Editing Fat Bandit
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{{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX| | {{game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|KHX|HD1|HD2}} | ||
{{suite|Fat Bandit}} | {{suite|Fat Bandit}} | ||
{{ | {{Enemy | ||
|name=Fat Bandit | |name=Fat Bandit | ||
|image=[[File:Fat Bandit KHII.png|250px]] | |image=[[File:Fat Bandit KHII.png|250px]] | ||
|FMimage=[[File:Fat Bandit KHIIFM.png|250px]] | |FMimage=[[File:Fat Bandit KHIIFM.png|250px]] | ||
|tab2= | |tab2=KHX | ||
|image2=[[File:Fat Bandit | |image2=[[File:Fat Bandit KHX.png|250px]] | ||
| | |sprite1=[[File:Fat Bandit KHCOM.png|Field sprite in ''Kingdom Hearts: Chain of Memories'']] | ||
|katakana=ファットバンディット | |katakana=ファットバンディット | ||
|romaji=Fatto Banditto | |romaji=Fatto Banditto | ||
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|de=Böllerwampe | |de=Böllerwampe | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts II | |game3=Kingdom Hearts II | ||
|game4=Kingdom Hearts coded | |game4=Kingdom Hearts coded | ||
|game5=Kingdom Hearts χ | |game5=Kingdom Hearts χ | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Large Body | |||
|s2=Large Armor | |||
|s3=Clay Armor | |||
|s4=Solid Armor | |||
|s5=Land Armor | |||
|s6=Large Snowman | |||
|s7=Rowdy Master | |||
|journalKH=Heartless that mostly appear in Agrabah. They are well-balanced offensively and defensively. Besides strong physical attack, they use fire, and they block attacks against them. Their movement is their weakness. | |journalKH=Heartless that mostly appear in Agrabah. They are well-balanced offensively and defensively. Besides strong physical attack, they use fire, and they block attacks against them. Their movement is their weakness. | ||
|journalSS=A Heartless that mainly appears in Agrabah.<br>The Fat Bandit repels frontal attacks with its jiggly belly and spits fireballs. | |journalSS=A Heartless that mainly appears in Agrabah.<br>The Fat Bandit repels frontal attacks with its jiggly belly and spits fireballs. | ||
|journalKH2=Immune to fire magic, it parries most attacks dealt from the front. Use the Rush attack from behind and defeat it with a combo attack.<br>Parry its fire bombs for a chance to unleash Full Swing! | |journalKH2=Immune to fire magic, it parries most attacks dealt from the front. Use the Rush attack from behind and defeat it with a combo attack.<br>Parry its fire bombs for a chance to unleash Full Swing! | ||
|journalCOD=Tubby tough guys who show up in Agrabah. These Heartless balance offense and defense, flinging fire one moment and belly-bouncing back your attacks the next. While formidable opponents, they are anything but fast, and leave themselves wide open if you know where to strike. | |journalCOD=Tubby tough guys who show up in Agrabah. These Heartless balance offense and defense, flinging fire one moment and belly-bouncing back your attacks the next. While formidable opponents, they are anything but fast, and leave themselves wide open if you know where to strike. | ||
|KHHP1=240 | |KHHP1=240 | ||
|KHHP2=300 | |KHHP2=300 | ||
|KHATK1=18 | |KHATK1=18 | ||
|KHATK2=35 | |KHATK2=35 | ||
|KHDEF1=15 | |KHDEF1=15 | ||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=24 | |KHMP1=24 | ||
|KHMP2=49 | |KHMP2=49 | ||
|KHEXP1=20 | |KHEXP1=20 | ||
|KHEXP2=240 | |KHEXP2=240 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x1.0 | |||
|KHgrav | |KHstop=x1.0 | ||
|KHstop=x1.0 | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
| | |KHreward=(1) HP Ball x10, (5) HP Ball x1<br>(1) Munny x 1, (5) Munny x2<br>Hi-Potion (4%), Blaze Gem (8%), Firaga Ring (1%)<ref>The Fat Bandit drops (1) HP Ball x15, (5) HP Ball x1, (1) Munny x 2, (5) Munny x4, Elixir (4%), Blaze Gem (8%), and Firaga Ring (2%) if it is defeated with attacks to the stomach while it is inhaling, or (1) HP Ball x10 if it is defeated with Gravity while it is inhaling.</ref> | ||
