Editing Forum:Project: Re:coded

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{{Forumheader|The Realm of Sleep|The World that Never was}}
{{Forumheader|The World that Never was}}


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{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 17:51, 1 June 2014 (UTC)|happy=All the overlay, compiled, special and un-special Re:coded commands have been completed. Aside from a needed rewrite or two, Project Re:coded is for the most part complete!  <small> Time to move onto KH3D...</small>}}
==Discussion==
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 23:56, 24 December 2012 (UTC)|default=I think its time we make a start on actually making pages for re:coded overlay commands, compiled commands etc. What we need to add ''somewhere'' is details about the following:
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 23:56, 24 December 2012 (UTC)|default=I think its time we make a start on actually making pages for re:coded overlay commands, compiled commands etc. What we need to add ''somewhere'' is details about the following:
*<s> Overlay commands </s>
*<s> Overlay commands </s>
*Compiled commands
*Compiled commands
**<s>Special attacks</s>
**Special attacks
**<s>Licenses</s>
**<s>Licenses</s>
*<s>Donald and Goofy commands</s>
*<s>Donald and Goofy commands</s>
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{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 21:03, 26 December 2012 (UTC)|default=Alright, during my license research, I've found a number of things about OC that we need to consider. If I put a 'K' next to it, it means its just a key term that we don't need to worry too much about (perhaps just mention it somewhere or take no notice of it). 'K?' means I'm not sure if we do more then just mention it.
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 21:03, 26 December 2012 (UTC)|default=Alright, during my license research, I've found a number of things about OC that we need to consider. If I put a 'K' next to it, it means its just a key term that we don't need to worry too much about (perhaps just mention it somewhere or take no notice of it). 'K?' means I'm not sure if we do more then just mention it.
*<s>Back Attack (K?)</s>
*Back Attack (K?)
*<s>Preemptive Strike (K?) </s>
*Preemptive Strike (K?)  
*<s>Menace</s>
*Menace
*<s>Layers</s>
*Layers
*<s>Save Room (K)</s>
*Save Room (K)
*<s>Combo (K)</s>
*Combo (K)
*<s>Bug Level</s>
*<s>Bug Level</s>
*<s>Encounter (K)</s>
*Encounter (K)
Note: I don't think I've said everything, i may add to this list.}}
Note: I don't think I've said everything, i may add to this list.}}
{{KrytenKoro|Compiled commands and Donald and Goofy: These are not equipped as part of the Command Matrix, but are automatically converted from those attacks. I feel they should be if not listed then at least mentioned as part of the mechanics on the Command Matrix page.
{{KrytenKoro|Compiled commands and Donald and Goofy: These are not equipped as part of the Command Matrix, but are automatically converted from those attacks. I feel they should be if not listed then at least mentioned as part of the mechanics on the Command Matrix page.
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{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 20:38, 5 January 2013 (UTC)|sad=Seriously, guys. I need feedback.}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 20:38, 5 January 2013 (UTC)|sad=Seriously, guys. I need feedback.}}
{{KrytenKoro|Thoughts:
*Overlay commands: check the manual to see if it gives a name to these; the hint scroll is not what we use as definitive canon. Tables should not include images of the ability being performed; instead, they should give the basic description of the ability and link to a true article which ''does'' include an animated .gif. (This goes for Reality Shifts, too: the table should no longer have those images!)
*Compiled commands: Compiled commands have a HUGE system of mechanics that I'm not sure can be covered in any way but just copying the tables to the wiki on a dedicated "Compiled commands" page. I can try taking pictures if it will help, but...I am completely flummoxed on how to make a list of "ingredients" like we usually do. If we did do a list, it would be long as hell and the tables would still be easier to read. So maybe we do both? The basic description table should be on Command Matrix with links to the main overview, though. Each command should ALSO have a dedicated ability page with gif, though.
*Licenses: I have no idea how licenses work in coded, and for Re:coded, I have only slightly better idea.
*Donald and Goofy, Spinner Ray: Basic description table on Command Matrix, possibly split out to dedicated mechanics page if necessary. Each command should ALSO have a dedicated ability page with gif, though.
*Drag 'n' Drop: Dedicated page, not sure which list to place it on if any.
*Reaction Commands: I am of the opinion that these should start being split off to individual ability pages now. They should have their own images anyway, so it shouldn't be a problem, and many of them overlap with regular abilities and have already been split off. The page we have now should be rewritten as an abilities-style table with "Name", "Description", and "Trigger". Check the KH2 Bradygames or Ultimania for backup on those. "Reaction Commands" from other games should get similar treatment, but see if we can get official stats for those from any source.
