Editing Dusk
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|KH2num32=6 | |KH2num32=6 | ||
|CFM2tab=* | |CFM2tab=* | ||
|358heart=— | |||
|358munny=6 | |358munny=6 | ||
|358HP=0. | |358HP=0.48 | ||
|358EXP=2.53 | |358EXP=2.53 | ||
| | |358DEF=1.18 | ||
| | |358STUN=O | ||
|358M1=10 | |358M1=10 | ||
|358LVL1=2 | |358LVL1=2 | ||
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|358M3=91 | |358M3=91 | ||
|358LVL3=23 | |358LVL3=23 | ||
|358fire=x1.30 | |358fire=x1.30 | ||
|358bliz=x2.00 | |358bliz=x2.00 | ||
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|KH3reward=HP prize (1) ×2, Munny (5) ×2<br>Twilight Shard (12%), Twilight Stone (6%) | |KH3reward=HP prize (1) ×2, Munny (5) ×2<br>Twilight Shard (12%), Twilight Stone (6%) | ||
|KH3world=Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard, Scala ad Caelum | |KH3world=Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard, Scala ad Caelum | ||
}} | }} | ||
{{Q|We have come for you, my liege.|A Dusk to [[Roxas]]}} | {{Q|We have come for you, my liege.|A Dusk to [[Roxas]]}} | ||
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==Story== | ==Story== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Dusks are sent into [[ | Dusks are sent into the [[Simulated Twilight Town]] to bring back [[Roxas]], but due to [[DiZ]] wiping his memory of his time in the Organization, Roxas instead fights them off along with several [[Creeper]]s and [[Twilight Thorn]]. One Dusk poses as the virtual [[Vivi]], summoning its comrades when the [[Struggle]] match freezes. | ||
[[Yen Sid]] later shows three Dusk holograms when explaining the existence of Nobodies to [[Sora]], [[Donald]], and [[Goofy]]. | [[Yen Sid]] later shows three Dusk holograms when explaining the existence of Nobodies to [[Sora]], [[Donald]], and [[Goofy]]. | ||
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The | Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The Reversal [[Reaction Command]] can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as Roxas (because of the shorter combos), when at high levels, they can be eliminated with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also, [[Fire]] [[magic]] and [[Thunder]] magic can help greatly when playing as [[Sora]] in case they surround him. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Dusks can be battled in ''Kingdom Hearts 358/2 Days'' during several missions located in [[The World That Never Was]]. They can easily be dispatched by staying at a distance and using [[Blizzard]] magic, which they are weak to, and blocking their spinning charge attack which is generally easy to react to. | Dusks can be battled in ''Kingdom Hearts 358/2 Days'' during several missions located in [[The World That Never Was]]. They can easily be dispatched by staying at a distance and using [[Blizzard]] magic, which they are weak to, and blocking their spinning charge attack which is generally easy to react to. | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Headbutt'''|頭突き|<br>Zudzuki|}} | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|◯ | |◯ | ||
|2 | |2 | ||
|Approaches the target while moving in a meandering manner, then swings | |Approaches the target while moving in a meandering manner, then swings enlarged head downward. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Sweep Kick'''|払い蹴り|<br>Haraigeri|}} | ||
|Physical | |Physical | ||
|1.5 | |1.5 | ||
|◯ | |◯ | ||
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}} | }} | ||
{{Atk-c}} | {{Atk-c}} | ||
Dusks have a similar attack pattern as in ''Kingdom Hearts II'', except Reversal is unavailable. They can be very easily dealt with using [[Formchange]]s like [[Blizzard Claws]] and [[Blizzard Blades]], which exclusively deal Blizzard damage (which Dusks are weak to) and bypass their Revenge Value, which only increases when being attacked by [[Physical (element)|Physical]] attacks. | |||
==Other appearances== | ==Other appearances== | ||
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==Notes and references== | ==Notes and references== | ||
{{ | {{Reflist}} | ||
{{NobodyDirectory}} | {{NobodyDirectory}} |