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| {{Game|358}}
| | '''Fire Finish''' is an ability in ''[[Kingdom Hearts 358/2 Days]]'' that can be accessed through accessories or ability units for certain weapons. Fire Finish allows finishing combos to sometimes ignite an enemy. |
| {{nihongo|'''Fire Finish'''|ファイアパワー|Faia Pawā|lit. "Fire Power"}} is an ability that appears in ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to occasionally {{c|ignite|status}} enemies with a combo finisher.
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| ==Mechanics== | | ==Providers of Fire Finish== |
| In ''Kingdom Hearts 358/2 Days'', Fire Finish is an {{c|equipment ability|358}}. It will make [[Minute Bomb]]s, [[Storm Bomb]]s, [[Skater Bomb]]s, and [[Detonator]]s immediately explode when the combo finisher lands on them, due to their reaction with Fire-type attacks.
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| ==Learning Fire Finish==
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| ===''Kingdom Hearts 358/2 Days''===
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| ====Weapons with Fire Finish====
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| {{Days Weapon Ability
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| |XemChrono=2
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| |XemCrisis=2
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| |XemHazard=2
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| |XigWild+=2
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| |XigCasual=1
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| |XalMystery=1
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| |LexLift=1
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| |LexNimble+=2
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| |LexHazard=1
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| |ZexChrono=2
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| |ZexRage+=2
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| |ZexMystery=1
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| |SaiLift=1
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| |SaiNimble+=1
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| |SaiCrisis=2
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| |SaiOmega+=1
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| |SaiMystery=1
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| |AxeSkill+=1
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| |AxeTechnical=1
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| |AxeTechnical+=1
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| |AxeDuel=1
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| |AxeDuel+=1
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| |AxeDuel++=1
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| |AxeCrisis=1
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| |AxeCrisis+=1
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| |AxeOmega=1
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| |AxeOmega+=1
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| |AxeChampion=1
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| |AxeChampion+=1
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| |AxeUltimate=1
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| |AxeUltimate+=1
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| |AxePandora=1
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| |AxePandora+=1
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| |AxeCasual=1
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| |LuxSkill+=1
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| |LuxDuel+=1
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| |LuxDuel++=1
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| |LuxCrisis=1
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| |LuxOmega+=1
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| |LuxHazard=2
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| |LuxZero=3
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| |LarChrono+=2
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| |LarRage+=3
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| |LarMystery=2
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| |RoxLoaded+=1
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| |RoxPhantom=1
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| |RoxHazard+=1
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| |XioLoaded+=1
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| |XioPhantom=1
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| |XioHazard+=1
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| |SorPandora=1
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| |SorPandora+=1
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| |DonZero=1
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| }}
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| ====[[Ring]]s with Fire Finish====
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| *[[Carmine Blight]]
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| ==See also==
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| *[[Attach Fire]]
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| *[[Blizzard Finish]]
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| *[[Thunder Finish]]
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| *[[Aero Finish]]
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| [[de:Feuer-Abschluss]]
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| [[Category:Kingdom Hearts 358/2 Days abilities]]
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