Editing Difficulty Level

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 159: Line 159:
==''Kingdom Hearts Re:Chain of Memories''==
==''Kingdom Hearts Re:Chain of Memories''==
===Beginner Mode===
===Beginner Mode===
*Compared to Standard, enemies' max HP is cut by 0.75x.
*Compared to Standard, enemies' HP is cut by 0.75x.
*Compared to Standard, enemies deal 0.8x the damage.
*Compared to Standard, enemies deal 0.8x the damage.
*Sora and Riku have a 4% chance of getting a Random Joker after a fight.
*Sora and Riku have a 4% chance of getting a Random Joker after a fight.
Line 236: Line 236:


===Mission Mode===
===Mission Mode===
Though not a difficulty level in itself, [[Mission Mode]] boasts a difficulty level of its own, regardless of what difficulty you play on in Story Mode.
Though not a difficulty level in itself, [[Mission Mode]] boasts a difficulty level of its own that surpasses even Proud Mode . Regardless of what difficulty you play on in Story Mode, Mission Mode's difficulty stays consistent. Due to its intended multiplayer purpose, designed for two or more players to cooperate, players deal far less damage than usual.
 
With the bonus defense from automatic higher levels for enemies in Mission Mode, players only deal 0.5x damage, and take normal damage.
*Player takes 1.5x damage.
{{sec-stub}}
*Enemies have 3x as much HP.
**Enemies's HP [[gauge]]s display 600 HP per full gauge, unlike the usual 200 HP.
*Number of HP prizes and munny dropped by enemies is halved.


==''Kingdom Hearts Birth by Sleep''==
==''Kingdom Hearts Birth by Sleep''==
Line 319: Line 316:
*Spirits take normal damage.
*Spirits take normal damage.
*Two or three enemies will attack at a time.
*Two or three enemies will attack at a time.
*Bosses are less likely to cheer or taunt after landing an attack.
*Bosses are less likely to cheer after landing an attack.
*Enemies are more likely to use powerful attacks or action patterns.
*Enemies are more likely to use powerful attacks or action patterns.
*Five or more Trophies are required to unlock [[Another Guardian of Light]].
*Five or more Trophies are required to unlock [[Another Guardian of Light]].
Line 326: Line 323:
*EXP Zero is available as an ability.
*EXP Zero is available as an ability.
*Compared to Standard, enemies take 0.5x the damage.
*Compared to Standard, enemies take 0.5x the damage.
*Compared to Standard, Sora and Riku take 3.0x the damage, x2.0 in [[Dive Mode]].
*Compared to Standard, Sora and Riku take 3.0x the damage.
*Compared to Standard, Spirits take 1.5x the damage.
*Compared to Standard, Spirits take 1.5x the damage.
*Compared to Standard, Risky Winds has a 2.5x chance of appearing.
*Compared to Standard, Risky Winds has a 2.5x chance of appearing.
Line 333: Line 330:
*Bosses are less likely to cheer or taunt after landing an attack.
*Bosses are less likely to cheer or taunt after landing an attack.
*Enemies are more likely to use powerful attacks or action patterns.
*Enemies are more likely to use powerful attacks or action patterns.
**{{ns|Game|Young Xehanort}}'s Wild Arcanum attack includes a variant that is exclusive to this difficulty level.
*Certain enemies will use attacks that are normally performed at low HP when they have a lot of HP remaining.
*Certain enemies will use attacks that are normally performed at low HP when they have a lot of HP remaining.
*Enemies do not flinch as much as in other difficulties.{{?}}<!--Requires checking if it matters on the Reaction Endurance or if it is about something else-->
*Enemies do not flinch as much as in other difficulties.
*{{ns|Game|Young Xehanort}}'s Wild Arcanum attack includes an air combo that is exclusive to this difficulty level.
*No Trophies are required to unlock [[Another Guardian of Light]].
*No Trophies are required to unlock [[Another Guardian of Light]].


Line 407: Line 404:
*MP Charge times have been increased to 70 seconds.
*MP Charge times have been increased to 70 seconds.
*Compared to Standard, EXP gained is 75% of the normal amount.
*Compared to Standard, EXP gained is 75% of the normal amount.
*Sora has three default abilities exclusive to Critical Mode: [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]]. As playable characters, [[Riku]] and [[Aqua]] also have Critical Counter by default.
*Sora has three default abilities exclusive to Critical Mode: [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]]. As playable characters, [[Riku]], [[Aqua]], [[Roxas]]{{RM}}, and [[Kairi]]{{RM}} also have Critical Counter by default.
*Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], two additional instances of both [[Air Slide]] and [[Superslide]], and [[Combo Master]] by default.
*Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], two additional instances of both [[Air Slide]] and [[Superslide]], and [[Combo Master]] by default.
*The [[Soldier's Earring]] accessory is pre-equipped to Sora before fighting [[Darkside]] and the [[Shadow]]s.
*The [[Soldier's Earring]] accessory is pre-equipped to Sora before fighting [[Darkside]] and the [[Shadow]]s.
*[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties.
*[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties.
*Clearing the story on Critical Mode rewards the player with the [[Proof of Times Past]], which can be exchanged for the [[Oblivion]] Keyblade.
*Clearing the story on Critical Mode rewards the player with the [[Proof of Times Past]], which can be exchanged for the [[Oblivion]] Keyblade.
*[[Cuisine]] Full Course Bonus is two thirds as long.
*No Lucky Emblems are needed to view "Yozora".
*No Lucky Emblems are needed to view "Yozora".


Line 489: Line 487:
{{reflist}}
{{reflist}}


{{Mechanics}}
[[Category:Game elements]]
[[Category:Game elements]]

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)