Editing Doldrums
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{{game|358}} | {{game|358}} | ||
{{ | {{expand|create=Gameplay description section}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Doldrums" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Doldrums | |name=Doldrums | ||
|katakana=ダルドラムズ | |katakana=ダルドラムズ | ||
| | |japname= | ||
|image=Doldrums.png | |||
|size=64px | |||
|desc=A weapon that boosts your Magic to give it more power. | |desc=A weapon that boosts your Magic to give it more power. | ||
|str=+18 | |str=+18 | ||
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|char=Axel | |char=Axel | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Doldrums+ | |name =Doldrums+ | ||
|katakana=ダルドラムズ+ | |katakana=ダルドラムズ+ | ||
| | |japname= | ||
|image=Doldrums | |image= Doldrums.png | ||
|size=64px | |||
|desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power. | |desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power. | ||
|str=+20 | |str=+20 | ||
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|char=Axel | |char=Axel | ||
}} | }} | ||
{{ | </div></div> | ||
'''Doldrums''' is a pair of | {{nihongo|'''Doldrums'''|ダルドラムズ|Darudoramuzu}} is a pair of chakrams that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Doldrums+'''. | ||
==Design== | ==Design== | ||
A Doldrums | A Doldrums chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey. | ||
Doldrums can mean a state of dullness or depression. The Doldrums is also an area of the | Doldrums can mean a state of dullness or depression. The Doldrums is also an area of the [http://en.wikipedia.org/wiki/Atlantic_Ocean Atlantic Ocean], [http://en.wikipedia.org/wiki/Pacific_Ocean Pacific Ocean], and [http://en.wikipedia.org/wiki/Indian_Ocean Indian Ocean] with incredibly still winds that lie between the belts of trade winds. Sailors would often get trapped in these waters with no sign of wind to move them out for weeks. | ||
==Gameplay== | ==Gameplay== | ||
The | The ground combo starts with a slash to the upper left and then to the left again and ends with Axel throwing them to the left and circling around him. | ||
The | The aerial combo starts with a slash to the upper right and then to the right again, finishing with a cross slash in front of Axel and circling around him. | ||
==See Also== | |||
*[[Inferno]] | |||
{{AxelWeapons}} | |||
{{ | |||
{{SkillGear}} | {{SkillGear}} | ||
{{Weapon-stub}} | |||
[[de:Elegie]] | [[de:Elegie]] |