Editing Game:Hades

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  |KHseed11=10
  |KHseed11=10
  |ability=Berserk
  |ability=Berserk
|abilitylink=Berserk (ability)
  |desc=Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice.
  |desc=Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice.
  |duration=30 attacks
  |duration=30 attacks
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  |ReCOMAP5=13
  |ReCOMAP5=13
  |ReCOMEXP5=351
  |ReCOMEXP5=351
  |ReCOMHP6=770
  |ReCOMHP6=770{{SS}}, 840{{RR}}
|ReCOMHP6R=840
  |ReCOMAP6=14{{SS}}, 15{{RR}}
  |ReCOMAP6=14{{SS}}, 15{{RR}}
  |ReCOMEXP6=490
  |ReCOMEXP6=490
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  |ReCOMmagn=x0.33
  |ReCOMmagn=x0.33
  |ReCOMfree=x1.0
  |ReCOMfree=x1.0
|value=0-8
|duel=7
|time=8
  |KH2HP1=660
  |KH2HP1=660
  |KH2HP2=1230
  |KH2HP2=1230
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  |CODmagn=X
  |CODmagn=X
  |CODworld=Olympus Coliseum
  |CODworld=Olympus Coliseum
|DRep1=Episode 7
|DRslv1=63|DRsbp1=10000
|DRw1=Scala ad Caelum
|DRwrank1=Face A Tough Enemy|DRwlv1=63|DRwbp1=10000
|DRfire=Resist
|DRlight=Weak
|DRattack=Magic
|DRpass1=HP +1
|DRpass2=Magic +2
|DRpass3=Magic +2
|DRpass4=Magic +5
  |BBSbattlename=Destiny's Force
  |BBSbattlename=Destiny's Force
  |BBSbattlefile=Destiny's Force KHBBS.ogg
  |BBSbattlefile=Destiny's Force KH.ogg
|BBSbattlename2=Vim and Vigor
|BBSbattlefile2=Vim and Vigor KHBBS.ogg
  |KHbattlefile=Squirming Evil KHHD.ogg
  |KHbattlefile=Squirming Evil KHHD.ogg
  |KHbattlename=Squirming Evil
  |KHbattlename=Squirming Evil
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  |KH2battlename=The Encounter
  |KH2battlename=The Encounter
  |KH2battlefile=The Encounter KHII.ogg
  |KH2battlefile=The Encounter KHII.ogg
|KH2battlename2=Beneath the Ground
|KH2battlefile2=Beneath the Ground KHII.ogg
  |KHXbattlename=Squirming Evil
  |KHXbattlename=Squirming Evil
  |KHXbattlefile=Squirming Evil KHHD.ogg
  |KHXbattlefile=Squirming Evil KHHD.ogg
  |UXbattlename=Apprehension
  |UXbattlename=Apprehension
  |UXbattlefile=Apprehension KHIIHD.ogg
  |UXbattlefile=Apprehension KHIIHD.ogg
|DRbattlename=The Encounter
|DRbattlenamen=<ref>Following the 5.0.1 update.</ref>
|DRbattlefile=The Encounter KHIIHD.ogg
}}
}}
'''[[Hades]]''' is the scheming and uncaring god of the Underworld as well as a major antagonist in the [[Olympus Coliseum]] in the ''{{c|Kingdom Hearts|series}}'' series. He can be encountered in boss battles such as in the tenth seed of the [[Hades Cup]] in ''{{c|Kingdom Hearts|game}}'' and in the thirtieth and final seeds of the [[Hades Paradox Cup]] in ''[[Kingdom Hearts II]]''. He is also the final boss of the facsimile version of the Olympus Coliseum in ''[[Kingdom Hearts Chain of Memories]]''.
'''[[Hades]]''' is the scheming and uncaring god of the Underworld as well as a major antagonist in the [[Olympus Coliseum]] in the ''{{c|Kingdom Hearts|series}}'' series. He can be encountered in boss battles such as in the tenth seed of the [[Hades Cup]] in ''{{c|Kingdom Hearts|game}}'' and in the thirtieth and final seeds of the [[Hades Paradox Cup]] in ''[[Kingdom Hearts II]]''. He is also the final boss of the facsimile version of the Olympus Coliseum in ''[[Kingdom Hearts Chain of Memories]]''.


==Strategy==
==Strategies==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Hades appears as the tenth seed of the Hades Cup. Hades is fought in an octagonal arena with tree-shaped pillars, meaning reduced space. Hades has has an entire sixth bar of HP, so at first, it will appear as if he is not taking any damage from attacks, since the extra HP does not show.
Hades appears as the tenth seed of the Hades Cup. Hades is fought in an octagonal arena with tree-shaped pillars, meaning reduced space. Hades has more than five bars of HP, so at first, it will appear as if he is not taking any damage from attacks, since the extra HP does not show.


