Editing Game:Axel

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  |romaji=Akuseru
  |romaji=Akuseru
  |fr=Axel (Ennemi)
  |fr=Axel (Ennemi)
  |image=[[File:Axel KHCOM.png|350x400px]]
  |image=[[File:Axel KHD.png|350x400px]]
|sprite1=[[File:Axel (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |game1=Kingdom Hearts Chain of Memories
  |game1=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts II
  |game2=Kingdom Hearts II
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  |COMconf=x0
  |COMconf=x0
  |COMterr=x0
  |COMterr=x0
  |COMreward='''1<sup>st</sup> floor'''<br>[[Fire]] (Value of 5)<br>'''13<sup>th</sup> floor'''<br>Axel Enemy Card
  |COMreward='''1<sup>st</sup> floor'''<br>[[Fire]]
  |ReCOM1=s
  |ReCOM1=s
  |ReCOMHP1=420
  |ReCOMHP1=420
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  |ReCOMmagn=x0.33
  |ReCOMmagn=x0.33
  |ReCOMfree=x1.0
  |ReCOMfree=x1.0
|ReCOMreward='''1<sup>st</sup> floor'''<br>[[Fire]]
  |KH2HP1=105
  |KH2HP1=105
  |KH2HP2=345
  |KH2HP2=345
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  |romaji=Akuseru
  |romaji=Akuseru
  |tab1=KHIIFM
  |tab1=KHIIFM
  |image=[[File:Axel KHD.png|350x400px]]
  |image=[[File:Axel KHCOM.png|350x400px]]
  |tab2=KHUχ
  |tab2=KHUχ
  |image2=[[File:Axel (Battle) KHUX.png]]
  |image2=[[File:Axel (Battle) KHUX.png]]
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====First battle====
====First battle====
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting [[props]] back in Traverse Town. His Fire Wall sleight can be dodged with a dodge roll through the wall, or cardbroken. Damage cannot be avoided if Axel decides to summon the fire wall right where Sora is, after Card Breaking him.
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting objects back in Traverse Town.


====Second battle====
====Second battle====
In the second battle, Axel is much more difficult as he has more damaging attacks and is much faster. It is strongly recommended to have the [[Oogie Boogie]], [[Vexen]], and [[Blue Rhapsody]] cards equipped. The Darkside card can allow Sora to copy Axel's Quick Recovery enemy card, making him immune to Axel's sleights, but if Sora carelessly copies the [[Red Nocturne]] card instead, it will boost fire attacks, which heal Axel.  
In the second battle, Axel is much more difficult as he has more damaging attacks and is much faster. It is strongly recommended to have the [[Oogie Boogie]], [[Jafar]], [[Vexen]], [[Card Soldier]] and [[Riku]] cards equipped. The Darkside card can allow Sora to copy Axel's Quick Recovery enemy card, making him immune to Axel's sleights, but if Sora carelessly copies the [[Red Nocturne]] card instead, it will boost fire attacks, which heal Axel. Have plenty of Blizzard cards and either a [[Blue Rhapsody]] or a [[Demyx]] card, since Axel is weak to the Blizzard element. Demyx's card, if available, is more recommended, as, while it costs more CP, boosts Blizzard attacks even more (dealing half a HP bar of damage per hit, or even a full HP bar for each Blizzaga) than the Blue Rhapsody's and lasts 2 reloads instead of 1.


The best way to defeat Axel is to use [[Blizzard Raid]] by stocking one Blizzard card and two attack ones, but don't forget to reload them with an [[Elixir]] to make the sleights re-usable. It also requires only one Blizzard card at a time, unlike Blizzaga, and Axel might avoid the latter. The use of that sleight from the farthest distance it can reach can allow Sora to land extra hits for more damage. After the Blue Rhapsody card runs out it would be wise to equip an Oogie Boogie card in order to recover some HP, or use high valued Curaga, in case Sora takes too much damage. If Sora has many Blizzard Cards available, one can have him use a deck full of them and stock three of them to use Blizzaga, but be mindful that Axel might dodge it.
The best way to defeat Axel is to first equip the Jafar card preventing him from breaking attack cards. After the Jafar card runs out it would be wise to equip the Vexen card since odds are Sora might fall before he can use either the Card Soldier or Riku card's full potential. Also, bear in mind that his fire attacks will be able to stun Sora once the Vexen card is active, so only use it when Sora is about to be defeated. If and when Axel defeats Sora, the Vexen card will revive him. Immediately activate the Oogie Boogie card or use Cures to regenerate his low health.


