Editing Game:Ansem, Seeker of Darkness

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|v20=1|v21=1|v22=1|v23=1|v24=1|v25=1|v26=1|v27=1|v28=1|v29=1
|v20=1|v21=1|v22=1|v23=1|v24=1|v25=1|v26=1|v27=1|v28=1|v29=1
|card3=Elixir
|card3=Elixir
|v35=1
|v35=2
|enem1=Ansem
}}
}}
{{tab|c}}{{tab|Second battle}}
{{tab|c}}{{tab|Second battle}}
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|x0.5
|x0.5
|{{sleight|Ansem - M|com=*}}
|{{sleight|Ansem - M|com=*}}
|The Dark Figure attacks with a punch, tracking the opponent throughout the movement.
|Has the Dark Figure attack with a dark-charged fist.
|Used at close range.
}}
}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
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|x0.5
|x0.5
|{{sleight|Ansem - A|com=*}}
|{{sleight|Ansem - A|com=*}}
|The Dark Figure spreads its arms, and at the same time, releases a shock wave forward that moves along the ground at high speed.
|Has the Dark Figure hurl shockwaves at Riku along the ground.
|Used at close to medium range.
}}
}}
{{Atk|{{nihongo|'''Dark Rush'''<ref name="Rockshatter">Dark Rush was erroneously written as [[Lexaeus]]'s "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''. It is correctly written in all other versions.</ref>|ダークラッシュ|<br>Dāku Rasshu}}
{{Atk|{{nihongo|'''Dark Rush'''<ref name="Rockshatter">Dark Rush was erroneously written as [[Lexaeus]]'s "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''. It is correctly written in all other versions.</ref>|ダークラッシュ|<br>Dāku Rasshu}}
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|x1.0
|x1.0
|{{sleight|Ansem - M|Ansem - A|Ansem - A|com=*}}
|{{sleight|Ansem - M|Ansem - A|Ansem - A|com=*}}
|Performs a series of high-speed shoulder tackles as he runs back and forth across the field.
|Surrounds himself in a dark aura, then charges left and right at Riku five times.
}}
}}
{{Atk|{{nihongo|'''Dark Shadow'''|ダークシャドウ|<br>Dāku Shadou}}
{{Atk|{{nihongo|'''Dark Shadow'''|ダークシャドウ|<br>Dāku Shadou}}
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|x1.0
|x1.0
|{{sleight|Ansem - M|Ansem - A|Ansem - M|com=*}}
|{{sleight|Ansem - M|Ansem - A|Ansem - M|com=*}}
|The Dark Figure appears from under the opponent's feet a total of 8 times. If it hits, the opponent will be knocked straight up and takes continuous damage.
|Sends the Dark Figure to attack Riku from below several times. If the attack connects, he will get knocked into the air, taking continuous damage.
|Only used in second battle.
|Only used in second battle.
}}
}}
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|{{sleight|Elixir|com=*}}
|{{sleight|Elixir|com=*}}
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
}}
|Only used in second battle.{{?}}}}
{{Atk-c|com|note=During the second fight, the Dark Figure may frequently protect Ansem from attacks for short periods of time.}}
{{Atk-c|com|note=During the second fight, the Dark Figure may frequently protect Ansem from attacks for short periods of time.}}


