Editing Game:Axel

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  |romaji=Akuseru
  |romaji=Akuseru
  |fr=Axel (Ennemi)
  |fr=Axel (Ennemi)
  |image=[[File:Axel KHCOM.png|350x400px]]
  |image=[[File:Axel KHD.png|350x400px]]
  |sprite1=[[File:Axel (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |sprite1=[[File:Axel (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |game1=Kingdom Hearts Chain of Memories
  |game1=Kingdom Hearts Chain of Memories
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  |romaji=Akuseru
  |romaji=Akuseru
  |tab1=KHIIFM
  |tab1=KHIIFM
  |image=[[File:Axel KHD.png|350x400px]]
  |image=[[File:Axel KHCOM.png|350x400px]]
  |tab2=KHUχ
  |tab2=KHUχ
  |image2=[[File:Axel (Battle) KHUX.png]]
  |image2=[[File:Axel (Battle) KHUX.png]]
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====First battle====
====First battle====
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting [[props]] back in Traverse Town. His Fire Wall sleight can be dodged with a dodge roll through the wall, or cardbroken. Damage cannot be avoided if Axel decides to summon the fire wall right where Sora is, after Card Breaking him.
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting objects back in Traverse Town. His Fire Wall sleight can be dodged with a dodge roll through the wall, or cardbroken. Damage cannot be avoided if Axel decides to summon the fire wall right where Sora is, after Card Breaking him.


====Second battle====
====Second battle====
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|△
|△
|Press forward, creating fire pillars.
|Press forward, creating fire pillars.
|Only used in the second battle, as a Revenge Action after hiding himself in the flame wall of the arena.  
|Only used in the second battle, as a revenge attack after hiding himself in the flame wall of the arena.  
|(Fire pillar)
|(Fire pillar)
|Fire
|Fire
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|△
|△
|Diving attack creates fire on the ground and flame pillars.
|Diving attack creates fire on the ground and flame pillars.
|Only used in the second battle, as a Revenge Action after hiding himself in the flame wall of the arena.  
|Only used in the second battle, as a revenge attack after hiding himself in the flame wall of the arena.  
|(Fire pillar)
|(Fire pillar)
|Fire
|Fire
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{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames.}}
{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Burst Edge'''{{KHII}}<br>'''Burst Frontier'''{{KHHD2}}|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to perform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher.}}
{{rc|{{nihongo|'''Burst Frontier'''<ref>''[[Kingdom Hearts HD 2.5 ReMIX]]''; localized as Burst Edge in the PS2 version</ref>|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to perform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher.}}
{{rc|c}}
{{rc|c}}


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