The Vexen card shouldn't be used early and instead only if Sora is soon to be defeated, since Axel's sleights will be able to stun Sora once the the card is active. If and when Axel defeats Sora, the Vexen card will revive him. Immediately activate the Oogie Boogie card or use Cures to regenerate his low health.
[[File:Got it Memorized 01 KHRECOM.png|thumb|right|Axel battles Sora in ''Kingdom Hearts Re:Chain of Memories''.]]
After Oogie Boogie runs out, it is wise to unload on sleights. For maximum results use the Riku card so that some of the cards Sora uses will not be lost. The [[Trinity Limit]] sleight (use a Goofy, Donald and attack card) could be fairly damaging, but it takes a long time to activate and Axel could easily use a 0 card or a sleight with a higher value to break the sleight before Sora damages him. Instead use it when he reloads his cards so he won't be able to break the sleight. Also use Blizzara/Blizzaga by stocking two or three Blizzard cards, respectively. One can also use [[Blizzard Raid]] by stocking one Blizzard card and two attack ones, to use only one Blizzard card for a strong enough attack on Axel, but don't forget to reload them with an [[Ether]] or and [[Elixir]]. The use of the latter from a certain distance can allow Sora to land extra hits for more damage. Donald cards are very risky; his Thunder does some damage, his Blizzard does high damage, but Fire will heal Axel, so refrain from using Donald at all, unless for Trinity Limit. If Axel is not defeated by the time the Riku card ends then equip the Card Soldier card and attack him repeatedly. Since the Card Soldier card speeds up attacks significantly if Sora attacks Axel non-stop, this can stop him from using some sleights. When the Card Soldier runs out and if Axel is still alive, odds are his HP will be low enough for him to be finished off with one or two more sleights.


After Oogie Boogie runs out, it is wise to unload on sleights, and use either another Elixir or a Hi-Potion stacked with higher valued cards when running out of cards to avoid having to reload. The [[Trinity Limit]] sleight (use a Goofy, Donald and attack card) could be fairly damaging, but it takes a long time to activate and Axel could easily use a 0 card or a sleight with a higher value to break the sleight before Sora damages him. Instead use it when he reloads his cards so he won't be able to break the sleight. Donald cards are very risky; his Thunder does some damage, his Blizzard does high damage, but Fire will heal Axel, so refrain from using Donald at all, unless for Trinity Limit.
While his regular attacks are the same from before, his sleights are much more powerful. When Axel uses his Fire Wall sleight, be on guard—this is his most dangerous attack where he lets out a wall of flame. In the remake, this is for the most part unavoidable, so it is advisable to immediately use a 0 card regardless of whether or not Sora is close to Axel. If Sora can't use a 0 card (in the event that they have been used up already and haven't reloaded), then be sure to cast Cure immediately afterwards.
 
While his regular attacks are the same from before, his sleights are much more powerful. His new Firetooth sleight can be very difficult to avoid and deals huge damage and is better worth cardbroken when Axel readies himself.


;Deck
;Deck
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===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
[[File:Versus Axel KHRECOM.png|thumb|right|Axel battles Sora in ''Kingdom Hearts Re:Chain of Memories''.]]
====First battle====
In the first battle Axel is much similar to the original game, but the Fire Wall sleight can no longer be avoided and must be card broken.
====Second battle====
In the remake, the same strategy as the original game can be used, but now Sora can have access to the [[Demyx]] card, the [[Lethal Frame]] sleight, and the [[Jafar]] Card which now takes effect on attack sleights.
If Sora has access to the [[Demyx]] Card, he can equip a deck full of Blizzard cards and keep pounding Axel with Blizzagas and use Mega-Ethers combined with strong cards to reload them. Using Blizzaga in a chain can stunlock Axel for a while until Sora has to reload. This Enemy Card's duration is twice as that of the Blue Rhapsody Card and boosts Blizzard-elemental attacks and sleights further. If this card wears off or is unavailable, Sora can use the Blue Rhapsody card and keep repetitively using Blizzaga. The strategy involving the use of Blizzard Raid from a certain distance cannot be used anymore and the sleight can only hit twice for a total damage that is inferior to one Blizzaga.
One other strategy involves using the Jafar Card and combine it with Ars Arcanum, with the three combined attack cards having a value of 6 at most.
When Axel reaches low HP, his Firetooth sleight can hit Sora multiple times and must be cardbroken in order to avoid damage.
;Deck
;Deck
{{tab|o}}{{tab|First battle}}
{{tab|o}}{{tab|First battle}}
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====Second battle====
====Second battle====
[[File:Versus Axel KHII.png|thumb|right|Axel battles Roxas for the final time within the Old Mansion.]]  
[[File:Axel's Decision 05 KHII.png|thumb|right|Axel battles Roxas for the final time within the Old Mansion.]]  
When Roxas battles Axel again in the [[Old Mansion]], the strength of both Axel and Roxas have increased. Roxas is now dual-wielding the [[Oathkeeper]] and [[Oblivion]], so he does more damage. However, Axel has much more health and several new forms of attack. Roxas should be equipped with the Elven Bandana from the mansion to boost his defense and have several Potions stocked.
When Roxas battles Axel again in the [[Old Mansion]], the strength of both Axel and Roxas have increased. Roxas is now dual-wielding the [[Oathkeeper]] and [[Oblivion]], so he does more damage. However, Axel has much more health and several new forms of attack. Roxas should be equipped with the Elven Bandana from the mansion to boost his defense and have several Potions stocked.


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====Data Rematch====
====Data Rematch====
[[File:Versus Axel's Replica Data KHIIFM.png|thumb|right|Axel's Replica Data appears before Sora in the [[Garden of Assemblage]].]]  
[[File:Computer is Activated 03 KHIIFM.png|thumb|right|Axel's Replica Data appears before Sora in the [[Garden of Assemblage]].]]  
The Data Rematch Axel that Sora fights is based on the second fight, with Sora fighting him alone in a ring of fire. Axel will have higher HP and stronger attacks than his earlier version in Roxas's storyline. Be sure to equip the [[Mysterious Abyss]] Keyblade as it has the [[Blizzard Boost]] ability which can allow maximum damage to Axel's fire-based attacks. Stock up on Ethers and Potions as they'll be handy in the battle. [[Reflect]] is also an alternative to using [[Blizzard]], as it can do similar damage. Be sure to make use of the Overtaker and Clear Light Reaction Commands as they will cease the damage Sora receives from Prison of Flames.
The Data Rematch Axel that Sora fights is based on the second fight, with Sora fighting him alone in a ring of fire. Axel will have higher HP and stronger attacks than his earlier version in Roxas's storyline. Be sure to equip the [[Mysterious Abyss]] Keyblade as it has the [[Blizzard Boost]] ability which can allow maximum damage to Axel's fire-based attacks. Stock up on Ethers and Potions as they'll be handy in the battle. [[Reflect]] is also an alternative to using [[Blizzard]], as it can do similar damage. Be sure to make use of the Overtaker and Clear Light Reaction Commands as they will cease the damage Sora receives from Prison of Flames.


In this battle, Prison of Flames will rapidly drain Sora's HP unless he uses Clear Light. A good strategy is to have Auto Limit on to transform into [[Limit Form]] and restore Sora's HP if he's in critical condition while his MP is recovering. Equipping Ultima Weapon along with [[MP Haste]] and MP Hastera can reduce Sora's MP recharge to a mere 15 seconds. If the player uses two finishing moves on Axel with one combo (using Finishing Plus) he will jump outside to attack Sora. This will allow Sora to counter with Burst Frontier, then Overtaker, and finally Clear Light to prevent anymore damage to his HP. Axel also cannot be beaten while the floor is on fire.
In this battle, Prison of Flames will rapidly drain Sora's HP unless he uses Clear Light. A good strategy is to have Auto Limit on to transform and restore Sora's HP if he's in critical condition while his MP is recovering. Equipping Ultima Weapon along with [[MP Haste]] and MP Hastera can reduce Sora's MP recharge to a mere 15 seconds. If the player uses two finishing moves on Axel with one combo (using Finishing Plus) he will jump outside to attack Sora. This will allow Sora to counter with Burst Frontier, then Overtaker, and finally Clear Light to prevent anymore damage to his HP. Axel also cannot be beaten while the floor is on fire.


Limit Form with [[MP Rage]] equipped is also a good idea as performing limits will damage Axel and restore Sora's HP. The HP drained by the ignited floor will be converted to MP for Sora to use in an endless cycle as long as he's still in Limit Form.
Limit Form with [[MP Rage]] equipped is also a good idea as performing limits will damage Axel and restore Sora's HP. The HP drained by the ignited floor will be converted to MP for Sora to use in an endless cycle as long as he's still in Limit Form.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki|lit. "Continuous Attack"}}
{{Atk|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki|lit. "Continuous Attack"}}
|Physical
|Physical
|—
|x0.75<ref>x1.0 when fighting Axel's Replica Data.</ref><br>Hit 2+: x0.25<ref name="rep5">x0.5 when fighting Axel's Replica Data.</ref>
|x0.75<ref>x1.0 when fighting Axel's Replica Data.</ref><br>Hit 2+: x0.25<ref name="rep5">x0.5 when fighting Axel's Replica Data.</ref>
|◯<ref>May not stagger from combos after getting interrupted.</ref>
|◯
|Swing, then throw chakram.
|Swing, then throw chakram.
|
|
}}
}}
{{Atk|col=3|{{nihongo|'''Firetooth'''|ファイアカッター|<br>Faia Kattā|lit. "Fire Cutter"}}
{{Atk|{{nihongo|'''Firetooth'''|ファイアカッター|<br>Faia Kattā|lit. "Fire Cutter"}}
|Fire
|Fire
|—
|x0.5<ref>x1.5 when fighting Axel's Replica Data.</ref><br>Hit 2-4: x0<ref>x0.1 when fighting Axel's Replica Data.</ref><br>Hit 5+: x0.25<ref name="rep5"/>
|x0.5<ref>x1.5 when fighting Axel's Replica Data.</ref><br>Hit 2-4: x0<ref>x0.1 when fighting Axel's Replica Data.</ref><br>Hit 5+: x0.25<ref name="rep5"/>
|△
|△
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|
|
}}
}}
{{Atk|col=3|{{nihongo|'''One-handed Throw'''|片手武器投げ|<br>Katate Buki Nage|lit. "One-handed Weapon Throw}}
{{Atk|{{nihongo|'''One-handed Throw'''|片手武器投げ|<br>Katate Buki Nage|lit. "One-handed Weapon Throw}}
|Fire
|Fire
|—
|x1.5
|x1.5
|△
|△
|Throw single flaming chakram.
|Throw single flaming chakram.
|Used after getting interrupted, namely from a Combo Attack.  
|Used after getting interrupted. Axel cannot flinch before using this attack in the first battle.
}}
}}
{{Atk|col=3|{{nihongo|'''[[Prison of Flames]]'''|火炎の牢獄|<br>Kaen no Rōgoku}}
{{Atk|{{nihongo|'''[[Prison of Flames]]'''|火炎の牢獄|<br>Kaen no Rōgoku}}
|Fire
|Fire
|—
|x1.0<ref name="rep2">x2.0 when fighting Axel's Replica Data.</ref>
|x1.0<ref name="rep2">x2.0 when fighting Axel's Replica Data.</ref>
|X
|X
|Ignite floor and create fire pillars when the opponent is close to the edge of the arena.
|Ignite floor and create fire pillars when the opponent is close to the edge of the arena.
|Only used in the second battle. The ignited floor drains Roxas's HP by 1 every 5 seconds. In the data rematch, Axel cannot be defeated while the floor is ignited, ignited floor that drains Sora's HP by 1 every 1/6th of a second. The ignited floor stops dealing damage if the opponent is at 1 HP and temporarily during Limits or Reaction Commands.
|Only used in the second battle. The ignited floor drains Roxas's HP by 1 HP every 5 seconds. In the data rematch, Axel becomes immortal until Clear Light is used, and the ignited floor drains Sora's HP by 6 HP per second. The ignited floor stops dealing damage if the opponent is at 1 HP.
}}
}}
{{Atk-m|col=3|{{nihongo|'''Assault'''|突撃|<br>Totsugeki}}
