Editing Dash (ability)
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Chain of Memories'', Dash is an [[enemy card]] effect that costs 65 CP to add to the deck and lasts for 15 cards. It increases the user's movement speed by 70%. While Dash is in effect, | In ''Kingdom Hearts Chain of Memories'', Dash is an [[enemy card]] effect that costs 65 CP to add to the deck and lasts for 15 cards. It increases the user's movement speed by 70%. While Dash is in effect, the user is immune to {{c|Thunder|element|lightning}}, but weak to {{c|Neutral|element|special attacks}}. | ||
In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more quickly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately. | In ''Kingdom Hearts II'', Dash is an [[action ability]] that allows the user to move more quickly by holding {{button|s}}. It is only usable by [[Lion Form]]. Attempting to turn while dashing will cause Sora to slide until he decides to stop turning or dashing, which will cause him to skid and bounce, slowing him down immediately. |