Editing Dusk

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 95: Line 95:
  |KH2num32=6
  |KH2num32=6
  |CFM2tab=*
  |CFM2tab=*
|358heart=—
  |358munny=6
  |358munny=6
  |358HP=0.60
  |358HP=0.48
  |358EXP=2.53
  |358EXP=2.53
  |358flinch=
  |358DEF=1.18
  |358bloom=
  |358STUN=O
  |358M1=10
  |358M1=10
  |358LVL1=2
  |358LVL1=2
Line 106: Line 107:
  |358M3=91
  |358M3=91
  |358LVL3=23
  |358LVL3=23
|358partdef1=1.18
  |358fire=x1.30
  |358fire=x1.30
  |358bliz=x2.00
  |358bliz=x2.00
Line 173: Line 173:
  |KH3reward=HP prize (1) ×2, Munny (5) ×2<br>Twilight Shard (12%), Twilight Stone (6%)
  |KH3reward=HP prize (1) ×2, Munny (5) ×2<br>Twilight Shard (12%), Twilight Stone (6%)
  |KH3world=Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard, Scala ad Caelum
  |KH3world=Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard, Scala ad Caelum
|MOMattack=Weak
|MOMground1=Standard
|MOMstage={{ns|Game|Lazy&nbsp;Afternoons}}, {{ns|Game|Sinister&nbsp;Sundown}}, {{ns|Game|The&nbsp;Afternoon&nbsp;Streets}}, {{ns|Game|Working&nbsp;Together}}, {{ns|Game|Sacred&nbsp;Moon}}, {{ns|Game|Deep&nbsp;Drive}}, {{ns|Game|Tension&nbsp;Rising}}, {{ns|Game|The&nbsp;13th&nbsp;Dilemma}}, {{ns|Game|Darkness&nbsp;of&nbsp;the&nbsp;Unknown}}, {{ns|Game|The&nbsp;Other&nbsp;Promise}}, {{ns|Game|Graveyard&nbsp;Labyrinth}}, {{ns|Game|Working Together|Working&nbsp;Together&nbsp;&#8209;&nbsp;Allegro&nbsp;vivace}}
}}
}}
{{Q|We have come for you, my liege.|A Dusk to [[Roxas]]}}
{{Q|We have come for you, my liege.|A Dusk to [[Roxas]]}}
Line 182: Line 179:
==Story==
==Story==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Dusks are sent into [[The Other Twilight Town]] to bring back [[Roxas]], but due to [[DiZ]] wiping his memory of his time in the Organization, Roxas instead fights them off along with several [[Creeper]]s and [[Twilight Thorn]]. One Dusk poses as the virtual [[Vivi]], summoning its comrades when the [[Struggle]] match freezes. Another one poses as a dog owned by a boy and hides inside a bag on [[Sunset Hill]].
Dusks are sent into the [[Simulated Twilight Town]] to bring back [[Roxas]], but due to [[DiZ]] wiping his memory of his time in the Organization, Roxas instead fights them off along with several [[Creeper]]s and [[Twilight Thorn]]. One Dusk poses as the virtual [[Vivi]], summoning its comrades when the [[Struggle]] match freezes. Another one poses as a dog owned by a boy and hides inside a bag on [[Sunset Hill]].


[[Yen Sid]] later shows three Dusk holograms when explaining the existence of Nobodies to [[Sora]], [[Donald]], and [[Goofy]].
[[Yen Sid]] later shows three Dusk holograms when explaining the existence of Nobodies to [[Sora]], [[Donald]], and [[Goofy]].
Line 202: Line 199:
==Strategy==
==Strategy==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The '''Reversal''' [[Reaction Command]] can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as Roxas (because of the shorter combos), when at high levels, they can be eliminated with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also, [[Fire]] [[magic]] and [[Thunder]] magic can help greatly when playing as [[Sora]] in case they surround him.
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The Reversal [[Reaction Command]] can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as Roxas (because of the shorter combos), when at high levels, they can be eliminated with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also, [[Fire]] [[magic]] and [[Thunder]] magic can help greatly when playing as [[Sora]] in case they surround him.  
 
