Editing Game:Axel

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  |fr=Axel (Ennemi)
  |fr=Axel (Ennemi)
  |image=[[File:Axel KHD.png|350x400px]]
  |image=[[File:Axel KHD.png|350x400px]]
|sprite1=[[File:Axel (Battle) KHCOM.png|Battle sprite in Kingdom Hearts Chain of Memories]]
  |game1=Kingdom Hearts Chain of Memories
  |game1=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts II
  |game2=Kingdom Hearts II
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  |COMconf=x0
  |COMconf=x0
  |COMterr=x0
  |COMterr=x0
  |COMreward='''1<sup>st</sup> floor'''<br>[[Fire]] (Value of 5)<br>'''13<sup>th</sup> floor'''<br>Axel Enemy Card
  |COMreward='''1<sup>st</sup> floor'''<br>[[Fire]]
  |ReCOM1=s
  |ReCOM1=s
  |ReCOMHP1=420
  |ReCOMHP1=420
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  |ReCOMmagn=x0.33
  |ReCOMmagn=x0.33
  |ReCOMfree=x1.0
  |ReCOMfree=x1.0
|ReCOMreward='''1<sup>st</sup> floor'''<br>[[Fire]]
  |KH2HP1=105
  |KH2HP1=105
  |KH2HP2=345
  |KH2HP2=345
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====First battle====
====First battle====
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting objects back in Traverse Town. His Fire Wall sleight can be dodged with a dodge roll through the wall, or cardbroken. Damage cannot be avoided if Axel decides to summon the fire wall right where Sora is, after Card Breaking him.
In the first battle Axel is an easy opponent. Just simply use Blizzard cards as they deal massive damage to him. Additionally, Blizzard cards can be collected by hitting objects back in Traverse Town. His Fire Wall sleight can be dodged with a dodge roll through the wall, or cardbroken.


====Second battle====
====Second battle====
In the second battle, Axel is much more difficult as he has more damaging attacks and is much faster. It is strongly recommended to have the [[Oogie Boogie]], [[Vexen]], and [[Blue Rhapsody]] cards equipped. The Darkside card can allow Sora to copy Axel's Quick Recovery enemy card, making him immune to Axel's sleights, but if Sora carelessly copies the [[Red Nocturne]] card instead, it will boost fire attacks, which heal Axel.  
In the second battle, Axel is much more difficult as he has more damaging attacks and is much faster. It is strongly recommended to have the [[Oogie Boogie]], [[Vexen]], and [[Blue Rhapsody]] cards equipped. The Darkside card can allow Sora to copy Axel's Quick Recovery enemy card, making him immune to Axel's sleights, but if Sora carelessly copies the [[Red Nocturne]] card instead, it will boost fire attacks, which heal Axel.  


The best way to defeat Axel is to use [[Blizzard Raid]] by stocking one Blizzard card and two attack ones, but don't forget to reload them with an [[Elixir]] to make the sleights re-usable. It also requires only one Blizzard card at a time, unlike Blizzaga, and Axel might avoid the latter. The use of that sleight from the farthest distance it can reach can allow Sora to land extra hits for more damage. After the Blue Rhapsody card runs out it would be wise to equip an Oogie Boogie card in order to recover some HP, or use high valued Curaga, in case Sora takes too much damage. If Sora has many Blizzard Cards available, one can have him use a deck full of them and stock three of them to use Blizzaga, but be mindful that Axel might dodge it.
The best way to defeat Axel is to use [[Blizzard Raid]] by stocking one Blizzard card and two attack ones, to use only one Blizzard card for a strong enough attack on Axel, but don't forget to reload them with an [[Elixir]] to make the sleights re-usable. The use of that sleight from the farthest distance it can reach can allow Sora to land extra hits for more damage. After the Blue Rhapsody card runs out it would be wise to equip an Oogie Boogie card in order to recover some HP, or use high valued Curaga, in case Sora takes too much damage. If Sora has many Blizzard Cards available, one can have him use a deck full of them and stock three of them to use Blizzaga, but be mindful that Axel might dodge it.


The Vexen card shouldn't be used early and instead only if Sora is soon to be defeated, since Axel's sleights will be able to stun Sora once the the card is active. If and when Axel defeats Sora, the Vexen card will revive him. Immediately activate the Oogie Boogie card or use Cures to regenerate his low health.
The Vexen card shouldn't be used early and instead only if Sora is soon to be defeated, since Axel's sleights will be able to stun Sora once the the card is active. If and when Axel defeats Sora, the Vexen card will revive him. Immediately activate the Oogie Boogie card or use Cures to regenerate his low health.
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The Data Rematch Axel that Sora fights is based on the second fight, with Sora fighting him alone in a ring of fire. Axel will have higher HP and stronger attacks than his earlier version in Roxas's storyline. Be sure to equip the [[Mysterious Abyss]] Keyblade as it has the [[Blizzard Boost]] ability which can allow maximum damage to Axel's fire-based attacks. Stock up on Ethers and Potions as they'll be handy in the battle. [[Reflect]] is also an alternative to using [[Blizzard]], as it can do similar damage. Be sure to make use of the Overtaker and Clear Light Reaction Commands as they will cease the damage Sora receives from Prison of Flames.
The Data Rematch Axel that Sora fights is based on the second fight, with Sora fighting him alone in a ring of fire. Axel will have higher HP and stronger attacks than his earlier version in Roxas's storyline. Be sure to equip the [[Mysterious Abyss]] Keyblade as it has the [[Blizzard Boost]] ability which can allow maximum damage to Axel's fire-based attacks. Stock up on Ethers and Potions as they'll be handy in the battle. [[Reflect]] is also an alternative to using [[Blizzard]], as it can do similar damage. Be sure to make use of the Overtaker and Clear Light Reaction Commands as they will cease the damage Sora receives from Prison of Flames.


In this battle, Prison of Flames will rapidly drain Sora's HP unless he uses Clear Light. A good strategy is to have Auto Limit on to transform into [[Limit Form]] and restore Sora's HP if he's in critical condition while his MP is recovering. Equipping Ultima Weapon along with [[MP Haste]] and MP Hastera can reduce Sora's MP recharge to a mere 15 seconds. If the player uses two finishing moves on Axel with one combo (using Finishing Plus) he will jump outside to attack Sora. This will allow Sora to counter with Burst Frontier, then Overtaker, and finally Clear Light to prevent anymore damage to his HP. Axel also cannot be beaten while the floor is on fire.
In this battle, Prison of Flames will rapidly drain Sora's HP unless he uses Clear Light. A good strategy is to have Auto Limit on to transform and restore Sora's HP if he's in critical condition while his MP is recovering. Equipping Ultima Weapon along with [[MP Haste]] and MP Hastera can reduce Sora's MP recharge to a mere 15 seconds. If the player uses two finishing moves on Axel with one combo (using Finishing Plus) he will jump outside to attack Sora. This will allow Sora to counter with Burst Frontier, then Overtaker, and finally Clear Light to prevent anymore damage to his HP. Axel also cannot be beaten while the floor is on fire.


Limit Form with [[MP Rage]] equipped is also a good idea as performing limits will damage Axel and restore Sora's HP. The HP drained by the ignited floor will be converted to MP for Sora to use in an endless cycle as long as he's still in Limit Form.
Limit Form with [[MP Rage]] equipped is also a good idea as performing limits will damage Axel and restore Sora's HP. The HP drained by the ignited floor will be converted to MP for Sora to use in an endless cycle as long as he's still in Limit Form.
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|X
|X
|Ignite floor and create fire pillars when the opponent is close to the edge of the arena.
|Ignite floor and create fire pillars when the opponent is close to the edge of the arena.
|Only used in the second battle. The ignited floor drains Roxas's HP by 1 every 5 seconds. In the data rematch, Axel cannot be defeated while the floor is ignited, ignited floor that drains Sora's HP by 1 every 1/6th of a second. The ignited floor stops dealing damage if the opponent is at 1 HP and temporarily during Limits or Reaction Commands.
|Only used in the second battle. The ignited floor drains Roxas's HP by 1 HP every 5 seconds. In the data rematch, Axel becomes immortal until Clear Light is used, and the ignited floor drains Sora's HP by 6 HP per second. The ignited floor stops dealing damage if the opponent is at 1 HP and temporarily during Limits or Reaction Commands.
}}
}}
{{Atk-m|col=3|{{nihongo|'''Assault'''|突撃|<br>Totsugeki}}
{{Atk-m|col=3|{{nihongo|'''Assault'''|突撃|<br>Totsugeki}}
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{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames.}}
{{rc|{{nihongo|'''Overtaker'''|ランアップ|<br>Ran Appu|lit. "Run Up"}}|—|—|Can be used after knocking Axel back while the floor is burning.<br>Chase after Axel up the wall of flames.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Clear Light'''|クリア|<br>Kuria|lit. "Clear"}}|—|—|Can be used after using Overtaker.<br>Knock Axel to the ground, covering the area in pillars of light and returning the burning floor to normal.}}
{{rc|{{nihongo|'''Burst Frontier'''<ref>''[[Kingdom Hearts HD 2.5 ReMIX]]''; localized as Burst Edge in the PS2 version</ref>|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to perform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher.}}
{{rc|{{nihongo|'''Burst Frontier'''<ref>''[[Kingdom Hearts HD 2.5 ReMIX]]''; localized as Burst Edge in the PS2 version</ref>|バーストエッジ|<br>Bāsuto Ejji|lit. "Burst Edge"}}|Physical|x1.0<br>Knockback: x3.0{{FMII}}|Can be used when Axel leaps out of the flame wall to peform either his Assault or Falling Attack.<br>Avoid Axel's attacks and throw the Keyblade to knock him back. Maximum of 3 hits; acts as a finisher.}}
{{rc|c}}
{{rc|c}}


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