Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Forumheader|The Realm of Sleep|The World that Never was}} | | {{Forumheader|The World that Never was}} |
| {{Sticky}} | | {{Sticky}} |
| <!-- Please put your content under this line. Be sure to sign your edits with either your talk page template or four tildes ~~~~ --> | | <!-- Please put your content under this line. Be sure to sign your edits with either your talk page template or four tildes ~~~~ --> |
Line 12: |
Line 12: |
| ...Discuss! Boop.}} | | ...Discuss! Boop.}} |
| {{KrytenKoro|I believe we put up spoiler notices on affected articles that lasted until one month after the game was released in all regions that it was going to be.}} | | {{KrytenKoro|I believe we put up spoiler notices on affected articles that lasted until one month after the game was released in all regions that it was going to be.}} |
| {{LapisScarab|time=18:48, 17 September 2011 (UTC)|inverse=I think that policy works fine, so I don't have any revisions to make. As for when it starts, the point of spoiler warnings is to give people a heads-up if there is any new information that could spoil them. That should apply to pre-release info as well.}}
| |
| {{ShardofTruth|time=21:24, 17 September 2011 (UTC)|talk=From my point of you, someone who doesn't want to get spoilered won't read articles about new features of KH3D, so a simple warning at the beginning at the article should be enough. The real problem are the character and plot articles that get new infos with the game shortly after the Japanese release (if SquareEnix doesn't not spoil us before that with too long trailers). I think the "spoiler begins" and "ends here" is not enough. Many wikis hide their spoilers in some sort of box, we should do the same.}}
| |
| {{ErryTalk|time=14:17, 26 September 2011 (UTC)|kk=I find DDD not being addable on any pages such as Lock On stupid, "OH NO, LOCKING ON IS A SPOILER." Uh, no it's not.}}
| |
| {{KrytenKoro|It has nothing to do with it being a spoiler or not, it has to do with Lock-On being a specific ability (not Ability, though), and we don't know whether that ability appears in the game. It is not the same as the targeting reticule itself, and for all we know, they could name it something differently in KH3D. It would be silly if they did, but until we get reliable info showing us that the thing is named Lock-on, it's dishonest to claim we have proof that it appears in KH3D.}}
| |
| {{ErryTalk|time=18:57, 26 September 2011 (UTC)|kk=It appears in the TGS trailer. It's shown during the Gorilla and Gargoyle boss battles, Scan is also present.}}
| |
| {{KrytenKoro|'''"It is not the same as the targeting reticule itself,"'''}}
| |
|
| |
| How can it '''NOT''' be the same as the targeting reticule? It is mainly a recurring control, and, therefore, there is no surprise that they would have it! [[User:NumberXV|NumberXV]] 15:23, 21 December 2011 (UTC)
| |
| {{KrytenKoro|It's pretty straight-forward: It's not the same thing, and therefore, the presence of the first does not necessarily confirm the presence of the latter.}}
| |
|
| |
| I think we have reached a concensus that the discussion concerning the [[Lock-On]] feature and [[Scan]] Erry brought up. We have come to the conclusion that because of their presence in most KH games, they shouldn't be a surprise, and therefore, NOT a spoiler. --[[User:NumberXV|NumberXV]] 17:43, 4 January 2012 (UTC)
| |