Editing Dusk
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{{game|KH2|FM2|358 | {{game|KH2|FM2|358}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Enemy | ||
|name=Dusk | |name=Dusk | ||
|katakana=ダスク | |katakana=ダスク | ||
Line 8: | Line 8: | ||
|de=Dämmerling | |de=Dämmerling | ||
|tab1=KHII | |tab1=KHII | ||
|image=[[File:Dusk KHII.png| | |image=[[File:Dusk KHII.png|200px]] | ||
|tab2=KHD | |tab2=KHD | ||
|image2=[[File:Dusk KHD.png| | |image2=[[File:Dusk KHD.png|x276px|The Dusk in ''358/2 Days'']] | ||
|game1=Kingdom Hearts II | |game1=Kingdom Hearts II | ||
|game2=Kingdom Hearts 358/2 Days | |game2=Kingdom Hearts 358/2 Days | ||
|type=Low-ranking Nobody | |type=Low-ranking Nobody | ||
|spec=Nobody | |spec=Nobody | ||
|journalKH2=It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!<br><br>Note: It lets its guard down when its attack is parried. This is also true for all Nobodies. | |journalKH2=It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!<br><br>Note: It lets its guard down when its attack is parried. This is also true for all Nobodies. | ||
|journal358=These lesser Nobodies handle simple combat, recon and courier operations.<br>Though lacking in strength, they have a robust repertoire of close-range tactics, including spinning charge and arm thrust attacks. | |journal358=These lesser Nobodies handle simple combat, recon and courier operations.<br>Though lacking in strength, they have a robust repertoire of close-range tactics, including spinning charge and arm thrust attacks. | ||
|KH2loc1=Twilight Town | |KH2loc1=Twilight Town | ||
| | |KH2LVL1=1 | ||
| | |KH2HP1=32 | ||
|KH2EXP1=6 | |||
|KH2STR1=5 | |||
|KH2DEF1=2 | |||
|KH2loc2=Twilight Town | |KH2loc2=Twilight Town | ||
| | |KH2LVL2=2 | ||
| | |KH2HP2=34 | ||
|KH2EXP2=8 | |||
|KH2STR2=6 | |||
|KH2DEF2=2 | |||
|KH2loc3=Twilight Town | |KH2loc3=Twilight Town | ||
| | |KH2LVL3=3 | ||
| | |KH2HP3=37 | ||
|KH2EXP3=9 | |||
|KH2STR3=7 | |||
|KH2DEF3=3 | |||
|KH2loc4=Twilight Town | |KH2loc4=Twilight Town | ||
| | |KH2LVL4=6 | ||
| | |KH2HP4=45 | ||
|KH2loc5= | |KH2EXP4=14 | ||
| | |KH2STR4=9 | ||
| | |KH2DEF4=4 | ||
|KH2loc5=Hollow Bastion | |||
|KH2LVL5=8 | |||
|KH2HP5=50 | |||
|KH2EXP5=18 | |||
|KH2STR5=11 | |||
|KH2DEF5=5 | |||
|KH2loc6=Twilight Town | |KH2loc6=Twilight Town | ||
| | |KH2LVL6=28 | ||
| | |KH2HP6=102 | ||
| | |KH2EXP6=153 | ||
| | |KH2STR6=27 | ||
| | |KH2DEF6=15 | ||
| | |KH2loc7=Hollow Bastion | ||
| | |KH2LVL7=30 | ||
| | |KH2HP7=107 | ||
| | |KH2EXP7=179 | ||
| | |KH2STR7=29 | ||
| | |KH2DEF7=16 | ||
| | |KH2loc8=The Land of Dragons | ||
| | |KH2LVL8=35 | ||
| | |KH2HP8=122 | ||
| | |KH2EXP8=235 | ||
| | |KH2STR8=34 | ||
| | |KH2DEF8=19 | ||
| | |KH2loc9=Beast's Castle | ||
| | |KH2LVL9=36 | ||
| | |KH2HP9=123 | ||
| | |KH2EXP9=273 | ||
| | |KH2STR9=34 | ||
| | |KH2DEF9=19 | ||
| | |KH2loc10=Port Royal | ||
| | |KH2LVL10=37 | ||
| | |KH2HP10=126 | ||
| | |KH2EXP10=291 | ||
| | |KH2STR10=35 | ||
|KH2fire= | |KH2DEF10=20 | ||
|KH2bliz= | |KH2loc11=Olympus Coliseum | ||
|KH2thun= | |KH2LVL11=39 | ||
|KH2dark= | |KH2HP11=131 | ||
| | |KH2EXP11=330 | ||
|KH2reward= | |KH2STR11=37 | ||
|KH2DEF11=21 | |||
|KH2world=Twilight Town, | |KH2loc12=Twilight Town | ||
|KH2LVL12=47 | |||
|KH2HP12=152 | |||
|KH2EXP12=516 | |||
|KH2STR12=43 | |||
|KH2DEF12=25 | |||
|KH2loc13=The World That Never Was | |||
|KH2LVL13=50 | |||
|KH2HP13=160 | |||
|KH2EXP13=600 | |||
|KH2STR13=45 | |||
|KH2DEF13=26 | |||
|KH2weapon=x1.0 | |||
|KH2fire=x1.0 | |||
|KH2bliz=x1.0 | |||
|KH2thun=x1.0 | |||
|KH2dark=x1.0 | |||
|KH2other=x1.0 | |||
|KH2reward=(1) MP Ball x 4<br>Twilight Shard (10%), Serenity Stone (2%) | |||
|KH2world=Twilight Town, Hollow Bastion, The Land of Dragons, Olympus Coliseum, Beast's Castle, Port Royal, The World That Never Was | |||
|KH2cup1=Titan Cup | |KH2cup1=Titan Cup | ||
|KH2match11=1 | |KH2match11=1 | ||
|KH2num11=3 | |KH2num11=3 | ||
| | |CKH2LVL1=41 | ||
|CKH2HP1=138 | |||
|CKH2EXP1=— | |||
|CKH2STR1=39 | |||
|CKH2DEF1=22 | |||
|KH2cup2=Titan Paradox Cup | |KH2cup2=Titan Paradox Cup | ||
|KH2match21=1 | |KH2match21=1 | ||
|KH2num21=3 | |KH2num21=3 | ||
| | |CKH2LVL2=80 | ||
| | |CKH2HP2=240 | ||
|CKH2EXP2=— | |||
|CKH2STR2=70 | |||
|CKH2DEF2=41 | |||
|KH2cup3=Hades Paradox Cup | |KH2cup3=Hades Paradox Cup | ||
|KH2match31=19 | |KH2match31=19 | ||
Line 94: | Line 124: | ||
|KH2match32=38 | |KH2match32=38 | ||
|KH2num32=6 | |KH2num32=6 | ||
| | |CKH2LVL3=99 | ||
|CKH2HP3=290 | |||
|CKH2EXP3=— | |||
|CKH2STR3=87 | |||
|CKH2DEF3=51 | |||
|358heart=— | |||
|358munny=6 | |358munny=6 | ||
|358HP=0. | |358HP=0.48 | ||
|358EXP=2.53 | |358EXP=2.53 | ||
| | |358DEF=1.18 | ||
| | |358STUN=O | ||
|358M1=10 | |358M1=10 | ||
|358LVL1=2 | |358LVL1=2 | ||
|358reward1=— | |||
|358M2=71 | |358M2=71 | ||
|358LVL2=41 | |358LVL2=41 | ||
|358reward2=— | |||
|358M3=91 | |358M3=91 | ||
|358LVL3=23 | |358LVL3=23 | ||
| | |358reward3=Range Tech++ (20%) | ||
|358fire=x1.30 | |358fire=x1.30 | ||
|358bliz=x2.00 | |358bliz=x2.00 | ||
Line 115: | Line 152: | ||
|358jolt=x1.00 | |358jolt=x1.00 | ||
|358toss=x0 | |358toss=x0 | ||
|358world=The World That Never Was | |358world=The World That Never Was | ||
}} | }} | ||
{{Q|We have come for you, my liege.|A Dusk to | {{Q|We have come for you, my liege.|A Dusk to Roxas}} | ||
The '''Dusk''' is a low-ranking [[Nobody]] that is found in ''[[Kingdom Hearts II]]'' | The '''Dusk''' is a low-ranking [[Nobody]] that is found in ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts 358/2 Days]]''. They are the only types of low Nobody known to be able to speak, and are used by [[Organization XIII]] for simple recon and courier operations. It is possible for other higher-ranking Nobodies to be transformed into Dusks as an extreme form of punishment. | ||
==Design== | ==Design== | ||
A Dusk has a thin, sinuous body that is capable of dumbfounding feats of flexibility. It has a large, cylindrical head with a flat top that is emblazoned with the | A Dusk has a thin, sinuous body that is capable of dumbfounding feats of flexibility. It has a large, cylindrical head with a flat top that is emblazoned with the Nobody symbol. Its body seems to be covered in a light grey jumpsuit, and its "mouth" is actually a zipper that undoes itself to reveal its actual, grey, sharp-toothed mouth underneath. It appears to be fairly muscular, though its arms and legs are very thin. The sides of its body are lined by a black line. Its feet and hands are pointed and lack digits, and its hands each sport two black bands around them. | ||
The Dusk's name refers to the period of time when the sun begins to set and twilight begins to set in. This emphasizes how Nobodies are beings of | The Dusk's name refers to the period of time when the sun begins to set and twilight begins to set in. This emphasizes how Nobodies are neither beings of [[Light]] nor [[Darkness]], but are closer to the Darkness. | ||
==Strategy== | ==Strategy== | ||
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The Reversal reaction command can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as [[Roxas]] (because of the shorter combos), when at high levels you can eliminate them with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also fire magic and thunder magic can help greatly when playing as [[Sora]] in case they surround you. | |||
Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the [[Creeper]] Nobody. The | |||
Dusks | Dusks can also be battled in ''Kingdom Hearts 358/2 Days'' in several missions, all of them located in [[The World That Never Was]]. | ||
==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts 358/2 Days'' manga=== | ===''Kingdom Hearts 358/2 Days'' manga=== | ||
Dusks appear to be very mischievous, drawing on Roxas's face with markers during his early days in Organization XIII, and when he fell into a coma, making him look like {{w|Groucho Marx}} on Day 29, and [[Xigbar]] on Day 30. Afterwards, [[Xion]] would clean his face daily, but this only prompted them to draw in permanent marker. | Dusks appear to be very mischievous, drawing on Roxas's face with markers during his early days in Organization XIII, and when he fell into a coma, making him look like {{w|Groucho Marx}} on Day 29, and making him look like [[Xigbar]] on Day 30. Afterwards, [[Xion]] would clean his face daily, but this only prompted them to draw in permanent marker. | ||
==Trivia== | ==Trivia== | ||
*Dusks are the first common enemy to be specifically mentioned outside of [[Jiminy's Journal]]; in this case, they are | *Dusks are the first common enemy to be specifically mentioned outside of [[Jiminy's Journal]]; in this case, they are named by [[Yen Sid]]. | ||
*A glitch in the North American ''Kingdom Hearts II'' causes a Dusk to randomly pop out of one summoned by Axel while it is being fought. | *A glitch in the North American ''Kingdom Hearts II'' causes a Dusk to randomly pop out of one summoned by Axel while it is being fought. | ||
{{NobodyDirectory}} | {{NobodyDirectory}} |