|KHworld=Agrabah, Monstro | |||
|KHworld=Agrabah, Monstro | |||
|KHcup1=Pegasus Cup | |KHcup1=Pegasus Cup | ||
|KHseed11=7 | |KHseed11=7 | ||
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|KHteam24=Heavy Warriors | |KHteam24=Heavy Warriors | ||
|KHnum24=2 | |KHnum24=2 | ||
|COMHP2= | |COMHP2=132 | ||
|COMAP2= | |COMAP2=7 | ||
|COMEXP2=25 | |COMEXP2=25 | ||
|COMHP3= | |COMHP3=144 | ||
|COMAP3= | |COMAP3=9 | ||
|COMEXP3=40 | |COMEXP3=40 | ||
|COMHP4= | |COMHP4=156 | ||
|COMAP4= | |COMAP4=11 | ||
|COMEXP4= | |COMEXP4=55 | ||
|COMHP5= | |COMHP5=168 | ||
|COMAP5= | |COMAP5=13 | ||
|COMEXP5=70 | |COMEXP5=70 | ||
|COM6=s | |COM6=s | ||
|COMHP6= | |COMHP6=180 | ||
|COMAP6= | |COMAP6=15 | ||
|COMEXP6= | |COMEXP6=85 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
|COMbliz=x1.0 | |COMbliz=x1.0 | ||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x0.5 | ||
|COMfree=x1.0 | |||
| | |||
|ability=Back Attack | |ability=Back Attack | ||
|desc=Increase attack damage when striking enemy from behind. | |desc=Increase attack damage when striking enemy from behind. | ||
|duration=2 reloads | |duration=2 reloads | ||
|CP=40 | |CP=40 | ||
| | |value=1, 3, 6 | ||
|duel=5 | |duel=5 | ||
|time=6 | |time=6 | ||
|COMworld=Agrabah | |COMworld=Agrabah | ||
|KH2loc1=Agrabah | |KH2loc1=Agrabah | ||
| | |KH2LVL1=22 | ||
| | |KH2HP1=135 | ||
|KH2EXP1=153 | |||
|KH2STR1=22 | |||
|KH2DEF1=12 | |||
|KH2loc2=Agrabah | |KH2loc2=Agrabah | ||
| | |KH2LVL2=40 | ||
| | |KH2HP2=210 | ||
| | |KH2EXP2=585 | ||
| | |KH2STR2=37 | ||
| | |KH2DEF2=21 | ||
| | |KH2weapon=X1.0 | ||
|KH2fire= | |KH2fire=x0 | ||
|KH2bliz= | |KH2bliz=x1.0 | ||
|KH2thun= | |KH2thun=x1.0 | ||
|KH2dark= | |KH2dark=x1.O | ||
| | |KH2other=x1.0 | ||
|KH2reward= | |KH2reward=(3) MP Ball x2<br>(3) Drive Ball x4{{KHII}}, (3) Drive Ball x2{{FMII}}<br>Blazing Gem (12%), Ether (10%), Serenity Shard (4%) | ||
|KH2world=Agrabah | |KH2world=Agrabah | ||
|KH2cup1=Cerberus Cup | |KH2cup1=Cerberus Cup | ||
|KH2match11=9 | |KH2match11=9 | ||
|KH2num11=1 | |KH2num11=1 | ||
| | |CKH2LVL1=28 | ||
| | |CKH2HP1=160 | ||
|CKH2EXP1=— | |||
|CKH2STR1=27 | |||
|CKH2DEF1=15 | |||
|KH2cup2=Goddess of Fate Cup | |KH2cup2=Goddess of Fate Cup | ||
|KH2match21=6 | |KH2match21=6 | ||
|KH2num21=1 | |KH2num21=1 | ||
| | |CKH2LVL2=43 | ||
|CKH2HP2=263 | |||
|CKH2EXP2=— | |||
|CKH2STR2=48 | |||
|CKH2DEF2=28 | |||
|KH2cup3=Cerberus Paradox Cup | |KH2cup3=Cerberus Paradox Cup | ||
|KH2match31=9 | |KH2match31=9 | ||
|KH2num31=1 | |KH2num31=1 | ||
| | |CKH2LVL3=70 | ||
|CKH2HP3=333 | |||
|CKH2EXP3=— | |||
|CKH2STR3=62 | |||
|CKH2DEF3=36 | |||
|CODHP=1.50 | |CODHP=1.50 | ||
|CODSSHP=2.06 | |CODSSHP=2.06 | ||
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|CODLVL1=35 | |CODLVL1=35 | ||
|CODEXP1n=<ref>Fat Bandits do not give EXP when the time has been frozen.</ref> | |CODEXP1n=<ref>Fat Bandits do not give EXP when the time has been frozen.</ref> | ||
|CODSSloc1= | |CODSSloc1=Olympus Coliseum | ||
|CODSSsec1= | |CODSSsec1=A | ||
|CODSSLVL1= | |CODSSLVL1=40 | ||
|CODSScol1=bug | |CODSScol1=bug | ||
|CODSSloc2= | |CODSSloc2=Agrabah | ||
|CODSSsec2= | |CODSSsec2=B | ||
|CODSSLVL2= | |CODSSLVL2=35 | ||
|CODSScol2=bug | |CODSScol2=bug | ||
|CODSSloc3=Agrabah | |CODSSloc3=Agrabah | ||
|CODSSsec3= | |CODSSsec3=D | ||
|CODSSLVL3= | |CODSSLVL3=50 | ||
|CODSScol3=bug | |CODSScol3=bug | ||
|CODSSloc4= | |CODSSloc4=Hollow Bastion | ||
|CODSSsec4= | |CODSSsec4=B | ||
|CODSSLVL4= | |CODSSLVL4=79 | ||
|CODSScol4=bug | |CODSScol4=bug | ||
|CODlabHP=3.75 | |CODlabHP=3.75 | ||
|CODlabDEF=0.22 | |CODlabDEF=0.22 | ||
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|CODlabloc3=Layer 28 | |CODlabloc3=Layer 28 | ||
|CODlabLVL3=40 | |CODlabLVL3=40 | ||
|CODlabreward=HP | |CODlabreward=HP Ball x8-11 | ||
|CODfire=x0.60 | |CODfire=x0.60 | ||
