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| {{game|KH2|FM2|BBS|FMB|KH3}} | | {{game|KH2|FM2|BBS}} |
| {{youmay||[[Explosion (Limit Break)|Axel's Limit Break]] or [[Explosion (KHREC)|the compiled command from Re:coded]]}} | | {{expand|create=Everything}} |
| {{InfoAbility
| | {{nihongo|'''Explosion'''|エクスプロージョン|Ekusupurōjon}} is an ability that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix+]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix+'', it is an [[Abilities (Kingdom_Hearts_II)#Action abilities|action ability]] that takes up 3AP. It summons 3 balls of light energy that, in turn, explode against the enemy. In ''Kingdom Hearts Birth by Sleep'', it is a Level 5 [[Finish Command]] that creates a flower-shaped vortex of energy light that affects all enemies close to the player. |
| |kana=エクスプロージョン
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| |romaji=Ekusupurōjon
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| |kh2name=Explosion
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| |kh2image=Explosion KHII.gif
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| |kh2desc=Unleashes a finishing combo move that knocks down several enemies. Damage dealt is relative to magic skill.
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| |kh2el1={{AT|mag}} Neutral
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| |kh2pow1=x0.25
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| |kh2drv1=1
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| |kh2def1=X
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| |kh2fin1=O
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| |kh2atk2=Knockback
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| |kh2el2={{AT|mag}} Neutral | |
| |kh2pow2=x1.5
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| |kh2drv2=3
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| |kh2def2=X
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| |kh2fin2=O
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| |kh2ap=3
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| |bbsname=Explosion
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| |bbsimage1=Explosion KHBBS.gif
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| |bbsdesc1=Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast.
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| |bbshit1a=2
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| |bbspow1a=4.5
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| |bbsel1={{AT|att}} Physical
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| |bbsstat1=Stun (100%/3.3s)
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| |bbslvl1=5
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| |kh3name=Explosion
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| |kh3image=Explosion KHIII.gif
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| |kh3desc=Punish enemies with a ring of powerful, revolving orbs. Your Magic stat determines damage. (Combo finisher: while grounded)
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| |kh3el1={{AT|mag}} Neutral
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| |kh3pow1=0.4(x3) + 0.8
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| |kh3grd1=O
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| |kh3form1=4(x3) + 10
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| |kh3reac1=1(x4)
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| |kh3rev1=0.15(x3) + 0.25
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| }}
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| '''Explosion''' is an ability that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Birth by Sleep]]'', and ''[[Kingdom Hearts III]]''. It allows the user to generate a blast of magic that damages surrounding enemies. | |
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| ==Mechanics==
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| In ''Kingdom Hearts II'', Explosion is an [[action ability]] that costs 3 {{AP}} to equip. It is a ground combo finisher that activates if Sora is surrounded by multiple enemies, or by default if [[Guard Break]] is not equipped. It deals four hits to enemies, followed by an additional two hits from the knockback. Explosion deals Neutral damage relative to Sora's {{c|Magic|stat}} stat.
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| In ''Kingdom Hearts Birth by Sleep'', Explosion is a Level 5 {{c|Finish command|bbs}}. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that [[stun]]s foes.
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| In ''Kingdom Hearts III'', Explosion is an {{c|action ability|kh3}} accessible in [[Second Form]]. It is the form's first ground combo finisher and deals Neutral damage. The attack has more vertical and less horizontal range than in ''Kingdom Hearts II''.
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| ==Learning Explosion==
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| ===''Kingdom Hearts II''===
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| *Sora learns Explosion after defeating the [[Blizzard Lord and Volcanic Lord]] in [[Agrabah]].
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| ===''Kingdom Hearts II Final Mix''===
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| *Sora learns Explosion after defending the Solar Sailor Simulation in [[Space Paranoids]].
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| ===''Kingdom Hearts Birth by Sleep''===
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| *Terra learns Explosion after earning 6400 CP while [[Dark Star 1]] is the equipped Finish command.
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| *Ventus learns Explosion after earning 6400 CP while [[Air Flair 3]] is the equipped Finish command.
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| *Aqua learns Explosion after earning 6400 CP while [[Magic Pulse 3]] is the equipped Finish command
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| ===''Kingdom Hearts III''===
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| *Second Form has Explosion as a default ability.
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| [[de:Explosion (Fertigkeit)]]
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| [[Category:Kingdom Hearts II abilities]] | | [[Category:Kingdom Hearts II abilities]] |
| [[Category:Kingdom Hearts Birth by Sleep Finish commands]] | | [[Category:Kingdom Hearts Birth by Sleep commands]] |
| [[Category:Kingdom Hearts III abilities]]
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