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| {{Forumheader|The Realm of Sleep|Twilight Town Library}} | | {{Forumheader|Twilight Town Library}} |
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| {{ErryTalk|time=15:02, 29 April 2011 (EDT)|saix=I think it's a mistake. It was horribly laid out and it was a full-on maze, even worse than Wonderland to be honest. Overall, it's the black sheep of worlds, with it only appearing in one game.}} | | {{ErryTalk|time=15:02, 29 April 2011 (EDT)|saix=I think it's a mistake. It was horribly laid out and it was a full-on maze, even worse than Wonderland to be honest. Overall, it's the black sheep of worlds, with it only appearing in one game.}} |
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| {{Uxie|time=03:24, 30 April 2011 (EDT)|luna=''Sólo retoños son fans de esta basura...''
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| Opps, I was ment to say: It's a far, far, better thing, they did, to destroy the world's rights, and.. er.. you get the idea.}}
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| {{ShardofTruth|time=06:26, 30 April 2011 (EDT)|talk=Wow, so much hate for the Deep Jungle, I can't believe it. I like the world alot, not because it's from Tarzan, but because the jungle setting and the catchy music. Also the mini game is quite nice. So I'm very displeased with it's absence since Chain of Memories (and the cut Jungle Book world from BBS for that matter).
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| If you want to hate a KHI world hate Monstro like I do. It so much worse than Deep Jungle it's of the chart.}}
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| {{LapisScarab|time=08:36, 30 April 2011 (EDT)|text=I didn't like Deep Jungle, but I can say that about most of the KHI worlds. I either didn't like them or didn't care about them, mainly because they ''all'' annoyed me to varying degrees (except for Hollow Bastion, which was still annoying at times, but also very inventive). I think that main thing is that KHI didn't really know what it wanted to be; platformer, RPG, etc. Because of that, the controls and worlds clashed and weren't executed as well as they could have been. Deep Jungle is an example of a botched attempt to make a platformer-focused world.
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| I think Deep Jungle ''could'' be a good world now that the series has settled down and figured itself out as an action RPG. Sort of like Olympus Coliseum. In KHI, its gimmick was the coliseum battle, but that made for a mostly boring world. In KHII, it expanded to be much more interesting and fit more with the rest of the game. Deep Jungle sucked because of growing pains more than anything else.
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| So, yeah, no love for the world when it first appeared, but no real objections to it coming back (which I doubt will actually happen). They might be able to make it work.}}
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| {{Uxie|time=11:13, 30 April 2011 (EDT)|text=My esitmated chance of Deep Jungle returning: 0.001% (if Disney and Square Enix pay ERB Inc at least £1 Billion, it would rise to 0.01%; if £10 Billion, 0.1%; if £100 Billion, 1%). The guys with the rights are just money-hungry, selfish and mean, y'know.
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| This greatly differs from many other worlds; Halloween Town is very popular in most countries, so the chances of it returining in a future game is quite high (I estimate around 67%). Olympus Coliseum is also another popular world (well, [[Cloud]] ''was'' introduced there), and it's sure to return (but not in DDD, as we already know). Also, due to a promess made to [[Tron]], the chances of Space Paranoids returning is around 55%.<!--It's one of my favourite worlds, anyway, so I'll really be looking forward to it's possible return!-->
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| Deep Jungle is an example of lost rights to a series, as well as the fact that several characters and locations are scrapt after the pilot of a series. The only time DJ was mentioned on KHII was during a dream, where Jafar metioned that Sora found one of the Keyholes, which was mentioned shortley after Clayton's execution and sealing the Keyhole. But since the rights were permermently lost, it's edited to appear that the Keyhole being sealed was in Agrabah (ironically, that was Jafar's homeworld, and he was already "slain").}}
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