*What counts as an ability: For sure, anything that could be visualized with an animated gif. For Licenses, I believe they could get the same, but it's also a very Days-elements type situation where it the mechanics are so embryonic that a myriad of pages may not be justified, and besides, we still leave the Days ability-modifiers merged in. As long as the redirects are still set up as if they were unique ability pages, I would personally be fine with a merged page.
*OC random battle mechanics: It may be a good idea to have separate pages on the "Inside the Keyhole" mechanics for each world: side-scrolling, rail-shooter, turn-based-battle, and hoo--fourth option.
*Rare Prize Blox: These should be created on each world's Game: page, and treated the same as treasure chests were.
*OC special attacks: Definitely a separate page, they act as a replacement for your selected compiled commands so they should probably still be listed on Command Matrix.
*All action abilities should receive their own page, as should most support abilities. Redirects straight to a character's ability section are relics from when we thought we should cover action abilities as part of a character's ability sections, but the explosion of shared abilities in later games has made this infeasible. Goofy Bash is wrong.}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 19:28, 8 January 2013 (UTC)|default=what name do you propose for the specific 'inside the keyhole' mechanics (OC gameplay and HB gameplay is maintained through the entire world.}}
{{neumannz|time=00:07, 9 January 2013 (UTC)|karkat="Overlay commands" is from the tutorial boxes. I can't find my manual.|Special attacks sometimes trigger when you press {{button|dsa}} at the right time while attacking. They may happen after any attack in the combo, first, second, or third. They are unrelated to compiled commands.|Most licenses in coded work the same as in Re:coded, the exceptions being the magic-replacing ones.|(I feel like we need to actually do something about covering coded, by the way)|OC gameplay is not maintained throughout the entire world, gameplay is normal outside the coliseum and in the vestibule.|I'm not sure what to name the Keyhole mechanics pages, but "Side-scrolling", "3D Shooting" (from the Config menu), and "Turn-based" seem the simplest (and easiest to link in articles). Although, since the OC Keyhole encompasses a vast majority of the world's episode, maybe we should call the relevant article "Labrynth" instead, which would cover all of the special mechanics.|I feel like Reaction Commands will take a concerted effort from people to cover properly, which I would very much like to see ([[Forum:Notes 01, (KHII, Reaction Commands) - Neumannz|this list is far from complete]]). I also propose splitting Reaction Commands for the different games.}}
{{KrytenKoro|Overlay commands: *name to the diamonds}}
Ah, ''THOSE'' don't have names.  --{{User:Neumannz/SigTemplate}} 02:05, 9 January 2013 (UTC)
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 21:12, 9 January 2013 (UTC)|default=I only have one point (question) to make; is Labrynth used anywhere in the game? If not, CONSIDER the name 'Layer(s)'.}}
It's used in dialogue.  --{{User:Neumannz/SigTemplate}} 03:03, 10 January 2013 (UTC)
:Oh, thats OK then. {{User:TheFifteenthMember/Sig1}} 17:09, 10 January 2013 (UTC)
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 13:57, 12 January 2013 (UTC)|sad=While browsing the Tutorials, I noticed ''another'' lot of things to consider:
*<s>Score Attack - Create page, include prizes for each world (unless covered somewhere else already), things that affect scores.</s>
*<s>Quest List (K)</s>
*<s>Ask for Help - Create page, is it a command or not though?
**following you
**attacking foes
**destroying blox</s>
*Rescue - POSSIBLY, create page for it as it may be the same command you use to revive Dream Eaters and it may of occured in other games too. However rescue may just be a key term.
*<s>Timer prizes - See below:</s>
*<s>Gameplay mode where time freezes. - Create page similar to side-scrolling, 3D Shooter and Labrynth but idk what to call it. From looking through the 'Tutorials' the only thing is 'Finding Iago'. I haven't looked through dialogue to see if there is anything better.</s>
*System Sectors - [[Talk: System Sector]].
*<s>Backdoors (K)
**Mode you go into when finding Backdoors. This tutorial in particular is noteworthy: 'POWERING UP THE SENSOR: As you unlock higher levels of the Scan ability, your sensor will power up, revealing new backdoors that lead to previously inaccessible system sectors.' Info about the mode should go with Backdoors page which is also the System Sector page.</s>
*<s>Terminal (K)</s>
*<s>Sector Debug (K)</s>
*<s>Link (K)</s>
*<s>Team Combat (K)</s>
*<s>Re:coded Room Names including rooms that appear while side-scrolling/ 3D shooting. </s>- requires research.
