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{{game | {{game|KH3}} | ||
'''Formchange''' is | '''Formchange''' is a mechanic introduced in ''[[Kingdom Hearts III]]''. Formchange allows [[Sora]] to change his abilities or the form of his [[Keyblade]]. Formchanges are triggered via [[Situation Command]] after achieving sufficient damage with a Keyblade. Certain Keyblades will also have the ability to Formchange a second time. Formchange is a mechanic that borrows cosmetic and technical concepts from [[Command Style]]s and [[Drive Form]]s both, and allows Sora to manipulate his Keyblade's form similar to the wielders from ''[[Kingdom Hearts Birth by Sleep]]''. | ||
Formchanges are triggered via [[Situation Command]] | |||
==Development== | ==Development== | ||
The concept of having the Keyblade | The concept of having the Keyblade transformed into different forms has existed since ''[[Kingdom Hearts II Final Mix]]'' with the [[Lingering Will]] being able to transform the [[Ends of the Earth]] Keyblade into different forms. The idea was incorporate into ''Kingdom Hearts III'''s gameplay to show the growth of Sora's skill as he trained and become a more masterful Keyblade wielder.<ref>[https://www.gamespot.com/articles/kingdom-hearts-iii-shows-sora-at-his-most-powerful/1100-6428251/ GameSpot: ''Kingdom Hearts III'' Shows Sora at His Most Powerful]</ref> | ||
Guardian Form and Strike Form were originally referred to as {{nihongo|'''Guard Form'''|ガードフォーム|Gādo Fōmu}} and {{nihongo|'''Power Form'''|パワーフォーム|Pawā Fōmu}} in early gameplay notes and were considered Drive Forms before the formal introduction of the Formchange concept.<ref> | Guardian Form and Strike Form were originally referred to as {{nihongo|'''Guard Form'''|ガードフォーム|Gādo Fōmu}} and {{nihongo|'''Power Form'''|パワーフォーム|Pawā Fōmu}} in early gameplay notes and were considered Drive Forms before the formal introduction of the Formchange concept.<ref>https://twitter.com/KINGDOMHEARTS/status/791654547542376448</ref><ref>https://twitter.com/KINGDOMHEARTS/status/791653741862719488</ref>{{?}}<!--correct format for cites--> | ||
==List of Forms and Formchanges== | ==List of Forms and Formchanges== | ||
[[File:Sora (Second Form) KHIII.png|right|200x200px|Second Form]] | [[File:Sora (Second Form) KHIII.png|right|200x200px|Second Form]] | ||
'''[[Second Form]]''' allows Sora to access his abilities from previous adventures | '''[[Second Form]]''' allows Sora to access his abilities from previous adventures. Sora wears his ''Kingdom Hearts II'' outfit. It is triggered by the [[Kingdom Key]], [[Starlight]], [[Midnight Blue]], [[Phantom Green]], and [[Dawn Till Dusk]]. The Keyblade used determines the third level finisher: Starlight uses a finisher called "Ancient Light", which draws enemies in before releasing several Keyblades made of light to strike them, while the others use [[Ars Arcanum]] instead. | ||
{{-}} | {{-}} | ||
[[File:Sora (Guardian Form) KHIII.png|right|200x200px|Guardian Form]] | [[File:Sora (Guardian Form) KHIII.png|right|200x200px|Guardian Form]] | ||
'''[[Guardian Form]]''' emphasizes defensive capabilities. Sora wears yellow clothing | '''[[Guardian Form]]''' emphasizes defensive capabilities. Sora wears yellow clothing. Triggered by [[Hero's Origin]], [[Hunny Spout]], and [[Classic Tone]]. | ||
The Formchanges are [[Counter Shield]] (Hero's Origin), [[Hunny Blasters]] and [[Hunny Launcher]] (Hunny Spout), [[Boom Hammer]] and [[Clock Drill]] (Classic Tone). | The Formchanges are [[Counter Shield]] (Hero's Origin), [[Hunny Blasters]] and [[Hunny Launcher]] (Hunny Spout), [[Boom Hammer]] and [[Clock Drill]] (Classic Tone). | ||
{{-}} | {{-}} | ||
[[File:Sora (Strike Form) KHIII.png|right|200x200px|Strike Form]] | [[File:Sora (Strike Form) KHIII.png|right|200x200px|Strike Form]] | ||
'''[[Strike Form]]''' emphasizes strong physical attacks. Sora wears red clothing | '''[[Strike Form]]''' emphasizes strong physical attacks. Sora wears red clothing and the form is similar to [[Valor Form]]. Triggered by [[Favorite Deputy]], [[Happy Gear]], and [[Wheel of Fate]]. | ||
The Formchanges are [[Hyper Hammer]] and [[Drill Punch]] (Favorite Deputy), [[Agile Claws]] and [[Twin Yo-Yos]] (Happy Gear), {{c|Highwind|Formchange}} and [[Storm Flag]] (Wheel of Fate). | The Formchanges are [[Hyper Hammer]] and [[Drill Punch]] (Favorite Deputy), [[Agile Claws]] and [[Twin Yo-Yos]] (Happy Gear), {{c|Highwind|Formchange}} and [[Storm Flag]] (Wheel of Fate). | ||
{{-}} | {{-}} | ||
[[File:Sora (Element Form) KHIII.png|right|200x200px|Element Form]] | [[File:Sora (Element Form) KHIII.png|right|200x200px|Element Form]] | ||
'''[[Element Form]]''' emphasizes | '''[[Element Form]]''' emphasizes magic and long-range attacks. Sora wears blue clothing and the form is similar to [[Wisdom Form]]. Triggered by [[Shooting Star]] and [[Ever After]]. | ||
The Formchanges are [[Double Arrowguns]] and [[Magic Launcher]] (Shooting Star), and [[Mirage Staff]] (Ever After). | The Formchanges are [[Double Arrowguns]] and [[Magic Launcher]] (Shooting Star), and [[Mirage Staff]] (Ever After). | ||
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{{-}} | {{-}} | ||
[[File:Sora (Rage Form) KHIII.png|right|200x200px|Rage Form]] | [[File:Sora (Rage Form) KHIII.png|right|200x200px|Rage Form]] | ||
'''[[Rage Form]]''' allows Sora to channel his | '''[[Rage Form]]''' allows Sora to channel his darkness in desperate circumstances. Sora takes on the appearance of a Pureblood Heartless, similar to [[AntiForm]]. It has a chance of being triggered when Sora reaches critical health, regardless of current Keyblade. After using the command Risk Charge, Sora will gain extra strength at the expense of half his current health. | ||
{{-}} | {{-}} | ||
[[File:Sora (Ultimate Form) KHIII.png|right|200x200px|Ultimate Form]] | [[File:Sora (Ultimate Form) KHIII.png|right|200x200px|Ultimate Form]] | ||
'''[[Ultimate Form]]''' unleashes the ultimate power of the Keyblade. Sora wears white clothes | '''[[Ultimate Form]]''' unleashes the ultimate power of the Keyblade. Sora wears white clothes, similar to [[Final Form]]. Triggered by [[Ultima Weapon]]. While attacking, Sora will summon a variety of swords that will surround him and will be used in finishers, he uses a pattern of magic and uses the symbolism of chains during some attacks. | ||
{{-}} | {{-}} | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{KH3}} | {{KH3}} | ||
{{Form}} | {{Form}} | ||
{{Mechanics}} | {{Mechanics}} | ||
[[de:Formänderung]] | [[de:Formänderung]] | ||