{{Atk-m|{{nihongo|'''Assault'''|突撃|<br>Totsugeki}}
|(Weapon)
|(Weapon)
|Fire
|Fire
|—
|x1.0<ref name="rep25">x2.5 when fighting Axel's Replica Data.</ref>
|x1.0<ref name="rep25">x2.5 when fighting Axel's Replica Data.</ref>
|△
|△
|Press forward, creating fire pillars.
|Press forward, creating fire pillars.
|Only used in the second battle, as a Revenge Action after hiding himself in the flame wall of the arena.  
|Only used in the second battle, as a revenge attack after hiding himself in the flame wall of the arena.  
|(Fire pillar)
|(Fire pillar)
|Fire
|Fire
|—
|x0.75<ref name="rep2"/>
|x0.75<ref name="rep2"/>
|X
|X
}}
}}
{{Atk-m|col=3|{{nihongo|'''Falling Attack'''|落下攻撃|<br>Rakka Kōgeki|lit. "Fall Attack"}}
{{Atk-m|{{nihongo|'''Falling Attack'''|落下攻撃|<br>Rakka Kōgeki|lit. "Fall Attack"}}
|(Flame)
|(Flame)
|Fire
|Fire
|—
|x1.0<ref name="rep25"/>
|x1.0<ref name="rep25"/>
|△
|△
|Diving attack creates fire on the ground and flame pillars.
|Diving attack creates fire on the ground and flame pillars.
|Only used in the second battle, as a Revenge Action after hiding himself in the flame wall of the arena.  
|Only used in the second battle, as a revenge attack after hiding himself in the flame wall of the arena.  
|(Fire pillar)
|(Fire pillar)
|Fire
|Fire
|—
|x0.75<ref name="rep2"/>
|x0.75<ref name="rep2"/>
|X
|X
}}
}}
{{Atk|col=3|{{nihongo|'''Wild Frenzy'''|乱舞|<br>Ranbu|lit. "Boisterous Dance"}}<br>(1st Battle)
{{Atk|{{nihongo|'''Wild Frenzy'''|乱舞|<br>Ranbu|lit. "Boisterous Dance"}}<br>(1st Battle)
|Fire
|Fire
|—
|x0.25<br>Hit 3, 5, 6: x0
|x0.25<br>Hit 3, 5, 6: x0
|△
|△
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|Only used in the first battle, and below a certain amount of HP. Axel is invincible during this attack.
|Only used in the first battle, and below a certain amount of HP. Axel is invincible during this attack.
}}
}}
{{Atk-m|col=3|{{nihongo|'''Wild Frenzy'''|乱舞|<br>Ranbu|lit. "Boisterous Dance"}}<br>(2nd Battle)
{{Atk-m|{{nihongo|'''Wild Frenzy'''|乱舞|<br>Ranbu|lit. "Boisterous Dance"}}<br>(2nd Battle)
|(Weapon)
|(Weapon)
|Fire
|Fire
|—
|x0.25<ref name="rep5"/><br>Hit 2, 5: x0<ref name="rep5"/>
|x0.25<ref name="rep5"/><br>Hit 2, 5: x0<ref name="rep5"/>
|△
|△
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|(Charge)
|(Charge)
|Fire
|Fire
|—
|x1.0<ref name="rep5"/>
|x1.0<ref name="rep5"/>
|△
|△
|(Fire pillar)
|(Fire pillar)
|Fire
|Fire
|—
|x0.25<ref name="rep25"/>
|x0.25<ref name="rep25"/>
|X
|X
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{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames.}}
{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames. The ignited floor temporarily stops dealing damage during the use of this command.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Burst Edge'''{{KHII}}<br>'''Burst Frontier'''{{KHHD2}}|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to perform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher.}}
{{rc|{{nihongo|'''Burst Frontier'''<ref>''[[Kingdom Hearts HD 2.5 ReMIX]]''; localized as Burst Edge in the PS2 version</ref>|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to peform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher. The ignited floor temporarily stops dealing damage during the use of this command.}}
{{rc|c}}
{{rc|c}}


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