Editing Difficulty Level
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The {{nihongo|'''Difficulty Level'''|ゲームモード|Gēmu Mōdo|lit. "Game Mode"}} of a game in the ''Kingdom Hearts'' series determines enemy strength and limitations the player will be presented with during gameplay. In most ''Kingdom Hearts'' games, players choose a difficulty level when starting a new game, and they cannot change the level once they have started. | The {{nihongo|'''Difficulty Level'''|ゲームモード|Gēmu Mōdo|lit. "Game Mode"}} of a game in the ''Kingdom Hearts'' series determines enemy strength and limitations the player will be presented with during gameplay. In most ''Kingdom Hearts'' games, players choose a difficulty level when starting a new game, and they cannot change the level once they have started. | ||
In ''[[Kingdom Hearts Re:coded]]'', the difficulty level is instead handled by the [[Difficulty Cheat]], which is set to Standard by default but can be changed to "Beginner", "Proud", and "Critical" at any time. | |||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'' and ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', Critical Mode is only available after completing the main game first instead of right away like before. ''[[Kingdom Hearts III]]'' originally lacked Critical Mode, but it eventually became available in Version 1.04-1.05 update. | |||
The highest level of difficulty is {{nihongo|'''Critical Mode'''|クリティカルモード|Kuritikaru Mōdo}}, followed by {{nihongo|'''Proud Mode'''|プラウドモード|Puraudo Mōdo}}, {{nihongo|'''Standard Mode'''|スタンダードモード|Sutandādo Mōdo}}, and {{nihongo|'''Beginner Mode'''|ビギナーモード|Biginā Mōdo}}. | The highest level of difficulty is {{nihongo|'''Critical Mode'''|クリティカルモード|Kuritikaru Mōdo}}, followed by {{nihongo|'''Proud Mode'''|プラウドモード|Puraudo Mōdo}}, {{nihongo|'''Standard Mode'''|スタンダードモード|Sutandādo Mōdo}}, and {{nihongo|'''Beginner Mode'''|ビギナーモード|Biginā Mōdo}}. | ||
==List of difficulties in each game== | ==List of difficulties in each game== | ||
{| | {|class="wikitable" width="100%" style="text-align:center" | ||
|- | |-bgcolor="#87ceeb" | ||
|width="25%" rowspan="2"|'''Game''' | |||
|width="75%" colspan="9"|'''Available Difficulty Levels''' | |||
|- | |- | ||
|-bgcolor="#87ceeb" | |||
| | | | ||
|'''Normal Mode''' | |||
|'''Expert Mode''' | |||
| | | | ||
|- | |- | ||
|-bgcolor="#e6e6fa" | |||
|''{{c|Kingdom Hearts|game}}'' | |''{{c|Kingdom Hearts|game}}'' | ||
| | | | ||
|{{Yes}} | |{{Yes}} | ||
|{{Yes}} | |{{Yes}} | ||
| | | | ||
|- | |- | ||
|-bgcolor="#87ceeb" | |||
|'''Game''' | |||
|'''Beginner Mode''' | |||
|'''Standard Mode''' | |||
|'''Proud Mode''' | |||
|'''Critical Mode''' | |||
|- | |||
|-bgcolor="#e6e6fa" | |||
|''[[Kingdom Hearts Final Mix]]'' | |''[[Kingdom Hearts Final Mix]]'' | ||
|{{Yes}}<ref>Named "Final Mix: Beginner".</ref> | |{{Yes}}<ref>Named "Final Mix: Beginner".</ref> | ||
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|{{Yes}}<ref>Named "Final Mix: Proud".</ref> | |{{Yes}}<ref>Named "Final Mix: Proud".</ref> | ||
|{{No}} | |{{No}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts Re:Chain of Memories]]'' | |''[[Kingdom Hearts Re:Chain of Memories]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{No}} | |{{No}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts II]]'' | |''[[Kingdom Hearts II]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{No}} | |{{No}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts II Final Mix]]'' | |''[[Kingdom Hearts II Final Mix]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}} | |{{Yes}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts 358/2 Days]]'' | |''[[Kingdom Hearts 358/2 Days]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{No}} | |{{No}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts Birth by Sleep]]'' | |''[[Kingdom Hearts Birth by Sleep]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}}<ref>International version only.</ref> | |{{Yes}}<ref>International version only.