Editing Dash (ability)

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{{Game|COM|REC|KH2|FM2}}
{{Game|KH2|FM2}}
[[File:Dash KHII.gif|thumb|250px|Dashing causes Sora's Lion Form to slide while turning.]]
'''Dash''' is an ability in that allows [[Sora]] in [[Lion Form]] to run extremely fast for as long as the square button is held down. It is learned after reaching the Wildebeest Valley ([[Nala]] teaches it to him in order for him to jump over a gap in their path fast enough). Because this ability is only for Sora's Lion Form, this ability can only be used in the [[Pride Lands]]. It can be activated by pressing and holding {{Button|s}}.  
{{nihongo|'''Dash'''|ダッシュ|Dasshu}} is a skill that appears in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts II]]''. It allows the user to move at high speeds.


==Mechanics==
After you restore [[Simba]]'s confidence during the second visit to the Pride Lands, Sora learns Running Tackle which is an attack that can only be executed while using Dash ({{Button|s}} + {{Button|x}}) and lets him spin around with his [[keyblade|Keyblade]].
In ''Kingdom Hearts Chain of Memories'', Dash is an [[enemy card]] effect that costs 65 CP to add to the deck and lasts for 15 cards. It increases the user's movement speed by 70%. While Dash is in effect, Sora is immune to {{c|Thunder|element|lightning}}, but weak to {{c|Neutral|element|special attacks}}.


In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more quickly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately.
When Goofy and Donald try to catch up with Sora, Goofy will spin forward with his shield on his shell rapidly and Donald will almost glide. Sora himself has small trouble controlling himself. When he turns he will slide until you stop holding the Dash button. Furthermore, if when Sora stops sliding around in his dash he will skid and jump, thus slowing him down. Donald and Goofy don't have a skid or slow down when done dashing. Strangely if in a large enough space and starts sliding, as long as the analog stick and square are held down then Sora will endlessly slide in a circle without slowing down until you stop holding down square.
 
{{stub}}
The [[Gummi Ship]] in ''Kingdom Hearts II'' can use Dash on the World Map by pressing {{button|c}} ({{button|x}} in the Japanese releases) allowing it to quickly traverse the map.
[[Category:Stubs]]
 
[[Category:Abilities]]
==Learning Dash==
===''Kingdom Hearts Chain of Memories''===
*The [[Larxene]] enemy card has Dash as its effect.
*The [[Black Fungus]] enemy card can randomly activate Dash.
*The [[Darkside]] enemy card can mimic an enemy's Dash.
 
===''Kingdom Hearts II''===
*Lion Form learns Dash after reaching [[Wildebeest Valley]].
 
==Other appearances==
===''Kingdom Hearts Birth by Sleep''===
*The [[Keyblade Glider]]s in ''[[Kingdom Hearts Birth by Sleep]]'' can use a {{nihongo|'''Dash'''|アクセル|Akuseru|lit. "Accelerate"}} ability on the World Map, similar to that of ''Kingdom Hearts II''<nowiki/>'s Gummi Ship, by pressing {{button|x}}.
*In ''Kingdom Hearts Birth by Sleep Final Mix'', [[No Heart]]'s dark pillar technique can drastically increase the movement speed of the victim, similarily to the ability from ''Kingdom Hearts Chain of Memories''.
 
==See also==
*[[Running Tackle]]
*[[Mermaid Kick]]
[[de:Sprint]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts II abilities]]

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