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Editing Forum:Nightmare Stats Infobox
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Hey, Shard, are you sure -50% is x0.50? Correct me if I'm wrong, but the higher the percentage is, the higher is the resistance, but the damage multiplier is lower. As normal damage is x1.0, which would be the same as 0% resistance, less damage would be below that (x0.10 - x0.90) and higher damage would be above (x1.10 and above). For example, Julius has 40% of resistance to all elements except one, that is 70%. I'm pretty sure those resistances will be below x1.0, not above. Also, Yoggy Ram is resistant to fire, which means his resistance will be below x1.0, below the normal damage. His resistance is 45%, which would be, I think, x0.55. Am I right, or did I got something wrong? - {{User:MateusinhoEX/SigTemplate}} - 23:21, 31 May 2013 (UTC) | Hey, Shard, are you sure -50% is x0.50? Correct me if I'm wrong, but the higher the percentage is, the higher is the resistance, but the damage multiplier is lower. As normal damage is x1.0, which would be the same as 0% resistance, less damage would be below that (x0.10 - x0.90) and higher damage would be above (x1.10 and above). For example, Julius has 40% of resistance to all elements except one, that is 70%. I'm pretty sure those resistances will be below x1.0, not above. Also, Yoggy Ram is resistant to fire, which means his resistance will be below x1.0, below the normal damage. His resistance is 45%, which would be, I think, x0.55. Am I right, or did I got something wrong? - {{User:MateusinhoEX/SigTemplate}} - 23:21, 31 May 2013 (UTC) | ||
:You're absolutely right. I guess than means two things: If you put so many stats in infoboxes in such a short time your brain melts and because you're the first to notice, nobody seems to pay attention to the stats at all. Now excuse me while I cry myself to sleep. {{User:ShardofTruth/Sig}} 18:19, 3 June 2013 (UTC) | :You're absolutely right. I guess than means two things: If you put so many stats in infoboxes in such a short time your brain melts and because you're the first to notice, nobody seems to pay attention to the stats at all. Now excuse me while I cry myself to sleep. {{User:ShardofTruth/Sig}} 18:19, 3 June 2013 (UTC) | ||
:Okay, mister melted brain, thanks for the confirmation. And there's no need to cry XD. I will make Julius infobox and correct the ones I already made. Also, there's one more thing: after putting the description of which encounter the stats correspond in front of the name of the world, the link to that world's page will be broken. So, do you think I should make redirects, or just use another parameter in front of the world's name, to do not mess with the links? - {{User:MateusinhoEX/SigTemplate}} - | :Okay, mister melted brain, thanks for the confirmation. And there's no need to cry XD. I will make Julius infobox and correct the ones I already made. Also, there's one more thing: after putting the description of which encounter the stats correspond in front of the name of the world, the link to that world's page will be broken. So, do you think I should make redirects, or just use another parameter in front of the world's name, to do not mess with the links? - {{User:MateusinhoEX/SigTemplate}} - 23:21, 31 May 2013 (UTC) | ||