</ref> | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts Birth by Sleep Final Mix]]'' | |''[[Kingdom Hearts Birth by Sleep Final Mix]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}} | |{{Yes}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts coded]]'' | |''[[Kingdom Hearts coded]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}} | |{{Yes}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts Re:coded]]'' | |''[[Kingdom Hearts Re:coded]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}} | |{{Yes}} | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts 3D: Dream Drop Distance]]'' | |''[[Kingdom Hearts 3D: Dream Drop Distance]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}}<ref name="unlock">Unlocks after beating the game once.</ref> | |{{Yes}}<ref name="unlock">Unlocks after beating the game once.</ref> | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' | |''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}}<ref name="unlock"/> | |{{Yes}}<ref name="unlock"/> | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts III]]'' | |''[[Kingdom Hearts III]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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|{{Yes}} | |{{Yes}} | ||
|{{Yes}}<ref>Added in the 1.04 update.</ref> | |{{Yes}}<ref>Added in the 1.04 update.</ref> | ||
|- | |-bgcolor="#e6e6fa" | ||
|''[[Kingdom Hearts Melody of Memory]]'' | |''[[Kingdom Hearts Melody of Memory]]'' | ||
|{{Yes}} | |{{Yes}} | ||
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*Compared to the original game, enemies inflict twice the damage. | *Compared to the original game, enemies inflict twice the damage. | ||
*The Gummi Ship's attack deals half the damage. | *The Gummi Ship's attack deals half the damage. | ||
*"FMPR" is written on the top right of the save file. | *"FMPR" is written on the top right of the save file. | ||
*A Battle Report is shown after the epilogue, showing statistics from your journey. | *A Battle Report is shown after the epilogue, showing statistics from your journey. | ||
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*Compared to Standard, enemies deal 1.2x the damage. | *Compared to Standard, enemies deal 1.2x the damage. | ||
*Sora and Riku have a 0.7% chance of getting a Random Joker after a fight. | *Sora and Riku have a 0.7% chance of getting a Random Joker after a fight. | ||
==''Kingdom Hearts II''== | ==''Kingdom Hearts II''== | ||
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*Compared to Standard, damage to enemies is increased to 1.5x. | *Compared to Standard, damage to enemies is increased to 1.5x. | ||
*Compared to Standard, damage received is halved. | *Compared to Standard, damage received is halved. | ||
*Sora starts with a [[Ribbon]] as his default armor. | |||
*''{{c|Birth by Sleep|video}}'' cannot be unlocked. | *''{{c|Birth by Sleep|video}}'' cannot be unlocked. | ||
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*MP from Bonus Levels raises in +5 increments instead of +10 increments. (Maximum MP: 120 MP) | *MP from Bonus Levels raises in +5 increments instead of +10 increments. (Maximum MP: 120 MP) | ||
*Compared to Standard, EXP gained is 75% of the normal amount. | *Compared to Standard, EXP gained is 75% of the normal amount. | ||
*Roxas learns | *Roxas learns Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and No Experience on the Third Day. | ||
*Roxas begins the game with 50 AP. | *Roxas begins the game with 50 AP. | ||
*AP increases by increments of 3 instead of 2. | *AP increases by increments of 3 instead of 2. | ||
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*Roxas takes normal damage. | *Roxas takes normal damage. | ||
*HP prize recovery is normal. | *HP prize recovery is normal. | ||
===Proud Mode=== | ===Proud Mode=== | ||
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===Mission Mode=== | ===Mission Mode=== | ||
Though not a difficulty level in itself, [[Mission Mode]] boasts a difficulty level of its own | Though not a difficulty level in itself, [[Mission Mode]] boasts a difficulty level of its own that surpasses even Proud Mode . Regardless of what difficulty you play on in Story Mode, Mission Mode's difficulty stays consistent. Due to its intended multiplayer purpose, designed for two or more players to cooperate, players deal far less damage than usual. | ||
With the bonus defense from automatic higher levels for enemies in Mission Mode, players only deal 0.5x damage, and take normal damage. | |||
{{sec-stub}} | |||
==''Kingdom Hearts Birth by Sleep''== | ==''Kingdom Hearts Birth by Sleep''== | ||
===Beginner Mode=== | ===Beginner Mode=== | ||
*Player deals | *Player deals 50% more damage. | ||
* | *All damage dealt to player is halved. | ||
*''[[Blank Points]]'' cannot be unlocked. | *''[[Blank Points]]'' cannot be unlocked. | ||
*On the PSP XMB, there is an omega (Ω) symbol attached to the save data file on the memory stick. | *On the PSP XMB, there is an omega (Ω) symbol attached to the save data file on the memory stick. | ||
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===Standard Mode=== | ===Standard Mode=== | ||
*Player deals normal damage. | *Player deals normal damage. | ||
* | *Damage dealt to player is normal. | ||
*Must complete the Report Section and Final Episode to unlock ''Blank Points''. | *Must complete the Report Section and Final Episode to unlock ''Blank Points''. | ||
*On the PSP XMB, there is an outline of a star attached to the save data file on the memory stick. | *On the PSP XMB, there is an outline of a star attached to the save data file on the memory stick. | ||
===Proud Mode=== | ===Proud Mode=== | ||
* | *Compared to Standard and Beginner mode, the player deals half the damage. | ||
* | *Compared to Standard and Beginner mode, enemies inflict twice the damage. | ||
*Must complete the Final Episode to unlock ''Blank Points''. | *Must complete the Final Episode to unlock ''Blank Points''. | ||
*In the PSP XMB, there is a star symbol attached to the save data file on the memory stick. | *In the PSP XMB, there is a star symbol attached to the save data file on the memory stick. | ||
===Critical Mode=== | ===Critical Mode=== | ||
* | *Compared to Standard and Proud mode, the player deals half the damage. | ||
* | *Compared to Standard and Proud mode, enemies inflict twice the damage. | ||
*Compared to Standard, | *Compared to Standard and Proud mode, HP quantities from Bonus Levels are halved. | ||
*Game begins with five command slots. | *Game begins with five command slots. | ||
*EXP Zero is available as an ability. | *EXP Zero is available as an ability. | ||
* | *Unlocking the ''Blank Points'' video requires you to complete the Final Episode. | ||
*In the PSP XMB, there is a cross symbol attached to the save data file on the memory stick. | *In the PSP XMB, there is a cross symbol attached to the save data file on the memory stick. | ||
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*Compared to Standard, Sora and Riku take 0.5x the damage. | *Compared to Standard, Sora and Riku take 0.5x the damage. | ||
*Compared to Standard, Spirits take 0.5x the damage. | *Compared to Standard, Spirits take 0.5x the damage. | ||
* | *Risky Winds ''[[Forecast]]'' is not available. | ||
*Thirteen or more [[Trophies]] are required to unlock [[Another Guardian of Light]]. | *Thirteen or more [[Trophies]] are required to unlock [[Another Guardian of Light]]. | ||
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*Sora and Riku take normal damage. | *Sora and Riku take normal damage. | ||
*Spirits take normal damage. | *Spirits take normal damage. | ||
*Seven or more Trophies are required to unlock [[Another Guardian of Light]]. | *Seven or more Trophies are required to unlock [[Another Guardian of Light]]. | ||
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*Compared to Standard, Sora and Riku take 1.5x the damage. | *Compared to Standard, Sora and Riku take 1.5x the damage. | ||
*Spirits take normal damage. | *Spirits take normal damage. | ||
*Five or more Trophies are required to unlock [[Another Guardian of Light]]. | *Five or more Trophies are required to unlock [[Another Guardian of Light]]. | ||
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*EXP Zero is available as an ability. | *EXP Zero is available as an ability. | ||
*Compared to Standard, enemies take 0.5x the damage. | *Compared to Standard, enemies take 0.5x the damage. | ||
*Compared to Standard, Sora and Riku take 3.0x the damage | *Compared to Standard, Sora and Riku take 3.0x the damage. | ||
*Compared to Standard, Spirits take 1.5x the damage. | *Compared to Standard, Spirits take 1.5x the damage. | ||
*Compared to Standard, Risky Winds has a 2.5x chance of appearing. | *Compared to Standard, Risky Winds has a 2.5x chance of appearing. | ||
*Enemies do not flinch as much as in other difficulties. | *Enemies do not flinch as much as in other difficulties. | ||
*Bosses activate their desperation moves much earlier than normal. | |||
**[[Game:Young Xehanort|Young Xehanort]] has an air combo that is exclusive to this difficulty level. | |||
*No Trophies are required to unlock [[Another Guardian of Light]]. | *No Trophies are required to unlock [[Another Guardian of Light]]. | ||
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===Critical Mode=== | ===Critical Mode=== | ||
*Compared to Standard, Aqua deals 1.5× damage. | |||
*Compared to Standard, Aqua deals | |||
*Compared to Standard, enemies deal double damage. | *Compared to Standard, enemies deal double damage. | ||
* | *The effects of Combo Master and Leaf Bracer are removed. | ||
*Aqua | *Second Chance does not take effect if Aqua is not at critical health when a fatal attack lands. | ||
*Enemies and destructible items no longer drop HP, MP, and Focus prizes. | *Enemies and destructible items no longer drop HP, MP, and Focus prizes. | ||
==''Kingdom Hearts III''== | ==''Kingdom Hearts III''== | ||
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===Beginner Mode=== | ===Beginner Mode=== | ||
*Compared to Standard, EXP gain is increased by 1.25x. | *Compared to Standard, EXP gain is increased by 1.25x. | ||
*Sora deals 1.25x | *Sora deals 1.25x more damage to enemies and takes 0.5x damage from enemies, compared to Standard. | ||
*Must collect all 90 [[Lucky Emblem]]s to view "{{c|Yozora|video}}". | *Must collect all 90 [[Lucky Emblem]]s to view "{{c|Yozora|video}}". | ||
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===Proud Mode=== | ===Proud Mode=== | ||
*Damage dealt to enemies is normal. | *Damage dealt to enemies is normal. | ||
*Sora takes 1.5x times | *Sora takes 1.5x times more damage from enemies, compared to Standard. | ||
*Must collect 30 Lucky Emblems to view "Yozora". | *Must collect 30 Lucky Emblems to view "Yozora". | ||
===Critical Mode=== | ===Critical Mode=== | ||
* | *MP and HP are halved compared to all other difficulties. | ||
*Sora begins the game with 60 AP. | |||
*Sora begins the game with | |||
*[[Situation Command]]s take twice as long to build up. | *[[Situation Command]]s take twice as long to build up. | ||
*Sora receives 2. | *Sora receives 2.66x{{?}} the damage from enemies and deals the same damage to enemies compared to Standard. | ||
*Compared to Standard or Proud, EXP gained is three-quarters of the normal amount. | |||
*Compared to Standard, EXP gained is | *Sora learns 3 abilities exclusive to Critical Mode after defeating [[Darkside]]: [[Critical Counter]], [[Critical Recharge]], and [[Critical Converter]]. | ||
*Sora | *Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], 3 instances of both [[Air Slide]] and [[Superslide]], [[Combo Master]] and another [[Damage Control]] after defeating Darkside. | ||
*Sora learns [[Aerial Recovery]], [[Counter Slash]], [[Counter Impact]], [[Counter Kick]], [[Final Blow]], [[Risk Dodge]], [[Rising Spiral]], [[Groundbreaker]], | *The [[Soldier's Earring]] accessory is equipped to Sora after defeating Darkside. | ||
*The [[Soldier's Earring]] accessory is | |||
*[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties. | *[[Link]]s restore half of Sora's maximum HP, as opposed to all of his HP in other difficulties. | ||
*No Lucky Emblems are needed to view "Yozora". | *No Lucky Emblems are needed to view "Yozora". | ||
==Related trophies== | ==Related trophies== | ||
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====''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''==== | ====''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''==== | ||
{{Trophy|img=[[File:Proud Player Critical Competitor Trophy KH0.2.png|63px]]|title=Proud Player/Critical Competitor|desc=Complete the game in Proud or Critical Mode.}} | {{Trophy|img=[[File:Proud Player Critical Competitor Trophy KH0.2.png|63px]]|title=Proud Player/Critical Competitor|desc=Complete the game in Proud or Critical Mode.}} | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Game elements]] | [[Category:Game elements]] |