5=351 | ||
|ReCOMHP6=770 | |ReCOMHP6=770{{SS}}, 840{{RR}} | ||
|ReCOMAP6=14{{SS}}, 15{{RR}} | |ReCOMAP6=14{{SS}}, 15{{RR}} | ||
|ReCOMEXP6=490 | |ReCOMEXP6=490 | ||
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|UXbattlename=Apprehension | |UXbattlename=Apprehension | ||
|UXbattlefile=Apprehension KHIIHD.ogg | |UXbattlefile=Apprehension KHIIHD.ogg | ||
|DRbattlename=The Encounter | |DRbattlename=The Encounter<ref>Following the 5.0.1 update.</ref> | ||
|DRbattlefile=The Encounter KHIIHD.ogg | |DRbattlefile=The Encounter KHIIHD.ogg | ||
}} | }} | ||
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Hades uses the same attacks as he does in ''Kingdom Hearts'', albeit in a more unpredictable manner. Also, the arena is not the octagonal one with tree-shaped pillars; it is a full-sized square arena with invisible barriers, giving slightly more room for Sora to move around. There is no proper sequence to his attacks, so be on guard. Be sure to have Cure cards and 0 cards stocked up in the deck, as well as a sufficient amount of Card Points, and use Dodge Roll whenever necessary. Using [[sleight]]s is highly recommended, lest Hades break Sora's single-card attacks. | Hades uses the same attacks as he does in ''Kingdom Hearts'', albeit in a more unpredictable manner. Also, the arena is not the octagonal one with tree-shaped pillars; it is a full-sized square arena with invisible barriers, giving slightly more room for Sora to move around. There is no proper sequence to his attacks, so be on guard. Be sure to have Cure cards and 0 cards stocked up in the deck, as well as a sufficient amount of Card Points, and use Dodge Roll whenever necessary. Using [[sleight]]s is highly recommended, lest Hades break Sora's single-card attacks. | ||
It is recommended to use either Blizzaga (three Blizzard cards) or Blizzard Raid (one Blizzard card + two attack cards), as these work well against Hades. Try not to use Donald's Friend Card, because there is a risk of Donald casting Fire on Hades, causing him to recover. Consider using the Blue Rhapsody card to increase the damage dealt by Blizzard attacks, if desired | It is recommended to use either Blizzaga (three Blizzard cards) or Blizzard Raid (one Blizzard card + two attack cards), as these work well against Hades. Try not to use Donald's Friend Card, because there is a risk of Donald casting Fire on Hades, causing him to recover. Consider using the Blue Rhapsody card to increase the damage dealt by Blizzard attacks, if desired. | ||
====Reverse/Rebirth==== | ====Reverse/Rebirth==== | ||
Hades is fought in the same arena as he was in Sora's story. | Hades is fought in the same arena as he was in Sora's story. | ||
Be sure to keep a short distance and continually break Hades's cards until Riku enters Dark Mode. It is advised to attack with sleights (be careful not to overuse sleights as the cards will not be reloaded), because Hades attacks in sleights. Getting the King Mickey card is a plus—with Holy Burst/Inverse Burst and several attack sleights from Dark Mode, Hades can be defeated without having to use an enemy card | Be sure to keep a short distance and continually break Hades's cards until Riku enters Dark Mode. It is advised to attack with sleights (be careful not to overuse sleights as the cards will not be reloaded), because Hades attacks in sleights. Getting the King Mickey card is a plus—with Holy Burst/Inverse Burst and several attack sleights from Dark Mode, Hades can be defeated without having to use an enemy card. | ||
;Deck | ;Deck | ||
{{CoMDeck | {{CoMDeck | ||
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|com=* | |com=* | ||
}} | }} | ||
:Attacks | |||
{{atk-o|com}} | {{atk-o|com}} | ||
{{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|x0.8|{{sleight|Hades - A|com=*}} or {{sleight|Hades - M|com=*}}|Only used when blue. Hades causes a small explosion in front of him, like shooting a pistol.}} | {{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|x0.8|{{sleight|Hades - A|com=*}} or {{sleight|Hades - M|com=*}}|Only used when blue. Hades causes a small explosion in front of him, like shooting a pistol.}} | ||
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===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
[[File:Versus Hades KHRECOM.png|thumb|right|Hades engaging in combat | [[File:Versus Hades KHRECOM.png|thumb|right|Hades engaging in combat.]] | ||
;Deck | ;Deck | ||
{{tab|o}}{{tab|Sora}} | {{tab|o}}{{tab|Sora}} | ||
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In ''Kingdom Hearts II Final Mix'', enter Limit Form and use Ragnarok on Hades. To refill the Drive Gauge, attack Hades while he is invincible, but be sure to dodge his attacks. Also, use physical attacks on Hades every now and then. Just be prudent about Hades's attacks: they are not as predictable as in ''Kingdom Hearts''. | In ''Kingdom Hearts II Final Mix'', enter Limit Form and use Ragnarok on Hades. To refill the Drive Gauge, attack Hades while he is invincible, but be sure to dodge his attacks. Also, use physical attacks on Hades every now and then. Just be prudent about Hades's attacks: they are not as predictable as in ''Kingdom Hearts''. | ||
{{atk-o|kh2}} | {{atk-o|kh2}} | ||
{{atk | {{atk|{{nihongo|'''Flame Claw'''|炎のツメ|<br>Honō no Tsume}}|Fire|—|Hit 1: x1.0<br>Hit 2+: x0.25|△|Hades strikes with his flame-covered hands 1-2 times.}} | ||
{{atk | {{atk|{{nihongo|'''Spin Mow Down'''|回転なぎ払い|<br>Kaiten Nagiharai}}|Fire|—|Hit 1: x1.5<br>Hit 2+: x1.0|△|Hades spins sideways, knocking opponents away with both hands covered in flames.}} | ||
{{atk-m | {{atk-m|{{nihongo|'''Firewall'''|ファイアウォール|<br>Faiawōru}}|Flames|Fire|—|x0.25|X|Hades sprays fire at his feet, then wraps himself in a pillar of fire.|If he is blue, this attack causes Hades to turn red and invulnerable.|Fire pillar|Fire|—|Hit 1: x2.0<br>Hit 2+: x1.0|X}} | ||
{{atk | {{atk|{{nihongo|'''Firaga Ball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}}|Fire|—|x1.5{{KHII}}<br>x1.0{{FMII}}|O|Hades throws a fireball.}} | ||
{{atk-m | {{atk-m|{{nihongo|'''Meteor'''|メテオ|<br>Meteo}}|Fireball|Fire|—|x2.5|X|Hades summons a fireball in the air. Sparks of fire rain down from the fireball.|Used below half HP.|Sparks|Fire|—|x1.5|△}} | ||
{{atk | {{atk|{{nihongo|'''Smoke'''|スモーク|<br>Sumōku}}|Dark|—|x1.0|△|Hades creates smoke between his hands and sends it forward.}} | ||
{{atk-c}} | {{atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Aura Sphere'''|オーラショット|<br>Ōra Shotto|lit. "Aura Shot"}}|Physical|x1.0|Can be used when near an aura orb created by Hercules.<br>Aim the aura orb and fire it at Hades. The orb floats and chases Hades, making him | {{rc|{{nihongo|'''Aura Sphere'''|オーラショット|<br>Ōra Shotto|lit. "Aura Shot"}}|Physical|x1.0|Can be used when near an aura orb created by Hercules.<br>Aim the aura orb and fire it at Hades. The orb floats and chases Hades, making him vulnerable upon impact.}} | ||
{{rc|{{nihongo|'''Aura Guard'''|オーラガード|<br>Ōra Gādo}}|—|—|Can be used when near Hercules while he's not attacking.<br>A barrier forms around Hercules and his immediate surroundings.}} | {{rc|{{nihongo|'''Aura Guard'''|オーラガード|<br>Ōra Gādo}}|—|—|Can be used when near Hercules while he's not attacking.<br>A barrier forms around Hercules and his immediate surroundings.}} | ||
{{rc|c}} | {{rc|c}} | ||
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|- | |- | ||
|colspan="6" style="{{style|text|a}}"|Hades calls up to 3 Shadows to the front row. | |colspan="6" style="{{style|text|a}}"|Hades calls up to 3 Shadows to the front row. | ||
{{atk-c | {{atk-c}} | ||
==Videos== | ==Videos== |