Editing Fire Finish

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{{Game|358}}
'''Fire Finish''' is an ability in ''[[Kingdom Hearts 358/2 Days]]''. Fire Finish allows finishing combos to sometimes ignite an enemy. Ignited enemies take triple damage.
{{nihongo|'''Fire Finish'''|ファイアパワー|Faia Pawā|lit. "Fire Power"}} is an ability that appears in ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to occasionally {{c|ignite|status}} enemies with a combo finisher.


==Mechanics==
==Providers of Fire Finish==
In ''Kingdom Hearts 358/2 Days'', Fire Finish is an {{c|equipment ability|358}}. It will make [[Minute Bomb]]s, [[Storm Bomb]]s, [[Skater Bomb]]s, and [[Detonator]]s immediately explode when the combo finisher lands on them, due to their reaction with Fire-type attacks.
*[[Loaded Gear|Loaded Gear+]] & [[Ability Unit]]
 
*[[Phantom Gear]] & [[Ability Unit]]
==Learning Fire Finish==
*[[Hazard Gear|Hazard Gear+]] & [[Ability Unit]] x2
===''Kingdom Hearts 358/2 Days''===
====Weapons with Fire Finish====
{{Days Weapon Ability
|XemChrono=2
|XemCrisis=2
|XemHazard=2
|XigWild+=2
|XigCasual=1
|XalMystery=1
|LexLift=1
|LexNimble+=2
|LexHazard=1
|ZexChrono=2
|ZexRage+=2
|ZexMystery=1
|SaiLift=1
|SaiNimble+=1
|SaiCrisis=2
|SaiOmega+=1
|SaiMystery=1
|AxeSkill+=1
|AxeTechnical=1
|AxeTechnical+=1
|AxeDuel=1
|AxeDuel+=1
|AxeDuel++=1
|AxeCrisis=1
|AxeCrisis+=1
|AxeOmega=1
|AxeOmega+=1
|AxeChampion=1
|AxeChampion+=1
|AxeUltimate=1
|AxeUltimate+=1
|AxePandora=1
|AxePandora+=1
|AxeCasual=1
|LuxSkill+=1
|LuxDuel+=1
|LuxDuel++=1
|LuxCrisis=1
|LuxOmega+=1
|LuxHazard=2
|LuxZero=3
|LarChrono+=2
|LarRage+=3
|LarMystery=2
|RoxLoaded+=1
|RoxPhantom=1
|RoxHazard+=1
|XioLoaded+=1
|XioPhantom=1
|XioHazard+=1
|SorPandora=1
|SorPandora+=1
|DonZero=1
}}
 
====[[Ring]]s with Fire Finish====
*[[Carmine Blight]]
*[[Carmine Blight]]
==See also==
*[[Attach Fire]]
*[[Blizzard Finish]]
*[[Thunder Finish]]
*[[Aero Finish]]
[[de:Feuer-Abschluss]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Abilities]]

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