*<s>Blue data prizes - see below </s>
*<s>Data Recovery - have a page similar to sidescrolling, labrynth etc. also includes blue data prizes.</s>
**<s>Gauge for it. - under Gauges</s>
*<s>Test-Converting </s>- already covered but should it have redirects?
Most of those are rough names or names which I made up cos I can't remember them. I'll try to get my DS again to correct them.
:EDIT: Fixed list.
:ANOTHER EDIT: Added ideas.}}
*Score Attack would be good for the worlds' Game: articles.
*Quests, we have.
*Ask For Help seems perfect for [[Attack]].
*Rescue, I'd have to look up. It might be a special "Attack", or it might be a Reaction Command.
*Timer prizes should be covered on [[Prizes]].
*I don't think the frozen-time segment is a significant departure from normal gameplay, so I don't think it should get its own article.
*Since our info on System Sectors is just about 100% (the only thing I don't have is the stuff you can get from prize blox), we can incorporate them into Game: articles once those are started. Dunno what the format would be, though.
*Finding Backdoors and all the System Sector features should be covered on the System Sector page.
*I already put the room names on [[KHWiki talk:Project World]], including "inside the keyhole".
*Blue data prizes: [[Prizes]]
*Data Recovery, Game:Hollow Bastion (Game:Hollow Bastion II? Game:Hollow Bastion/II?)
*Redirects are okay.
--{{User:Neumannz/SigTemplate}} 00:48, 13 January 2013 (UTC)
:Also remember '<s>Score Prizes</s>', which can be dealt with on the Prizes page. {{User:TheFifteenthMember/Sig1}} 21:22, 18 January 2013 (UTC)
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 18:18, 8 February 2013 (UTC)|default=So, can someone tell me more about these World Game: pages, please, and if possible model one?}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 20:56, 9 February 2013 (UTC)|default=After experimenting, I think Rescue is a reaction command, similar to Examine. It replaces the Attack command WHEN YOU ARE NEAR THE OBJECT (or in this case Donald or Goofy) and the command box becomes green.
EDIT: So, after playing 3D, Rescue IS in 3D and could have a page of its own to talk about how you have to rapidly press a button to recover a Dream Eater + Re:coded stuff. I need opinions though.}}
{{KrytenKoro|What is it in Re:Coded? And do they have the same kana?}}
{{TheFifteenthMember|time={{User:TheFifteenthMember/Sig1}} 16:01, 20 February 2013 (UTC)|default=In Re:coded, Rescue is used if Donald or Goofy dies. I'll get more details later (like if there's a time limit, what happens if you don't Rescue etc.) But I don't know about the kana and I don't know how to check that.}}
{{neumannz|time=19:50, 20 February 2013 (UTC)|text=No time limit. The only item of interest I can think of would be regarding if you go to a different area while one or both of them is knocked out.
As for kana, Kryten, you're probably in the best position to check with the Ultimania, since I don't know if there's any Japanese footage I can look up anymore.}}
Okay, I think I can help with the Compiled Commands info and the Score Attack prizes. Since I'm using an emulator, I can take screenshots, but I can't record videos tough. Also, my computer only runs the game at half speed, so, I will take some time to finish it, specially that my course starts next monday, after which I will only have free time at morning and weekends. I will se what I can help. - {{User:MateusinhoEX/SigTemplate}} - 13:33, 29 May 2013 (UTC)
:The compiled commands info would be great but actually, the Score Attack prizes are already listed under the [[Prizes]] page. I'm gonna make redirects now. {{User:TheFifteenthMember/Sig1}} 23:06, 29 May 2013 (UTC)
==DON'T HURT ME FOR ADDING THIS!!!==
{{TLL13|time=Taylorlauntnerlvr13 16:46, 21 August 2013 (UTC)|talk=Okay, on the page for the Debug Ability article, is NOT in the American version, only in the Japanese version. I have beat the game, and there has been nothing in the stat matrix about a debug ability...The stat matrix does not include it in the pink ability boxes... So if you guys wanna change that you can... Im not going to because i will screw up, I JUST KNOW IT Just wanted to let you guys know this and if you feel the need to delete what I'm typing off the wiki, I don't care, just tell me you did or something, and take this into consideration...}}

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