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{{Forumheader|The Realm of Sleep|The World that Never was}}
{{Forumheader|The World that Never was}}


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We've allowed people to make walkthroughs in their userspace since our founding, and as I've said before, not a single one was ever ''finished''. It's a lost cause. It doesn't make sense to argue "they allow us to represent other takes on the game", since all they are is fragments of a train of thought. I don't get why people are so attached to them; even after merging them in, I highly doubt there are any contradicting methods for a boss or world that we'll have to choose between.}}
We've allowed people to make walkthroughs in their userspace since our founding, and as I've said before, not a single one was ever ''finished''. It's a lost cause. It doesn't make sense to argue "they allow us to represent other takes on the game", since all they are is fragments of a train of thought. I don't get why people are so attached to them; even after merging them in, I highly doubt there are any contradicting methods for a boss or world that we'll have to choose between.}}
{{Asif|sho=Okay... I really like ENX's walkthrough.  Like, ''really'' like it.  It organizes everything the way I wanted- per game, per character, per world- and contains just about all the information you could possibly need to play ''Birth by Sleep''.  If anything, my only complaint is that the "Terra/Aqua/Ventus Overview" pages are redundant to what is on the "Game Basics" page (or at least that's what I'm guessing, seeing as how none of them were actually made).  I'd also like the Table of Contents to be more prominent, and the "About the Author" section won't be necessary on a universal walkthrough.  Oh, and I'd appreciate it aesthetically if the world icons were arranged in rows, rather than one big column that is less user-friendly.  And the colored text from the Destiny Islands page should be utilized as well, along with a specific color key for enemy templates (Purple= Heartless, Yellow= Somebody, etc.). That's all. Here's to making a walkthrough where we don't, as a friend of mine once said, just "throw whatever trash we think of on the page and call it a day".}}
{{SidTalk|time=08:57, 4 October 2011 (UTC)|Axel= I agree with Asif. ENX has really done a good job with his BBS walkthrough, and we should use that method to write the walkthroughs. Organize it in the way ENX did, with all of the additions Asif mentioned, and use boss templates for each boss/important battle. In regards with the "Terra/Ventus/Aqua Overview", it should stay, and there the walkthrough writer can discuss the advantages and disadvantages each character has. In fact, if it is necessary, this should be the norm with games that let you play with multiple characters, like Birth by Sleep. One more thing, who will do Chain of Memories (Re:Chain has been organized, so we need the original). }}
{{17m|text=Same here, ENX's walkthrough is beautiful I love it. As for CoM I can probably help if I have the spare time to play the game (there are tons of assignments and tests lately, urgh.)}}

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