Dusks counter with any of their attacks when damaged, though they can be prevented from triggering the counterattack through the repeated use of Reversal.
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Kick-Off'''|払い蹴り|<br>Haraigeri}}|Physical|x1.0|O|Skims along the ground and sweeps opponents with legs.}}
{{Atk|col=3|{{nihongo|'''Head Bash'''|頭突き|<br>Zudzuki}}|Physical|x1.0|O|Approaches from a low altitude and strikes upward with head.}}
{{Atk|col=3|{{nihongo|'''Sky Walk Slap'''|空中歩行攻撃|<br>Kūchū Hokō Kōgeki|lit. "Aerial Walk Attack"}}|Physical|x1.0<br>Hit 2+: x0.25|O|Slaps opponents in the face while walking upside-down in the air.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when near a Dusk that is not already either attacking or confused by Reversal.<br>Quickly circle behind a Dusk, confusing and incapacitating all nearby Dusks and Creepers for a short time.}}
{{rc|c}}


===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
Dusks can be battled in ''Kingdom Hearts 358/2 Days'' during several missions located in [[The World That Never Was]]. They can easily be dispatched by staying at a distance and using [[Blizzard]] magic, which they are weak to, and blocking their spinning charge attack which is generally easy to react to.
{{Atk-o|358}}
{{Atk-o|358}}
{{Atk|{{nihongo|'''Lunge'''|突き|<br>Tsuki}}
{{Atk|{{nihongo|'''Thrust'''|突き|Tsuki}}<br>''Attack''
|{{AT|att}} —
|Physical
|
|
|2.10
|2.10
|△
|△
|Twists its body back and then thrusts its arm forward at the target.
|Twists its body back and then thrusts its arm forward at the target.
}}
}}
{{Atk|{{nihongo|'''Spin Rush'''|回転突進|<br>Kaiten Tosshin}}
{{Atk|{{nihongo|'''Rotation Rush'''|回転突進|Tosshin}}<br>''Attack''
|{{AT|att}} —
|Physical
|
|
|1.30
|1.30
|△
|△
Line 232: Line 218:
}}
}}
{{Atk-c}}
{{Atk-c}}
Dusks can be battled in ''Kingdom Hearts 358/2 Days'' during several missions located in [[The World That Never Was]]. They can easily be dispatched by staying at a distance and using [[Blizzard]] magic, which they are weak to, and blocking their spinning charge attack which is generally easy to react to.


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Dusks have a similar attack pattern as in ''Kingdom Hearts II'', except Reversal is unavailable. Dusks that do not stagger while moving means that they are in the process of attacking. At this point, get into a defensive position to block the attack in order to open them to being staggered once again. They can be very easily dealt with using [[Formchange]]s like [[Blizzard Claws]] and [[Blizzard Blades]], which exclusively deal Blizzard damage (which Dusks are weak to) and bypass their Revenge Value, which only increases when being attacked by [[Physical (element)|Physical]] attacks.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Headbutt'''|頭突き|<br>Zudzuki|}}
{{Atk|{{nihongo|'''Headbutt'''|頭突き|<br>Zudzuki|}}
|Physical
|Physical
|—
|1.0
|1.0
|◯
|◯
Line 244: Line 229:
|Approaches the target while moving in a meandering manner, then swings its enlarged head downward.
|Approaches the target while moving in a meandering manner, then swings its enlarged head downward.
}}
}}
{{atk|col=5|{{nihongo|'''Sweep Kick'''|払い蹴り|<br>Haraigeri|}}
{{Atk|{{nihongo|'''Sweep Kick'''|払い蹴り|<br>Haraigeri|}}
|Physical
|Physical
|—
|1.5
|1.5
|◯
|◯
Line 253: Line 237:
}}
}}
{{Atk-c}}
{{Atk-c}}
Dusks have a similar attack pattern as in ''Kingdom Hearts II'', except Reversal is unavailable. They can be very easily dealt with using [[Formchange]]s like [[Blizzard Claws]] and [[Blizzard Blades]], which exclusively deal Blizzard damage (which Dusks are weak to) and bypass their Revenge Value, which only increases when being attacked by [[Physical (element)|Physical]] attacks.


==Other appearances==
==Other appearances==
Line 265: Line 251:


==Notes and references==
==Notes and references==
{{reflist}}
{{Reflist}}
 
{{NobodyDirectory}}
{{NobodyDirectory}}

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: