Editing Dustflier
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| | |358DEF=7.20 | ||
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The '''Dustflier''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. It can be found at the [[Station Plaza]] in [[Twilight Town]] during [[Mission 89: Eliminate six giant Heartless|Mission 89]], after the basic requirements of the mission have been cleared. Defeating the Dustflier is the last requirement to completing the mission. | The '''Dustflier''' is an [[Emblem Heartless]] that is found in ''[[Kingdom Hearts 358/2 Days]]''. It can be found at the [[Station Plaza]] in [[Twilight Town]] during [[Mission 89: Eliminate six giant Heartless|Mission 89]], after the basic requirements of the mission have been cleared. Defeating the Dustflier is the last requirement to completing the mission. | ||
==Design== | ==Design== | ||
A Dustflier is a large, | A Dustflier is a large, draconian creature with predominantly brown skin, save for its belly, which is tan, and its shoulders, feet, and the tip of its tail, all of which are black. Its body is rather thin, while its three-toed feet are quite large, each sporting orange talons. Its wings seem rather short and bulky when compared to its feet and tail, and its light orange wingtips are vaguely reminiscent of the Nobody symbol. The Dustflier's tail ends in a large, misshapen club with three conical, orange spikes on it, and its head is V-shaped and flat. It has beady yellow eyes on either side of its head, and its Heartless emblem is on its chest. | ||
The Dustflier's English name and its Japanese name, "Debrisflow", both reference dust and debris. | The Dustflier's English name and its Japanese name, "Debrisflow", both reference dust and debris. | ||
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After its shockwave attack, the Dustflier follows up with one of three attacks: an aerial flip that [[Halve HP|halves HP]], a flying charge that can [[air-toss]], or a volley of fireballs with an 80% chance of [[Ignite (status)|igniting]]. After each followup attack, the Dustflier performs another shockwave and repeats the process. | After its shockwave attack, the Dustflier follows up with one of three attacks: an aerial flip that [[Halve HP|halves HP]], a flying charge that can [[air-toss]], or a volley of fireballs with an 80% chance of [[Ignite (status)|igniting]]. After each followup attack, the Dustflier performs another shockwave and repeats the process. | ||
The flip and charge are short-range and easily avoided using Air Slide or Glide. Watch out for the fireball attack, telegraphed by the Dustflier spreading its wings and raising its head. Dodge the fireballs by continuous dodging, or by hiding behind the two brick walls at either end of the train station steps. All three attacks can be [[block]]ed. | The flip and charge are short-range and easily avoided using Air Slide or Glide. Watch out for the fireball attack, telegraphed by the Dustflier spreading its wings and raising its head. Dodge the fireballs by continuous dodging, or by hiding behind the two brick walls at either end of the train station steps. All three attacks can be[[block]]ed. | ||
The best opportunities to attack are immediately after the Dustflier's flip and charge attacks. Execute one or two attack combos before the Dustflier leaps up for the next shockwave. | The best opportunities to attack are immediately after the Dustflier's flip and charge attacks. Execute one or two attack combos before the Dustflier leaps up for the next shockwave. | ||
The Dustflier is a test of endurance and patience. Prioritize dodging, and only land attacks when it is safe to do so. | The Dustflier is a test of endurance and patience. Prioritize dodging, and only land attacks when it is safe to do so. | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} | ||