Forum:Should we add Tips?

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Forums: Index > The Realm of Sleep > Should we add Tips?


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Danjam - It's true! I saw it with my own eyes!
TALK - Aw, man. I wish it was a monster! 13:33, May 3, 2010 (UTC)
I was revising an edit made by a user on a mission page that said something on the lines of: "you should break the crates and get the munny, as you will need it later", and it was under the "mission walkthrough" section.

I have also seen on a few other gaming wikies, that they have a "tips" section that is presented as a list in bullet form. So I was wondering if it were a good idea to add a "tips" section to the mission, (or even world, though it is not as necessary), pages. In Mission 01 there were two points included: one is mentioned above - breaking the crates, and another one is opening a gate for a shortcut. These points can easily be added to the "tips" section and can provide some extra help for Days players, and make it a more suitable spot to add these tips, rather then in the "mission walkthrough" section.

EDIT: Here is a quick example.

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KrytenKoro - "Punch your lights out, hit the pavement. That's what I call entertainment. Causin' problems makes you famous - all the violence makes a statement."
TALK -
I don't really see any difference between that and what's in the walkthrough itself - it seems pretty arbitrary.
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DoorToNothing Heartless Emblem.png — I dreamed last night... I got on the boat to Heaven!

And by some chance, I had brought my dice along! — 05:35, May 4, 2010 (UTC)

Keyblade-Blk.png I concur with KrytenKoro. The tips you describe are already merged into the walkthrough, and putting them into a seperate section would be an oddly placed set of information seperate from the walkthrough, much like "Trivia" sections from the main article.
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Danjam - It's true! I saw it with my own eyes!
TALK - Aw, man. I wish it was a monster! 07:58, May 4, 2010 (UTC)
Yeah, I kind of thought that myself, and it would probably make the pages messy.