Editing Fantasia
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{{Game|KH2|FM2|358}} | {{Game|KH2|FM2|358|HD2}} | ||
{{suite}} | {{suite}} | ||
{{youmay||[[Fantasista | {{youmay||[[Fantasista]]}} | ||
{{ | {{Images|Fantasia being used in game}} | ||
[[File:Fantasia KHD.png|thumb|right|200px|Fantasia and its Final Limit in ''358/2 Days'']] | |||
{{nihongo|'''Fantasia'''|ファンタジア|Fantajia}} is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of [[Donald Duck]]. | |||
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'''Fantasia''' is a technique that appears in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. It allows the user to unleash a barrage of fireworks to attack enemies. It is a signature of [[Donald Duck]]. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It is a [[limit]] that costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. Occupied by the Reaction Command slot, the first attack of the Limit is {{nihongo|'''Comet'''|コメット|Kometto}}, in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move {{nihongo|'''Comet Rain'''|コメットレイン|Kometto Rein}}, where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot | In ''Kingdom Hearts II'', Fantasia is an [[action ability]] exclusive to Donald. It is a [[limit]] that costs 3 [[Ability Points|AP]] to equip and all of Sora's [[MP]] to use. Occupied by the Reaction Command slot, the first attack of the Limit is {{nihongo|'''Comet'''|コメット|Kometto}}, in which Donald casts fireworks to attack enemies, knocking them into the air. This attack can be repeated up to six times. Afterwards, it is replaced with the finishing move {{nihongo|'''Comet Rain'''|コメットレイン|Kometto Rein}}, where Donald slams his staff downwards and calls forth a ring of fireworks around Sora, damaging many enemies. From the start, the finishing move is available in the "Limit" slot, but its activation ends the limit prematurely. While the limit is active, Donald follows Sora around in a bubble of magical energy and Sora can move and attack freely. | ||
In ''Kingdom Hearts 358/2 Days'', Fantasia is a [[Limit Break]]. It allows Donald to create many small, colorful explosions, heavily damaging any enemies that get hit. During the Final Limit, larger and more powerful colorful explosions revolve around Donald as he is in midair. The explosions begin at opposite sides of Donald, and will rotate around him if {{button|dsa}} is continuously pressed. | In ''Kingdom Hearts 358/2 Days'', Fantasia is a [[Limit Break]]. It allows Donald to create many small, colorful explosions, heavily damaging any enemies that get hit. During the Final Limit, larger and more powerful colorful explosions revolve around Donald as he is in midair. The explosions begin at opposite sides of Donald, and will rotate around him if {{button|dsa}} is continuously pressed. | ||
==Learning Fantasia== | ==Learning Fantasia== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Donald learns Fantasia after saving the [[Cornerstone of Light]] from [[Pete]]. | *Donald learns Fantasia after saving the [[Cornerstone of Light]] from [[Pete]]. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
*Donald has Fantasia as his Limit Break. | *Donald has Fantasia as his Limit Break. |