Editing EXP Zero

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{{Game|FM1|FM2|BBS|FMB|DDD|DHD|KH3}}
{{Game|FM1|FM2|BBS|FMB|DDD|DHD|KH3}}
{{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as '''Zero EXP''' and '''No Experience''', is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the party from gaining [[Experience]] as long as it is equipped.
{{nihongo|'''EXP Zero'''|EXPゼロ|EXP Zero}}, also known as "'''Zero EXP'''" and "'''No Experience'''," is an ability introduced in ''[[Kingdom Hearts II Final Mix]]''. It prevents the player from gaining [[EXP]] for as long as it is equipped.  


This ability allows the player to complete the game without gaining EXP and thus remain at level 1, resulting in a more challenging playthrough.
This ability allows the player to complete the game without gaining EXP, and therefore staying at level 1, resulting in a more challenging play-through.


==Mechanics==
==Mechanics==
In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' version of ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] exclusive to [[Proud Mode]] that costs 0 {{AP}} to equip. In addition to negating EXP gain, it also has two hidden properties. The first prevents Sora from being knocked out in one hit at full HP, and the second property is a damage multiplier that is applied during boss fights, which scales up the damage dealt from Sora's standard attacks, with his finisher having a higher scaling value. The latter property is also responsible for a programming oversight where the damage multiplier from Sora's finisher does not reset until a regular attack is performed. During this time, the multiplier is also applied to the damage dealt by [[magic]] and [[summon]]s resulting them in dealing abnormally large amounts of damage against bosses, a phenomenon unofficially referred to as "EXP Zero damage storage". Using special finishers such as [[Hurricane Blast]] does not trigger this effect.
In ''[[Kingdom Hearts Final Mix]]'', EXP Zero is a [[combat ability]] that costs 0 {{AP}} to equip. It also prevents Sora from being knocked out in one hit at full HP.{{KHHD}}


In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.
In ''Kingdom Hearts II Final Mix'', No Experience is a {{c|support ability|KH2}} that costs 1 AP to equip. It negates normal EXP, but not the various types of Form EXP.


In ''[[Kingdom Hearts Birth by Sleep]]'', Zero EXP is a {{c|support ability|bbs}} exclusive to [[Critical Mode]] that can be equipped once. It negates the experience gain for the user, but not the Command Points. It also increases the amount of damage dealt by the user<!--by how much?-->. It also makes the damage dealt by the user's finishing commands match the combat level of the world instead of that of the user.  
In ''[[Kingdom Hearts Birth by Sleep]]'', Zero EXP is a {{c|support ability|bbs}} that can be equipped once.


In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', EXP Zero is a {{c|support ability|ddd}} exclusive to Proud Mode and Critical Mode that can be equipped once. It negates the experience gain for Sora and Riku, but not the Spirits.
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', EXP Zero is a {{c|support ability|ddd}} that can be equipped once. It negates the experience gain for Sora and Riku, but not the Spirits.


In ''[[Kingdom Hearts III]]'', Zero EXP is a {{c|support ability|kh3}} that costs 0 AP to equip.
In ''[[Kingdom Hearts III]]'', Zero EXP is a {{c|support ability|kh3}} that costs 0 AP to equip.
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==Learning EXP Zero==
==Learning EXP Zero==
===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
*[[Sora]] has EXP Zero as a default ability in Final Mix: Proud Mode difficulty.{{KHHD}}
*[[Sora]] has EXP Zero initially in Final Mix: Proud Mode difficulty.{{KHHD}}


===''Kingdom Hearts II Final Mix''===
===''Kingdom Hearts II Final Mix''===
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==Other appearances==
==Other appearances==
===''Kingdom Hearts II''===
While in [[Antiform]], Sora does not gain EXP from defeated enemies similar to No Experience.
===''Kingdom Hearts 358/2 Days''===
Although EXP gain cannot be disabled, the player can remain at level 1 by not installing any [[Level Up]] panels.
===''Kingdom Hearts Re:coded''===
Although EXP gain cannot be disabled, [[Data-Sora]] can remain at level 1 by not installing any Level Up chips.
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===
'''EXP Gain''' is a setting that only appears in the options menu after beating the game. Disabling it creates an effect similar to EXP Zero.
*'''EXP Gain''' is a setting that only appears in the options menu after beating the game. Disabling it creates an effect similar to EXP Zero.
 
===''Kingdom Hearts 358/2 Days'' and ''Kingdom Hearts Re:coded''===
*Although EXP gain cannot be disabled in either game, level ups only occur when [[Level Up]] panels are installed. Not installing them has the similar result of keeping the player at Level 1.
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts III abilities]]

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