Editing Game:Demyx
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{{game|KH2|FM2| | {{game|KH2|FM2|HD2}} | ||
{{Images|Demyx's water forms}} | |||
{{Expand|create=Infobox for Demyx's water forms}} | |||
{{suite}} | {{suite}} | ||
<div class="tabber goright"> | |||
{{ | <div class="tabbertab" title="Demyx" style="background-color:white; width:365px"> | ||
{{Enemy | |||
|name=Demyx | |name=Demyx | ||
|katakana=デミックス | |katakana=デミックス | ||
|romaji=Demikkusu | |romaji=Demikkusu | ||
|fr=Demyx (Ennemi) | |fr=Demyx (Ennemi) | ||
|image=[[File:Demyx | |image=[[File:Demyx KHD.png|350x400px]] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|type=Organization XIII | |type=Organization XIII | ||
Line 13: | Line 16: | ||
|s1=Demyx Data Rematch | |s1=Demyx Data Rematch | ||
|REability=Water Charge | |REability=Water Charge | ||
|desc=Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.<br> | |desc=Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.<br>Resistant to fire, ice, lightning, and special attacks.[English Version]<br>Immune to ice, and resistant to lightning, and special attacks [Original Japanese and HD Versions] | ||
|duration=2 reloads | |duration=2 reloads | ||
|CP=80 | |CP=80 | ||
| | |KH2loc1=Olympus Coliseum | ||
|KH2HP1= | |KH2LVL1=16 | ||
|KH2HP1=N/A | |||
|KH2EXP1=0 | |||
|KH2STR1=0 | |||
|KH2DEF1=0 | |||
|KH2loc2=Hollow Bastion | |||
|KH2LVL2=30 | |||
|KH2HP2=1005 | |KH2HP2=1005 | ||
| | |KH2EXP2=0 | ||
| | |KH2STR2=29 | ||
| | |KH2DEF2=16 | ||
|KH2weapon=x1.0 | |||
| | |KH2fire=x1.0 | ||
|KH2bliz=x0 | |||
|KH2thun=x0.5 | |||
|KH2dark=x0.5 | |||
|KH2fire= | |KH2other=x0.5 | ||
|KH2bliz= | |KH2reward='''Hollow Bastion'''<br>Armor Slot, [[Blizzard|Blizzard Element]] (Sora)<br>[[Blizzard Boost]] (Donald)<br>HP +5 (Goofy)<ref>The Water Forms drop (1) HP Ball x 1 when destroyed.</ref><br>'''Data Rematch'''<br>AP Boost | ||
|KH2thun= | |KH2world=Hollow Bastion | ||
|KH2dark= | }} | ||
| | </div><div class="tabbertab" title="Data Rematch" style="background-color:white; width:365px"> | ||
{{Enemy | |||
|KH2reward=''' | |||
|KH2world= | |||
{{ | |||
|name=Demyx | |name=Demyx | ||
|katakana=デミックス | |katakana=デミックス | ||
|romaji=Demikkusu | |romaji=Demikkusu | ||
|image=[[File:Demyx KHII.png|350x400px]] | |image=[[File:Demyx KHII.png|350x400px]] | ||
|game1=Kingdom Hearts II Final Mix | |game1=Kingdom Hearts II Final Mix | ||
|type=Organization XIII | |type=Organization XIII | ||
|spec=NobodyBoss | |spec=NobodyBoss | ||
|s1=Demyx | |s1=Demyx | ||
|KH2loc1=Hollow Bastion | |||
|KH2LVL1=99 | |||
|KH2HP1=2715 | |KH2HP1=2715 | ||
|KH2EXP1=0 | |KH2EXP1=0 | ||
| | |KH2STR1=86 | ||
| | |KH2DEF1=51 | ||
| | |KH2weapon=x0.5 | ||
|KH2fire=x1.5 | |||
|KH2fire= | |KH2bliz=x0 | ||
|KH2bliz= | |KH2thun=x0.5 | ||
|KH2thun= | |KH2dark=x0.5 | ||
|KH2dark= | |KH2other=x0.5 | ||
| | |||
|KH2reward=AP Boost | |KH2reward=AP Boost | ||
|KH2world=Radiant Garden | |KH2world=Radiant Garden | ||
}} | }} | ||
</div></div> | |||
'''[[Demyx]]''' is fought as a boss in ''[[Kingdom Hearts II | '''[[Demyx]]''' is fought as a boss in ''[[Kingdom Hearts II]]''. He attacks [[Sora]] and his allies in the [[Underworld]], as well as in [[Hollow Bastion]] during the [[Battle of the 1000 Heartless]]. He can be fought again in a data rematch in ''[[Kingdom Hearts II Final Mix]]''. | ||
== | ==Strategies== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====First encounter==== | ====First encounter==== | ||
During the first battle, Demyx does not physically attack. Instead, he summons 100 water forms that must be defeated within | {{Q|Defeat all of Demyx's water forms before time runs out!|Battle hint}} | ||