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;Deck
;Deck
{{tab|o}}{{tab|First battle}}
{{CoMDeck
|card1=Ansem - A
|l1=Ansem, Seeker of Darkness
|v10=1|v11=1|v12=1|v13=1|v14=1|v15=1|v16=1|v17=1|v18=1|v19=1
|card2=Ansem - M
|l2=Ansem, Seeker of Darkness
|v20=1|v21=1|v22=1|v23=1|v24=1|v25=1|v26=1|v27=1|v28=1|v29=1
|card3=Elixir
|v35=2
|enem1=Ansem
}}
{{tab|c}}{{tab|Second battle}}
{{CoMDeck
{{CoMDeck
|card1=Ansem - A
|card1=Ansem - A
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|enem1=Ansem
|enem1=Ansem
}}
}}
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}}
;Attacks
;Attacks
{{Atk-o|CoM}}
{{Atk-o|CoM}}
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|x1.0
|x1.0
|{{sleight|Ansem - A}}
|{{sleight|Ansem - A}}
|Ansem quickly approaches Riku, and the Dark Figure performs a hook with its right arm. Can be avoided with a High-Speed Step, but is difficult to dodge by jumping.
|Has the Dark Figure attack with a dark-charged fist.
}}
}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
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|x1.0
|x1.0
|{{sleight|Ansem - M}}
|{{sleight|Ansem - M}}
|The Dark Figure gathers dark power in both hands, approaches Riku, and unleashes two rows of shock waves that move along the ground. Slower execution than Dark Blow.
|In the first fight, has the Dark Figure summon lightning shockwaves on the ground near Riku. In the second fight, the shockwaves are hurled at him, racing along the ground.
|In the tutorial fight, the Dark Figure summons small lightning pillars on the ground near Riku.
}}
}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
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|x1.0
|x1.0
|{{sleight|Ansem - M|Ansem - M|Ansem - A}}
|{{sleight|Ansem - M|Ansem - M|Ansem - A}}
|The Dark Figure swings its hands back and forth, firing a total of seven rings of light. Has a fast firing rate, but can be avoided by moving away and High-Speed Step to the side.
|Has the Dark Figure hurl razor-thin discs of energy at Riku. The attack lingers even once card broken.
|The rings of light linger after a card break.
}}
}}
{{Atk|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}
{{Atk|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}
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|x1.5
|x1.5
|{{sleight|Ansem - A|Ansem - A|Ansem - A}}
|{{sleight|Ansem - A|Ansem - A|Ansem - A}}
|Charges five times. Moves very fast and is difficult to avoid.
|Surrounds himself in a dark aura, then charges at Riku five times, once for each time he hits the arena's bounds.
|Only used in second battle. The spikes around the arena can alter the timing of the charges drastically.
|Only used in second battle. The spikes around the arena can alter the timing of the charges drastically.
}}
}}
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|x1.5
|x1.5
|{{sleight|Ansem - M|Ansem - A|Ansem - M}}
|{{sleight|Ansem - M|Ansem - A|Ansem - M}}
|Used when HP falls below 25%. After the Dark Figure appears from under Riku's feet eight times in a row, Ansem unleashes shock waves that move along the ground in all directions. The Dark Figure can be avoided with High-Speed Steps, and the shock waves can be avoided by standing diagonally from the enemy.
|Sends the Dark Figure to attack Riku from below several times. He finishes with a shockwave that launches racing shockwaves in three directions.
|Only used in second battle.
|Only used in second battle.
}}
}}
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|{{sleight|Elixir}}
|{{sleight|Elixir}}
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
|Only used in second battle.
|Only used in second battle.{{?}}}}
}}
{{Atk-c|com|note=During the second fight, the Dark Figure may protect Ansem from attacks anytime.}}
{{Atk-c|com|note=During the second fight, the Dark Figure may protect Ansem from attacks anytime. Once Ansem's HP falls below 50%, he will not attack or defend for about 2 seconds.}}


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
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Ansem cannot aim at Riku once he uses [[Vanish]], so he may use it to his advantage and stay in a blind spot while attacking him from the distance. If Riku deals enough consecutive damage, the [[Reality Shift]] marker will appear and he can use [[Mirage Split]] to damage Ansem and make a platform appear.
Ansem cannot aim at Riku once he uses [[Vanish]], so he may use it to his advantage and stay in a blind spot while attacking him from the distance. If Riku deals enough consecutive damage, the [[Reality Shift]] marker will appear and he can use [[Mirage Split]] to damage Ansem and make a platform appear.


Now the battle is on a platform on Darkness's Call. Riku's Dream Eaters are back, and he may benefit from their active support. If he uses Vanish, or gets revived thanks to [[Auto-Life]], Ansem will aim at one of the two Dream Eaters of Riku's party instead. The Dark Figure now serves as a lock-on target for the time it protects Ansem, and despite it having its own HP bar in the meantime, it cannot be depleted. He remains vulnerable to commands that circumvent the Dark Figure's protection like [[Balloon]] or [[Triple Plasma]] during that time, and [[Flowmotion]] may be used on the Dark Figure the same way as on wall, interrupting the protection, where Riku can attack Ansem with a [[Shock Dive]] attack.  
Now the battle is on a platform on Darkness's Call. Riku's Dream Eaters are back, and he may benefit from their active support. If he uses Vanish, or gets revived thanks to [[Auto-Life]], Ansem will aim at the first of the two Dream Eaters of Riku's party instead. The Dark Figure now serves as a lock-on target for the time it protects Ansem, and despite it having its own HP bar in the meantime, it cannot be depleted. He remains vulnerable to commands that circumvent the Dark Figure's protection like [[Balloon]] or [[Triple Plasma]] during that time, and [[Flowmotion]] may be used on the Dark Figure the same way as on wall, interrupting the protection, where Riku can attack Ansem with a [[Shock Dive]] attack.  


Once enough time has passed, he starts to use his old Racing Shockwave which now has the Dark Figure charge the attack before unleashing the powerful blasts that cannot be blocked. He will try to stay outside of the arena's bounds each time he is about to attack, making short-ranged commands almost useless. Each Racing Shockwave destroys a layer of the platform Riku stands on, but he may interrupt the process for a while if he manages to make Ansem flinch. Once Racing Shockwave has been used three times, the platform completely disappears, along with Riku's dream eaters, and the battle goes back to its initial state, with Ansem's Rush and Shock Slash and Riku's floating combat abilities. Until Ansem uses Rush at least once, he will remain hard to hit due to the fact he stayed outside of the arena's bounds while using Racing Shockwave.
Once enough time has passed, he starts to use his old Racing Shockwave which now has the Dark Figure charge the attack before unleashing the powerful blasts that cannot be blocked. He will try to stay outside of the arena's bounds each time he is about to attack, making short-ranged commands almost useless. Each Racing Shockwave destroys a layer of the platform Riku stands on, but he may interrupt the process for a while if he manages to make Ansem flinch. Once Racing Shockwave has been used three times, the platform completely disappears, along with Riku's dream eaters, and the battle goes back to its initial state, with Ansem's Rush and Shock Slash and Riku's floating combat abilities. Until Ansem uses Rush at least once, he will remain hard to hit due to the fact he stayed outside of the arena's bounds while using Racing Shockwave.
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|0.2 x6
|0.2 x6
|△
|△
|The Dark Figure hurls six rings of energy homing in on Riku.
|The Dark Figure hurls razor-thin discs of energy homing in on Riku.
}}
}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}
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|1.2 x5
|1.2 x5
|X
|X
|Charges five times at Riku's direction.
|Surrounds himself in a dark aura, then charges at Riku.
|Used during normal combat only.
|Used during normal combat only.
}}
}}
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|1.0
|1.0
|O
|O
|Ansem approaches Riku and the Dark Figure performs with a hook with its right arm.
|The Dark Figure attacks with a dark-charged fist.
|Used with the [[Reality Shift]] platform on. Ansem won't attack if Riku is airborne and will instead keep moving around his position and attack whenever he lands.  
|Used with the [[Reality Shift]] platform on. While Ansem moves towards Riku to be within range, Ansem won't attack if Riku is airborne and will instead keep moving around his position and attack whenever he lands.  
}}
}}
{{Atk|{{nihongo|'''Sledgehammer'''|スレッジハンマー|<br>Suredjihanmā}}
{{Atk|{{nihongo|'''Sledgehammer'''|スレッジハンマー|<br>Suredjihanmā}}
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|1.5
|1.5
|O
|O
|The Dark Figure rises and strikes downwards with its two arms. The attack can hit Riku even if airborne, no matter the height.
|The Dark Figure attacks with dark-charged downwards overhands that can hit Riku even if airborne, no matter the height.
|Used with the Reality Shift platform on.
|Used with the Reality Shift platform on.
}}
}}
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|1.0 per hit
|1.0 per hit
|X
|X
|Moves outside of the arena, and the Dark Figure charges energy and unleashes a torrent of shock waves along the ground.
|The Dark Figure charges and hurls powerful shockwaves at Riku along the ground. Ansem usually moves out of the arena before preparing the attack.
|Used with the Reality Shift platform on, after enough time has passed. Each shockwave destroys one layer of the Reality Shift platform. Once three are destroyed, the platform disappears.
|Used with the Reality Shift platform on, after enough time has passed. Each shockwave destroys one layer of the Reality Shift platform. Once three are destroyed, the platform disappears.
}}
}}
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|△
|△
|Pulls the opponents to the back of the arena and creates two big purple spheres. Around 20 seconds later, those spheres are sent forwards at high speed, capturing anyone in their way, ending the attack once gone.
|Pulls the opponents to the back of the arena and creates two big purple spheres. Around 20 seconds later, those spheres are sent forwards at high speed, capturing anyone in their way, ending the attack once gone.
|Used during normal combat only. Starts being used after enough time has passed. Techniques used during normal combat only are temporarily replaced by those listed below during the whole duration of the attack. The spheres disappear and the attack stops whenever Ansem flinches. Reality Shift prompts cannot appear and the arena darkens{{KHDDDHD}} while Ansem pulls the opponents backwards.
|Used during normal combat only. Starts being used after enough time has passed. New series of attacks listed below are used during the whole duration of the attack. The spheres disappear and the attack stops whenever Ansem flinches. Reality Shift prompts cannot appear and the arena darkens{{KHDDDHD}} while Ansem pulls the opponents backwards.
}}
}}
{{Atk|{{nihongo|'''Dark Laser'''|ダークレーザー|<br>Dāku Rēzā}}
{{Atk|{{nihongo|'''Dark Laser'''|ダークレーザー|<br>Dāku Rēzā}}

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