Editing Difficulty Level

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==''Kingdom Hearts Re:coded''==
==''Kingdom Hearts Re:coded''==
Unlike other games in the series, ''Kingdom Hearts Re:coded'' allows you to change the difficulty level during the game with the [[Difficulty Cheat]]. Each difficulty level changes the enemy drops and world clear bonuses.
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===Beginner Mode===
===Beginner Mode===
*Compared to Standard, enemies deal 0.7x damage with non-elemental attacks, and 0.66x damage with elemental attacks.
*Compared to Standard, enemies have a lower chance of inflicting status effects. (Low: 0%, Medium: 30%, Certain: 100%)
*Compared to Standard, enemy waiting time between attacks is 1.2x.


===Standard Mode===
===Standard Mode===
*Enemies deal normal damage.
*Enemies have a normal chance of inflicting status effects. (Low: 0%, Medium: 50%, Certain: 100%)
*Enemies have a normal waiting time.


===Proud Mode===
===Proud Mode===
*Compared to Standard, enemies deal 1.5x damage with non-elemental attacks, and 1.59x damage with elemental attacks.
*Compared to Standard, enemies have a higher chance of inflicting status effects. (Low: 50%, Medium: 70%, Certain: 100%)
*Compared to Standard, enemy waiting time between attacks is 0.8x.
*Clearing all worlds on Proud Mode rewards the player with the Proud Achievement Trophy.


===Critical Mode===
===Critical Mode===
*Compared to Standard, enemies deal 2.1x damage with non-elemental attacks, and 2.37x damage with elemental attacks.
*Enemies always inflict status effects.
*Compared to Standard, enemy waiting time between attacks is 0.6x.
*Clearing all worlds on Critical Mode rewards the player with the Critical Acclaim Trophy.


==''Kingdom Hearts 3D: Dream Drop Distance''==
==''Kingdom Hearts 3D: Dream Drop Distance''==

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