Editing Game:Ansem, Seeker of Darkness

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Ansem cannot aim at Riku once he uses [[Vanish]], so he may use it to his advantage and stay in a blind spot while attacking him from the distance. If Riku deals enough consecutive damage, the [[Reality Shift]] marker will appear and he can use [[Mirage Split]] to damage Ansem and make a platform appear.
Ansem cannot aim at Riku once he uses [[Vanish]], so he may use it to his advantage and stay in a blind spot while attacking him from the distance. If Riku deals enough consecutive damage, the [[Reality Shift]] marker will appear and he can use [[Mirage Split]] to damage Ansem and make a platform appear.


Now the battle is on a platform on Darkness's Call. Riku's Dream Eaters are back, and he may benefit from their active support. If he uses Vanish, or gets revived thanks to [[Auto-Life]], Ansem will aim at the first of the two Dream Eaters of Riku's party instead. The Dark Figure now serves as a lock-on target for the time it protects Ansem, and despite it having its own HP bar in the meantime, it cannot be depleted. He remains vulnerable to commands that circumvent the Dark Figure's protection like [[Balloon]] or [[Triple Plasma]] during that time, and [[Flowmotion]] may be used on the Dark Figure the same way as on wall, interrupting the protection, where Riku can attack Ansem with a [[Shock Dive]] attack.  
Now the battle is on the ground of Darkness's Call. Riku's Dream Eaters are back, and he may benefit from their active support. If he uses Vanish, or gets revived thanks to [[Auto-Life]], Ansem will aim at the first of the two Dream Eaters of Riku's party instead. The Dark Figure now serves as a lock-on target for the time it protects Ansem, and despite it having its own HP bar in the meantime, it cannot be depleted. He remains vulnerable to commands that circumvent the Dark Figure's protection like [[Balloon]] or [[Triple Plasma]] during that time, and [[Flowmotion]] may be used on the Dark Figure the same way as on wall, interrupting the protection, where Riku can attack Ansem with a [[Shock Dive]] attack.  


Once enough time has passed, he starts to use his old Racing Shockwave which now has the Dark Figure charge the attack before unleashing the powerful blasts that cannot be blocked. He will try to stay outside of the arena's bounds each time he is about to attack, making short-ranged commands almost useless. Each Racing Shockwave destroys a layer of the platform Riku stands on, but he may interrupt the process for a while if he manages to make Ansem flinch. Once Racing Shockwave has been used three times, the platform completely disappears, along with Riku's dream eaters, and the battle goes back to its initial state, with Ansem's Rush and Shock Slash and Riku's floating combat abilities. Until Ansem uses Rush at least once, he will remain hard to hit due to the fact he stayed outside of the arena's bounds while using Racing Shockwave.
Once enough time has passed, he starts to use his old Racing Shockwave which now has a long charge time, but more powerful and cannot be blocked. He will try to stay outside of the arena's bounds, making short-ranged commands almost useless. Each Racing Shockwave destroys a layer of the platform Riku stands on, but he may interrupt the process for a while if he manages to make Ansem flinch. Once all the layers are gone, the platform completely disappears, along with Riku's dream eaters, and the battle goes back to its initial state, with Ansem's Rush and Shock Slash and Riku's floating combat abilities. Until Ansem uses Rush at least once, he will remain hard to hit due to the fact he stayed outside of the arena's bounds while using Racing Shockwave.


On the 3DS version only, it was possible to stunlock Ansem by repeatedly using the Attack command right after a successful Reality Shift until his HP reaches 1, where then normally attacking him would finish him off. This strategy would fail if Ansem would immediatly get the Dark Figure to protect himself.
On the 3DS version only, it was possible to stunlock Ansem by repeatedly using the Attack command right after a successful Reality Shift until his HP reaches 1, where then normally attacking him would finish him off. This strategy would fail if Ansem would immediatly get the Dark Figure to protect himself.
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|O
|O
|The Dark Figure attacks with a dark-charged fist.
|The Dark Figure attacks with a dark-charged fist.
|Used with the [[Reality Shift]] platform on. While Ansem moves towards Riku to be within range, Ansem won't attack if Riku is airborne and will instead keep moving around his position and attack whenever he lands.  
|Used with the [[Reality Shift]] platforms on. While Ansem moves towards Riku to be within range, Ansem won't attack if Riku is airborne and will instead keep moving around his position and attack whenever he lands.  
}}
}}
{{Atk|{{nihongo|'''Sledgehammer'''|スレッジハンマー|<br>Suredjihanmā}}
{{Atk|{{nihongo|'''Sledgehammer'''|スレッジハンマー|<br>Suredjihanmā}}
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|O
|O
|The Dark Figure attacks with dark-charged downwards overhands that can hit Riku even if airborne, no matter the height.
|The Dark Figure attacks with dark-charged downwards overhands that can hit Riku even if airborne, no matter the height.
|Used with the Reality Shift platform on.
|Used with the Reality Shift platforms on.
}}
}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shōgekiha}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shōgekiha}}
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|X
|X
|The Dark Figure charges and hurls powerful shockwaves at Riku along the ground. Ansem usually moves out of the arena before preparing the attack.
|The Dark Figure charges and hurls powerful shockwaves at Riku along the ground. Ansem usually moves out of the arena before preparing the attack.
|Used with the Reality Shift platform on, after enough time has passed. Each shockwave destroys one layer of the Reality Shift platform. Once three are destroyed, the platform disappears.
|Used with the Reality Shift platforms on, after enough time has passed. Each shockwave destroys one layer of the Reality Shift platform.
}}
}}
{{Atk-c|note=With the Reality Shift platforms on, the Dark Figure may protect Ansem from most attacks, with the exception of commands that bypass its protection. When it protects him, the Dark Figure serves as a target substitute, has a HP bar that cannot be depleted, and acts as a wall on which Flowmotion can be used.}}
{{Atk-c|note=With the Reality Shift platforms on, the Dark Figure may protect Ansem from most attacks, with the exception of commands that bypass its protection. When it protects him, the Dark Figure serves as a target substitute, has a HP bar that cannot be depleted, and acts as a wall on which Flowmotion can be used.}}

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