Editing Formchange
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'''Formchange''' is an [[ability]] that allows the user to transform their [[Keyblade]] and access new abilities. It was first demonstrated in ''[[Kingdom Hearts II Final Mix]]'' and was introduced as a gameplay mechanic in ''[[Kingdom Hearts III]]''. | '''Formchange''' is an [[ability]] that allows the user to transform their [[Keyblade]] and access new abilities. It was first demonstrated in ''[[Kingdom Hearts II Final Mix]]'' and was introduced as a gameplay mechanic in ''[[Kingdom Hearts III]]''. | ||
Formchanges are triggered via [[Situation Command]]s after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows [[Sora]] to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. While in a Formchange, the user is immune to negative status effects | Formchanges are triggered via [[Situation Command]]s after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows [[Sora]] to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. While in a Formchange, the user is immune to negative status effects and will heal any the user is afflicted with. | ||
Activating a Formchange triggers a unique attack depending on the Formchange, known as '''Keyblade Cinematics''' in the Config menu. When Keyblade Cinematics are set to Normal, most Formchanges activate with a Keyblade Transformation Attack that varies depending on the Formchange, while [[Second Form]], [[Light Form]], [[Dark Form]], [[Double Form]], and [[Rage Form]] use a Formchange Performance Attack that generates a short-ranged, neutral-element shockwave that instantly triggers the Formchange. When Keyblade Cinematics are set to Basic, all Formchanges will use the animation of a Formchange Performance Attack. | Activating a Formchange triggers a unique attack depending on the Formchange, known as '''Keyblade Cinematics''' in the Config menu. When Keyblade Cinematics are set to Normal, most Formchanges activate with a Keyblade Transformation Attack that varies depending on the Formchange, while [[Second Form]], [[Light Form]], [[Dark Form]], [[Double Form]], and [[Rage Form]] use a Formchange Performance Attack that generates a short-ranged, neutral-element shockwave that instantly triggers the Formchange. When Keyblade Cinematics are set to Basic, all Formchanges will use the animation of a Formchange Performance Attack. |