|CODbliz=x1.40 | |CODbliz=x1.40 | ||
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|CODstun=O | |CODstun=O | ||
|CODmagn=X | |CODmagn=X | ||
|CODreward=HP | |CODreward=HP Ball x8-12, Munny x64 | ||
|CODreward1=Heat Sweep (1.00%) | |CODreward1=Heat Sweep (1.00%) | ||
|CODreward2=Fire | |CODreward2=Fire Storm (1.00%) | ||
|CODreward3=Aerial Slam (4.00%) | |CODreward3=Aerial Slam (4.00%) | ||
|CODreward4=Strike Raid (4.00%) | |CODreward4=Strike Raid (4.00%) | ||
|CODworld=Agrabah | |CODworld=Agrabah | ||
|CODSSworld= | |CODSSworld=Olympus Coliseum, Agrabah, Hollow Bastion | ||
}} | }} | ||
The '''Fat Bandit''' is an [[Emblem Heartless]] | The '''Fat Bandit''' is an [[Emblem Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts χ]]''. | ||
==Design== | ==Design== | ||
Fat | "Fat Bandit" is the perfect name for these massive, essentially spherical Heartless. A cousin of the more svelte [[Bandit]], Fat Bandits boast the blue skin, turbans, face masks, and curled-toe shoes of their skinnier counterparts. Their dress is stereotypically Arabian, in keeping with [[Agrabah|the area]] they tend to be seen most in, and is bright and colorful, probably to distinguish them from the similarly shaped but more muted [[Large Body|Large Bodies]]. Fat Bandits are clad in an orange, pointy-shouldered vest trimmed in light yellow, light orange wristbands, a yellow sash, and bright green baggy pants, the warm colors serving as a warning of their Fire-based magic abilities. | ||
In ''[[Kingdom Hearts Final Mix]]'', Fat Bandits are colored completely differently from the originals; they feature grey skin, a light blue sash, dark blue pants, green wristbands, and a red vest trimmed in gold. | In ''[[Kingdom Hearts Final Mix]]'', Fat Bandits are colored completely differently from the originals; they feature grey skin, a light blue sash, dark blue pants, green wristbands, and a red vest trimmed in gold. | ||
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==Strategy== | ==Strategy== | ||
;Attacks | ;Attacks | ||
*{{nihongo|'''Flame Throw'''|火炎放射|Kaen Housha}}: Blows long flame forward | |||
*{{nihongo|'''Flame Shot'''|火炎弾|Kaendan}}: Blows fireballs from its mouth | |||
*{{nihongo|'''Fist of Light'''|光の拳|Hikari no Ken}}: Low jump followed by double-fist swing | |||
*{{nihongo|'''Fist of Flame'''|炎の拳|Honō no Ken}}: Fiery punch creates shockwave | |||
They are quite similar to Large Bodies, since damage to their front side is negated, but can attack with fire, by spitting it and breathing it. They can turn around much faster to protect their backsides, whereas the Large Body cannot. Because of their long range fire-based attacks, Fat Bandits are best attacked with magic from afar. However, [[Fire]] has no effect on them. The Fat Bandits also take damage from attacks to the head, and are very easy to attack when they turn around to charge up their attack that sends a wave of fire on the floor. | |||
In ''Kingdom Hearts'', if timed correctly, Sora can earn [[Tech Points]] for blocking the Fat Bandit's attacks.<ref>Before Kairi's rescue, 6 and 4 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>Before Kairi's rescue, 4 Tech Points can be earned for defeating the Fat Bandit before it uses the Flamethrower attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 8 Tech Points can be earned for blocking the Flame Shot attack in ''Kingdom Hearts Final Mix''. An additional 2 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, 72 and 90 Tech Points can be earned for blocking the Blaze Punch attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, an additional 24 Tech Points can be earned if the Flame Shot attack is deflected back at the Fat Bandit in ''Kingdom Hearts''.</ref> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{-}} | |||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |