Editing Discipline
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{{ | {{Game|358}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Discipline" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Discipline | |name=Discipline | ||
|katakana=パニッシュメント | |katakana=パニッシュメント | ||
| | |japname=Punishment | ||
| | |image=Discipline KHD.png | ||
|desc=A weapon that lets you string together faster, incredibly long ground combos. | |size=64px | ||
|desc=A weapon that lets you string together<br>faster, incredibly long ground combos. | |||
|str=+70 | |str=+70 | ||
|strunit=+1 | |strunit=+1 | ||
Line 22: | Line 23: | ||
|ability2=[[Chain Time]] | |ability2=[[Chain Time]] | ||
|ability3=[[Heart Bonus]] | |ability3=[[Heart Bonus]] | ||
|get=[[Nimble Gear ④]] (Xemnas) | |get=[[Nimble Gear|Nimble Gear ④]] (Xemnas) | ||
}} | }} | ||
</div><div class="tabbertab" title="+" style="width:234px"> | |||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Discipline+ | |name=Discipline+ | ||
|katakana=パニッシュメント+ | |katakana=パニッシュメント+ | ||
| | |japname=Punishment+ | ||
| | |image=Discipline KHD.png | ||
| | |size=64px | ||
|desc=An upgraded Discipline.<br>Lets you string together faster, incredibly long ground combos. | |desc=An upgraded Discipline.<br>Lets you string together faster,<br>incredibly long ground combos. | ||
|str=+54 | |str=+54 | ||
|strunit=+1 | |strunit=+1 | ||
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|ability2=[[Chain Time]] | |ability2=[[Chain Time]] | ||
|ability3=[[Heart Bonus]] | |ability3=[[Heart Bonus]] | ||
|get=[[Nimble Gear+ ④]] (Xemnas) | |get=[[Nimble Gear|Nimble Gear+ ④]] (Xemnas) | ||
|char=Xemnas | |char=Xemnas | ||
}} | }} | ||
</div></div> | |||
'''Discipline''' is a pair of Ethereal Blades that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Discipline+'''. | |||
==Design== | ==Design== | ||
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Upon striking targets, the blades create a violet X-shaped slashing effect. At the end of a combo, the effect is larger, and the center is colored pink. | Upon striking targets, the blades create a violet X-shaped slashing effect. At the end of a combo, the effect is larger, and the center is colored pink. | ||
Discipline is control obtained by enforcing compliance or order. | |||
==Gameplay== | ==Gameplay== | ||
Like [[Judgment]], Discipline's attack combos are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a | Like [[Judgment]], Discipline's attack combos are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin. The finisher has a knockback effect. | ||
The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward | The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash with knockback. | ||
The ground combo for Discipline+ adds another | The ground combo for Discipline+ adds another 360-degree swing and another thrust before the double-spin finisher. | ||
==See also== | |||
*[[Annihilation]] | |||
{{EtherealBlade}} | {{EtherealBlade}} | ||
{{NimbleGear}} | {{NimbleGear}} | ||
[[de:Disziplin]] | [[de:Disziplin]] |