During the first battle, Demyx does not physically attack. Instead, he summons 100 water forms that must be defeated within a time limit. To make this battle a success, it's recommended to use the "Wild Dance" [[Reaction Command#Demyx|Reaction Command]] as well as the Fire spell as many times as possible. Ethers should be stcked to refill the MP Gauge after a consecutive round of Fire spells, but HP should not be a problem, as defeating the water forms causes HP Balls to drop. | |||
====Second encounter==== | ====Second encounter==== | ||
When the fight begins, Demyx summons his "water forms", and Sora must destroy fifty forms in forty seconds. | {{Q|Demyx has challenged you to a series of trials! Complete these trials to face and defeat him!|Battle hint}} | ||
'''Attacks''' | |||
*Water Dash: Dashes forward leaving pillars of water behind and ending with a circle of pillars around him. | |||
*Bubble Blaster: Rapidly shoots bubbles at the enemy. | |||
*Bubble Drop: Drops bubbles onto the foe. | |||
*Form Summon: Summons water forms to fight. | |||
*Wall Walk: Walks toward Sora with a wall of water pillars in front of him. | |||
*Water Finish: After yelling, "Come on, keep to the beat!", Demyx strikes Sora with his Sitar a couple times, sending out pillars, and then ending with a blast of many pillars. | |||
*Pillar Cast: Casts a line of pillars that chases Sora. | |||
When the fight begins, Demyx summons his "water forms", and Sora must destroy fifty forms in forty seconds. There are two types of water forms—those shaped like musical notes, and those shaped like Demyx. Striking the Demyx-shaped forms will cause them to transform into note-shaped ones. The note forms can be grabbed with the Reaction Command '''Wild Dance''', which causes damage to many forms over a large area. [[Limit]] commands also help to destroy the water forms quickly. | |||
After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena with spouts of water erupting from the ground in his wake, and summon pillars of water around him. To stop him, try to hit him with a combo finisher before he leaps again | After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena with spouts of water erupting from the ground in his wake, and summon pillars of water around him. To stop him, try to hit him with a combo finisher before he leaps again. Demyx can leap and summon water even when knocked into the air by a combo, so be careful attacking him in the air. Demyx will also summon a rain of bubbles from above, and fire a bombardment of bubbles at Sora directly. He can also summon several spheres of water around himself, which then follow Sora, then explode after a short delay, although Sora has a brief period to escape before detonation. Demyx will often summon two or three note-shaped water forms as back-up during the battle, and while there is no timer, these water forms will attack Sora and can cause heavy damage, although Sora may use the reaction command to destroy them and cause collateral damage to Demyx. | ||
Sora may occasionally get the chance to use the '''Show Stealer''' command (signified by Demyx marching toward Sora while playing his sitar and quipping "Ain't it a blast?"), which knocks Demyx into the air and stuns him for a short time. This can backfire, however, as hitting Demyx without triggering the '''Show Stealer''' will result in Demyx automatically counter-attacking with his sitar and doing major damage. | |||
Sora may occasionally get the chance to use the '''Show Stealer''' | |||
When he has | When he has lost approximately half his health, Demyx will summon ten more water forms that must be defeated in ten seconds. Afterwards, Demyx resumes his normal attacks, but also gains a new technique. He will walk towards Sora, swinging his sitar, summoning walls of water in front of him. However, if Sora uses Guard against Demyx's sitar, he will not be damaged by the pillars allowing him to counterattack. | ||
