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| {{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM|DR}} | | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}} |
| {{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. Most attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element. | | {{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. All attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element. |
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| In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted. | | In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted. |
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| ==List of elements== | | ==List of elements== |
| {|border="1" cellpadding="2" cellspacing="0" width="100%" style="text-align:center"
| | ===Recurring elements=== |
| |-style="{{style||a}}"
| | *{{c|Physical|element}}, called "Weapon" in ''{{c|Kingdom Hearts|game}}''. |
| !width="20.2%" rowspan="2"|Game
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| !width="79.8%" colspan="19"|Elements
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| |-style="{{style||b}}; font-size:90%"
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| !style="width:4.2%"|Neutral
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| !style="width:4.2%"|Physical
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| !style="width:3.8%"|Fire
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| !style="width:4.2%"|Blizzard
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| !style="width:4.2%"|Thunder
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| !style="width:3.8%"|Aero
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| !style="width:4.2%"|Water
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| !style="width:4.2%"|Light
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| !style="width:3.8%"|Dark
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| !style="width:3.8%"|Stun
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| !style="width:4.2%"|Percentage
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| !style="width:3.8%"|Stop
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| !style="width:4.2%"|Space
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| !style="width:4.2%"|Earth
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| !style="width:4.2%"|Illusion
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| !style="width:3.8%"|Moon
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| !style="width:3.8%"|Time
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| !style="width:4.2%"|Flower
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| !style="width:5%"|Rapid-fire
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| |-
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| |''{{c|Kingdom Hearts|game}}''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts Chain of Memories]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts II]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts 358/2 Days]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts Re:coded]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts Birth by Sleep]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts 3D: Dream Drop Distance]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts III]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |-
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| |''[[Kingdom Hearts Dark Road]]''
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |{{Yes}}
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| |}
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| ===''Kingdom Hearts''===
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| *{{c|Weapon|element}}
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| *{{c|Stun|element}}
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| *{{c|Fire|element}} | | *{{c|Fire|element}} |
| *{{c|Blizzard|element}} | | *{{c|Blizzard|element}}, called "Ice" in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts 358/2 Days]]''. |
| *{{c|Thunder|element}} | | *{{c|Thunder|element}}, called "Lightning" in ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts 358/2 Days''. |
| | *{{c|Aero|element}}, called "Wind" in ''Kingdom Hearts 358/2 Days''. |
| | *{{c|Water|element}} |
| | *{{c|Light|element}} |
| *{{c|Dark|element}} | | *{{c|Dark|element}} |
| | *{{c|Neutral|element}}, called "None" in ''Kingdom Hearts'', ''Kingdom Hearts II'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. |
| | |
| | ===''Kingdom Hearts''-exclusive elements=== |
| *{{c|Percentage|element}} | | *{{c|Percentage|element}} |
| | *{{c|Stun|element}} |
| *{{c|Stop|element}} | | *{{c|Stop|element}} |
| *{{c|None|element}}
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| ===''Kingdom Hearts Chain of Memories''===
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| *{{c|Physical|element}}
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| *{{c|Fire|element}}
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| *{{c|Ice|element}}
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| *{{c|Lightning|element}}
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| *{{c|Neutral|element}}
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| ===''Kingdom Hearts II''===
| | ===''Kingdom Hearts 358/2 Days''-exclusive elements=== |
| *{{c|Physical|element}}
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| *{{c|Fire|element}}
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| *{{c|Blizzard|element}}
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| *{{c|Thunder|element}}
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| *{{c|Dark|element}}
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| *{{c|None|element}}
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| ===''Kingdom Hearts 358/2 Days''=== | |
| *{{c|Nil|element}} | | *{{c|Nil|element}} |
| *{{c|Space|element}} | | *{{c|Space|element}} |
| *{{c|Wind|element}}
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| *{{c|Ice|element}}
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| *{{c|Earth|element}} | | *{{c|Earth|element}} |
| *{{c|Illusion|element}} | | *{{c|Illusion|element}} |
| *{{c|Moon|element}} | | *{{c|Moon|element}} |
| *{{c|Fire|element}}
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| *{{c|Water|element}}
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| *{{c|Time|element}} | | *{{c|Time|element}} |
| *{{c|Flower|element}} | | *{{c|Flower|element}} |
| *{{c|Lightning|element}}
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| *{{c|Light|element}}
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| ===''Kingdom Hearts Re:coded''===
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| *{{c|Fire|element}}
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| *{{c|Blizzard|element}}
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| *{{c|Thunder|element}}
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| *{{c|Aero|element}}
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| ===''Kingdom Hearts Birth by Sleep''===
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| *{{c|Physical|element}}
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| *{{c|Fire|element}}
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| *{{c|Blizzard|element}}
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| *{{c|Thunder|element}}
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| *{{c|Dark|element}}
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| *{{c|Neutral|element}}
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| ===''Kingdom Hearts 3D: Dream Drop Distance''===
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| *{{c|Physical|element}}
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| *{{c|Fire|element}}
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| *{{c|Blizzard|element}}
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| *{{c|Thunder|element}}
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| *{{c|Water|element}}
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| *{{c|Light|element}}
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| *{{c|Dark|element}}
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| *{{c|None|element}}
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| ===''Kingdom Hearts III''===
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| *{{c|Physical|element}}
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| *{{c|Fire|element}}
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| *{{c|Blizzard|element}}
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| *{{c|Thunder|element}}
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| *{{c|Aero|element}}
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| *{{c|Water|element}}
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| *{{c|Dark|element}}
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| *{{c|Neutral|element}}
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| *{{c|Rapid-fire|element}}
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| ===''Kingdom Hearts Dark Road''===
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| *{{c|Fire|element}}
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| *{{c|Lightning|element}}
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| *{{c|Wind|element}}
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| *{{c|Water|element}}
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| *{{c|Light|element}}
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| *{{c|Dark|element}}
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| *[[None]], also called "Non-element"
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| {{Element}} | | {{Element}} |
| [[Category:Elements| ]] | | [[Category:Elements| ]] |