Hades starts off with Flamethrower (indicated by the line "Take that!")—it is recommended to use Dodge Roll to avoid the flames at first, and once the flames disperse, attack him from the front. Another helpful strategy is to stay near the flames (but just out of reach) and wait until they extinguish, and attack as much as possible, then quickly '''Dodge Roll''' away from Hades when he says ''Take that!''. Sora can also hit Hades with [[Blizzaga]], since it will extinguish the flames and deal him some damage, giving another opportunity to attack him. It is nearly impossible get behind Hades and attack him because Hades will almost always face Sora. If Hades does his Flamethrower attack on Donald or Goofy—take that opportunity to hit him.
Hades starts off with Flamethrower (indicated by the line "Take that!")—it is recommended to use Dodge Roll to avoid the flames at first, and once the flames disperse, attack him from the front. Another helpful strategy is to stay near the flames (but just out of reach) and wait until they extinguish, and attack as much as possible, then quickly '''Dodge Roll''' away from Hades when he says ''Take that!''. Sora can also hit Hades with [[Blizzaga]], since it will extinguish the flames and deal him some damage, giving another opportunity to attack him. It is nearly impossible get behind Hades and attack him because Hades will almost always face Sora. If Hades does his Flamethrower attack on Donald or Goofy—take that opportunity to hit him.
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{{atk-o|kh1}}
{{atk-o|kh1}}
{{atk|{{nihongo|'''Flamethrower'''|火炎放射|<br>Kaen Hōsha}}|Fire|—|8|—|Hades walks forward while emitting flames from both hands.}}
{{atk|{{nihongo|'''Flamethrower'''|火炎放射|<br>Kaen Hōsha}}|Fire|—|8|—|Hades walks forward while emitting flames from both hands.}}
{{atk|{{nihongo|'''Full-length Flame'''|全身炎|<br>Zenshin Honō}}|Fire|—|12||Hades turns while emitting flames from both hands.|Hades cannot be damaged during this attack.}}
{{atk|{{nihongo|'''Full-length Flame'''|全身炎|<br>Zenshin Honō}}|Fire|—|12|Invulnerable|Hades turns while emitting flames from both hands.}}
{{atk|{{nihongo|'''Flame Claw'''|炎のツメ|<br>Honō no Tsume}}|Fire|x0|8|Repellable<br>(Recoil: 100)|Hades swings his burning hands down.}}
{{atk|{{nihongo|'''Flame Claw'''|炎のツメ|<br>Honō no Tsume}}|Fire|x0|8|Repellable<br>(Recoil: 100)|Hades swings his burning hands down.}}
{{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|6|—|Hades causes a small explosion in the air.}}
{{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|6|—|Hades causes a small explosion in the air.}}
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====Sora's Story====
Hades uses the same attacks as he does in ''Kingdom Hearts'', albeit in a more unpredictable manner. Also, the arena is not the octagonal one with tree-shaped pillars; it is a full-sized square arena with invisible barriers, giving slightly more room for Sora to move around. There is no proper sequence to his attacks, so be on guard. Be sure to have Cure cards and 0 cards stocked up in the deck, as well as a sufficient amount of Card Points, and use Dodge Roll whenever necessary. Using [[sleight]]s is highly recommended, lest Hades break Sora's single-card attacks.
It is recommended to use either Blizzaga (three Blizzard cards) or Blizzard Raid (one Blizzard card + two attack cards), as these work well against Hades. Try not to use Donald's Friend Card, because there is a risk of Donald casting Fire on Hades, causing him to recover. Consider using the Blue Rhapsody card to increase the damage dealt by Blizzard attacks, if desired. If Sora doesn't have such card, he can still obtain it from the Blue Rhapsodies that appear in this world.
====Reverse/Rebirth====
Hades is fought in the same arena as he was in Sora's story.
Be sure to keep a short distance and continually break Hades's cards until Riku enters Dark Mode. It is advised to attack with sleights (be careful not to overuse sleights as the cards will not be reloaded), because Hades attacks in sleights. Getting the King Mickey card is a plus—with Holy Burst/Inverse Burst and several attack sleights from Dark Mode, Hades can be defeated without having to use an enemy card, but keep in mind that using the Powerwild Enemy Card during Dark Mode (and not sooner due to the fact entering Dark Mode reloads the deck which has the Enemy Card wear off) grants Riku the opportunity to use Dark Aura with the cards valued 1 turned into 9.
;Deck
{{CoMDeck
{{CoMDeck
|card1=Hades - A
|card1=Hades - A
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|com=*
|com=*
}}
}}
;Attacks
====Sora's Story====
Hades uses the same attacks as he does in ''Kingdom Hearts'', albeit in a more unpredictable manner. Also, the arena is not the octagonal one with tree-shaped pillars; it is a full-sized square arena with invisible barriers, giving slightly more room for Sora to move around. There is no proper sequence to his attacks, so be on guard. Be sure to have Cure cards and 0 cards stocked up in the deck, as well as a sufficient amount of Card Points, and use Dodge Roll whenever necessary. Using [[sleight]]s is highly recommended, lest Hades break Sora's single-card attacks.
 
It is recommended to use either Blizzaga (three Blizzard cards) or Blizzard Raid (one Blizzard card + two attack cards), as these work well against Hades. Try not to use Donald's Friend Card, because there is a risk of Donald casting Fire on Hades, causing him to recover. Consider using the Blue Rhapsody card to increase the damage dealt by Blizzard attacks, if desired.
 
====Reverse/Rebirth====
Hades is fought in the same arena as he was in Sora's story.
 
Be sure to keep a short distance and continually break Hades's cards until Riku enters Dark Mode. It is advised to attack with sleights (be careful not to overuse sleights as the cards will not be reloaded), because Hades attacks in sleights. Getting the King Mickey card is a plus—with Holy Burst/Inverse Burst and several attack sleights from Dark Mode, Hades can be defeated without having to use an enemy card.
{{atk-o|com}}
{{atk-o|com}}
{{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|x0.8|{{sleight|Hades - A|com=*}} or {{sleight|Hades - M|com=*}}|Only used when blue. Hades causes a small explosion in front of him, like shooting a pistol.}}
{{atk|{{nihongo|'''Fira Shot'''|ファイラショット|<br>Faira Shotto}}|Fire|—|x0.8|{{sleight|Hades - A|com=*}} or {{sleight|Hades - M|com=*}}|Only used when blue. Hades causes a small explosion in front of him, like shooting a pistol.}}
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===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
[[File:Versus Hades KHRECOM.png|thumb|right|Hades engaging in combat in the facsimile of Olympus Coliseum.]]
;Deck
{{tab|o}}{{tab|Sora}}
{{tab|o}}{{tab|Sora}}
{{CoMDeck
{{CoMDeck
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|enem2=Red Nocturne
|enem2=Red Nocturne
}}
}}
;Attacks
{{tab|c}}{{tab|c}}
{{tab|c}}{{tab|c}}
{{atk-o|com}}
{{atk-o|com}}
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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
[[File:Versus Hades KHII.png|thumb|right|Hades engaging in combat against Sora, Donald, Goofy, Auron and Hercules.]]
During the first battle against Hades, Sora will be aided by his allies.
During the first battle against Hades, Sora will be aided by his allies.


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Hades is the final enemy in the last seed of the Hades Paradox Cup, Sora is only aided by Hercules. Use the same strategy as before and heal when necessary. Note that Drive Forms cannot be used (with the exception of Limit Form in ''Kingdom Hearts II Final Mix'') as Sora doesn't have access to his party members.
Hades is the final enemy in the last seed of the Hades Paradox Cup, Sora is only aided by Hercules. Use the same strategy as before and heal when necessary. Note that Drive Forms cannot be used (with the exception of Limit Form in ''Kingdom Hearts II Final Mix'') as Sora doesn't have access to his party members.


In ''Kingdom Hearts II Final Mix'', enter Limit Form and use Ragnarok on Hades. To refill the Drive Gauge, attack Hades while he is invincible, but be sure to dodge his attacks. Also, use physical attacks on Hades every now and then. Just be prudent about Hades's attacks: they are not as predictable as in ''Kingdom Hearts''.
In the ''Final Mix/2.5 HD ReMix'' versions, enter Limit Form and use Ragnarok on Hades. To refill the Drive Gauge, attack Hades while he is invincible, but be sure to dodge his attacks. Also, use physical attacks on Hades every now and then. Just be prudent about Hades's attacks: they are not as predictable as in ''Kingdom Hearts''.
{{atk-o|kh2}}
{{atk-o|kh2}}
{{atk|col=3|{{nihongo|'''Flame Claw'''|炎のツメ|<br>Honō no Tsume}}|Fire|Hit 1: x1.0<br>Hit 2+: x0.25|△|Hades strikes with his flame-covered hands 1-2 times.}}
{{atk|{{nihongo|'''Flame Claw'''|炎のツメ|<br>Honō no Tsume}}|Fire|—|Hit 1: x1.0<br>Hit 2+: x0.25|△|Hades strikes with his flame-covered hands 1-2 times.}}
{{atk|col=3|{{nihongo|'''Spin Mow Down'''|回転なぎ払い|<br>Kaiten Nagiharai}}|Fire|Hit 1: x1.5<br>Hit 2+: x1.0|△|Hades spins sideways, knocking opponents away with both hands covered in flames.}}
{{atk|{{nihongo|'''Spin Mow Down'''|回転なぎ払い|<br>Kaiten Nagiharai}}|Fire|—|Hit 1: x1.5<br>Hit 2+: x1.0|△|Hades spins sideways, knocking opponents away with both hands covered in flames.}}
{{atk-m|col=3|{{nihongo|'''Firewall'''|ファイアウォール|<br>Faiawōru}}|Flames|Fire|x0.25|X|Hades sprays fire at his feet, then wraps himself in a pillar of fire.|If he is blue, this attack causes Hades to turn red and invulnerable.|Fire pillar|Fire|Hit 1: x2.0<br>Hit 2+: x1.0|X}}
{{atk-m|{{nihongo|'''Firewall'''|ファイアウォール|<br>Faiawōru}}|Flames|Fire|—|x0.25|X|Hades sprays fire at his feet, then wraps himself in a pillar of fire.||Fire pillar|Fire|—|Hit 1: x2.0<br>Hit 2+: x1.0|X}}
{{atk|col=3|{{nihongo|'''Firaga Ball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}}|Fire|x1.5{{KHII}}<br>x1.0{{FMII}}|O|Hades throws a fireball.}}
{{atk|{{nihongo|'''Firaga Ball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}}|Fire|—|x1.5{{KHII}}<br>x1.0{{FMII}}|O|Hades throws a fireball.}}
{{atk-m|col=3|{{nihongo|'''Meteor'''|メテオ|<br>Meteo}}|Fireball|Fire|x2.5|X|Hades summons a fireball in the air. Sparks of fire rain down from the fireball.|Used below half HP.|Sparks|Fire|x1.5|△}}
{{atk-m|{{nihongo|'''Meteor'''|メテオ|<br>Meteo}}|Fireball|Fire|—|x2.5|X|Hades summons a fireball in the air. Sparks of fire rain down from the fireball.||Sparks|Fire|—|x1.5|△}}
{{atk|col=3|{{nihongo|'''Smoke'''|スモーク|<br>Sumōku}}|Dark|x1.0|△|Hades creates smoke between his hands and sends it forward.}}
{{atk|{{nihongo|'''Smoke'''|スモーク|<br>Sumōku}}|Dark|—|x1.0|△|Hades creates smoke between his hands and sends it forward.}}
{{atk-c}}
{{atk-c}}
{{rc|o}}
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" width=900px
{{rc|{{nihongo|'''Aura Sphere'''|オーラショット|<br>Ōra Shotto|lit. "Aura Shot"}}|Physical|x1.0|Can be used when near an aura orb created by Hercules.<br>Aim the aura orb and fire it at Hades. The orb floats and chases Hades, making him turn blue and vulnerable upon impact.}}
!style="{{style|kh2|a}}; font-size:12px" colspan="8"|Reaction Commands
{{rc|{{nihongo|'''Aura Guard'''|オーラガード|<br>Ōra Gādo}}|—|—|Can be used when near Hercules while he's not attacking.<br>A barrier forms around Hercules and his immediate surroundings.}}
|-style="{{style|kh2|b}}; font-size:11px"
{{rc|c}}
!Reaction Command
!Attribute
!Power
!Description
|-
|{{nihongo|'''Aura Shot'''|オーラショット|<br>Ōra Shotto}}
|Physical
|x1.0
|Can be used when near an aura orb created by Hercules.<br>Aim the aura orb and fire it at Hades. The orb floats and chases Hades, making him vulnerable upon impact.
|-
|{{nihongo|'''Aura Guard'''|オーラガード|<br>Ōra Gādo}}
|—
|—
|Can be used when near Hercules while he's not attacking.<br>A barrier forms around Hercules and his immediate surroundings.
|}


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
====Aqua's Story====
====Aqua's Story====
[[File:Versus Hades and Ice Colossus 2 KHBBS.png|thumb|right|Hades engaging in combat along with the Ice Colossus.]]
Hades appears as a storyline boss along with [[Ice Colossus]] in Aqua's story.
Hades appears as a storyline boss along with [[Ice Colossus]] in Aqua's story.


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|-
|-
|colspan="6" style="{{style|text|a}}"|Hades calls up to 3 Shadows to the front row.
|colspan="6" style="{{style|text|a}}"|Hades calls up to 3 Shadows to the front row.
{{atk-c|lab}}
{{atk-c}}


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