Most of Demyx's attacks knock Sora into the air, so Aerial Recovery is very useful. It is highly advised to stay away from Demyx until he is open for an attack. For this reason, [[Thunder]] helps greatly, and [[Wisdom Form]] is also useful. | Most of Demyx's attacks knock Sora into the air, so Aerial Recovery is very useful. It is highly advised to stay away from Demyx until he is open for an attack. For this reason, [[Thunder]] helps greatly, and [[Wisdom Form]] is also useful. | ||
An alternate method is to beat all the water forms in the beginning and immediately use Knocksmash | An alternate method is to beat all the water forms in the beginning and immediately after use Knocksmash, this takes his health down almost completely for an extremely easy win, without using any other magic or drive forms. | ||
====Data Rematch==== | ====Data Rematch==== | ||
Demyx fights in a similar manner to the previous battle, but this time he makes use of more water forms. There are four rounds of water form (before Sora first gets to damage Demyx), and Sora must destroy all of them in thirty seconds without using the '''Wild Dance''' Reaction Command. The final round has 99 forms, when Demyx has one bar of HP left. Also, Demyx's fountains increase in number and power and some briefly follow Sora, which somewhat resembles Vexen's Ice Needles Sleight. | |||
Demyx fights in a similar manner to the previous battle, but this time he makes use of more water forms. There are four rounds of water | |||
It is advisable to stock up on Ethers/Elixirs or any MP-restoring items in the item slots | It is advisable to stock up on Ethers/Elixirs or any MP-restoring items in the item slots (Donald's and Goofy's slots too) and have Donald and Goofy carry out their attacks very frequently. Disable Auto-Limit, as this might prevent usage of the Reaction Command '''Wild Dance''' and might force one into Limit mode instead, making it more difficult to destroy all the forms on time. The note-shaped water forms do not appear, but casting '''Blizzaga''' on the forms will turn them into notes and allows the use of '''Wild Dance'''. '''Firaga''' will also instantly destroy the water forms. Switch to [[Limit Form]] and use '''Ragnarok'''. | ||
Alternatively, switch to Wisdom Form and use magic-based attacks (hence it is necessary to stock up Ethers and such). '''Reflect''' and '''Fire''' will come in handy—as while in Wisdom Form, casting magic is done at a faster rate and one can move around quicker. | |||
Also, be sure to reset the Anti-Points counter to zero before the battle, so as to help prevent Sora from entering AntiForm. However, one attack from AntiForm can destroy a form, so the choice is up to the player. | |||
Heal when necessary, but prioritize MP for attacks. | |||
==Videos== | ==Videos== | ||
{| | <center> | ||
{|style="text-align:center; border:2px solid" align="center" | |||
|style="border-radius:10px"|'''Demyx I—''Kingdom Hearts II''''' | |||
|style="border-radius:10px"|'''Demyx II—''Kingdom Hearts II''''' | |||
|- | |- | ||
| | |style="border:1px solid #C0C0C0"|<youtube width="320" height="240">GiZJDko4Z70</youtube> | ||
| | |style="border:1px solid #C0C0C0"|<youtube width="320" height="240">ctQPytt_IfI</youtube> | ||
|- | |- | ||
|width="170px" style="border-radius:10px"|'''Demyx Data Rematch—''Kingdom Hearts II Final Mix''''' | |||
|- | |- | ||
| | |style="border:1px solid; align="center" #C0C0C0"|<youtube width="320" height="240">EgmclRdPzfk</youtube> | ||
|} | |} | ||
</center> | |||
==Notes and | ==Notes and References== | ||
{{reflist}} | {{reflist|1}} | ||
{{NobodyDirectory}} | {{NobodyDirectory}} | ||