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{{game|KH2|FM2|358|KH3|3RM|MOM}}
{{Nobodies
{{suite}}
|name=Dusk
{{Character
|image=[[Image:Nobody-1.jpg|200px]]
|name=Dusk
|game=Kingdom Hearts II, Kingdom Hearts 358/2 Days
|katakana=ダスク
|HP=32-290
|romaji=Dasuku
|experience=6-1000
|fr=Reflet
|reaction=Reversal
|de=Dämmerling
|items=Potion, Serenity Shard, Twilight Shard
|tab1=KHII
|image=[[File:Dusk KHII.png|300x400px]]
|tab2=KHD
|image2=[[File:Dusk KHD.png|300x400px]]
|tab3=KHIII
|image3=[[File:Dusk KHIII.png|300x400px]]
|game1=Kingdom Hearts II
|game2=Kingdom Hearts 358/2 Days
|game3=Kingdom Hearts III
|game4=Kingdom Hearts Melody of Memory
|type=Low-ranking Nobody
|spec=Nobody
|journalKH2=It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!<br><br>Note: It lets its guard down when its attack is parried. This is also true for all Nobodies.
|journal358=These lesser Nobodies handle simple combat, recon and courier operations.<br>Though lacking in strength, they have a robust repertoire of close-range tactics, including spinning charge and arm thrust attacks.
|journalKH3=Phantasmagorical frights that morph and stretch as they fight. Stay locked on, and all the fancy footwork in the world won't save them.<br><br>As tough as they are to predict, there are moments when they just sort of…stand there. And when they space? Keyblade to the face.
|KH2HP=1.6
|KH2EXP=1.5
|KH2loc1=Twilight Town
|KH2enc1=Roxas Days 1–3
|KH2LV1=1
|KH2loc2=Twilight Town
|KH2enc2=Roxas Day 4
|KH2LV2=2
|KH2loc3=Twilight Town
|KH2enc3=Roxas Day 6
|KH2LV3=3
|KH2loc4=Twilight Town
|KH2enc4=Episode 0 (pre-Mysterious Tower)
|KH2LV4=6
|KH2loc5=Twilight Town
|KH2enc5=Episode 1
|KH2LV5=28
|KH2loc6=Twilight Town
|KH2enc6=Episode 2
|KH2LV6=47
|KH2loc7=Radiant Garden
|KH2enc7=Episode 1
|KH2LV7=8
|KH2loc8=Radiant Garden
|KH2enc8=Episode 2 (post-Space Paranoids)
|KH2LV8=30
|FM2loc9=Radiant Garden
|FM2enc9=Cavern of Remembrance
|FM2LV9=75
|KH2LV10=30
|KH2loc10=The Land of Dragons
|KH2enc10=Episode 2
|KH2LV9=35
|KH2loc11=Beast's Castle
|KH2enc11=Episode 2
|KH2LV11=36
|KH2loc12=Olympus Coliseum
|KH2enc12=Episode 2
|KH2LV12=39
|KH2loc13=Port Royal
|KH2enc13=Episode 2
|KH2LV13=37
|KH2loc14=The World That Never Was
|KH2enc14=
|KH2LV14=50
|KH2phys=×1.0
|KH2fire=×1.0
|KH2bliz=×1.0
|KH2thun=×1.0
|KH2dark=×1.0
|KH2neut=×1.0
|KH2reward=MP prize (1) ×4, Twilight Shard (10%), Serenity Stone (2%)<br><br>'''Roxas Day 1'''<br>HP prize (5) ×5, Munny (10) ×15<br><br>'''Roxas Days 2–6'''<br>HP prize (1) ×4, Munny (5) ×1, Potion (10%)<ref name="potion">Only after reaching the Station of Serenity</ref>
|FM2reward=MP prize (1) ×4, Twilight Shard (10%)<br><br>'''Roxas Day 1'''<br>HP prize (5) ×5, Munny (10) ×15<br><br>'''Roxas Days 2–6'''<br>HP prize (1) ×4, Munny (5) ×1, Potion (10%)<ref name="potion" />
|KH2world=Twilight Town, Radiant Garden, The Land of Dragons, Beast's Castle, Olympus Coliseum, Port Royal, The World That Never Was
|FM2tab=*
|CKH2HP=1.6
|CKH2LV1=41
|CFM2LV1=45
|KH2cup1=Titan Cup
|KH2match11=1
|KH2num11=3
|CKH2LV2=80
|KH2cup2=Titan Paradox Cup
|KH2match21=1
|KH2num21=3
|CKH2LV3=99
|CFM2LV3=99FM
|KH2cup3=Hades Paradox Cup
|KH2match31=19
|KH2num31=2
|KH2match32=38
|KH2num32=6
|CFM2tab=*
|358munny=6
|358HP=0.60
|358EXP=2.53
|358flinch=◯
|358bloom=◯
|358M1=10
|358LVL1=2
|358M2=71
|358LVL2=41
|358M3=91
|358LVL3=23
|358partdef1=1.18
|358fire=x1.30
|358bliz=x2.00
|358thun=x0.60
|358aero=x1.70
|358igni=x1.00
|358free=x1.00
|358jolt=x1.00
|358toss=x0
|358reward1=—
|358reward5=—
|358reward6=Range Tech++ (20%)
|358world=The World That Never Was
|KH3HP0=1.5
|KH3EXP0=1.5
|KH3loc1=Twilight Town
|KH3LV1=10
|KH3loc2=Twilight Town
|KH3enc2=Battlegate 3
|KH3LV2=60
|KH3loc3=Kingdom of Corona
|KH3LV3=14
|KH3loc4=Kingdom of Corona
|KH3enc4=B
|KH3LV4=18
|KH3loc5=Kingdom of Corona
|KH3enc5=C
|KH3LV5=26
|KH3loc6=Kingdom of Corona
|KH3enc6=D
|KH3LV6=34
|KH3loc7=Arendelle
|KH3LV7=26
|KH3loc8=Arendelle
|KH3enc8=C
|KH3LV8=30
|KH3loc9=Arendelle
|KH3enc9=D
|KH3LV9=38
|KH3loc10=Arendelle
|KH3enc10=Battlegate 9
|KH3LV10=60
|KH3loc11=Keyblade Graveyard
|KH3LV11=42
|KH3HP11=0.5
|KH3EXP11=0.3
|KH3loc12=Scala ad Caelum
|KH3LV12=50
|KH3phys=×1.0
|KH3fire=×1.0
|KH3bliz=×1.5
|KH3thun=×1.0
|KH3water=×1.0
|KH3aero=×1.0
|KH3dark=×1.0
|KH3neutral=×1.0
|KH3rapid=×1.0
|KH3free=✕
|KH3elec=✕
|KH3stun=✕
|KH3hunny=✕
|KH3reac=0
|KH3rev=6
|KH3att=×1.1
|KH3dam=—
|KH3reward=HP prize (1) ×2, Munny (5) ×2<br>Twilight Shard (12%), Twilight Stone (6%)
|KH3world=Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard, Scala ad Caelum
|MOMattack=Weak
|MOMground1=Standard
|MOMstage={{ns|Game|Lazy&nbsp;Afternoons}}, {{ns|Game|Sinister&nbsp;Sundown}}, {{ns|Game|The&nbsp;Afternoon&nbsp;Streets}}, {{ns|Game|Working&nbsp;Together}}, {{ns|Game|Sacred&nbsp;Moon}}, {{ns|Game|Deep&nbsp;Drive}}, {{ns|Game|Tension&nbsp;Rising}}, {{ns|Game|The&nbsp;13th&nbsp;Dilemma}}, {{ns|Game|Darkness&nbsp;of&nbsp;the&nbsp;Unknown}}, {{ns|Game|The&nbsp;Other&nbsp;Promise}}, {{ns|Game|Graveyard&nbsp;Labyrinth}}, {{ns|Game|Working Together|Working&nbsp;Together&nbsp;&#8209;&nbsp;Allegro&nbsp;vivace}}
}}
}}
{{Q|We have come for you, my liege.|A Dusk to [[Roxas]]}}
The '''Dusk''' is the most common of [[Nobody|Nobodies]], and the second weakest (next to [[Creeper]]). Dusks can be thrown off guard with a [[Reversal]] [[reaction command]]. Dusks are usually teamed up with a Creeper or some other sort of Nobody. They are first seen in [[Twilight Town]].
The '''Dusk''' is a low-ranking [[Nobody]] that is found in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts III]]''. Dusks are the most common Nobodies. They are the only types of low Nobody known to be able to speak, and are used by [[Organization XIII]] for simple recon and courier operations. Higher-ranking Nobodies are sometimes threatened with being transformed into Dusks as an extreme form of punishment.


==Story==
Dusks can also be battled in ''[[Kingdom Hearts 358/2 Days]]'', seemingly as training for [[Roxas]].
 
==Journal Entries==
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Dusks are sent into [[The Other Twilight Town]] to bring back [[Roxas]], but due to [[DiZ]] wiping his memory of his time in the Organization, Roxas instead fights them off along with several [[Creeper]]s and [[Twilight Thorn]]. One Dusk poses as the virtual [[Vivi]], summoning its comrades when the [[Struggle]] match freezes. Another one poses as a dog owned by a boy and hides inside a bag on [[Sunset Hill]].
''It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!''
 
[[Yen Sid]] later shows three Dusk holograms when explaining the existence of Nobodies to [[Sora]], [[Donald]], and [[Goofy]].
 
During the [[Battle of the 1000 Heartless]], Dusks fight against [[Armored Knight]] [[Heartless]]. However, once [[Maleficent]] orders them to focus on Sora, Donald and Goofy, the Dusks team up with them. [[Saïx]] summons some Dusks to take out a small battalion of [[Soldier]]s summoned by Maleficent. They then pin Maleficent to the ground, forcing her to flee through a [[Corridor of Darkness]].
 
In [[The World That Never Was]], Dusks and a [[Neoshadow]] attempt to prevent [[King Mickey]] from advancing up [[Naught's Skyway]]. He slays them all to save DiZ.


===''Kingdom Hearts III''===
''Note: It lets its guard down when its attack is parried. This is also true for all Nobodies.''
When Sora, Donald, and Goofy initially arrive in [[Twilight Town]] and discuss Roxas, several Dusks appear, asking if he seeks "[their] liege". Later, [[Xemnas]] summons several Dusks outside the [[Old Mansion]] in order to supplement the Neoshadows summoned by [[Ansem, Seeker of Darkness]].


When Ansem the Wise is brought to Twilight Town, [[Hayner]], [[Pence]], and [[Olette]] attack the Seeker of Darkness. [[Vexen]] sends several Dusks to aid them, with one cushioning Hayner's fall when the [[Dark Figure]] throws him at the wall surrounding the Old Mansion.
==Appearances==
* [[Twilight Town]]
* [[Hollow Bastion]]/[[Radiant Garden]]
* [[Land of Dragons]]
* [[Olympus Coliseum]]
* [[Port Royal]]
* [[The World That Never Was]]
* [[Beast's Castle]]


==Design==
==Anatomy==
A Dusk has a thin, sinuous body that is capable of dumbfounding feats of flexibility. It has a large, cylindrical head with a flat top that is emblazoned with the [[Symbols in the Kingdom Hearts series#Nobody|Nobody symbol]]. Its body seems to be covered in a light grey jumpsuit, and its "mouth" is actually a zipper that undoes itself to reveal its actual, grey, sharp-toothed mouth underneath. It appears to be fairly muscular, though its arms and legs are very thin. The sides of its body are lined by a black line, which pulses weakly with light. Its feet and hands are pointed and lack digits, and its hands each sport two black bands around them.


The Dusk's name refers to the period of time when the sun begins to set and twilight begins to set in. This emphasizes how Nobodies are beings of neither [[Light]] nor [[Darkness]], but are closer to the Darkness.
[[Image:Dusk_Concept_Art.jpg|thumb|Testsuya Nomura's Dusk art.]]
Dusks are very strange nobodies. Their bodies are grayish-white in color with the Nobody insignia on their forehead, and have a hood-like appendage with a zipper over their faces, which when unzipped reveal an ominous grin. Dusks are also able to move, and attack in a very unorthodox manner, they are sinuous and flexible, able to bend over backwards and move in defiance of gravity. Their arms narrow into sharp, dagger-like appendages in place of hands, which are bound with a black belt. Also, like all other Nobodies besides the Organization, they have no visible eyes.


==Strategy==
==Strategy==
===''Kingdom Hearts II''===
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the Creeper Nobody. The Reversal reaction command can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this stategy works well playing as Roxas (because of the shorter combos), when at high levels you can elimanate them with one combo. Reversal can also be used to avoid other Nobodies as they normally appear with others.
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The '''Reversal''' [[Reaction Command]] can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as Roxas (because of the shorter combos), when at high levels, they can be eliminated with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also, [[Fire]] [[magic]] and [[Thunder]] magic can help greatly when playing as [[Sora]] in case they surround him.


Dusks counter with any of their attacks when damaged, though they can be prevented from triggering the counterattack through the repeated use of Reversal.
==Trivia==
{{Atk-o|KH2}}
*Dusks apparently have very proper speech mannerisms; their only spoken phrase is, "''We have come for you, my liege.''"
{{Atk|col=3|{{nihongo|'''Kick-Off'''|払い蹴り|<br>Haraigeri}}|Physical|x1.0|O|Skims along the ground and sweeps opponents with legs.}}
*Apparently, Dusks do acknowledge the higher ranked Nobodies (such as [[Roxas]], to whom the above phrase is said to) as their masters.
{{Atk|col=3|{{nihongo|'''Head Bash'''|頭突き|<br>Zudzuki}}|Physical|x1.0|O|Approaches from a low altitude and strikes upward with head.}}
*Dusks are roughly the Nobody equivalent of a [[Neoshadow]].
{{Atk|col=3|{{nihongo|'''Sky Walk Slap'''|空中歩行攻撃|<br>Kūchū Hokō Kōgeki|lit. "Aerial Walk Attack"}}|Physical|x1.0<br>Hit 2+: x0.25|O|Slaps opponents in the face while walking upside-down in the air.}}
*It is possible that stronger Nobodies can somehow be turned into Dusks, as [[Axel]] at one point says: "''Sure, but I'm not getting turned into a Dusk for...''" to Roxas and makes a similar comment earlier when he argues with [[Xemnas]] and [[Xaldin]] regarding his order to destroy Roxas.
{{Atk-c}}
*They are the first subspecies of either the Heartless or Nobodies to be specifically mentioned in dialogue.
{{rc|o}}
*After Xemnas is killed at the end of ''Kingdom Hearts II'', a massive swarm of Dusks appear before Sora and Riku, presumably to carry out one last order from their fallen master to kill the Keyblade wielders. Despite their great numbers, Sora and Riku manage to slay all the Nobodies off-screen.
{{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when near a Dusk that is not already either attacking or confused by Reversal.<br>Quickly circle behind a Dusk, confusing and incapacitating all nearby Dusks and Creepers for a short time.}}
{{rc|c}}


===''Kingdom Hearts 358/2 Days''===
Dusks can be battled in ''Kingdom Hearts 358/2 Days'' during several missions located in [[The World That Never Was]]. They can easily be dispatched by staying at a distance and using [[Blizzard]] magic, which they are weak to, and blocking their spinning charge attack which is generally easy to react to.
{{Atk-o|358}}
{{Atk|{{nihongo|'''Lunge'''|突き|<br>Tsuki}}
|{{AT|att}} —
|—
|2.10
|△
|Twists its body back and then thrusts its arm forward at the target.
}}
{{Atk|{{nihongo|'''Spin Rush'''|回転突進|<br>Kaiten Tosshin}}
|{{AT|att}} —
|—
|1.30
|△
|Rushes at the target through the air while spinning.
}}
{{Atk-c}}
===''Kingdom Hearts III''===
Dusks have a similar attack pattern as in ''Kingdom Hearts II'', except Reversal is unavailable. Dusks that do not stagger while moving means that they are in the process of attacking. At this point, get into a defensive position to block the attack in order to open them to being staggered once again. They can be very easily dealt with using [[Formchange]]s like [[Blizzard Claws]] and [[Blizzard Blades]], which exclusively deal Blizzard damage (which Dusks are weak to) and bypass their Revenge Value, which only increases when being attacked by [[Physical (element)|Physical]] attacks.
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Headbutt'''|頭突き|<br>Zudzuki|}}
|Physical
|—
|1.0
|◯
|2
|Approaches the target while moving in a meandering manner, then swings its enlarged head downward.
}}
{{atk|col=5|{{nihongo|'''Sweep Kick'''|払い蹴り|<br>Haraigeri|}}
|Physical
|—
|1.5
|◯
|2
|Performs a side-to-side sweeping kick with both legs at ground level.
}}
{{Atk-c}}
==Other appearances==
===''Kingdom Hearts 358/2 Days'' manga===
Dusks appear to be very mischievous, drawing on Roxas's face with markers during his early days in Organization XIII, and when he fell into a coma, making him look like {{w|Groucho Marx}} on Day 29, and [[Xigbar]] on Day 30. Afterwards, [[Xion]] would clean his face daily, but this only prompted them to draw in permanent marker. They also seem to perform servitude roles for the other members of the Organization, such as giving [[Xaldin]] a shave.
One particular Dusk develops a fascination with Xion, as she was the only member to treat it with kindness. It later perishes after trying to "slow down" [[Riku]] under Saïx's orders before leaving behind {{w|Aster tataricus}} flowers for Xion, a reference to the meaning of her name.{{?}}<!--Cite the chapters the relationship with the Dusk is shown and when it dies and leaves the flowers for Xion-->
==Trivia==
*Dusks are the first common enemy to be specifically mentioned outside of [[Jiminy's Journal]]; in this case, they are referred to as such by [[Axel]] and [[Yen Sid]].
*A glitch in the North American ''Kingdom Hearts II'' causes a Dusk to randomly pop out of one summoned by Axel while it is being fought.


==Notes and references==
{{Nobody}}
{{reflist}}


{{NobodyDirectory}}
[[fr:Reflet]]
[[Category:Nobodies]]

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