Editing Defender
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{{game|KH1|FM1|COM|REC|KHC|RCO|KHX| | {{game|KH1|FM1|COM|REC|KHC|RCO|HD1|KHX}} | ||
{{Youmay|the [[Heartless]]|[[Defender (shield)|the shield]] or [[Defender (ability)|the ability]]}} | |||
{{suite}} | {{suite}} | ||
{{ | {{Enemy | ||
|name=Defender | |name=Defender | ||
|katakana=ディフェンダー | |katakana=ディフェンダー | ||
|romaji=Difendā | |romaji=Difendā | ||
|fr=Défenseur | |fr=Défenseur | ||
|de=Defendor | |de=Defendor | ||
|image=[[File:Defender KH.png|300px]] | |image=[[File:Defender KH.png|300px]] | ||
|tab2= | |tab2=KHX | ||
|image2 | |image2=[[File:Defender KHX.png|300px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts coded | |game3=Kingdom Hearts coded | ||
|game4=Kingdom Hearts χ | |game4=Kingdom Hearts χ | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Eliminator | |s1=Eliminator | ||
|s2=Armed Warrior | |s2=Armed Warrior | ||
|journalKH=Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies. | |journalKH=Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies. | ||
|journalSS=A Heartless that primarily resides in Hollow Bastion.<br>Its shield stops head-on physical and magical attacks, and can launch fireballs.<br>The Defender is also a skilled card user, and will break the cards of unprepared opponents. | |journalSS=A Heartless that primarily resides in Hollow Bastion.<br>Its shield stops head-on physical and magical attacks, and can launch fireballs.<br>The Defender is also a skilled card user, and will break the cards of unprepared opponents. | ||
|journalCOD=Heartless that tote eerie shields which bite at you, cast Fire and Blizzard—and, of course, repel your attacks. Thankfully, Defenders are slow and easy to get the jump on. | |journalCOD=Heartless that tote eerie shields which bite at you, cast Fire and Blizzard—and, of course, repel your attacks. Thankfully, Defenders are slow and easy to get the jump on. | ||
|KHHP1=240 | |KHHP1=240 | ||
|KHHP2=300 | |KHHP2=300 | ||
|KHATK1=31 | |KHATK1=31 | ||
|KHATK2=35 | |KHATK2=35 | ||
|KHDEF1=24 | |KHDEF1=24 | ||
|KHDEF2=27 | |KHDEF2=27 | ||
|KHMP1=44 | |KHMP1=44 | ||
|KHMP2=49 | |KHMP2=49 | ||
|KHEXP1=120 | |KHEXP1=120 | ||
|KHEXP2=240 | |KHEXP2=240 | ||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
|KHbliz=x1.0 | |KHbliz=x1.0 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.9 | |||
|KHgrav=x0.9 | |KHstop=x1.0 | ||
|KHstop=x1.0 | |||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
| | |KHreward=(1) MP Ball x 20<br>(1) Munny x 5, (5) Munny x 2, (20) Munny x 4<br>Elixir (1%), Bright Crystal (2%), Defender (0.2%) | ||
|KHworld=Hollow Bastion, Traverse Town, Wonderland | |||
|KHworld=Hollow Bastion, Traverse Town, Wonderland | |||
|KHcup1=Hades Cup | |KHcup1=Hades Cup | ||
|KHseed11=42 | |KHseed11=42 | ||
Line 83: | Line 58: | ||
|COMHP1=90 | |COMHP1=90 | ||
|COMAP1=4 | |COMAP1=4 | ||
|COMEXP1= | |COMEXP1=13 | ||
|COM7=s | |COM7=s | ||
|COMHP7= | |COMHP7=144 | ||
|COMAP7= | |COMAP7=14 | ||
|COMEXP7=130 | |COMEXP7=130 | ||
|COM8=s | |COM8=s | ||
|COMHP8= | |COMHP8=153 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=150 | ||
|COM9=s | |COM9=s | ||
|COMHP9= | |COMHP9=162 | ||
|COMAP9= | |COMAP9=17 | ||
|COMEXP9= | |COMEXP9=169 | ||
|COM10=s | |COM10=s | ||
|COMHP10= | |COMHP10=171 | ||
|COMAP10=18 | |COMAP10=18 | ||
|COMEXP10= | |COMEXP10=189 | ||
|COM12=r | |COM12=r | ||
|COMHP12= | |COMHP12=288 | ||
|COMAP12=17 | |COMAP12=17 | ||
|COMEXP12= | |COMEXP12=371 | ||
|COMHP13= | |COMHP13=306 | ||
|COMAP13=18 | |COMAP13=18 | ||
|COMEXP13=403 | |COMEXP13=403 | ||
|COMphys=x1.0 | |||
|COMfire=x1.0 | |||
|COMbliz=x1.0 | |||
|COMphys=x1.0 | |||
|COMfire=x1.0 | |||
|COMbliz | |||
|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x0 | ||
| | |COMfree=x1.0 | ||
|ability=Protect | |ability=Protect | ||
|desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | |desc=Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=25 | |CP=25 | ||
| | |value=1, 2, 4, 8 | ||
|duel=5 | |duel=5 | ||
|time=6 | |time=6 | ||
|COMworld=Hollow Bastion, Castle Oblivion | |COMworld=Hollow Bastion, Castle Oblivion | ||
}} | }} | ||
The '''Defender''' is an [[ | The {{nihongo|'''Defender'''|ディフェンダー|Difendā}} is an Emblem [[Heartless]] found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts coded]]''. | ||
Defenders | One of the [[Hollow Bastion]] Heartless, the Defender is essentially a [[Goofy]]-themed enemy and counterpart to the [[Wizard]]. Defenders have two minds; the [[Defender (shield)|Defender]] has a mind of its own. Though Defenders do not do much themselves, their shields use [[Fire]] and [[Blizzard]] magic, block attacks, and bite approaching targets. There is only a 0.2% chance that a Defender would leave behind its shield, which is equal to a 1 in 500 chance, making the shield extremely rare. It is suggested that one equip as many [[Lucky Strike]] abilities as possible in order to attain the [[Defender (shield)]]. | ||
The Defender seems to be the predecessor of the [[Lance Soldier]] from ''[[Kingdom Hearts II]]'', and to a lesser extent the [[Berserker|Berserker Nobodies]] as they appear to be controlled by their claymores and Defenders appear to be controlled by their shields. | |||
==Design== | ==Design== | ||
The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale | The Defenders themselves are rather simple in design, resembling a knight clad in purple and blue armor with white trim and yellow buttons; they also have the tell-tale Heartless zig-zag jawline, with a purple head and a silver jaw. The arms and torso are also proportioned much larger than the head and legs, the arm not holding the Defender's main weapon actually rests ape-like on the ground. | ||
In battle, the portion of a Defender that tends to be seen most is | In battle, the portion of a Defender that tends to be seen most is the massive and fearsome shield. The barrier portion of the shield is a simple blue and light blue pattern with gold trim, but far more prominent is the very large and very dangerous blue-black dog head, complete with sharp fangs and spiked collar. The dog also has three glowing yellow eyes arranged in a triangle formation, a feature they oddly share with the far more delicate-looking but equally dangerous [[Angel Star]]s. | ||
The Defender's name is a reference to the | The Defender's name is a reference to the [[finalfantasy:Defender (Final Fantasy Tactics Advance)|Defender]] job class from the ''Final Fantasy'' series. | ||
== | ==Abilities== | ||
*Guards against frontal attacks with its dog-faced shield, though limit attacks can overcome this. | |||
*Shoots fireballs at enemies for a mid-range attack. | |||
*Sprays a freezing "breath" from the "mouth" of its [[Defender (shield)|shield]]. | |||
*"Bites" nearby enemies with its shield. | |||
*Swings its shield around once to knock away nearby enemies. | |||
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks in ''Kingdom Hearts''.<ref>Before Kairi's rescue, 13 Tech Points can be earned for blocking the shield thrust attack in ''Kingdom Hearts''</ref><ref>Before Kairi's rescue, 48 Tech Points can be earned for blocking the fireball attack in ''Kingdom Hearts Final Mix''. An additional 13 Tech Points can be earned if the fireball attack is deflected back at the Defender.</ref><ref>After Kairi's rescue, 12 and 180 Tech Points can be earned for blocking the fireball attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively. An additional 25 and 19 Tech Points can be earned for deflecting the attack back at the Defender in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |